https://bugs.winehq.org/show_bug.cgi?id=52570
Bug ID: 52570
Summary: d3d:debug_d3dformat Unrecognized 0x34324644 &
0x36314644 WINED3DFORMAT
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Hi all!
It looks like there are present two unimplemented ATI texture features in
WineD3D. I can confirm this for the Unigine Sanctuary benchmark. When WineD3D
is used, I get on startup an "Unrecognized 0x34324644 (as fourcc: DF24)" and
"Unrecognized 0x36314644 (as fourcc: DF16)" error message. Shortly after this
the benchmark stops / halts.
There is at the CLI the following information avaiable:
---- Render ----
Renderer: ATI R500 256Mb
Direct3D9 desc: ATI Radeon X1600 Series
Direct3D9 driver: atiumdag.dll
Found required D3DPTEXTURECAPS_CUBEMAP
Found required D3DPTEXTURECAPS_VOLUMEMAP
Found required D3DPTADDRESSCAPS_WRAP
Found required D3DPTADDRESSCAPS_CLAMP
Found required D3DCAPS2_CANAUTOGENMIPMAP
Found optional Vertex shader 3.0
Found optional Pixel shader 3.0
Found optional Vertex texture fetch
Found optional HDR blending
Found optional HDR filtering
Found optional NULL texture
Found optional RGB10A2 texture
Found optional DXT texture compression
Found optional ATI texture compression 1
Found optional ATI texture compression 2
0110:fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
0110:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644)
in the format lookup table.
0110:fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16)
WINED3DFORMAT!
0110:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644)
in the format lookup table.
0110:fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
0110:fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644)
in the format lookup table.
Found optional NVIDIA hardware shadow
Found ATI alpha to coverage
Found optional NVIDIA alpha to coverage
Maximum texture width: 4096
Maximum texture height: 4096
Maximum render targets: 4
Interestingly this doesn't occur when Gallium Nine is used:
---- Render ----
Renderer: ATI R500 256Mb
Direct3D9 desc: ATI Radeon X1600 Series
Direct3D9 driver: atiumdag.dll
Found required D3DPTEXTURECAPS_CUBEMAP
Found required D3DPTEXTURECAPS_VOLUMEMAP
Found required D3DPTADDRESSCAPS_WRAP
Found required D3DPTADDRESSCAPS_CLAMP
Found required D3DCAPS2_CANAUTOGENMIPMAP
Found optional Vertex shader 3.0
Found optional Pixel shader 3.0
Found optional Vertex texture fetch
Found optional HDR blending
Found optional HDR filtering
Found optional NULL texture
Found optional RGB10A2 texture
Found optional DXT texture compression
Found optional ATI texture compression 1
Found optional ATI texture compression 2
Found optional ATI texture fetch 4
Found optional ATI hardware shadow
Found optional NVIDIA hardware shadow
Found ATI alpha to coverage
Found optional NVIDIA alpha to coverage
Maximum texture width: 4096
Maximum texture height: 4096
Maximum render targets: 4
So it looks that the "ATI texture fetch 4" and "ATI hardware shadow" features
are not implemented in WineD3D. ;-)
And by the way, the function "Vertex texture fetch" isn't supported by all ATI
R500 based hardware so it shouldn't be listed as avaiable. Regarding this there
exist a bug report on Mesa:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/6053
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https://bugs.winehq.org/show_bug.cgi?id=53938
Bug ID: 53938
Summary: DirectN MinimalD3D11 sample crashes due to
NtGdiDdDDIOpenAdapterFromHdc stub
Product: Wine
Version: 7.20
Hardware: x86-64
URL: https://github.com/smourier/DirectN/tree/master/Direct
N/DirectN.MinimalD3D11
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Trying to run
https://github.com/smourier/DirectN/tree/master/DirectN/DirectN.MinimalD3D11
crashes instantly.
If you hack NtGdiDdDDIOpenAdapterFromHdc to fake success (i just returned
NtGdiDdDDIOpenAdapterFromDeviceName) it runs into next bug:
Entrypoint and function for D3DKMTWaitForVerticalBlankEvent is missing (from
gdi32)
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https://bugs.winehq.org/show_bug.cgi?id=55015
Bug ID: 55015
Summary: wine8.9 syswow64 dir is empty, win32 exe cannot run
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: szl19921231(a)gmail.com
Distribution: ---
wine8.9 enable-archs=i386,x86-64
After initializing with "wineboot", there are no 32-bit libraries generated in
the "syswow64" directory of the prefix, causing errors when running 32-bit
programs.
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https://bugs.winehq.org/show_bug.cgi?id=50308
Bug ID: 50308
Summary: Starting certain Wine builtin apps with explicit
SysWOW64 path in 64-bit WINEPREFIX causes infinite
process restart loop (wineboot, winecfg, ...)
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
found while playing around with Wow64 file system redirection.
Certain Wine builtin apps restart themselves as 64-bit process when running
under Wow64 environment by design to avoid synchronization issues of registry
data (shared/redirected/reflected).
Although most users will never try this, explicitly specifying SysWOW64
directory will result in an infinite process restart loop. SysWOW64 is used to
bypass the filesystem redirector. In this case it's questionable but still it
shouldn't result in the observed behaviour.
--- snip ---
$ wine cmd.exe /c "%WINDIR%\\syswow64\\winecfg.exe"
<will infinitely restart>
--- snip ---
Affected apps:
* regedit
* uninstaller
* wineboot
* winecfg
* winedbg
* wusa
The process restart code is mostly identical across these.
Wine source:
https://source.winehq.org/git/wine.git/blob/76c9dbd4fb99f1257734908906c846a…
--- snip ---
139 int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR
lpCmdLine, int nCmdShow)
140 {
141 MSG msg;
142 HACCEL hAccel;
143 BOOL is_wow64;
144
145 if (ProcessCmdLine(GetCommandLineW())) {
146 return 0;
147 }
148
149 if (IsWow64Process( GetCurrentProcess(), &is_wow64 ) && is_wow64)
150 {
151 STARTUPINFOW si;
152 PROCESS_INFORMATION pi;
153 WCHAR filename[MAX_PATH];
154 void *redir;
155 DWORD exit_code;
156
157 memset( &si, 0, sizeof(si) );
158 si.cb = sizeof(si);
159 GetModuleFileNameW( 0, filename, MAX_PATH );
160
161 Wow64DisableWow64FsRedirection( &redir );
162 if (CreateProcessW( filename, GetCommandLineW(), NULL, NULL,
FALSE, 0, NULL, NULL, &si, &pi ))
163 {
164 WINE_TRACE( "restarting %s\n", wine_dbgstr_w(filename) );
165 WaitForSingleObject( pi.hProcess, INFINITE );
166 GetExitCodeProcess( pi.hProcess, &exit_code );
167 ExitProcess( exit_code );
168 }
169 else WINE_ERR( "failed to restart 64-bit %s, err %d\n",
wine_dbgstr_w(filename), GetLastError() );
170 Wow64RevertWow64FsRedirection( redir );
171 }
--- snip ---
'regsvr32' has some code that might be useful:
https://source.winehq.org/git/wine.git/blob/76c9dbd4fb99f1257734908906c846a…
Although that case is a bit different as it supports restart in both
directions.
$ wine --version
wine-6.0-rc1-39-g76c9dbd4fb9
Regards
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https://bugs.winehq.org/show_bug.cgi?id=45271
Bug ID: 45271
Summary: Silence winemenubuilder.exe error if it is disabled by
user
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim110011(a)163.com
Distribution: ---
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
000b:err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
This is not a error if it is disabled manually by user.
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https://bugs.winehq.org/show_bug.cgi?id=43938
Bug ID: 43938
Summary: wine-gecko does not have an arm build
Product: Wine-gecko
Version: unspecified
Hardware: arm
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: austinenglish(a)gmail.com
Distribution: ---
This is blocked until mingw64 supports arm targets in a release, but for now,
dlls/mshtml/tests/* and friends fail on arm.
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https://bugs.winehq.org/show_bug.cgi?id=49416
Bug ID: 49416
Summary: FarmingSimulator2019Patch1.6.0.exe crashes while
trying to install
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: torben(a)drejoe.net
Distribution: ---
Created attachment 67498
--> https://bugs.winehq.org/attachment.cgi?id=67498
Zip-file with what I had done plus log-files
Trying to install newest patch for Farming Simulator 19.
Please find what I've done in the attached zip-file including wine outputs.
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https://bugs.winehq.org/show_bug.cgi?id=49245
Bug ID: 49245
Summary: Wineboot takes very long time
Product: Wine
Version: 5.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magist3r(a)gmail.com
Distribution: ---
I've noticed that since maybe wine 5.0 the init times increased significantly.
A simple command on the clean prefix like:
WINEPREFIX=~/test wineboot
now takes about 30 seconds, but earlier (before 5.0) took about 5 seconds. And
it affects loading times of every program I use with wine.
Please advise me what to do to figure out what is going on.
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https://bugs.winehq.org/show_bug.cgi?id=49319
Bug ID: 49319
Summary: Services don't stop when the application stops (macOS
only)
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Hello,
Wine 5.7 x64, macOS Catalina 10.15.5
I have a prefix with an application installed and a Windows service registered.
When I run the application, the service starts. But when I close the
application, the service doesn't stop and the processes wineserver and
wine64-preloader are still running.
Even if I call wineboot -s, the service doesn't stop.
I tested with the same application and service on Ubuntu 20.04, and closing the
application stops the service and all the processes exit.
So the problem looks specific to macOS.
Any idea to help understanding what is wrong?
Regards,
Michel Terrisse
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https://bugs.winehq.org/show_bug.cgi?id=50921
Bug ID: 50921
Summary: network error on wineboot / programm launch
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: prinz2018j(a)gmail.com
Distribution: ---
when I try to launch any programm .exe or call wineboot i get the error
0150:err:winediag:WS_getaddrinfo Failed to resolve your host name IP
kernel : ArtixLinux 5.11.10
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https://bugs.winehq.org/show_bug.cgi?id=42888
Bug ID: 42888
Summary: Adobe Flash CS6 crashes after a few minutes
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: demurgos(a)demurgos.net
Distribution: ---
Created attachment 58012
--> https://bugs.winehq.org/attachment.cgi?id=58012
Adobe Flash CS6 crash 1
Hi,
I just installed Flash CS6 with Wine 2.6 on two of my computers. It seems to
work fine on my older computer by I encounter some stability issues with my new
laptop. Both computers run Arch Linux 64 bits so the difference must come
either from the fact that I have less libraries on the new laptop or there are
some hardware issues.
Concretely, my issue is that if I start Adobe Flash CS6 and leave it open for
about 5 minutes, it crashes. I saved two backtraces (see the attachments). The
issue happens even if I do not mess with the program: leaving it open is enough
to cause the crash.
I documented the exact installation steps here:
https://github.com/demurgos/notes/blob/master/tools/emulation/wine/adobe-cs…
(I used the same steps for both computers.)
Here are the commands I used:
sudo pacman -S wine winetricks wine-mono wine_gecko
sudo pacman -S samba lib32-mpg123
mkdir -p /opt/wine/adobe-cs6
export WINEPREFIX=/opt/wine/adobe-cs6
export WINEARCH=win32
cd $WINEPREFIX
wine wineboot
winetricks msxml3 vcrun2008 vcrun2010 atmlib gdiplus allfonts
wine /patch/to/adob-cs6/Set-Up.exe
I then started Adobe Flash from the start menu.
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http://bugs.winehq.org/show_bug.cgi?id=22450
Summary: Can't disable unixfs
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
dlls/shell32/shfldr_unixfs.c claims that you can disable unixfs
by deleting the registry key
HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Explorer\Desktop\Namespace\{9D20AAE8-0625-44B0-9CA7-71889C2254D9}
but unfortunately wine will recreate that key the next time you run
a newer version of Wine.
To repeat, do
rm -rf ~/.wine
wine regedit /d
'HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Explorer\Desktop\Namespace\{9D20AAE8-0625-44B0-9CA7-71889C2254D9}'
wine notepad # Do File/Open and note that / does not appear in My Computer.
wineserver -w
~/wine-git/wine notepad # Do File/Open and note that / *does* appear.
If we really want to disable unixfs, we may want a configure option
to not even compile it in. I have a patch ready, will send it in.
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https://bugs.winehq.org/show_bug.cgi?id=45091
Bug ID: 45091
Summary: wineboot: first boot hangs forever
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: comeon(a)getbackinthe.kitchen
Distribution: ---
Created attachment 61260
--> https://bugs.winehq.org/attachment.cgi?id=61260
debug output
When I try to boot wine for the first time with no .wine folder, wine just
hangs forever. When doing `winecfg' without a .wine folder, it waits for about
5 minutes before saying:
0009:err:process:__wine_kernel_init boot event wait timed out
and then opening the winecfg menu. Can't see drives with this error:
0015:err:winecfg:open_mountmgr failed to open mount manager err 2
Attached the gzipped output of `WINEDEBUG=warn+all,err+all,fixme+all wineboot
-i', with no .wine folder.
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https://bugs.winehq.org/show_bug.cgi?id=44403
Bug ID: 44403
Summary: On macOS during first run, Wine configuration
population hangs
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joe.abbey(a)docker.com
Wine 3.0 is installed using brew for a CI job using electron-loader to build an
installer.
The first time wine runs, it creates the ~/.wine directory and registries.
Wine never completes, and hangs. Force killing the wine dialog and wine64
process produces enough configuration for a second run to complete.
Force killing during CI seems like a bad way forward.
To reproduce
rm -rf ~/.wine
brew install wine
Run any wine application and it will hang on config generation.
This is currently breaking Kitematic builds.
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https://bugs.winehq.org/show_bug.cgi?id=37777
Bug ID: 37777
Summary: ReadCube can't install
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 50315
--> https://bugs.winehq.org/attachment.cgi?id=50315
screenshot.png
ReadCube is a software to read scientific papers (like Nature)
https://www.readcube.com/download
I downloaded http://download.readcube.com/desktop/2.0.12/ReadCube-Setup.exe
$ sha1sum ReadCube-Setup.exe
972a2893e0b8b65e3cfaec5198b8d36b688e585c ReadCube-Setup.exe
$ wine --version
wine-1.7.33-84-gfecbc88
The installer refused to continue, as there are other ReadCude applications.
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https://bugs.winehq.org/show_bug.cgi?id=43105
Bug ID: 43105
Summary: Fallout 3 crashes when the Steam overlay is opened
Product: Wine
Version: 2.9
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahyattdev(a)icloud.com
Created attachment 58293
--> https://bugs.winehq.org/attachment.cgi?id=58293
Backtrace
The backtrace is attached.
The console is filled with the following lines, about a few per second:
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
The crash is right after entering in the key combination (shift+tab), the
overlay briefly is visible, then it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=43075
Bug ID: 43075
Summary: Fallout 3 crashes un Ultra settings at 1440p:
err:d3d:resource_init Failed to allocate system memory
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 58260
--> https://bugs.winehq.org/attachment.cgi?id=58260
console output
Fallout 3 crashes for me as soon as I try to leave Vault 101 ( intro level,
indoors ). I'll attach the terminal output and the backtrace. For the record,
I'm running this on a GTX 1070 which has 8GB of VRAM.
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https://bugs.winehq.org/show_bug.cgi?id=37508
Bug ID: 37508
Summary: Some Bethesda games sometimes freeze during gameplay
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
So far having this in both Skyrim and Fallout 3 Steam versions, could not test
in Oblivion and Borderlands 1 yet, as they don't work for me yet, and
Borderlands 2 seems to be free of it.
- During gameplay, sometimes the game simply freezes up completely, and the
process needs to be terminated manually.
- Happens roughly about 1-3 times per hour of playing.
- Most often happens when fast traveling or changing zone or from exterior to
interior. Rarely also happens randomly, with seemingly no event to connect it
to.
OS: Arch Linux 64 bit 3.16.3-1
Desktop: KDE 4.14.1
Hardvare:
- Intel Core i3 550 @ 3.20GHz SSE4 (2 cores + Hyper Threading)
- NVIDIA GeForce 9500 GT 1GB
Wine version: 1.7.29-2 multilib from official repositories
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https://bugs.winehq.org/show_bug.cgi?id=43477
Bug ID: 43477
Summary: Fallout 3 crashes after a short time - possibly
related to gstreamer
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 58859
--> https://bugs.winehq.org/attachment.cgi?id=58859
Console log
Running Fallout 3 GOTY via Steam, wine 2.13, openSUSE Tumbleweed x86_64, Gnome
3.
I was running the game successfully for quite some time, but now it crashes
within 30-40 seconds of resuming the game. I have a large interval during which
I did not test the game so I can't narrow down an update which broke it - it
might be wine, it might be something else.
All I have to do to reproduce the crash is load a save game, and wait. After
some time, the UI will freeze and the last ~500ms of sound will keep replaying.
I've attached the console log, what looks suspicious to me is
err:gstreamer:GST_Connect Returns: -6
err:quartz:PullPin_Thread_Process Processing error: 80040227
both error occur multiple times and finally
err:ntdll:RtlpWaitForCriticalSection section 0x5155a350 "transform.c:
TransformFilter.csFilter" wait timed out in thread 0113, blocked by 008f,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x515c6778 "renderer.c:
BaseRenderer.csRenderLock" wait timed out in thread 008f, blocked by 0113,
retrying (60 sec)
Note that I do have the recommended settings in fallout.ini
bUseThreadedAI=1
iNumHWThreads=1
which worked fine so far so I don't think that is the issue.
If it matters, the list of installed gstreamer packages is
gstreamer-1.12.2-1.1.x86_64
gstreamer-libnice-0.1.14-1.2.x86_64
gstreamer-plugin-gstclutter-3_0-3.0.24-1.2.x86_64
gstreamer-plugins-bad-1.12.2-4.9.x86_64
gstreamer-plugins-bad-32bit-1.12.2-4.9.x86_64
gstreamer-plugins-bad-orig-addon-1.12.2-4.9.x86_64
gstreamer-plugins-base-1.12.2-1.1.x86_64
gstreamer-plugins-base-32bit-1.12.2-1.1.x86_64
gstreamer-plugins-cogl-1.22.2-1.6.x86_64
gstreamer-plugins-farstream-0.2.8-1.6.x86_64
gstreamer-plugins-good-1.12.2-1.1.x86_64
gstreamer-plugins-good-32bit-1.12.2-1.1.x86_64
gstreamer-plugins-libav-1.12.2-3.1.x86_64
gstreamer-plugins-ugly-1.12.2-4.1.x86_64
gstreamer-plugins-ugly-32bit-1.12.2-4.1.x86_64
gstreamer-plugins-ugly-debuginfo-32bit-1.12.2-4.1.x86_64
gstreamer-plugins-ugly-orig-addon-1.12.2-4.1.x86_64
gstreamer-utils-1.12.2-1.1.x86_64
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http://bugs.winehq.org/show_bug.cgi?id=32826
Bug #: 32826
Summary: Thunder 7: crashes when startup
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43357
--> http://bugs.winehq.org/attachment.cgi?id=43357
The Backtrace
1. download and install it;
2. 'jactry@Ubuntu:~/.wine/drive_c/Program Files/Thunder
Network/Thunder/Program$ wine Thunder.exe'
3. and it will crashes a little while after startup
- ubuntu 12.10 32bit
- wine-1.5.22-158-g236b4da
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https://bugs.winehq.org/show_bug.cgi?id=50696
Bug ID: 50696
Summary: Magic: The Gathering Arena shows a white window when
trying to add fund
Product: Wine
Version: 6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 69426
--> https://bugs.winehq.org/attachment.cgi?id=69426
Screenshot_wine
1. winetricks -q corefonts to workaround (bug 50600 -> bug 32342)
2. Run mtga, Click Store
3. Click $4.99 for Gems
4. A white window is shown, instead of payment choices (credit card/paypal)
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https://bugs.winehq.org/show_bug.cgi?id=53607
Bug ID: 53607
Summary: cefsharp browser process not working
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nickgardner900(a)gmail.com
Distribution: ---
Created attachment 73002
--> https://bugs.winehq.org/attachment.cgi?id=73002
Output from the crash
Trying to Install my ground school course on my laptop, so I can go to the
library and learn. I get an error about a cefsharp browser process not working
and the program crashes and gets stuck on its main menu.
The application is the Dauntless Aviation Ground School Prep Course - Private
Pilot
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https://bugs.winehq.org/show_bug.cgi?id=50537
Bug ID: 50537
Summary: Magic the gathering Arena Installer: shows a grey
background instead of black
Product: Wine
Version: 6.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 69200
--> https://bugs.winehq.org/attachment.cgi?id=69200
Screenshot_wine_A.png
wine-6.0-rc4
$ sha1sum MTGAInstaller.exe
2c8ebc796903d7701ed7bf442ac81f083f8657ae MTGAInstaller.exe
Run MTGAInstaller.exe
In wine, the background for the installer is grey, making it impossible to read
the text (white)
In Windows 7, the background is black
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http://bugs.winehq.org/show_bug.cgi?id=36912
Bug ID: 36912
Summary: Taskkill does not support /T option
Product: Wine
Version: 1.5.27
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rick(a)divinesymphony.net
I have a failing app, and I see this debug info:
fixme:taskkill:process_arguments /T not supported
Error: Unknown or invalid command line option specified.
I couldn't find a relevent closed bug, so I assume it's still present on trunk.
http://technet.microsoft.com/en-us/library/bb491009.aspx
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http://bugs.winehq.org/show_bug.cgi?id=34527
Bug #: 34527
Summary: Daemon Tools dont install
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Linuxhelper2881(a)yahoo.com
Classification: Unclassified
Created attachment 45969
--> http://bugs.winehq.org/attachment.cgi?id=45969
Daemon Tools of wine output
Daemon Tools: It starts its install Progress but has a Backtrace pop up (error)
then when u close the back trace it closes with it.
what Daemon Tools is it makes .Iso Files as if they where in a CD-ROM drive it
makes the computer thank .Iso files is a CD or Game disk so u wont need to have
a CD to run a game or so.
but wont run for Wine 1.4 or 1.6
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