https://bugs.winehq.org/show_bug.cgi?id=50859
Bug ID: 50859
Summary: X Error of failed request: GLXBadFBConfig
Product: Wine-staging
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linsilstef(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
[stefan@yuntani Downloads]$ wine64 Gw2Setup-64.exe
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
005c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
00f4:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
0024:fixme:heap:RtlSetHeapInformation 0000000000020000 0 000000000022FD30 4
0024:fixme:heap:RtlSetHeapInformation 0000000001620000 0 000000000022FD10 4
0024:fixme:heap:RtlSetHeapInformation 0000000001620000 1 0000000000000000 0
0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFO
X Error of failed request: GLXBadFBConfig
Major opcode of failed request: 150 (GLX)
Minor opcode of failed request: 0 ()
Serial number of failed request: 218
Current serial number in output stream: 218
The error also occurs in wine 6.3. and Wine 6.4
System Fedora 34 Mesa version 21.0.0-2
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https://bugs.winehq.org/show_bug.cgi?id=43708
Bug ID: 43708
Summary: Major terrain glitching on SPORE
Product: Wine-staging
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emily.shadowsong(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59176
--> https://bugs.winehq.org/attachment.cgi?id=59176
Clearly, it's already getting wierd...
I've been playing SPORE for a while now, it has worked normally; at one point
in playing I pressed ALT+TAB and the whole terrain just glitched. It shows up
that way on the map, it's not graphics-related because I can physically touch
the messed-up land. There's sometimes jagged spikes, often times lines through
the planet, and extremely tall mountains, making the game practically
unplayable unless I have wings. Sometimes it'll appear as though my nest
spawned inside water, and if I try to walk out of the water and onto what looks
like land I'll be eaten by the fish monster. I've reinstalled SPORE about five
times now and it hasn't helped. I've tried running SPORE on safe mode as well.
I have the core SPORE, galactic adventures, and creepy & cute parts pack.
Every time I alt tab, the terrain changes again and gets more and more messed
up.
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https://bugs.winehq.org/show_bug.cgi?id=55048
Bug ID: 55048
Summary: Bandai Namco Launcher Starter fails installation with
Out Of Range error
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
The program in question can be downloaded here:
https://object-bnolauncher-pf.bandainamco-ol.jp/launcher/BandaiNamcoLaunche…
It starts fine for me, although with some visual glitches. I uncheck all the
boxes (create shortcuts, restart etc) and press the big orange "install"
button.
It starts installing, but then shows the following error dialog and crashes:
"Runtime error (at 13:589): Out Of Range."
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https://bugs.winehq.org/show_bug.cgi?id=55021
Bug ID: 55021
Summary: The Evil Within shows a black screen with OpenGL
renderer
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: pgofman(a)codeweavers.com
Distribution: ---
Before commit 446da60e78beb321d776b48cdee6f764c81b924b the game worked as a
slide show. Now the performance feels normal, but it brings a black screen with
sound.
So it's just changing from one bad state to another.
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https://bugs.winehq.org/show_bug.cgi?id=49588
Bug ID: 49588
Summary: Cannot build wine with GCC 10 and Address Sanitizer
Product: Wine
Version: 5.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
Created attachment 67745
--> https://bugs.winehq.org/attachment.cgi?id=67745
config.log
Hi,
When I tried to compile Wine with address sanitizer with GCC 10 with this
command
```
./configure --enable-win64 CFLAGS="-Og -fsanitize=address"
LDFLAGS="-fsanitize=address -lasan -lpthread"
make -j8
```
then this errors prints to config.log when configuring build
```
configure:4663: gcc -V >&5
gcc: error: unrecognized command-line option '-V'
gcc: fatal error: no input files
compilation terminated.
configure:4663: gcc -qversion >&5
gcc: error: unrecognized command-line option '-qversion'; did you mean
'--version'?
gcc: fatal error: no input files
compilation terminated.
```
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https://bugs.winehq.org/show_bug.cgi?id=47193
Bug ID: 47193
Summary: Sony Vegas PRO 16 reports successful installation but
there are no files installed
Product: Wine-staging
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: donanykey(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64442
--> https://bugs.winehq.org/attachment.cgi?id=64442
WINEDEBUG=+msi
Hi
Vegas PRO 16 trial installer reports successful installation but there are no
files actually installed.
P.s. All installation options unchecked other than Vegas PRO itself
Best
D
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https://bugs.winehq.org/show_bug.cgi?id=55037
Bug ID: 55037
Summary: vbscript: Colon on new line after if fails
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
looks similar to bug 54234 but then for the Then instead of the Else
```
If Keycode = StartGameKey Then
:pupevent 800
End If
```
without the colon this works
```
If Keycode = StartGameKey Then
pupevent 800
End If
```
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https://bugs.winehq.org/show_bug.cgi?id=54988
Bug ID: 54988
Summary: Final Fantasy XIV: Japanese IME behavior incorrect
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Regression SHA1: d9fc3eab9a4ae39c94fa484d65679de22d02e75a
Distribution: ---
Final Fantasy XIV: Japanese IME behavior incorrect
As of Wine 8.8, when using a Japanese input method editor (IME), the IME
is no longer disabled in cases where it should be, such as the following:
1) Log in to Final Fantasy XIV (get in-game).
2) Click on the chat input bar to enter text entry mode.
3) Enable the Japanese IME (so that Japanese text can be typed).
4) With the IME active, press Enter to leave text entry mode.
Expected behavior: The IME is disabled, so that keyboard controls (WASD
etc.) are properly recognized.
Observed behavior: The IME remains enabled, preventing keyboard controls
from working until the user disables the IME manually.
This is a regression from Wine 8.7; git bisect identifies
d9fc3eab9a4ae39c94fa484d65679de22d02e75a as introducing the regression.
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https://bugs.winehq.org/show_bug.cgi?id=55040
Bug ID: 55040
Summary: City of Heroes: Homecoming launcher: fails to show any
UI under Wayland
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: watermelonfries1(a)proton.me
Distribution: ---
Created attachment 74606
--> https://bugs.winehq.org/attachment.cgi?id=74606
Program's output when ran from the command line
Since update to GNOME 44.1, City of Heroes: Homecoming launcher stopped showing
any UI under Wayland session. The program launches, its icon is visible in the
list of active apps, just no window that I could interact with.
The launcher works flawlessly under the Xorg version of GNOME as well as under
other Xorg window managers (tested with OpenBox).
The installer for the launcher can be downloaded from here:
https://manifest.cohhc.gg/launcher/hcinstall.exe
(7473dcbbe22a8c1e95f3c2ef426df4fa507c7058)
I am on Ubuntu 23.04 running vanilla GNOME 44.1, fully updated.
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https://bugs.winehq.org/show_bug.cgi?id=55035
Bug ID: 55035
Summary: Penumbra: Overture Demo: in game black screen when
"Post Effects" setting is on
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheus.venturini(a)acad.ufsm.br
Distribution: ---
Created attachment 74596
--> https://bugs.winehq.org/attachment.cgi?id=74596
Screenshot of Penumbra with WIne 8.10
Steps to reproduce:
1. Download the Penumbra: Overture demo
(https://www.moddb.com/games/penumbra-overture/downloads/penumbra-overture-d…),
the installer will ask if you wish to install OpenAL which is required to run
the demo
2. Launch it, make sure the "Post Effects" setting is ON in the
Options->Graphics->Advanced screen
3. Click on New Game in the main menu and choose any difficulty, the first
cutscene can be skipped by pressing Esc
Nothing will be rendered resulting in a black screen with the sole exception
being the hand/eye icon if the mouse cursor is over an item that can be
interacted with, which can be seen in the screenshot I've attached.
This is similar to issue 54787, but the creator of that report mistakenly
thought it was exclusive to Proton. The issue happens with vanilla Wine 8.10.
Turning the "Post Effects" setting OFF will make the game render as it should,
but from my experience there will be no lighting whatsoever, resulting in the
entire game being very dark (this can be seen by turning on the flashlight or
glowstick, which will not actually illuminate anything in the environment).
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