https://bugs.winehq.org/show_bug.cgi?id=55276
Bug ID: 55276
Summary: Dying Light 2: Stay Human crashes on launch
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Regression SHA1: 24a2b625545f1875b5c3177f2b9da1b7299b864f
Distribution: ---
Backtrace:
=>0 0x000002c74c9629 in ucrtbase (+0x59629) (0x00000000000a58)
1 0x0000010131b142 in engine_x64_rwdi (+0x131b142) (0x00000000000a58)
2 0x0000010130aef3 in engine_x64_rwdi (+0x130aef3) (0x0000000011b840)
3 0x00000101351365 in engine_x64_rwdi (+0x1351365) (0x007f04b0642388)
4 0x00000100fbf048 in engine_x64_rwdi (+0xfbf048) (0x0000000011b9d0)
5 0x00000100fd0ba2 in engine_x64_rwdi (+0xfd0ba2) (0x0000000011bbd0)
6 0x00000100fcce2e in engine_x64_rwdi (+0xfcce2e) (0x0000000011bbd0)
7 0x00000100759f9a in engine_x64_rwdi (+0x759f9a) (0x0000000011bdb0)
8 0x0000010077e5ab in engine_x64_rwdi (+0x77e5ab) (0x0000000011dd03)
9 0x0000010078057f in engine_x64_rwdi (+0x78057f) (0x0000000011dd70)
10 0x00000140007fed in dyinglightgame_x64_rwdi (+0x7fed) (0x0000000011e860)
11 0x0000014000943c in dyinglightgame_x64_rwdi (+0x943c) (0000000000000000)
12 0x0000014007be2a in dyinglightgame_x64_rwdi (+0x7be2a) (0000000000000000)
13 0x00000178028a39 BaseThreadInitThunk+0x9(unknown=<internal error>,
entry=<internal error>, arg=<internal error>)
[/home/andrey/wine64/../wine/dlls/kernel32/thread.c:61] in kernel32
(0000000000000000)
14 0x0000017005cdc5 __wine_pop_frame(entry=000000014007BE98,
arg=000000007FFD0000)
[/home/andrey/wine64/../wine/include/wine/exception.h:277] in ntdll
(0000000000000000)
15 0x0000017005cdc5 RtlUserThreadStart+0x85(entry=[<register RSP not
accessible in this frame>, arg=[<register RSP not accessible in this frame>)
[/home/andrey/wine64/../wine/dlls/ntdll/thread.c:294] in ntdll
(0000000000000000)
0x000002c74c9629 ucrtbase+0x59629: movdqa %xmm0, (%rdi)
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https://bugs.winehq.org/show_bug.cgi?id=44529
Bug ID: 44529
Summary: [Steam] Process remaining after exiting
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 60483
--> https://bugs.winehq.org/attachment.cgi?id=60483
wine 3.1 terminal output
When I close steam with the tray icon, a steam process is still her and use 14%
of the CPU.
I have attached the console output when I leave steam, I don't know how can I
give more relevant information.
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http://bugs.winehq.org/show_bug.cgi?id=24614
Summary: Medieval Total War crashes on startup
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: th.seltsam(a)gmail.com
CC: wine-bugs(a)winehq.org
Running the game just shows a black window, no crash dialog, and an infinite
console output
err:d3dx:assemble-shader Asm reading failed
err:d3dx:assemble-shader Asm reading failed
err:d3dx:assemble-shader Asm reading failed
err:d3dx:assemble-shader Asm reading failed
Using d3dx9-36 did not solve the problem.
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https://bugs.winehq.org/show_bug.cgi?id=55177
Bug ID: 55177
Summary: Hatching not printed in Framemaker 8
Product: Wine
Version: 8.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Hatchings are no longer printed in Framemaker 8 after commit
d98cd8d28bc40c808a4058e8af4afac75fe63390 is the first bad commit
commit d98cd8d28bc40c808a4058e8af4afac75fe63390
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Sat May 6 11:17:02 2023 +0200
wineps: Use printer DC in print processor.
dlls/wineps.drv/builtin.c | 43 ---------------
dlls/wineps.drv/printproc.c | 131 ++------------------------------------------
dlls/wineps.drv/psdrv.h | 2 -
3 files changed, 4 insertions(+), 172 deletions(-)
To reproduce
- Install Framemaker 8 from the given URL
- Open the attached document hatching.fm
- print the document (to file or to printer)
the area with the hatching is empty.
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https://bugs.winehq.org/show_bug.cgi?id=53723
Bug ID: 53723
Summary: Star Ocean The Last Hope HD exits to desktop on start
after NtUserSystemParametersInfo change.
Product: Wine
Version: 7.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
The game no longer starts under current wine. Instead it simply makes a few
calls on startup and exits without producing a window or error dialog.
A git bisect revealed 35a59e07b923e42d9bb391b0fef7acd25a9eb9d7 as the culprit.
Reverting that patch against the current master ad26f04f69a03c fixes the bug.
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https://bugs.winehq.org/show_bug.cgi?id=49371
Bug ID: 49371
Summary: Incorrect output buffer length check in WSAIoctl with
SIO_GET_INTERFACE_LIST
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: j.g.rennison(a)gmail.com
Distribution: ---
The output buffer length check in the implementation of the
SIO_GET_INTERFACE_LIST ioctl in WSAIoctl is not correct.
In the event that there are more interfaces than the supplied buffer is sized
for, this can result in output data being written beyond the end of the
supplied buffer and no error returned. This can cause undefined behaviour such
as crashes, etc.
With reference to line 4796 in dlls/ws2_32/socket.c
https://github.com/wine-mirror/wine/blob/343043153b44fa46a2081fa8a2c171eac7…
if ((numInt + 1)*sizeof(INTERFACE_INFO)/sizeof(IP_ADAPTER_INFO) > out_size)
should instead be
if ((numInt + 1)*sizeof(INTERFACE_INFO) > out_size)
This because the output buffer write pointer intArray is of type
INTERFACE_INFO*, and numInt is the index relative to the start of the output
buffer, not the size returned from GetAdaptersInfo.
The bug appears to have been introduced in commit a239e8ed.
https://github.com/wine-mirror/wine/commit/a239e8ed27b1c3cde6bc568c3d7b9996…
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https://bugs.winehq.org/show_bug.cgi?id=45564
Bug ID: 45564
Summary: Kolab E14 Client installation fails with "Copy failed"
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Created attachment 61987
--> https://bugs.winehq.org/attachment.cgi?id=61987
Install log with WINEDEBUG=+ntdll,+commctl
The installation of the Kolab E14 Client (Groupware based on KDE) fails with
"Copy failed" and aborts.
The install log including the generation of the Message "Copy failed" is
attached.
Wine is self-compiled with the patch from bug #45552 created by Fabian Maurer.
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https://bugs.winehq.org/show_bug.cgi?id=44223
Bug ID: 44223
Summary: FrameMaker 7.2: Console window minimized and not
(re)drawn
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
When opening a file in FrameMaker 7.2 which has errors (i.e. missing font,
missing cross references), a message window ("Framemaker console", text window
with its own window manager decoration) is opened and a message box is created.
When this happens the message window is drawn with the least possible size (to
allow only the window manager icons to appear) and when enlarging it, its
content is not drawn (the content pane shows the content of the underlying
window). The message windows content is therefor not readable.
Sometimes (not always) the dialog box and the message window are only shown in
the panel and are not shown at all (which may be a window manager problem,
cannot judge).
Any hint to give more helpful details is welcome.
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https://bugs.winehq.org/show_bug.cgi?id=55181
Bug ID: 55181
Summary: Recent versions of chromium broken again, need
ProcessPrng
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Recent chromium don't work anymore in Wine.
This is a regression between 1164966 and 1164982.
This affects bot h 32bit and 64bit chromium.
https://commondatastorage.googleapis.com/chromium-browser-snapshots/index.h…https://commondatastorage.googleapis.com/chromium-browser-snapshots/index.h…
revisio nto git mapping:
1164966 - ce83030f1b647f5a6d2986a3fe55d45ee0468ad0
1164982 - e9f7170c60dc7437917757eb63072395cd5ad4d8
Most likely commit ac9f00a5616e2fb3a0f8d132d129cc5a38806e7e, where they udpate
boringssl.
boringssl now uses ProcessPrng instead of RtlGenRandom, which Wine doesn't
support.
See
https://github.com/google/boringssl/blob/5eab868eaa5f7a975d50579182e2690244…
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https://bugs.winehq.org/show_bug.cgi?id=55078
Bug ID: 55078
Summary: Powerpoint 2007: "Print to file" broken
Product: Wine
Version: 8.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Printing a large document in Powerpoint 2007 does not work when
"Print to file" is selected in the print dialog. Printing to the
printer works.
When failing the printing to file goes very quick and after a long
pause after the end of printing a exception is raised and wine
terminates. The crash dump seems to be not helpful, it points
inside a Powerpoint library.
A Bisect shows the following commit (which does not help really):
commit 7034fc297bf730427c6c808cb3f574b56f50b60f
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Mon May 1 13:11:42 2023 +0200
winspool: Change CUPS printers print processor to wineps.
dlls/winspool.drv/info.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
I created a new prefix before each test.
In previous versions of wine printing to file worked.
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