https://bugs.winehq.org/show_bug.cgi?id=43185
Bug ID: 43185
Summary: "Battle Bugs" game in unresponsive once game starts
Product: Wine
Version: 2.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matt(a)nightrealms.com
Distribution: ---
Created attachment 58457
--> https://bugs.winehq.org/attachment.cgi?id=58457
Wine output from before starting the game
When playing the free game "Battle Bugs"
(https://ldjam.com/events/ludum-dare/38/battle-bugs) on 64 bit Linux, the game
start screen loads just fine, and pressing an indicated key starts the game
just fine, but once the game starts nothing is moving and the game doesn't
respond to any keys. Got the same results with both versions of the
executable, and both WINEARCH unspecified or set to win32
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https://bugs.winehq.org/show_bug.cgi?id=55236
Bug ID: 55236
Summary: scrrun:dictionary - test_hash_value() gets bad hashes
on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: scrrun
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
scrrun:dictionary - test_hash_value() gets bad hashes on Windows:
dictionary.c:676: Test failed: got hash 0x2eb, expected 0x2ea
dictionary.c:686: Test failed: got hash 0x2eb, expected 0x2ea
dictionary.c:695: Test failed: got hash 0x2db, expected 0x2da
dictionary.c:721: Test failed: got hash 0x2eb, expected 0x2ea
dictionary.c:732: Test failed: got hash 0x2eb, expected 0x2ea
dictionary.c:742: Test failed: got hash 0x2db, expected 0x2da
See https://test.winehq.org/data/patterns.html#scrrun:dictionary
Note that the hash values change with every run causing false positives.
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https://bugs.winehq.org/show_bug.cgi?id=54791
Bug ID: 54791
Summary: explorerframe:nstc - test_events() sometimes gets
unexpected events on Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
explorerframe:nstc - test_events() sometimes gets unexpected events on Windows
7. This can either be a single event but it can also happen multiple times for
multiple events:
nstc.c:2265: Test failed: Got event 4, count 1
or
nstc.c:1906: Test failed: Got event 7, count 0
nstc.c:1908: Test failed: Got event 4, count 0
nstc.c:1912: Test failed: Got event 4, count 1
nstc.c:1912: Test failed: Got event 7, count 1
nstc.c:1912: Test failed: Got event 12, count 8
See https://test.winehq.org/data/patterns.html#explorerframe:nstc
This first happened on 2022-12-07 and has been happening roughly once every
three week since. So it's probably caused by a commit in the fall of 2022.
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https://bugs.winehq.org/show_bug.cgi?id=54441
Bug ID: 54441
Summary: windows.media.speech:speech - test_Recognition()
sometimes gets unexpected recognizer state on Windows
10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
windows.media.speech:speech - test_Recognition() sometimes gets unexpected
recognizer state on Windows 10:
speech.c:1775: Test failed: recog_state was 0.
See https://test.winehq.org/data/patterns.html#windows.media.speech:speech
This failure started on 2023-01-25.
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https://bugs.winehq.org/show_bug.cgi?id=54156
Bug ID: 54156
Summary: comctl32:edit & user32:edit - test_paste() sometimes
gets an empty string on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
comctl32:edit - test_paste() sometimes gets an empty string on Windows
edit.c:3238: Test failed: got 0
See https://test.winehq.org/data/patterns.html#comctl32:edit
This happens on Windows 10 1809 to 21H2 a bit less than 3 times per month.
Where 0 is the length of the string in the field we pasted to. So that field is
empty instead of having received the string we pasted.
We can also get this failure in user32:edit (2022-11-15 w10pro64v1809):
edit.c:3211: Test failed: got 0
See https://test.winehq.org/data/patterns.html#user32:edit
But the case above is for the single-line to single-line case and there is also
the same issue happening in the multi-line to multi-line case (2022-10-25
w11pro64-amd):
edit.c:3240: Test failed: got 0
So it's a pretty general, if rare (only 4 known instances in 6 months),
problem.
Note that while one could expect this to be caused by yet another
OpenClipboard() failure, like in bug 53276, there is no failure message
indicating this to be the case.
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https://bugs.winehq.org/show_bug.cgi?id=53276
Bug ID: 53276
Summary: user32:edit - test_paste() sometimes fails to access
the clipboard on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:edit - test_paste() sometimes fails to access the clipboard on Windows:
edit.c:3222: Test failed: expected 1, got 0 le=5
edit.c:3224: Test failed: expected 1, got 0
edit.c:3226: Test failed: expected 00000000008500A8, got 0000000000000000
edit.c:3228: Test failed: expected 1, got 0
edit.c:3234: Test failed: got 21
edit.c:3240: Test failed: got 21
https://test.winehq.org/data/patterns.html#user32:edit
Where 5 is ERROR_ACCESS_DENIED and indicates that the clipboard has already
been opened in another thread, process, etc.
This happens a lot on machines with an AMD GPU due to known interference from
the Radeon driver (see bug 47888).
But it also happens sometimes on machines with an Nvidia GPU (cw-gtx560) and
even on pure QEmu VMs such as w1064-1qxl (or fgtb-w10pro64). So there is either
some other source of interference, maybe from some Windows component, or an
issue (a race condition?) in the test itself.
It would be nice to identify the source of interference, if any, to see if it
can be neutralized. But maybe the only solution is to work around the issue as
in user32:clipboard (see commit 316eec8f6658).
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https://bugs.winehq.org/show_bug.cgi?id=55272
Bug ID: 55272
Summary: The 64-bit ntdll:exception crashes on Windows 10 1607
& 1709
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The 64-bit ntdll:exception crashes on Windows 10 1607 & 1709:
exception.c:3537: vect. handler c0000005 addr:000002858E4C0000
exception.c:3537: vect. handler c0000005 addr:000002858E4C0000
ntdll:exception:0dd8 done (-1073741819) in 0s 6581B
See https://test.winehq.org/data/patterns.html#ntdll:exception
Where -1073741819 == 0xC0000005 == STATUS_ACCESS_VIOLATION
The crashes started with GitLab CI's switch to Debian 12 for the WineTest
builds which are used in the WineTest nightlies. However they also happen with
binaries built on Debian 11 in this case it is just a coincidence.
Note that before that ntdll:exception was exiting silently on Windows 8 & 10 <=
1809, see bug 55111. These two issues may be one and the same, just producing
different results due to changes in the binary layout.
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https://bugs.winehq.org/show_bug.cgi?id=55108
Bug ID: 55108
Summary: xaudio2_8:xaudio2 fails on Windows 10+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
xaudio2_8:xaudio2 fails on Windows 10+:
xaudio2.c:1218: Test failed: Got hr 0x80004002.
See https://test.winehq.org/data/patterns.html#xaudio2_8:xaudio2
Note that this is the same failure as what happened on Windows 8 in the late
stages described in bug 55016.
A bisect shows that this failure started with the commit below:
commit e8b0e7c1fcf090ba80c543f68b0bdae185316327
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Fri Jun 16 15:13:14 2023 -0500
xaudio2/tests: Fix the IID_IXAudio28 declaration.
This was accidentally copied from the 2.9 version instead in 14c44d0b0.
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https://bugs.winehq.org/show_bug.cgi?id=54699
Bug ID: 54699
Summary: Motorola Ready For Assistant does not start,
RoOriginateLanguageException in Windows.Networking
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lischak(a)gmail.com
Distribution: ---
Created attachment 74209
--> https://bugs.winehq.org/attachment.cgi?id=74209
install+run of v04.0.0.010.000 on Wine 8.4
Motorola Ready For Assistant is a software for interfacing with Motorola
smartphones from desktop, allowing either phone screen mirror or a full-sized
Android-powered desktop similar to Samsung DeX. The installer appears to finish
successfully, but the application will not start.
This is a continuation of Bug 54495 in which two previous issues were fixed
(thanks!).
The installation file is freely downloadable:
https://web.archive.org/web/20230214220515/https://download.lenovo.com/leno…
cd ~/Downloads
WINEPREFIX=~/.wine_readyfor wine ReadyFor_setup_04.0.0.010.000.exe
cd ~/.wine_readyfor/drive_c/Program\ Files/Lenovo/Ready\ For\ Assistant
WINEPREFIX=~/.wine_readyfor wine ReadyFor.exe
Attaching log from installation and from a follow-up run.
Env: Fedora 37, using the appropriate official WineHQ repo.
Note: The software is apparently only available via MS Store nowadays, but the
Store install just downloads a normal Win32 .exe from Motorola/Lenovo's servers
in the background.
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https://bugs.winehq.org/show_bug.cgi?id=52641
Bug ID: 52641
Summary: dsdmo has missing implementation causing game crash on
loaded
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
log has shown a missing implementation on dsdmo dll
this cause game crash when loading
Affect game: Feeding Frenzy 2
Log:
0290:warn:dsdmo:effect_inner_QueryInterface
{6d6cbb60-a223-44aa-842f-a2f06750be6d} not implemented; returning
E_NOINTERFACE.
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https://bugs.winehq.org/show_bug.cgi?id=41645
Bug ID: 41645
Summary: recursive invokation of __clone+0x6d() in libc.so.6
(0x00000000) in start_thread+0xe4() in libpthread.so.0
(0x0608f428)
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: krichter(a)posteo.de
Distribution: ---
Created attachment 56020
--> https://bugs.winehq.org/attachment.cgi?id=56020
Backtrace created by wine crash handler
There seems to be a recursive invokation inside `__clone+0x6d()` in
`start_thread+0xe4() in libpthread.so.0 (0x0608f428)`, see attached backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=55245
Bug ID: 55245
Summary: ntdll:om - The 32-bit test_all_kernel_objects() gets
an access violation on the w8 VM
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:om - The 32-bit test_all_kernel_objects() gets an access violation on
Windows 8:
om.c:553: Test failed: 751: NtCreateSymbolicLinkObject failed c0000005
om.c:565: Test failed: 751: NtCreateSymbolicLinkObject failed c0000005
om.c:553: Test failed: 752: NtCreateSymbolicLinkObject failed c0000005
om.c:565: Test failed: 752: NtCreateSymbolicLinkObject failed c0000005
See https://test.winehq.org/data/patterns.html#ntdll:om
Where c0000005 == STATUS_ACCESS_VIOLATION
This started on 2023-07-10 which corresponds to the GitLab CI switch to Debian
12 for builds which means it is caused by the commit below:
commit 5799e89f15b5584f186dcc2fd24b98e0a7bd6c10
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jul 10 17:18:49 2023 +0200
gitlab: Upgrade the Debian image to bookworm.
However unlike other failures related to that switch, this one only happens on
the 32-bit Windows 8 VM, aka w8. So running the same 32-bit binary on the
64-bit Windows 8 VM, aka w864, produces no failure.
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https://bugs.winehq.org/show_bug.cgi?id=54783
Bug ID: 54783
Summary: cryptowinrt:crypto - test_Credentials_Statics()
sometimes gets unexpectedly high refcount in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
cryptowinrt:crypto - test_Credentials_Statics() sometimes gets unexpectedly
high refcount in Wine:
crypto.c:321: Test failed: got ref 3.
crypto.c:323: Test failed: got ref 2.
See https://test.winehq.org/data/patterns.html#cryptowinrt:crypto
Where 2 and 1 was expected respectively.
There are 4 known instances so far but this test has only been running since
2023-02-23:
* 2023-02-27 on MR2262
* 2023-03-15 on fg-deb64-wow64
* 2023-03-23 on fg-deb64-wow32
* 2023-04-04 on MR2576
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https://bugs.winehq.org/show_bug.cgi?id=54430
Bug ID: 54430
Summary: user32:menu - test_menu_input()'s test 0 sometimes
fails on Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:menu - test_menu_input()'s test 0 fails randomly on Windows 7:
menu.c:2324: Test failed: test 0
See https://test.winehq.org/data/patterns.html#user32:menu
This failure started on 2023-01-24 (no instance in the previous 5.5 months) and
only happens in about 20% of the WineTest runs.
This happened in English (w7u-2qxl, dual screen) and in the other Windows 7
locales (de, el, es, pt-PT). So it does not seem to be related to the locale.
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https://bugs.winehq.org/show_bug.cgi?id=54420
Bug ID: 54420
Summary: preloader warning "failed to reserve range" macOS
Ventura
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
CC: bshanks(a)codeweavers.com
The usual Apple made changes that affects macOS Ventura
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
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https://bugs.winehq.org/show_bug.cgi?id=44275
Bug ID: 44275
Summary: Shadow of Memories demo hangs at graphic setting
screen
Product: Wine
Version: 3.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
Created attachment 60097
--> https://bugs.winehq.org/attachment.cgi?id=60097
Default Wine log from launch to graphic setting screen hang
Clicking on the Graphic Setting button on the main menu brings up the screen.
Game stops responding shortly thereafter. If you're quick enough you can move
the mouse cursor a bit and change button focus on the screen before it hangs.
a.k.a. Shadow of Destiny
Install notes (demo download link on same page):
https://appdb.winehq.org/objectManager.php?sClass=version&iId=31628#notes
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http://bugs.winehq.org/show_bug.cgi?id=32574
Bug #: 32574
Summary: Patrician 4 fails to start (Error in
'App::Initialize')
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 42991
--> http://bugs.winehq.org/attachment.cgi?id=42991
plain terminal output
Both the Steam and Gamersgate versions of the game have this bug. Only the base
game is affected, the expansion (Patrician 4: Rise of a Dynasty) which requires
the base game to be installed, doesn't have the problem.
After starting the game with Patrician4.exe, an error message is shown:
"D:\GMProjects\Patrician3\App\App.cpp(732): Error in 'App::Initialize'
.
.
Installation corrupt: 2:0xffffffff"
This error message comes up in this forum thread @Kalypso:
http://forum.kalypsomedia.com/showthread.php?tid=11896&pid=113448#pid113448
The answer was that the user had to update root certificates in Windows XP.
A +loaddll log reveals that crypt32.dll and wintrust.dll are indeed loaded when
I start the game.
Appdata.dll in the installed game directory contains a certification (the file
properties dialog under Windows shows it).
I wonder if a +crypt or +wintrust debug log would be of any help.
The game should start with a launcher asking you for registering the game
@Kalypso. I tried with native crypt32 and received a crash along with a
backtrace somewhere in Wine's wintrust component.
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https://bugs.winehq.org/show_bug.cgi?id=48905
Bug ID: 48905
Summary: Inner Chains Launches to Black Screen With Mouse
Cursor
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthewcboyd(a)tutanota.com
Distribution: ---
Created attachment 66859
--> https://bugs.winehq.org/attachment.cgi?id=66859
Debugging Log
When I try to launch the game it only launches to a black screen with a mouse
cursor. I have tried this on a Windows 10 system where it launches without
issue. I've attached pictures of the issue and the terminal output. I am using
the GOG version 2.2 of the game.
My system:
AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 5700 XT 8GB Gaming X | Mesa
20.0.4 | Manjaro 19.0.2 | Mate 1.24 | Kernel 5.6.2-1-MANJARO | Wine 5.5
Windows System:
AMD FX-9590 | 16GB DDR3-2133 | MSI RX 580 8GB Gaming X | Driver 20.2.2 |
Windows 10 Pro 1909
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https://bugs.winehq.org/show_bug.cgi?id=47637
Bug ID: 47637
Summary: Final Fantasy XIV returns Javascript error when
launched.
Product: Wine-staging
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: themainliner(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65071
--> https://bugs.winehq.org/attachment.cgi?id=65071
WINEDEBUG=warn+all
Launcher loads, immediately Log In is selected after entering log in
credentials game returns an error and does not load.
The error is:
A system error has occurred: -2147467263.
Javascript:ctrEvent('mainForm');
WINEDEBUG=fixme-all,warn output:
002e:err:winediag:load_gssapi_krb5 Failed to load libgssapi_krb5, Kerberos SSP
support will not be available.
002e:err:mshtml:handle_htmlevent Could not get nsIDOMNode: 80004002
002e:err:mshtml:handle_htmlevent Could not get nsIDOMNode: 80004002
WINEDEBUG=warn+all output attached.
Tested on Winehq-staging 4.13 & 4.14...
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http://bugs.winehq.org/show_bug.cgi?id=31983
Bug #: 31983
Summary: the delphi program cause the kwin error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
there a small bug for the delphi.
when the delphin use the tapplication form
this form will effect the kwin animated.
and cause the focus window at botton of the window.
it seems the tapplication is regard as a window.
but it is no windows in most of my application.
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http://bugs.winehq.org/show_bug.cgi?id=29061
Bug #: 29061
Summary: TGL's mahou game will crash on the 8bit color with
wine
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
Created attachment 37446
--> http://bugs.winehq.org/attachment.cgi?id=37446
error message
your wine will crash when using 8bit(256 color) on the windows95 game
mahou and mahou2
and it look like is the bug of wine.
and it work fine on the normal color.
but the game is must be on the 8bit(256 color), so it just could work.
but it could not play.
i submit the error on attach
and i sure the glxgear can run
and my connamd is
Xephyr :1 -ac -screen 800x600x8 & DISPLAY=:1 wine mahou.exe
and on the win7 and XP, use the 256 color could run this game.
and this game seem to use the directx4 or directx5.
the driver is vxd, the wine98 driver.
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https://bugs.winehq.org/show_bug.cgi?id=51140
Bug ID: 51140
Summary: Silver Chaos game hangs once plays the intro video
Product: Wine-staging
Version: 6.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nosferatu.arucard.1983(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70007
--> https://bugs.winehq.org/attachment.cgi?id=70007
The hang issue log
The BL Game Silver Chaos is one of visual novels games that runs fairly nice
with Wine, and by the first time using Wine 6.8 version, the in-game intro
video playback was finally working. (It happens a few moments when the user
start a new game.)
The video playback using the standard Wine libraries appears to be fine, but
the real issue happens when the user want to skip the video or when the video
playback ends. Instead of resume the game, the game hangs, requiring to kill
the game and use an downgraded version of Wine (which not support the intro
video playback) to bypass the bug and resume playing.
Without this bug, this game would gain the platinum rating, since the intro
video playback was the missing (minor) issue.
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https://bugs.winehq.org/show_bug.cgi?id=53641
Bug ID: 53641
Summary: Roblox Studio fails to prompt for login
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Distribution: ---
Created attachment 73042
--> https://bugs.winehq.org/attachment.cgi?id=73042
A screenshot showing the issue
When opening Roblox Studio, it should prompt with a login window which I
believe to be powered by a standalone version of the Microsoft Edge Webview2.
This login window will ask for your username/password, then sign you into
Roblox Studio. This window never opens, and instead the game prompts you that
there was a problem, but you can sign in with the browser. Signing in with the
browser results in the same issue (Studio opens, then prompts of a failed
login).
I will attach logs from a GitHub Gist as well as screenshots. I have a related
issue on my GitHub page here:
https://github.com/roblox-linux-wrapper/roblox-linux-wrapper/issues/216 where
there may be valuable information.
https://gist.github.com/alfonsojon/684ede31fb3a5b6cfbacbe7a332aae34https://gist.github.com/alfonsojon/cccc2c556a4f994eae2c02ae9a5243af
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https://bugs.winehq.org/show_bug.cgi?id=54952
Bug ID: 54952
Summary: Attempting to install an .exe file throws .NET
application failed
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jakubkwadrans15(a)gmail.com
Distribution: ---
Created attachment 74477
--> https://bugs.winehq.org/attachment.cgi?id=74477
The result of executing the file.
Whenever I try to run this .exe file, it throws a .NET error, even though, I
have it installed through winetricks.
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