http://bugs.winehq.org/show_bug.cgi?id=34530
Bug #: 34530
Summary: Star Wars KOTOR II: Frame Buffer Effects and Soft
Shadows can't be turned on
Product: Wine
Version: 1.7.2
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Not much else to say, the buttons are just greyed out in the options menu.
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https://bugs.winehq.org/show_bug.cgi?id=53306
Bug ID: 53306
Summary: Rise of Nations Thrones and Patriots: Intros and menu
background video not showing (missing Windows Media
Video 7 decoder)
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 72682
--> https://bugs.winehq.org/attachment.cgi?id=72682
Log showing intro errors
When starting the game there is no intro movies (black screens) as well as
background video in the main menu.
Attachment contain console logs for when I start the game (intro movies).
The following logs are present for when the menu background video is supposed
to be loaded:
winegstreamer error: decodebin3: Your GStreamer installation is missing a
plug-in.
winegstreamer error: decodebin3:
../gstreamer/subprojects/gst-plugins-base/gst/playback/gstdecodebin2.c(4701):
gst_decode_bin_expose (): /GstBin:bin3/GstDecodeBin:decodebin3:
no suitable plugins found:
Missing decoder: Windows Media Video 7 (video/x-wmv, wmvversion=(int)1,
width=(int)1024, height=(int)768, format=(string)WMV1,
framerate=(fraction)10000000/333667)
0128:err:wmvcore:init_stream Failed to connect parser, hr 0x80004005.
The files in question are the following:
* <installation_path>/art/iface_bg_movie.wmv
* <installation_path>/art/opening.wmv
* <installation_path>/bhg_game_studios1M.wmv
* <installation_path>/ms_game_studios_1M.wmv
The files play nicely in all my local video players and I have the following
gstreamer packages installed:
$ pacman -Qs gst-
local/gst-libav 1.20.2-2
Multimedia graph framework - libav plugin
local/gst-plugins-bad 1.20.2-2
Multimedia graph framework - bad plugins
local/gst-plugins-bad-libs 1.20.2-2
Multimedia graph framework - bad
local/gst-plugins-base 1.20.2-2
Multimedia graph framework - base plugins
local/gst-plugins-base-libs 1.20.2-2
Multimedia graph framework - base
local/gst-plugins-good 1.20.2-2
Multimedia graph framework - good plugins
local/gst-plugins-ugly 1.20.2-2
Multimedia graph framework - ugly plugins
local/gst-python 1.20.2-2
Multimedia graph framework - python plugin
local/gupnp-dlna 0.12.0-1
Library to ease DLNA-related bits for applications using gupnp
local/lib32-gst-plugins-base 1.20.2-1
GStreamer open-source multimedia framework core library (32-bit) - base
local/lib32-gst-plugins-base-libs 1.20.2-1
GStreamer open-source multimedia framework core library (32-bit) - base
local/lib32-gst-plugins-good 1.20.2-1
GStreamer open-source multimedia framework core library (32-bit) - good
plugins
local/lib32-gst-plugins-ugly 1.20.2-1
Multimedia graph framework - ugly plugins (32-bit)
My test rig:
* Manjaro Linux 21.3.0
* Kernel 5.10.123-1-MANJARO
* Nvidia RTX 3070 with 515.48.07 drivers
* Budgie DE
I also tried using wine-6.5 and winetricks wmp9 but it didn't make the videos
show (since wmp9 package is broken since wine-6.6).
If there is anything else I can test or provide please let me know!
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https://bugs.winehq.org/show_bug.cgi?id=43590
Bug ID: 43590
Summary: Rise of Nations Thrones & Patriots weird graphics
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brabec.tomislav(a)gmail.com
Distribution: ---
Created attachment 59003
--> https://bugs.winehq.org/attachment.cgi?id=59003
Weird map rendering
I have a problem with Rise of Nations: Thrones & Patriots graphics. While the
basic version of game works fine, the expansion has weird rendering while
playing (image).
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https://bugs.winehq.org/show_bug.cgi?id=46896
Bug ID: 46896
Summary: BAD SPEED WITH 2 GAMES
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ninhomcj99(a)gmail.com
Trying to run Digimon Rumble Arena 2 and Dragon Ball Budokai Tenkaichi 3.
Everything is fine untile the main menu. After that the speed drastically
drops!! it is 9/10%. How can i solve this problem??
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https://bugs.winehq.org/show_bug.cgi?id=46887
Bug ID: 46887
Summary: Problems while opening a game
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ninhomcj99(a)gmail.com
Distribution: ---
Created attachment 63963
--> https://bugs.winehq.org/attachment.cgi?id=63963
Problem output
I try to open a game (Digimon Rumble Arena 2 USa.iso) but then it tells me that
there was a problem and it crushes
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https://bugs.winehq.org/show_bug.cgi?id=40891
Bug ID: 40891
Summary: Shaders fail to compile in League of Legends
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hevanen(a)googlemail.com
Distribution: ---
Created attachment 54981
--> https://bugs.winehq.org/attachment.cgi?id=54981
Game client console output (stdout+stderr)
When going into a game, the loading screen stays black and the game crashes
after a few seconds. Using native D3D9 works around the problem.
The full console output is attached. There's a repeat of messages like the
following:
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
League of Legends.exe(00000009): ERROR| PixelShader::Load: failed to create
shader program for
<Data/Shaders/HLSL/Filters/Dilate/PS_2PASS_DILATE_FILTER_1.ps_2_0>
The following two messages are also shown for some shaders:
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:d3dcompiler:make_assignment LHS expression not supported in compound
assignments yet.
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https://bugs.winehq.org/show_bug.cgi?id=49677
Bug ID: 49677
Summary: Registering app fails with database error
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cbase2015-winebug(a)yahoo.de
Distribution: ---
Created attachment 67917
--> https://bugs.winehq.org/attachment.cgi?id=67917
Error message when trying to submit new app "α-Orionis Centurion"
Trying to submit a new app with the name "α-Orionis Centurion" fails (see
screenshot).
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https://bugs.winehq.org/show_bug.cgi?id=39489
Bug ID: 39489
Summary: Nvidia Graphics Libs dog food
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: micsxdrachet(a)gmail.com
Distribution: ---
When you are installing Wine, the software center says you: Nvidia x64 libs are
going to be unistalled.
My computer:
Asus Laptop F555LD
Intel core I7-5500U
Nvidia Geforce 820M
Ram:8GB
Os: Win8+Ubuntu 14.04 Unity
Hard Disk:1TB
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https://bugs.winehq.org/show_bug.cgi?id=52009
Bug ID: 52009
Summary: Wine doesn't start on Manjaro Linux, even after
reinstall
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: miguelag2001(a)outlook.com
Distribution: ---
I have the latest available version of Wine installed on Manjaro Stable. It
worked for a little while, but now when I try to run anything with Wine, I get
a ton of errors in the console, and no other output.
I have tried:
* Deleting the `.wine` folder
* Restarting my PC
* Uninstalling and reinstalling wine
but nothing has let me even run winecfg.
Some unique things about my setup that could be causing issues:
* It's a laptop with a dual GPU (Intel integrated + NVIDIA 1650 Ti)
* I have the proprietary NVIDIA driver installed
When I attempt to run `wine winecfg` I get the following output:
```
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
wine: could not load kernel32.dll, status c0000135
```
If it is the first time I've loaded a new installation, I get this output:
```
wine: created the configuration directory '/home/migue/.wine'
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
MESA-INTEL: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
0048:err:winediag:nodrv_CreateWindow Application tried to create a window, but
no driver could be loaded.
0048:err:winediag:nodrv_CreateWindow Unknown error (998).
0048:err:systray:initialize_systray Could not create tray window
0048:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0048:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0048:err:ole:apartment_get_local_server_stream Failed: 0x80004002
```
before my console locks up, and not even hitting Ctrl+C will kill it.
I attempted to run `sudo sysctl dev.i915.perf_stream_paranoid=0`, but all it
did was greatly reduce performance when creating windows, with Wine still
refusing to start (giving the same output).
I requested help on the Manjaro forums, but was directed here, so here I am.
Hopefully this issue can get resolved pretty soon :)
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https://bugs.winehq.org/show_bug.cgi?id=46813
Bug ID: 46813
Summary: Paint.net 4.1 installer fails:
System.NotImplementedException:
d:\src\pdn\src\systemlayer.native\direct2d1\d2deffect.
cpp (75) : hr = m_pEffect->SetInputCount(inputCount);
Product: Wine
Version: 4.3
Hardware: x86
URL: https://dl1.filehippo.com/723e534156b54de4adbae2c05203
7fb4/paint.net.4.1.install.exe?ttl=1552236910&token=1d
af4879a0c0e9f11076f852a2830137
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 63837
--> https://bugs.winehq.org/attachment.cgi?id=63837
console output
Prerequisite: winetricks dotnet472 and uianimation patchset from Staging.
sha1sum ~/paint.net.4.1.install.exe
b2b886c97532eb4c5eabf7e2fd888d61f4a9ae78 ~/paint.net.4.1.install.exe
The installer crashes with a error dialog:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NotImplementedException:
d:\src\pdn\src\systemlayer.native\direct2d1\d2deffect.cpp (75) : hr =
m_pEffect->SetInputCount(inputCount); (PaintDotNet.Controls.PdnBanner)
at PaintDotNet.Interop.InteropErrorInfo.ThrowIfError() in
D:\src\pdn\src\Base\Interop\InteropErrorInfo.cs:line 89
at PaintDotNet.SystemLayer.Native.x64.NativeUtilities.ThrowOnErrorImpl(Int32
hr, SByte* szHr, IUnknown* pFxErrorInfo)
at
PaintDotNet.SystemLayer.Native.x64.Direct2D1.D2DEffect.set_InputCount(Int32
value)
at PaintDotNet.UI.Media.Effects.Effect.ApplyInputs(IServiceProvider
services, IEffect d2dEffect, IReadOnlyList`1 inputs, Boolean invalidate) in
D:\src\pdn\src\Framework\UI\Media\Effects\Effect.cs:line 49
at PaintDotNet.UI.Media.Effects.Effect.ApplyEffectProperty(IServiceProvider
services, IEffect d2dEffect, DependencyProperty property) in
D:\src\pdn\src\Framework\UI\Media\Effects\Effect.cs:line 110
at
PaintDotNet.UI.Media.Effects.EffectProperty.EnumerateEffectProperties[TAction](Type
ownerType, TAction& accumulator) in
D:\src\pdn\src\Framework\UI\Media\Effects\EffectProperty.cs:line 79
at
PaintDotNet.UI.Media.Effects.Effect.ApplyEffectProperties(IServiceProvider
services, IEffect d2dEffect) in
D:\src\pdn\src\Framework\UI\Media\Effects\Effect.cs:line 96
at
PaintDotNet.UI.Media.Effects.Effect.CreateDirect2DResource(IServiceProvider
services) in D:\src\pdn\src\Framework\UI\Media\Effects\Effect.cs:line 74
at
PaintDotNet.ObjectModel.ResourceCache.GetCachedOrCreateResource(IResourceProvider
resourceProvider, Type interfaceType) in
D:\src\pdn\src\Base\ObjectModel\ResourceCache.cs:line 179
at
PaintDotNet.ObjectModel.ResourceCacheExtensions.GetCachedOrCreateResource[TResource](IResourceCache
resourceCache, IResourceProvider`1 resourceProvider) in
D:\src\pdn\src\Base\ObjectModel\ResourceCacheExtensions.cs:line 17
at PaintDotNet.Direct2D1.DrawingContextExtensions.DrawImage(IDrawingContext
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