http://bugs.winehq.org/show_bug.cgi?id=12504
Summary: TextOut shows only black rectangles and probably slows
down programme
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://www.makakgames.wz.cz
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavelvonlostice(a)seznam.cz
Game, which i have programmed uses function TextOut, but in wine there are only
black rectangles without text, and this game runs too slow. Its programmed by
using DirectDraw, so I use GetDC method. You can download it from
http://www.makakgames.wz.cz/static_objects/robo_bob%20install.exe
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https://bugs.winehq.org/show_bug.cgi?id=46635
Bug ID: 46635
Summary: git for windows works or crashes depending on how its
invoked
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paleozogt(a)gmail.com
Distribution: ---
Created attachment 63547
--> https://bugs.winehq.org/attachment.cgi?id=63547
wine git bug project
Git for Windows seems to work properly with Wine:
> ➜ wine git --version
> git version 2.20.1.windows.1
However, if its invoked via some other tool (such as CMake or Java) it will
crash. Perhaps it has to do with the particular API being used (evecvp, etc)?
For example, if CMake invokes it with
> execute_process(
> COMMAND git --version
> OUTPUT_VARIABLE VERSION
> OUTPUT_STRIP_TRAILING_WHITESPACE
> )
then we see:
> ➜ wine cmake .. -G "Unix Makefiles"
>003b:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
>003b:fixme:winsock:WS_EnterSingleProtocolW unknown Protocol <0x00000000>
>wine: Unhandled page fault on write access to 0x00000000 at address 0x5db52b (thread 0045), starting debugger...
I've attached a project that allows you to reproduce this issue:
1) Make sure you have zip and p7zip-full installed
2) Setup wine with "wineboot"
3) Unzip the project and cd into it
4) Run ./setup.sh to download git, cmake, etc
5) Run ./test.sh to exercise the bug
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https://bugs.winehq.org/show_bug.cgi?id=52579
Bug ID: 52579
Summary: MSI USB Firmware Update Tool 2.16.70 : Empty Audio IC
dropdown on MSI MEG Z590 GODLIKE motherboard
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
Terminal log:
$ wine MSI\ USB\ Audio\ FW\ Update\ Tool.exe
002c:fixme:winediag:LdrInitializeThunk wine-staging 7.2 is a testing version
containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when
filing bug reports on winehq.org.
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
Fontconfig error: "/etc/fonts/conf.d/25-no-bitmap-fedora.conf", line 1: Extra
content at the end of the document
0128:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 00CFF400, 00CFF410
00CFF404
0128:fixme:nls:get_dummy_preferred_ui_language (0x38 00CFF400 00CFF410
00CFF404) returning a dummy value (current locale)
0128:fixme:process:RegisterApplicationRestart (L"
/RestartByRestartManager:6D175929-915D-4673-8D98-C51F26C07F4C",0)
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial
are not available.
wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial
are not available.
0128:fixme:shell:InitNetworkAddressControl stub
014c:fixme:ver:GetCurrentPackageId (025CFEF0 00000000): stub
0074:fixme:imm:ImeSetActiveContext (0x41e50, 0): stub
0074:fixme:imm:ImmReleaseContext (0000000000010020, 0000000000041E50): stub
0128:fixme:imm:ImeSetActiveContext (0xd65490, 1): stub
0128:fixme:imm:ImmReleaseContext (0001007C, 00D65490): stub
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https://bugs.winehq.org/show_bug.cgi?id=46541
Bug ID: 46541
Summary: WinToUSB Free latest version 64bit application error
message when starting
Product: Wine-staging
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63402
--> https://bugs.winehq.org/attachment.cgi?id=63402
terminal log
Attaching screenshot of the error and the terminal log.
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https://bugs.winehq.org/show_bug.cgi?id=54305
Bug ID: 54305
Summary: riched20:editor - test_eventMask() sometimes gets the
wrong event mask (0) on Windows 7
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - test_eventMask() sometimes gets the wrong event mask (0) on
Windows 7:
editor.c:6663: Test failed: wrong event mask (0x0) during WM_COMMAND
See https://test.winehq.org/data/patterns.html#riched20:editor
This looks like a race condition between making the windows visible again and
querying the event mask, even though we check that IsWindowVisible() returns
true.
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https://bugs.winehq.org/show_bug.cgi?id=54497
Bug ID: 54497
Summary: riched20:editor - The window is sometimes visible in
test_eventMask() on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - The window is sometimes visible in test_eventMask() on
Windows:
editor.c:6641: Test failed: Window shouldn't be visible.
See https://test.winehq.org/data/patterns.html#riched20:editor
This failure can happen on any Windows version from Windows 7 to 10 21H1.
There are only 5 known instances over the past 6 months which makes it pretty
rare:
* 2022-10-18 on w10pro64v2004 32-bit
* 2022-11-08 on w1064v2009 64-bit
* 2022-11-09 on w7u-2qxl (32-bit)
* 2022-12-22_20 w10pro64-ar 64-bit
* 2023-02-15 on w7u_adm (32-bit) for MR2212
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https://bugs.winehq.org/show_bug.cgi?id=54494
Bug ID: 54494
Summary: riched20:editor - test_EM_FORMATRANGE() fails on
Windows in the en_AE + UTF-8 locale
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
riched20:editor - test_EM_FORMATRANGE() fails on Windows in the en_AE + UTF-8
locale:
editor.c:5741: Test failed: Expected < 9, got 10
See https://test.winehq.org/data/patterns.html#riched20:editor
The failure is systematic in the en-AE-u8 locale and the invalid / expected
values are always the same. Also it never happens in any of the other locales
we test, including the hi-u8 one. So it's not a pure UTF-8 issue.
Adding traces shows that it is the first iteration of the loop that fails, i.e.
the "WINE wine" fmtstring.
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https://bugs.winehq.org/show_bug.cgi?id=51509
Bug ID: 51509
Summary: Shadow Warrior 2 Black Screen caused by video (mfplat)
Product: Wine-staging
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi,
Shadow Warrior 2 (Gog version) does not work anymore with Wine Staging 6.13.
Wine tries to show the videos at the start of the game, but only the sound and
the mouse cursor shows up, but the rest of the screen is black.
The following error is displayed while that happens:
0100:err:mfplat:mf_decoder_GetOutputStreamInfo Failed to get desired output
buffer size
Older versions of wine simply skipped the videos and therefore the game was
working fine.
If you need any other infos, please let me know.
Many thx !
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https://bugs.winehq.org/show_bug.cgi?id=53726
Bug ID: 53726
Summary: [Silent Hill 4] No trailer
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
Distribution: ---
Looking at a game-play:
https://www.youtube.com/watch?v=ADkPTbGzJBA
I noticed that low res trailer videos are missing, with only "fixme" error
messages in the log:
https://pastebin.com/if6Q5LBA
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https://bugs.winehq.org/show_bug.cgi?id=38061
Bug ID: 38061
Summary: Nitro Family displays only a blank screen in full
screen
Product: Wine
Version: 1.7.36
Hardware: x86
URL: http://www.fileplanet.com/137999/download/Nitro-Family
-Demo
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc.bessieres(a)gmail.com
Distribution: ---
Created attachment 50702
--> https://bugs.winehq.org/attachment.cgi?id=50702
console output of Nitro Family demo full screen, blank screen
Hello,
Nitro Family displays only a blank screen in full screen.
Piotr Caban gave in bug 38050 the workaround of going into window mode by
pression Alt+Enter.
This allows to play the game.
So this is continuation of bug 38050, if you want the game not to crash you
need to be at least at commit b02934096d36a3c1e7f79fa73071b44e6bbb2c26 which is
post wine-1.7.36.
But the 7ac8ad4492eeaacca6909d2d96eb84aff05ca79c (also post wine-1.7.36) is
enough to show the issue.
I couldn't find this bug already reported, but I may have missed it.
All the bugs I found were about ddraw, and if I'm not mistaken this game
doesn't use it.
--- snip ---
> WINEDEBUG=+relay,+tid,+seh ~/wine-git/wine NitroFamily.exe >> log 2>&1
> grep ddraw log
>
> grep PE\ DLL log | cut -f2 -d, |cut -f2 -d\ |sort -u
L"advapi32.dll"
L"amx32.dll"
L"avifil32.dll"
L"comctl32.dll"
L"comdlg32.dll"
L"CrashRpt.dll"
L"crtdll.dll"
L"d3d8.dll"
L"dbghelp.dll"
L"dsound.dll"
L"Engine.dll"
L"Entities.dll"
L"Game.dll"
L"gdi32.dll"
L"ijl15.dll"
L"imm32.dll"
L"iphlpapi.dll"
L"KERNEL32.dll"
L"mmdevapi.dll"
L"msacm32.dll"
L"msvcp70.dll"
L"msvcr70.dll"
L"msvcrt.dll"
L"msvfw32.dll"
L"ntdll.dll"
L"ntoskrnl.exe"
L"ogg.dll"
L"ole32.dll"
L"oleaut32.dll"
L"opengl32.dll"
L"psapi.dll"
L"rpcrt4.dll"
L"Shaders.dll"
L"shell32.dll"
L"shlwapi.dll"
L"user32.dll"
L"userenv.dll"
L"uxtheme.dll"
L"version.dll"
L"vorbis.dll"
L"vorbisfile.dll"
L"windowscodecs.dll"
L"winealsa.drv"
L"wined3d.dll"
L"winejoystick.drv"
L"winex11.drv"
L"winmm.dll"
L"winspool.drv"
L"ws2_32.dll"
L"wsock32.dll"
--- snip ---
> sha1sum NitroFamily.exe
70144d05b75354f5f892f3afc760d991f69ef973 NitroFamily.exe
> du -hs NitroFamily.exe
1000K NitroFamily.exe
>
> ~/wine-git/wine --version
wine-1.7.36-15-g7ac8ad4
I'm attaching the command line output at
7ac8ad4492eeaacca6909d2d96eb84aff05ca79c because it is short
but I don't personally find anything suspicious.
This also happens with the demo
http://www.fileplanet.com/137999/download/Nitro-Family-Demo
> du -hs nitrofamilyoffdemo.exe
212M nitrofamilyoffdemo.exe
> sha1sum nitrofamilyoffdemo.exe
46082852a40592bf744778fd7212d79862900dd4 nitrofamilyoffdemo.exe
Cheers,
Marc
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https://bugs.winehq.org/show_bug.cgi?id=53632
Bug ID: 53632
Summary: Fails to load Jeskola Buzz with mono, can load with
dotnet4 with serious graphical issues, hence mono
test.
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonburr0wnz1(a)hotmail.com
Distribution: ---
Created attachment 73030
--> https://bugs.winehq.org/attachment.cgi?id=73030
backtrace file saved upon error.
When launching Jeskola Buzz after successful install, with dotnet dependencies
it loads with graphical issues. Mono errors upon load.
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https://bugs.winehq.org/show_bug.cgi?id=54689
Bug ID: 54689
Summary: Crash while attempting to run "My Taunton
Collection.exe" v 0.1.1 for reading a magazine archive
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agosto1957(a)maildrop.cc
Distribution: ---
Created attachment 74199
--> https://bugs.winehq.org/attachment.cgi?id=74199
backtrace - wine crashes during execution of the described application
The application appears at first to run (window loads, specific loaded
collections are displayed in the catalog), but when the specific collection is
selected for reading from the loaded collection, the application crashes. Back
trace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=54911
Bug ID: 54911
Summary: Game Controller window doesn't close when at XInput
and attempts to close the Game Controller window.
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vd1523096(a)gmail.com
Distribution: ---
Created attachment 74422
--> https://bugs.winehq.org/attachment.cgi?id=74422
Game Controller window glitching and doesn't close when attempting to click
cancel button.
When going to 3 tabs in game controller window; Joysticks, DInput and XInput,
When at XInput tab and when clicking on cancel button game controller window
doesn't close, when clicking on cancel button multiple times, the "Cancel" text
in the middle button disappears, When attempting to close out game controller
window by pressing the exit/close button have failed and when going to DInput
tab the game controller window glitched, when clicking on Joysticks tab, it
doesn't respond.
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https://bugs.winehq.org/show_bug.cgi?id=55191
Bug ID: 55191
Summary: couldn't open app due to 32 bits, even though I
installed the 64 bits
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gonzaguesc(a)gmail.com
Installed all 3 versions of the Wine for Mac OS X and all of them came out with
a big X on them, causing them to not be openable.
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https://bugs.winehq.org/show_bug.cgi?id=42664
Bug ID: 42664
Summary: XCOM 2 graphic issues in menu and during campaign
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 57611
--> https://bugs.winehq.org/attachment.cgi?id=57611
Game menu with broken background
If you start Firaxis XCOM2 and get to the main menu, the background is barely
visible as it is rather dark. Some objects have red and green borders on
occasion or completely colored.
Same is true for anything else but the buttons during the intro level.
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https://bugs.winehq.org/show_bug.cgi?id=55161
Bug ID: 55161
Summary: IrfanView full screen mode creates an unneeded and
uncalled for permanent overlaying panel
Product: Wine
Version: 8.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 74729
--> https://bugs.winehq.org/attachment.cgi?id=74729
Panel
Steps to reproduce:
1) Download https://www.irfanview.info/files/iview460.zip
2) Run
3) Open any image
4) Press Enter or View -> Full screen
5) Press Enter once again (to leave full screen mode)
Result:
At this point at the bottom of the screen a 100px high permanent on top of the
screen panel will appear.
This panel must _not_ exist.
What's worse if you run any other Windows application in parallel and you exit
IrfanView, this panel will continue to be shown until wineserver exits.
This is a regression, sorry I cannot bisect at the moment.
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https://bugs.winehq.org/show_bug.cgi?id=55394
Bug ID: 55394
Summary: comctl32:listbox - test_LBS_NODATA() fails in Wine for
the Hindi locale
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
comctl32:listbox - test_LBS_NODATA() fails in Wine for the Hindi locale:
listbox.c:2630: Test failed: Unexpected return value 6.
listbox.c:2630: Test failed: Unexpected return value 6.
See https://test.winehq.org/data/patterns.html#comctl32:listbox
This failure is systematic and first happened on 2023-07-27 and Hindi is the
only locale that fails.
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https://bugs.winehq.org/show_bug.cgi?id=55005
Bug ID: 55005
Summary: Program Treecomp - some widgets are not drawn
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danny.schneider(a)posteo.de
Distribution: ---
Created attachment 74557
--> https://bugs.winehq.org/attachment.cgi?id=74557
two attached files compressed in a tar.bz2
recently another Bug by me was fixed:
Bug 54640
Treecomp listviews and possibly other widgets are not drawn
and after the fix everything worked fine again - until now.
affected is the program
Treecomp (exists since NT4 / W2k...)
https://lploeger.home.xs4all.nl/TreeComp.htmhttps://lploeger.home.xs4all.nl/TreeCompx64Latest_noinstall.zip
this time the treeview in the left pane seems to be OK, is accessible and
working,
but the right Pane is Empty (table widget?) --> see attached picture
I guess the problem is similar to the one of the Bug mentioned above.
If you need more information, please ask. I then can try to provide.
I have attached the Version currently installed, Distri is arch.
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https://bugs.winehq.org/show_bug.cgi?id=55446
Bug ID: 55446
Summary: Using C run-time for unicode strings comparison breaks
case insensitive LB_FINDSTRING
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: julliard(a)winehq.org
Regression SHA1: 9cc92365560f19c2fd2b9796f79aa75e02381bb1
Distribution: ---
If an application uses LB_FINDSTRING and provides a string that doesn't match
exactly then LB_FINDSTRING fails. This is a regression, and it's caused by
commit 9cc92365560f19c2fd2b9796f79aa75e02381bb1
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Sep 21 13:53:21 2020 +0200
user32: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
wcsnicmp() used by LB_FINDSTRING (in both user32 and comctl32) doesn't work
properly because it depends on LC_TYPE locale being correctly set, otherwise
_towlower_l() correctly handles only ASCII character range.
Relying on CRT locale being correctly initialized in a win32 core DLL seems
undesirable because an application may not use or care about C run-time at all.
Under Windows SendMessageW(LB_FINDSTRING) works just fine regardless of system
locale.
P.S.
This is a much more serious problem, and is not limited to user32/comctl32
because wcsnicmp()/wcsicmp() is used everywhere in the Wine codebase.
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https://bugs.winehq.org/show_bug.cgi?id=55328
Bug ID: 55328
Summary: user32:input - test_keyboard_layout_name() fails on
Windows 7 for the Spanish locale
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:input - test_keyboard_layout_name() fails on Windows 7 for the Spanish
locale:
input.c:3474: Test failed: 04090409: GetKeyboardLayoutNameW returned
L"00000C0A", expected L"00000409"
See https://test.winehq.org/data/patterns.html#user32:input
This failure is systematic and specific to this Spanish Windows 7 Ultimate
configuration. In particular it does not happen in any of the other w7u
configurations.
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https://bugs.winehq.org/show_bug.cgi?id=55306
Bug ID: 55306
Summary: [REG 8.11] Cannot double click in the server browser
in Worms Armageddon
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)thecybershadow.net
Regression SHA1: 10f5ff7f06595bf9d1f487f91dbbd869e5105d26
Distribution: ---
Created attachment 74902
--> https://bugs.winehq.org/attachment.cgi?id=74902
Draft patch
Steps to reproduce:
1. Install Worms Armageddon
2. From the main menu, go into the options screen (bottom right button) ->
Advanced -> check "Use community server list"
3. From the main menu, go to network (bottom left button) -> WormNET (top right
button)
4. Try double-clicking on a link
Expected: Should follow the clicked link / enter the clicked server.
Actual: Nothing happens. Cursor changes from hand pointer to arrow on the first
click.
Regression in 8.11, introduced in commit
10f5ff7f06595bf9d1f487f91dbbd869e5105d26.
Attached patch fixes it for me, though I can't vouch for its correctness.
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https://bugs.winehq.org/show_bug.cgi?id=52971
Bug ID: 52971
Summary: HardWest 2 (playtest) is broken with OpenGL/Vulkan
backend
Product: Wine
Version: 7.8
Hardware: x86-64
URL: https://store.steampowered.com/app/1282410/Hard_West_2
/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 72342
--> https://bugs.winehq.org/attachment.cgi?id=72342
Hard West 2 with Damavand
Hi,
New game = new test for Damavand.
This game is currently in beta test on Steam for free so i don't know if the
invitations are illimited.
Tried the game with wine-5.8 + vkd3d git (e6ce077a)
VKD3D_DEBUG=trace VKD3D_SHADER_DEBUG=trace
WINEDEBUG=+d3d,+d3d11,+d3d_shader,+seh log here :
https://www.mediafire.com/file/5ozkg59o3dof53r/HardWest2_d3d.7z/file
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https://bugs.winehq.org/show_bug.cgi?id=55288
Bug ID: 55288
Summary: ntdll:reg - The 32-bit test_redirection() fails if run
after the 64 WineTest
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ntdll:reg - The 32-bit test_redirection() fails if run after the 64-bit
WineTest:
reg.c:1714: Test failed: NtDeleteKey failed: 0xc0000022
See https://test.winehq.org/data/patterns.html#ntdll:reg
Where 0xc0000022 == STATUS_ACCESS_DENIED
These failures only happen in the fg-deb64-i386 and fg-deb64-wow32 test
configurations which means they only fail if the 64-bit test suite has
previously been run in the same wineprefix. So this is either a test cleanup
issue or Wine messing up the registry in some way.
Furthermore the failures started on 2023-07-17 so they can probably be tied
back to a specific commit.
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