https://bugs.winehq.org/show_bug.cgi?id=52685
Bug ID: 52685
Summary: Crash with openkiosk
OpenKiosk91.3.0-2021-10-28-i686.msi
Product: Wine
Version: 7.0
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: philippereix.csc(a)gmail.com
Distribution: ---
Created attachment 72023
--> https://bugs.winehq.org/attachment.cgi?id=72023
Backtrace of the database application
I installed kubuntu 18.04 (32 bit) on an old pentium 4 3ghz (i386 architecture)
with 4gb ram and the only installable version
OpenKiosk91.3.0-2021-10-28-i686.msi with
Wine 7.0 installed. OpenKiosk is a cross platform kiosk web browser based on
Mozilla Firefox that can be easily installed and used to secure a computer for
use as a public terminal. This is a complete solution for any kiosk
installation. This software is released under the MPL "as is" with no warranty
or support. (https://openkiosk.mozdevgroup.com/)
The OpenKiosk command is: env WINEPREFIX="/home/acsm-borne-pres/.wine" wine
C:\\Program\ Files\\OpenKiosk\\OpenKiosk.exe
and the working folder is: /home/acsm-borne-pres/.wine/dosdevices/c:/Program
Files/OpenKiosk/
OpenKiosk launches well but after 1 to 2 minutes I have this error message with
the detail attached
Can you help me please?
Thanks very much
Philip
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http://bugs.winehq.org/show_bug.cgi?id=32680
Bug #: 32680
Summary: cmd.exe Add support for CMDEXTVERSION, CMDCMDLINE,
HIGHESTNUMANODENUMBER
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
Classification: Unclassified
%CMDEXTVERSION%
%CMDCMDLINE%
%HIGHESTNUMANODENUMBER%
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https://bugs.winehq.org/show_bug.cgi?id=43599
Bug ID: 43599
Summary: Engine Prime: application fails to launch
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: smidge(a)xsco.net
Distribution: ---
Created attachment 59013
--> https://bugs.winehq.org/attachment.cgi?id=59013
Terminal output
Engine Prime is a music preparation application targeted at DJs who use Denon's
latest hardware. It can be downloaded at http://www.denondj.com/engineprime
Engine Prime v1.0.0 fails to launch, crashing with a page fault. A window does
appear (without any content) before the crash occurs. The full terminal output
(quite verbose) is attached.
Note that the installer works without issue.
Wine version: wine 2.15 (staging)
Installer checksum:
ec3c75d7d923163d0fba3dfd6561ce318e344182 EnginePrime1.0.0Setup.exe
Post-installation executable checksum:
e462a0e5d08736c50d7b164956a12ff38ecc4a65 EnginePrime.exe
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https://bugs.winehq.org/show_bug.cgi?id=49505
Bug ID: 49505
Summary: Grim Dawn hangs while loading with builtin
d3dcompiler_43
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 67633
--> https://bugs.winehq.org/attachment.cgi?id=67633
+d3dcompiler
Hangs before entering the main menu. Setting library to 'native,builtin' is a
workaround.
wine-5.11-303-g10b17932fa
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https://bugs.winehq.org/show_bug.cgi?id=54709
Bug ID: 54709
Summary: Spider-Man Remastered shows only a black screen
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0880:trace:d3dcompiler:D3DCompile data 0000000144F23FA0, data_size 1428,
filename (null), defines 0000000000000000, include 0000000000000000, entrypoint
"QuadVertexShader", target "vs_4_0", sflags 0, eflags 0, shader
00000000635DF3B0, error_messages 00000000635DFA10.
0880:trace:d3dcompiler:D3DCompile2 data 0000000144F23FA0, data_size 1428,
filename (null), macros 0000000000000000, include 0000000000000000, entry_point
"QuadVertexShader", profile "vs_4_0", flags 0, effect_flags 0, secondary_flags
0, secondary_data 0000000000000000, secondary_data_size 0, shader_blob
00000000635DF3B0, messages_blob 00000000635DFA10.
1.6-207-g4110f1e5
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https://bugs.winehq.org/show_bug.cgi?id=54725
Bug ID: 54725
Summary: BeamNG Techdemo 0.3 crashes on missing 'determinant'
handling
Product: vkd3d
Version: 1.6
Hardware: x86-64
URL: https://www.moddb.com/games/beamng/downloads/beamng-te
chdemo-03
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Depends on: 34106
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:272:28: E5005: Function
"determinant" is not defined.
0024:err:d3dcompiler:D3DCompile2
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https://bugs.winehq.org/show_bug.cgi?id=54973
Bug ID: 54973
Summary: Renegade Ops needs literal sample index.
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
06c8:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
06c8:err:d3dcompiler:D3DCompile2 Shader log:
06c8:err:d3dcompiler:D3DCompile2 <anonymous>:6:243: E5002: Expected literal
sample index.
1.7-218-g1af662ae
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https://bugs.winehq.org/show_bug.cgi?id=54595
Bug ID: 54595
Summary: Split/Second crashes on launch due to missing
HLSL_IR_RESOURCE_LOAD instruction type
Product: vkd3d
Version: 1.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
03c8:err:d3dcompiler:D3DCompile2 Shader log:
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:436: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:478: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:520: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2
03c8:err:d3dcompiler:D3DCompile2 Shader log:
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:469: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:511: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:553: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2 <anonymous>:1:594: E5017: Aborting due to
not yet implemented feature: Instruction type HLSL_IR_RESOURCE_LOAD.
03c8:err:d3dcompiler:D3DCompile2
1.6-171-gb1e13d6e
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https://bugs.winehq.org/show_bug.cgi?id=45038
Bug ID: 45038
Summary: Shadow Tactics displays a pink screen
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 61160
--> https://bugs.winehq.org/attachment.cgi?id=61160
Terminal Output
If you start Shadow Tactics it will render a pink screen.
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https://bugs.winehq.org/show_bug.cgi?id=49837
Bug ID: 49837
Summary: Just Grandma and Me (win16) softlock. Win16Mutex wait
timed out
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: besentv(a)gmail.com
Distribution: ---
Created attachment 68176
--> https://bugs.winehq.org/attachment.cgi?id=68176
Console output when running the game.
I try to run the game JustGrandmaAndMe from 1997 (Version 2.0) in Wine Staging
5.16-1.
Using a clean Wineprefix set to Winearch=win32 and Windows-Version 98 I ran the
game's "jgmd.exe" with (put into a bashscript):
WINEARCH="win32" WINEPREFIX="/home/nutzer1/Dokumente/JGM/" WINEDEBUG=warn+all
wine "/home/nutzer1/Dokumente/LIVING_BOOKS/jgmd.exe"
(it doesn't work in a clean ~/.wine as well)
This gave me the error: err:dosmem:setup_dos_mem Cannot use first megabyte for
DOS address space, please report
Looking it up I found you can circumvent this error by doing: sudo sysctl -w
vm.mmap_min_addr=0
But now I'm getting the error:
00b8:err:ntdll:RtlpWaitForCriticalSection section 6BB42940
"../../../wine/dlls/krnl386.exe16/syslevel.c: Win16Mutex" wait timed out in
thread 00b8, blocked by 00bc, retrying (60 sec)
The retries are infinite, thus causing a softlock.
There are multiple bug reports with the same issue already. Overall it seems to
me that the issue was fixed before but somehow reappeared.
If you need the game files I will send them to you in private.
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