https://bugs.winehq.org/show_bug.cgi?id=49846
Bug ID: 49846
Summary: Steel Armor: Blaze of War crashes with builtin
d3dx9_43
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 68186
--> https://bugs.winehq.org/attachment.cgi?id=68186
warn+d3dx
Crashes immediately with '001: Program Initialization Error' while shooting.
warn:d3dx:lock_surface Failed to create temporary surface, surface 223D5C18,
format 0x31545844, usage 0, pool 0, write 0x1, width 1, height 1.
warn:d3dx:lock_surface Failed to create temporary surface, surface 223D5BE0,
format 0x31545844, usage 0, pool 0, write 0x1, width 2, height 2.
warn:d3dx:lock_surface Failed to create temporary surface, surface 223D62B8,
format 0x35545844, usage 0, pool 0, write 0x1, width 1, height 1.
warn:d3dx:lock_surface Failed to create temporary surface, surface 223D6280,
format 0x35545844, usage 0, pool 0, write 0x1, width 2, height 2.
warn:d3dx:d3dx_effect_GetTechniqueByName Technique not found.
warn:d3dx:d3dx_effect_SetFloat Parameter not found.
wine-5.17-41-g26eedec78e
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http://bugs.winehq.org/show_bug.cgi?id=23356
Summary: Napoleon Total War: black screen without winetricks
d3d9x
Product: Wine
Version: 1.2-rc4
Platform: x86-64
URL: http://www.totalwar.com/napoleon/demo/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: wine-bugs(a)winehq.org
The log shows several d3dx stubs are causing it trouble:
implemented
fixme:d3dx:D3DXGetImageInfoFromFileInMemory Invalid or unsupported image file
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx (0x8eafae8, 0xd7ee731, 1440128,
4294967294, 4294967294, 1, 0, fffffffd, 1, 2, 5, 0, (nil), (nil), 0x8f53864):
stub
...
fixme:d3dx:ID3DXEffectImpl_SetMatrixTranspose (0x8f54f58)->(0x1642ea0,
0x8ea54fc): stub
fixme:d3dx:ID3DXEffectImpl_SetTechnique (0x8f54f58)->(0x1642eac): stub
...
d3d call failed, code: 0x80004001
d3d call failed, code: 0x80004001
d3d call failed, code: 0x80004001
d3d call failed, code: 0x80004001
d3d call failed, code: 0x80004001
winetricks d3dx9 lets it start with graphics.
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https://bugs.winehq.org/show_bug.cgi?id=55064
Bug ID: 55064
Summary: Microsoft Powerpoint 2007 does not print large
document
Product: Wine
Version: 7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
When printing a large document with Powerpoint 2007 to a file
the print file is not created (without notice). A bisect shows
that the first bad commit is
commit 017e9557db73a4b51b5cb2eacbf638288b5e6719
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Dec 2 21:23:50 2022 +0100
localspl: Use print processor in ScheduleJob.
dlls/localspl/provider.c | 198 +++++++++++++++++++++++++++++++++++++----------
1 file changed, 155 insertions(+), 43 deletions(-)
Later releases of wine produce an exception inside a PP lib when
doing the same operation.
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https://bugs.winehq.org/show_bug.cgi?id=52171
Bug ID: 52171
Summary: CXBX-R Xbox emulator cannot save game data, error
"NtCreateFile alloc_size not supported"
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Hi all
Here follows a bug report regarding a missing / not implemented function in
Wine. This issue effectively prevents the saving of gaming data (in the
emulator) to the locally available storage (SSD, HDD).
Interestingly not all games are affected in the same way. It differs which
function the corresponding game is calling when a saving process to the
emulated Xbox HDD is performed. For example, "Crash Tag Team Racing" cannot
save anything while the game "Baldur's Gate Dark Alliance" is able to save at
least partially data to the emulated Xbox HDD.
The full error message at the CLI (during a failed saving process) is:
0184:fixme:file:NtCreateFile alloc_size not supported
0184:fixme:file:NtSetInformationFile Unsupported class (19)
I can confirm this behavior for Wine 6.23 but this seems present also at all
older versions. The first by me tested version with that problem was Wine 6.7.
Earlier Wine 6.x builds generally didn't work well with the CXBX-R emulator
because the built-in Visual C++ 2019 support was too limited and the native MS
Visual C++ 2019 compatibility became flawed.
According to the CXBX-R GitHub webpage
(https://github.com/Cxbx-Reloaded/Cxbx-Reloaded) Wine 5.0.3 is described in
conjunction with native MS Visual C++ 2019 as "stable". So the here reported
"NtCreateFile alloc_size not supported" bug may not be present. However, this
is not tested by me, so I cannot confirm this.
Whatever, in summary this issue may have a relation to the built-in Visual C++
2019 support in Wine. More information can be found at the following CXBX-R bug
page: https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/2161
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https://bugs.winehq.org/show_bug.cgi?id=55062
Bug ID: 55062
Summary: Starcraft II Graphics Only Work When Window is Out of
Focus
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wschmrdr(a)gmail.com
Distribution: ---
Attempted to run Starcraft II using version 8.10. The Battle.net App seems to
work OK. When I run Starcraft II itself, trying both through the Battle.net App
and the SC2Switcher executable, I get the proper window, but a black screen.
When I change window focus to something else (e.g. Battle.net, the Wine System
Tray, a terminal, etc.), the graphics will run normally in the background,
until I change focus back to the Starcraft II application, at which point the
graphics will stop at the point where I had shifted focus.
Be aware I was previously using wine-devel version 8.8, and I did not see this
issue.
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https://bugs.winehq.org/show_bug.cgi?id=47089
Bug ID: 47089
Summary: possible regression with wine-staging, winamp install.
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Created attachment 64288
--> https://bugs.winehq.org/attachment.cgi?id=64288
4.6-staging crash
Direct download.
download.nullsoft.com/winamp/client/winamp5666_full_all.exe
took the url from bug 34143.
I currently only have wine-staging 4.6 installed.
Trying to install winamp ends up in a crash.
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https://bugs.winehq.org/show_bug.cgi?id=38938
Bug ID: 38938
Summary: SlingPlayer 1.5 crashes when moving the main window
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51873
--> https://bugs.winehq.org/attachment.cgi?id=51873
wine-1.7.47-84-g2294d3b console output
Moving the SlingPlayer 1.5 main window causes a crash in quartz.
1. Install SlingPlayer 1.5
2. Launch SlingPlayer
3. Cancel "Slingbox Directory" dialog
4. Move the main window
5. Crash in quartz
err:quartz:VideoRenderer_GetVideoFormat Unknown format type TIME_FORMAT_NONE
Workaround is native quartz.
I've never seen this crash before but went back to Wine 1.6.2 and it does still
crash. Possibly related to Ubuntu Trusty (as opposed to Precise) or the
graphics on this PC.
VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Trinity
[Radeon HD 7480D]
$ sha1sum SlingPlayer-Setup-EU-1.5.1.343.exe
8297dc1c05e0c1448e2f9ce790284c8f1ccc607a SlingPlayer-Setup-EU-1.5.1.343.exe
http://download.slingmedia.com/player/pc/SlingPlayer-Setup-EU-1.5.1.343.exe
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https://bugs.winehq.org/show_bug.cgi?id=55128
Bug ID: 55128
Summary: dbghelp:dbghelp & dbghelp:path - Call to
SymSetExtendedOption() prevents running on Windows 7,
8 & 10 <= 1607
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dbghelp:path - Call to SymSetExtendedOption() prevents running on Windows 7, 8
& 10 <= 1607:
dbghelp.c:0: Tests skipped: missing entry point (details below)
| dbghelp_test.exe - Entry Point Not Found
| The procedure entry point SymSetExtendedOption could not be located in the
dynamic link library C:\Users\Public\Documents\dbghelp_test.exe.
11d4:dbghelp: 0 tests executed (0 marked as todo, 0 as flaky, 0 failures), 1
skipped.
See https://test.winehq.org/data/patterns.html#dbghelp:path
The call to SymSetExtendedOption() was added in the commit below:
commit 1ed646ebf68c648d54ba733865956e053ca9b20a
Author: Eric Pouech <epouech(a)codeweavers.com>
Date: Fri Jun 23 11:04:55 2023 +0200
dbghelp/tests: Add explicit tests about loading ELF modules.
Perhaps next time ELF loader is modified, it'll be noticed if it breaks
things.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55058
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55096
Signed-off-by: Eric Pouech <epouech(a)codeweavers.com>
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https://bugs.winehq.org/show_bug.cgi?id=54257
Bug ID: 54257
Summary: Missing support for Windows 2003 (5.2) in OleAut
version detection
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)kcsoftwares.com
Distribution: ---
OaBuildVersion misses the detection for 5.2 Kernel (2003, ReactOS) and
therefore falls in 2.40 default case with FIXME trace while it should use 2.50
The following case has to be added to the 2.50 detection :
case 0x00000205: /* Win2003, ReactOS */
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