https://bugs.winehq.org/show_bug.cgi?id=47747
Bug ID: 47747
Summary: DMM Game Player crashes on startup
Product: Wine
Version: 4.15
Hardware: x86
URL: http://dl-gameplayer.dmm.com/admin/win/installer/DMMGa
mePlayerSetup.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 65226
--> https://bugs.winehq.org/attachment.cgi?id=65226
Terminal output with WINEDEBUG=msgbox,seh
DMM Game Player is a downloader for online games (download-type) and a launcher
for browser games. It has similar functions to Steam Client.
After the install, DMMGamePlayer.exe shows the loading window and complains
with following message:
JET RUNTIME HAS DETECTED UNRECOVERABLE ERROR: system exception at 0x0ecbc743
Please, contact the vendor of the application.
Extra information about error is saved in the "jet_err_8.txt" file.
I tested with the following file:
SHA1(DMMGamePlayerSetup.exe) = 00cedd319fccf77542ee3ffc695e46f15103401d
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https://bugs.winehq.org/show_bug.cgi?id=49037
Bug ID: 49037
Summary: Japanese Visual Novel "Natural Vacation" gives error
MessageBox
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 67016
--> https://bugs.winehq.org/attachment.cgi?id=67016
Screenshot on wine
See the attached picture. You can close the messagebox again and it seems to
work just fine, but it's a bit annoying.
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https://bugs.winehq.org/show_bug.cgi?id=41739
Bug ID: 41739
Summary: Yesterday crashes at the savegame selection screen
(1st run)
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-devel(a)hurrikhan.eu
Distribution: ---
Created attachment 56179
--> https://bugs.winehq.org/attachment.cgi?id=56179
filtered logs followed by the backtrace of the error
I start the game Yesterday.exe, on steam.
The game crashes (obvious null pointer at the 16th byte of a struct) as soon as
the savegame selection is shown.
There is is a fixme reporting a call to SystemParametersInfoW that says
"unknown action 116" (documented as "get audio description")
There is also a warning on cert_verify_proc_win (reported for another game)
I've attached the logs "WARNING\|Unknown\|fixme\|crash\|Yesterday\|psengine"
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http://bugs.winehq.org/show_bug.cgi?id=11320
Summary: AVP Gold fails to install - can't find audio track
information
Product: Wine
Version: 0.9.53.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.53, Ubuntu 7.04
AVP Gold (Retail) Installer checks for a valid CD2 (audio cdrom) by attempting
to read track information using CreateFileW against where it expects .cda files
to exist
warn:file:CreateFileW Unable to create file L"d:\\track01.cda" (status
c0000034)
normally in a windows environment, the root of a cdrom drive will have an .cda
file for each track which contains data about the track
since these don't exist when running the installer in wine it fails.
someone has published some details on the file format here:
http://www.moon-soft.com/program/FORMAT/sound/cda.htm
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http://bugs.winehq.org/show_bug.cgi?id=9916
Summary: "make test" usually fails
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
"make test" should usually run well.
Right now, it usually fails badly.
Right now, on my machine, it:
put up a modal dialog once (requiring a mouse click),
hung once (requiring a 'wineserver -k'),
dropped me into the debugger once (requiring a 'wineserver -k'),
screwed up my screen resolution once,
and had 22 package failures and 169 individual test failures.
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https://bugs.winehq.org/show_bug.cgi?id=53997
Bug ID: 53997
Summary: Keyboard shortcuts issue on macOS
Product: Wine
Version: 7.21
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kerimtalhatosun(a)gmail.com
Distribution: ---
Hello.
Many .exe applications shortcuts such as copy and paste always work with
Windows shortcuts. MacOS shortcuts like CMD+C do not work.
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https://bugs.winehq.org/show_bug.cgi?id=54762
Bug ID: 54762
Summary: Request: Add "Removable" drive mount type
Product: Wine
Version: unspecified
Hardware: arm
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: wine.bugzilla.2023(a)maildepot.net
I've come across a number of firmware updating apps for various devices which
perform pretty basic filesystem writes to the hardware when it's booted into a
special mass storage mode, but they will not work unless the drive itself is of
the "Removable" type according to this method in .NET:
https://learn.microsoft.com/en-us/dotnet/api/system.io.driveinfo.drivetype?…
Even though the virtual drive mounts and is perfectly accessible, unless THAT
method returns a 2, the app is just going to choose to ignore it and cannot be
used.
I realize that this may sound a little esoteric and that there could be a
tremendous amount of Registry complexity involved in satisfying that method,
but given that the current list of drive types we have to choose from in
winecfg is basically from 1993, it seems like a bit of an update could be a
generally good idea for the project as a whole if it is at all feasible. The
"modern" list is honestly not all that different:
https://learn.microsoft.com/en-us/dotnet/api/system.io.drivetype?view=net-8…
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https://bugs.winehq.org/show_bug.cgi?id=50765
Bug ID: 50765
Summary: the hunter call of the wild crash on start
Product: Wine-staging
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jg.staffel(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69556
--> https://bugs.winehq.org/attachment.cgi?id=69556
The log of the crash, created by the game.
Since wine-staging 6.2 and 6.3 "The hunter call of the wild crash" crashes
during startup. No any errors in terminal with WINEDEBUG=warn+dll+error,
including no dxvk errors.
This bug tested also with a clean Wine directory with the same result
(winetricks corefonts msxml6 d3dx11_43 winhttp wininet xact vcrun2005 vcrun2008
vcrun2010 vcrun2012 vcrun2013 vcrun2017 tahoma dxvk).
I am attaching the log of the crash, created by the game.
Wine-staging 5.22 works perfectly.
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https://bugs.winehq.org/show_bug.cgi?id=54603
Bug ID: 54603
Summary: blocking regression on printfil 5.29
Product: Wine-staging
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gizmo_1979(a)yahoo.it
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
printfil 5.29 works correctly with wine 8.0 stable, installing the 8.2 version
it stops starting.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=41091
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https://bugs.winehq.org/show_bug.cgi?id=55494
Bug ID: 55494
Summary: err:sync:RtlpWaitForCriticalSection ... Win16Mutex"
wait timed out in thread (installer for: Tivoli: TKKG
1 - Jennifer is Missing / Katjas Geheimnis)
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
The installer for this game seems to get into a deadlock situation.
Game:
Tivoli: TKKG 1 (EN: Jennifer is Missing, DE: Katjas Geheimnis)
https://archive.org/details/tkkg-1-jennifer-is-missing (ISO-9660 image link)
Installer hangs and console shows the following. The last two messages repeat
after some seconds.
[...]
0130:warn:seh:dispatch_exception EXCEPTION_ACCESS_VIOLATION exception
(code=c0000005) raised
0130:warn:seh:dispatch_exception EXCEPTION_ACCESS_VIOLATION exception
(code=c0000005) raised
012c:warn:seh:dispatch_exception EXCEPTION_ACCESS_VIOLATION exception
(code=c0000005) raised
012c:warn:seh:dispatch_exception EXCEPTION_ACCESS_VIOLATION exception
(code=c0000005) raised
012c:warn:seh:dispatch_exception EXCEPTION_ACCESS_VIOLATION exception
(code=c0000005) raised
0130:warn:cursor:get_icon_ptr icon handle 0x20046 from other process
0130:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0130, blocked by 012c, retrying (60
sec)
012c:err:sync:RtlpWaitForCriticalSection section 6C8439E0
"dlls/krnl386.exe16/syslevel.c: Win16Mutex" wait timed out in thread 012c,
blocked by 0130, retrying (60 sec)
I've tried several things. Old wine versions (down to 2.0.5). Setting the
Windows version to "Windows 95" (via winecfg, game was released in 1997).
Similar problem:
https://forum.winehq.org/viewtopic.php?t=31780
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