https://bugs.winehq.org/show_bug.cgi?id=55519
Bug ID: 55519
Summary: Wine 8.15: Roblox Player fails with various errors
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lunar.lattice0(a)gmail.com
Distribution: ---
Created attachment 75081
--> https://bugs.winehq.org/attachment.cgi?id=75081
a tar.gz archive containing both the back trace and console output
Roblox Player has been crashing on all versions of supported Wine (8.X+) with
various errors. This crash causes the Player's anti-cheat to produce an
internal memory dump error and halt the application. I have included Wine's own
backtrace and console output (+seh, +unwind). The Player memory dump can be
made available, if requested.
On a purely speculative note, we have noticed that CPUs without AVX are more
prevalent in encountering this error. However, AVX is NOT a requirement for
running Roblox; many players on Roblox play on non-AVX systems.
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https://bugs.winehq.org/show_bug.cgi?id=55353
Bug ID: 55353
Summary: D2D Rendering glitches in QSpice
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: ln(a)calcifer.ee
Distribution: ---
Created attachment 74937
--> https://bugs.winehq.org/attachment.cgi?id=74937
Minimal log from application startup
When starting QSpice, it first displays the main canvas properly, but already
the one in the lower left corner has a black background.
When loading in an example or simply adding a component, the main canvas also
goes black. Symbols, text, etc. seem to be rendered properly, but only the
background glitches out and becomes solid black.
The application installer is available from
https://getqspice.com/InstallQSPICE.exe
Unfortunately the application checks for wine, but wine-staging with "Hide wine
version from applications" enabled works.
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https://bugs.winehq.org/show_bug.cgi?id=46941
Bug ID: 46941
Summary: Canon EOS Utility doesn't start
Product: Wine
Version: 4.4
Hardware: x86-64
URL: https://www.canon.it/support/consumer_products/product
s/cameras/digital_slr/eos_700d.html?type=software&lang
uage=it&os=windows%207%20(64-bit)&softwaredescriptioni
d=tcm:80-1330031
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: Mint
Created attachment 64064
--> https://bugs.winehq.org/attachment.cgi?id=64064
console output
I downloaded Canon EOS Utility 2.14.20a from here
https://www.canon.it/support/consumer_products/products/cameras/digital_slr…
but the .exe doesn't start. I get an error saying "The file is damaged.
Re-obtain a valid file". I attched my log file.
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https://bugs.winehq.org/show_bug.cgi?id=55642
Bug ID: 55642
Summary: Diablo 2 mods: Connectivity issues
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mysteryx93(a)protonmail.com
Distribution: ---
Diablo 2, Project Diablo 2 mod
https://www.projectdiablo2.com
If launched via Lutris, it fails to connect at all: "Cannot connect to
Battle.Net".
If launched via Bottles, it connects, but I get 1000ms lag spikes.
Either way, the game is unplayable. Running it in a VM works fine.
OS: Garuda Linux
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https://bugs.winehq.org/show_bug.cgi?id=49602
Bug ID: 49602
Summary: Missing functionality for Sumatra PDF 3.2
Product: Wine
Version: 5.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: Markus.Elfring(a)web.de
Distribution: ---
I have tried the software “Wine 5.13-1186.1” out again because I would like to
check the collaboration of another well-known PDF tool here.
Print tries succeeded for a few documents.
I got the following log during my test attempt.
elfring@Sonne:~> wine /home/elfring/geladen/Freeware/SumatraPDF-3.2-64.exe
0378:fixme:process:SetProcessDEPPolicy (1): stub
0378:err:ole:CoGetClassObject class {9e56be60-c50f-11cf-9a2c-00a0c90a90ce} not
registered
0378:err:ole:CoGetClassObject class {9e56be60-c50f-11cf-9a2c-00a0c90a90ce} not
registered
0378:err:ole:create_server class {9e56be60-c50f-11cf-9a2c-00a0c90a90ce} not
registered
0378:fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
…
0378:fixme:commdlg:PrintDlgExW (000000000021DC10) semi-stub
0378:fixme:commdlg:PRINTDLG_UpdatePrintDlgW Collate lppd not yet implemented as
output
0394:fixme:winspool:SetJobW Ignoring everything other than document title
0378:err:ntdll:RtlLeaveCriticalSection section 0000000000912720 is not acquired
…
How are the chances to complete the mentioned function implementations?
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https://bugs.winehq.org/show_bug.cgi?id=44236
Bug ID: 44236
Summary: Poisson Superfish: Slow to write binary file.
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: raphaelcervantes(a)protonmail.com
Distribution: ---
Discussion is in this forum.
https://forum.winehq.org/viewtopic.php?f=2&t=29936
I am using Wine to run Poisson Superfish. This program essentially does some
calculations and then writes the results into a binary file. This action is
performed in less than a second in a Windows environment. Unfortunately, it
takes about 10 seconds to write this binary file under Wine. Here is how to
reproduce the error:
1. Install Poisson Superfish on linux using Wine. You have to scroll all the
way down and click register.
http://laacg.lanl.gov/laacg/services/download_sf.phtml
2. Once installed, open a unix terminal in this directory
.../.wine/drive_c/LANL/Examples/RadioFrequency/Waveguides/
3. Run wineconsole cmd.
4. In the new window, run RUNWG.BAT.
3. Several windows will pop up. The ones that stall for a bit are in the
process of writing to a file named something.T35. The T35 refers to tape 35 (I
guess that's how a sector of harddrive memory would be referred as back in the
80s). This is the binary file with the solution in it.
It will finish eventually, but it is pretty slow.
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https://bugs.winehq.org/show_bug.cgi?id=55212
Bug ID: 55212
Summary: Need for Speed SHIFT demo crashes due to HLSL syntax
error "unexpected '<', expecting ';' or ','"
Product: vkd3d
Version: 1.8
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-69053/Need-For-Sp
eed-Shift-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 74822
--> https://bugs.winehq.org/attachment.cgi?id=74822
VKD3D_SHADER_DEBUG=trace WINEDEBUG=+d3dcompiler
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:1:40: E5000: syntax error,
unexpected '<', expecting ';' or ','
0024:err:d3dcompiler:D3DCompile2
This seems to be the relevant trace:
vkd3d:0024:trace:preproc_lexer_parse float4x4 worldViewProj : WORLDVIEWPROJ <
bool appEdit = false ; > ;
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https://bugs.winehq.org/show_bug.cgi?id=55683
Bug ID: 55683
Summary: redengineerrorreporter error when launching Cyberpunk
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryan.henckel(a)gmail.com
Distribution: ---
Created attachment 75204
--> https://bugs.winehq.org/attachment.cgi?id=75204
Program Error Details
Trying to launch Cyberpunk 2077 from Minigalaxy. Keep getting this error each
time.
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https://bugs.winehq.org/show_bug.cgi?id=55651
Bug ID: 55651
Summary: d3d10:effect - test_effect_fx_4_1_blend_state() fails
on Windows 7+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
d3d10:effect - test_effect_fx_4_1_blend_state() fails on Windows 7+:
effect.c:9173: Test failed: Got unexpected hr 0x80004005.
See https://test.winehq.org/data/patterns.html#d3d10:effect
The failure started with the commit that introduced the test:
commit 8f6cf2d3c9e696dc85a156dee98829d7b258e662
Author: Nikolay Sivov <nsivov(a)codeweavers.com>
AuthorDate: Wed Sep 13 22:01:26 2023 +0200
d3d10/tests: Add some tests for D3D10.1 blend state in effects.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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https://bugs.winehq.org/show_bug.cgi?id=55587
Bug ID: 55587
Summary: quartz:vmr9 - test_changed3ddevice() crashes on
Windows 8+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
quartz:vmr9 - test_changed3ddevice() crashes on Windows 8+:
vmr9.c:4365: this is the last test seen before the exception
1a0c:vmr9: unhandled exception c0000005 at 0040C7D7
See https://test.winehq.org/data/patterns.html#quartz:vmr9
Only the AMD RX6600 and NVidia RTX 3050 configurations don't get a crash but
they still get a new failure:
vmr9.c:4384: Test failed: got 0
This started on 2023-09-12 and corresponds to the commit that introduced the
crashing test:
commit 3855fc7a60e48632f77be57027d1dc1c51294470
Author: Alfred Agrell <floating(a)muncher.se>
Date: Mon Sep 11 21:28:05 2023 +0200
quartz/tests: Add test for VMR9SurfaceAllocatorNotify_ChangeD3DDevice.
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