https://bugs.winehq.org/show_bug.cgi?id=53057
Bug ID: 53057
Summary: Wine 7.9 and converts ~ key to "vkey 0xDE scan 63"
instead of "vkey 0xDC scan 29" preventing it from
functioning properly.
Product: Wine
Version: 7.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)pp.dyndns.biz
Distribution: ---
Created attachment 72460
--> https://bugs.winehq.org/attachment.cgi?id=72460
Short +key trace from 7.7 and 7.8
The tilde key (~) is converted differently in Wine 7.8 than in Wine 7.7. The
problem persists also in Wine 7.9. In my case it's used to bring down a text
console in Star Trek Online and that stopped working in 7.8. I've attached a
short +key trace from 7.7 and 7.8 just to show the difference between the
latest working version and the first non-working version.
If it makes a difference, I'm not actually on an American keyboard. It's a
qwerty keyboard with Swedish/Nordic layout so that key produces a § character
for me. But it's the same scancode and the key is used as the standard console
key in several games.
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https://bugs.winehq.org/show_bug.cgi?id=48840
Bug ID: 48840
Summary: Wine-staging broken when seccomp is disabled in kernel
Product: Wine-staging
Version: 5.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: r9ku1q(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
It fails with this message:
prctl(PR_SET_SECCOMP, ...): Invalid argument
0009:err:environ:run_wineboot failed to start wineboot c00000e5
prctl(PR_SET_SECCOMP, ...): Invalid argument
probably culprit is
wine-staging/patches/ntdll-Syscall_Emulation/0001-ntdll-Support-x86_64-syscall-emulation.patch
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https://bugs.winehq.org/show_bug.cgi?id=54229
Bug ID: 54229
Summary: ntifs.h is added after it's used
Product: Wine-staging
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The commits leading up to "include: Add ntifs.h" already include this header,
breaking the build.
Noticed this during a regression test against staging.
I applied the patches using
../wine-staging/patches/patchinstall.sh --backend=git-am --force-autoconf --all
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https://bugs.winehq.org/show_bug.cgi?id=54173
Bug ID: 54173
Summary: Observer (original version): crashes on the first
video
Product: Wine-staging
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 73694
--> https://bugs.winehq.org/attachment.cgi?id=73694
terminal output
This was tested with the original version of the game Observer which is
superseded by the System Redux version and the original version is no longer
available to purchase. Other games may also be affected, so I'm reporting the
bug here.
Steam store page:
https://store.steampowered.com/app/514900/observer/
The game crashes as soon as the first intro video/developer logo is about to
play.
The crash doesn't happen in vanilla Wine-8.0-rc1 and it was not a problem with
Wine-7.22 Staging.
The patch from Staging causing the issue:
0a508df02606e2ec49c7747926c5ab9e082a8223 is the first bad commit
commit 0a508df02606e2ec49c7747926c5ab9e082a8223
Author: Derek Lesho <dlesho(a)codeweavers.com>
Date: Fri Mar 19 17:01:54 2021 -0400
winegstreamer: Report streams backwards in media source.
Disabling mfplat.dll works around the crash (in-game videos are missing too,
obviously).
wine-8.0-rc1-75-g17e5ff74308 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=53715
Bug ID: 53715
Summary: Vampire: The Masquerade - Redemption fails to
overwrite save game
Product: Wine-staging
Version: 7.17
Hardware: x86-64
URL: https://archive.org/download/VampireTheMasquerade-Rede
mption/vampire_demo.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: erich.e.hoover(a)gmail.com, leslie_alistair(a)hotmail.com,
z.figura12(a)gmail.com
Distribution: ArchLinux
The game fails to perform a manual save when I select to overwrite an already
existing saved game.
Saving in a new (empty) slot is working properly.
The problem doesn't occur with vanilla Wine.
To reproduce with the demo:
Start a new game, you can skip dialogues by pressing <Space>.
When you gain control over your party press <Esc> and save the game in an empty
slot (saved game is timestamped).
Wait for a couple seconds and save the game again using the same slot. No error
message is shown, but the previous save is not overwritten.
The patch in Staging causing the problem:
https://github.com/wine-staging/wine-staging/blob/master/patches/ntdll-DOS_…
wine-7.17-224-g52a83ffe4ef (Staging)
vampire_demo.exe (88M)
md5sum: c55b3e98dba49a1a4c5415be7b1a2bf5
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https://bugs.winehq.org/show_bug.cgi?id=53093
Bug ID: 53093
Summary: Simple command that needs CreateSymbolicLinkW doesn`t
work anymore in Staging
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Also see https://bugs.winehq.org/show_bug.cgi?id=47100
The simple command from that bugreport again doesn`t work anymore;
cd $(mktemp -d) && wine cmd /C "mklink foo bar" && stat foo
So programs that need this are broken again I guess?
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http://bugs.winehq.org/show_bug.cgi?id=16154
Summary: DrawPrim.exe fails to start
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://www.geocities.com/SiliconValley/2151/drawprim.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=17404)
--> (http://bugs.winehq.org/attachment.cgi?id=17404)
winedbg output from the DrawPrim.exe
The sample app DrawPrim fails to start with a stack overflow. There is also a
description to the app here
http://www.geocities.com/SiliconValley/2151/drawprim.html .
I've attached a winedbg output because the only messages I get in a normal run
are these few lines:
$/home/ricola/software/wine/build/wine DrawPrim.exe
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f89c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x13d708): Want to change the
window parameters of HWND 0x1002c, but another style is stored for restoration
afterwards
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:seh:setup_exception_record stack overflow 1188 bytes in thread 0009 eip
7bc7b3f6 esp 00230e8c stack 0x230000-0x231000-0x330000
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https://bugs.winehq.org/show_bug.cgi?id=49941
Bug ID: 49941
Summary: Battle.net gui pop-up on launch ubuntu 18.04
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: dublg(a)hotmail.com
Distribution: ---
Created attachment 68323
--> https://bugs.winehq.org/attachment.cgi?id=68323
backtrace file
Installed Battle.net-Setup.exe (bash)
on installing World-of-Warcraft-Setup.exe a gui pops-up alongside the
battle.net login window reporting an error has occured.
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https://bugs.winehq.org/show_bug.cgi?id=54050
Bug ID: 54050
Summary: X11, 10-bit color: Battle.net launcher windows or
parts thereof aren't rendered
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.p.warner(a)gmail.com
Distribution: ---
When running X.Org with 10-bit color depth (`DefaultDepth 30`), the Battle.net
launcher main window doesn't render correctly. The login window is partially
rendered, similar to the following screenshot: https://i.imgur.com/hA6XvxR.png
Hovering over the black rectangle, the cursor will change to a hand when placed
over what I assume are invisible button/link elements.
I believe the parts of the UI not working use the Chromium Embedded Framework.
Disabling 'Use browser hardware acceleration' has no effect.
The notification area icon menu works, as does the settings window and games
themselves.
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