https://bugs.winehq.org/show_bug.cgi?id=42769
Bug ID: 42769
Summary: Random freezing in Warframe
Product: Wine-staging
Version: 2.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pentarctagon(a)tutamail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57779
--> https://bugs.winehq.org/attachment.cgi?id=57779
warframe freeze log
Warframe randomly freezes while loading into/out of levels and while playing
the level. It is rare to be able to successfully complete a level without a
freeze occurring. Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=47439
Bug ID: 47439
Summary: Multiple .NET 4.x applications using
System.Windows.Forms.InputLanguage.get_LayoutName()
crash due to missing registry data
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
encountered with some .NET 4.x apps that make use of
'System.Windows.Forms.InputLanguage' class.
There is old bug 28170 ("Text Service and Input Languages" needs unimplemented
function USER32.dll.LoadKeyboardLayoutEx called") which contains some
information and partial registry snippets but here only the registry data is
required.
--- snip ---
...
002c:Call KERNEL32.FindNLSStringEx(015d124c L"",08400001,019b65b4
L"SYSTEM\\CurrentControlSet\\Control\\Keyboard
Layouts\\00000409",0000003a,015d4b70
L"\\",00000001,0034eb7c,00000000,00000000,00000000) ret=00b3711a
002c:Ret KERNEL32.FindNLSStringEx() retval=00000006 ret=00b3711a
002c:Call KERNEL32.FindNLSStringEx(015d124c L"",08400001,019b65c2
L"CurrentControlSet\\Control\\Keyboard Layouts\\00000409",00000033,015d4b70
L"\\",00000001,0034eb7c,00000000,00000000,00000000) ret=00b3711a
002c:Ret KERNEL32.FindNLSStringEx() retval=00000011 ret=00b3711a
002c:Call KERNEL32.FindNLSStringEx(015d124c L"",08400001,019b65e6
L"Control\\Keyboard Layouts\\00000409",00000021,015d4b70
L"\\",00000001,0034eb7c,00000000,00000000,00000000) ret=00b3711a
002c:Ret KERNEL32.FindNLSStringEx() retval=00000007 ret=00b3711a
002c:Call KERNEL32.FindNLSStringEx(015d124c L"",08400001,019b65f6 L"Keyboard
Layouts\\00000409",00000019,015d4b70
L"\\",00000001,0034eb7c,00000000,00000000,00000000) ret=00b3711a
002c:Ret KERNEL32.FindNLSStringEx() retval=00000010 ret=00b3711a
002c:Call KERNEL32.FindNLSStringEx(015d124c L"",08400001,019b6618
L"00000409",00000008,015d4b70
L"\\",00000001,0034eb7c,00000000,00000000,00000000) ret=00b3711a
002c:Ret KERNEL32.FindNLSStringEx() retval=ffffffff ret=00b3711a
002c:Call advapi32.RegOpenKeyExW(80000002,019b66d4
L"SYSTEM\\CurrentControlSet\\Control\\Keyboard
Layouts\\00000409",00000000,00020019,0034eca8) ret=04918a99
002c:Call ntdll.RtlInitUnicodeString(0034ebe0,019b66d4
L"SYSTEM\\CurrentControlSet\\Control\\Keyboard Layouts\\00000409") ret=7125815b
002c:Ret ntdll.RtlInitUnicodeString() retval=00000076 ret=7125815b
002c:Call ntdll.NtOpenKeyEx(0034eca8,00020019,0034ebe8,00000000) ret=7125818f
002c:Ret ntdll.NtOpenKeyEx() retval=c0000034 ret=7125818f
002c:Call ntdll.RtlNtStatusToDosError(c0000034) ret=7125819b
002c:Ret ntdll.RtlNtStatusToDosError() retval=00000002 ret=7125819b
002c:Ret advapi32.RegOpenKeyExW() retval=00000002 ret=04918a99
002c:trace:seh:raise_exception code=c0000005 flags=0 addr=0xfd36774 ip=0fd36774
tid=002c
002c:trace:seh:raise_exception info[0]=00000000
002c:trace:seh:raise_exception info[1]=00000000
002c:trace:seh:raise_exception eax=00000000 ebx=04090409 ecx=00000000
edx=019b630c esi=00000000 edi=0034ed48
002c:trace:seh:raise_exception ebp=0034ed54 esp=0034ed10 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00210246
002c:trace:seh:call_vectored_handlers calling handler at 0xcaa398 code=c0000005
flags=0
002c:Call KERNEL32.GetLastError() ret=00caa3c6
002c:Ret KERNEL32.GetLastError() retval=00000000 ret=00caa3c6
002c:trace:seh:call_vectored_handlers handler at 0xcaa398 returned 0
002c:trace:seh:call_stack_handlers calling handler at 0xc79eed code=c0000005
flags=0
002c:Call KERNEL32.GetLastError() ret=00b3af80
--- snip ---
Managed backtrace:
--- snip ---
0042:err:eventlog:ReportEventW L"Application: AWVSSAO_Launcher.exe\nFramework
Version: v4.0.30319\nDescription: The process was terminated due to an
unhandled exception.\nException Info: System.NullReferenceException\nStack:\n
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object,
System.Delegate, S"...
0042:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
Unhandled Exception: System.NullReferenceException: Object reference not set to
an instance of an object.
at System.Windows.Forms.InputLanguage.get_LayoutName()
at Rek.Launcher.MainWindow.OnSourceInitialized(EventArgs args)
at System.Windows.Window.CreateSourceWindow(Boolean duringShow)
at System.Windows.Window.CreateSourceWindowDuringShow()
at System.Windows.Window.SafeCreateWindowDuringShow()
at System.Windows.Window.ShowHelper(Object booleanBox)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate
callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source,
Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at
System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object
state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext
executionContext, ContextCallback callback, Object state, Boolean
preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext,
ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext,
ContextCallback callback, Object state)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg,
IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam,
IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate
callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source,
Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority
priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr
wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at System.Windows.Application.Run(Window window)
at Rek.Launcher.App.Main()
--- snip ---
.NET Framework source for reference:
https://github.com/dotnet/winforms/blob/f38a7a167d8f83924d43f8d2d8f2b030343…
In this case it's enough to have the base key created, without any
subkeys/data.
--- snip ---
$ wine reg add "HKLM\System\CurrentControlSet\Control\Keyboard
Layouts\00000409"
--- snip ---
$ wine --version
wine-4.11-192-g90a1e5d943
Regards
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https://bugs.winehq.org/show_bug.cgi?id=51742
Bug ID: 51742
Summary: No More Heroes 2: Desperate Struggle does not work in
fullscreen
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: justinrun(a)gmail.com
Distribution: ---
Created attachment 70625
--> https://bugs.winehq.org/attachment.cgi?id=70625
proton log
No More Heroes 2: Desperate Struggle does not display anything when set to run
in fullscreen. I see the process running in the system monitor, but it never
creates a fullscreen window. It just sits there idle.
When running in windowed mode, it works fine.
This issue affects other people as well from the GloriousEggroll discord, but I
do not think anyone reported it here yet.
I am on Linux Mint 20.2 with kernel 5.13, GTX 3080 with 470.62.02 drivers, and
launching the game in GE proton v6.16 via steam.
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https://bugs.winehq.org/show_bug.cgi?id=46769
Bug ID: 46769
Summary: Discord doesn't draw mouse cursor or receive clicks
unless used with a virtual desktop
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: throwawayaccx(a)gmail.com
Distribution: ---
Soon as I hover over the window the cursor disappears. Have to navigate with
keyboard or use a virtual desktop.
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https://bugs.winehq.org/show_bug.cgi?id=46768
Bug ID: 46768
Summary: Discord fails to download games
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: throwawayaccx(a)gmail.com
Distribution: ---
Created attachment 63778
--> https://bugs.winehq.org/attachment.cgi?id=63778
Wine log of launching Discord and trying to install a game through it.
Discord complains about server issues and fails to download games because of
that.
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https://bugs.winehq.org/show_bug.cgi?id=43775
Bug ID: 43775
Summary: Heroes of the Storm crash on start with d3d11
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59282
--> https://bugs.winehq.org/attachment.cgi?id=59282
terminal Output 2.17-staging with dx11
I don't know if the bug is in the non-staging version because Battlenet crash
in non-staging.
My game crash on my laptop with d3d11, I need to set the -dx9 argument to
correct this.
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https://bugs.winehq.org/show_bug.cgi?id=46474
Bug ID: 46474
Summary: GTA V crashing when loading the online mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopiku(a)googlemail.com
Distribution: ---
Until a few days ago, the GTA V online mode could be started directly with
Steam Play for Linux/Proton without any problems. Latest Proton 3.16-6. This
worked until January 11th. Since January 12th no one can start GTA V in online
mode anymore:
-> https://github.com/ValveSoftware/Proton/issues/2211
-> https://github.com/ValveSoftware/Proton/issues/37#issuecomment-453743326
The Singleplayer works perfectly.
I have the same problems. If you start the game directly in online mode, it
loads for a while and crashes. A page appears in the Social Club client that
indicates an exception error.
There is a workaround that someone posted at Github, with which you can start
the game. By a STRACE on the GTAV.exe the abort is prevented when loading the
game and the online mode starts correctly:
-> https://github.com/ValveSoftware/Proton/issues/37#issuecomment-454812160
That´s the workaround:
1. In gnome terminal run:
until ps -C GTA5.exe >/dev/null; do sleep 1; echo "Waiting for GTA5.exe
process..."; done; strace -p $(ps -C GTA5.exe -o pid=)
2. start GTA5 via Steam (could be directly to Online mode)
I work with Linux Mint 19.1, Kernel 4.19.9, AMD Ryzen 5 1600X, AMD rx580 8GB,
16GB DDR4, Mesa 19.0 (Padoka PPA). But all other players with different
configurations have the same problem (see Github).
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https://bugs.winehq.org/show_bug.cgi?id=46183
Bug ID: 46183
Summary: A Hat in Time STEAM: crashes when launching the game.
problem only started when DLC patch came out.
Product: Wine
Version: 3.20
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: caleb050902(a)gmail.com
Created attachment 62849
--> https://bugs.winehq.org/attachment.cgi?id=62849
traceback file
When launching the game it crashes. Opting in to pre-dlc and version 1.0 fixes
it but then you can't use DLC (Obviously). I am using Staging.
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https://bugs.winehq.org/show_bug.cgi?id=9033
Neko-san <nekoNexus(a)protonmail.ch> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nekoNexus(a)protonmail.ch
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http://bugs.winehq.org/show_bug.cgi?id=25709
Summary: Some apps doesn't recieve focus in Virtual Desktop
Mode
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Configure WIne for using Virtual Desktop.
Start(for example) Total Commander(i used 7.55a)
Start (you can use Total Commander for this) regedit(or wordpad or notepad or
winecfg...). TotalCmd loses focus but regedit doesn't recieve it(its caption
still has gray background).
If you'll click on TotalCmd caption or minimize it(and it will recieve focus)
all becames ok(regedit can recieve focus after clicking)
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