https://bugs.winehq.org/show_bug.cgi?id=55517
Bug ID: 55517
Summary: Razer product installation issues
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: red66dead(a)gmail.com
Distribution: ---
Created attachment 75079
--> https://bugs.winehq.org/attachment.cgi?id=75079
bug report bottle
I'm trying to install a product from razer via wine or bottle but I always get
the message that the installation was terminated immediately because of a
problem just wanted to let you know if you can get your gene up and running.
This is a product from razer about audio you get to be headphones and an
upgrade program for better quality
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https://bugs.winehq.org/show_bug.cgi?id=55372
Bug ID: 55372
Summary: winetricks -q icodecs fails
Product: Wine
Version: 8.10
Hardware: x86-64
URL: https://github.com/Winetricks/winetricks/issues/2103
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
Executing wine setup.exe
0188:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0194:err:seh:KiUserCallbackDispatcher ignoring exception
0194:err:seh:KiUserCallbackDispatcher ignoring exception
Executing wine C:\windows\system32\regsvr32.exe ir50_32.dll
regsvr32: 'DllRegisterServer' not implemented in DLL 'ir50_32.dll'
------------------------------------------------------
regsvr32.exe ir50_32.dll returned status 4. Aborting.
------------------------------------------------------
This is a regression; it works in wine-8.0 (if not using a new style wow64
build).
(on slow hardware, so I'm unlikely to complete regression test soon, hopefully
someone else can beat me to it).
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https://bugs.winehq.org/show_bug.cgi?id=55518
Bug ID: 55518
Summary: VelbusLink: terminates immediately after creating a
window
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)kazlauskas.me
Distribution: ---
Created attachment 75080
--> https://bugs.winehq.org/attachment.cgi?id=75080
stdout/err of the failing command
When launching the application, the application window will briefly flash and
disappear as the application terminates. I made few attempts to catch the
moment this happens with `winedbg` to no avail. I’m using wine-staging 8.14 to
test it, although I’ve tried various versions including 8.0.
To reproduce this issue:
1. Download an installer for VelbusLink:
$ curl
'https://www.velleman.eu/downloads/velbus/velbuslink/velbuslink-10.8.6.0.exe'
-Lo ~/Downloads/velbuslink-10.8.6.0.exe
$ sha256sum ~/Downloads/velbuslink-10.8.6.0.exe
39630e960fe5be289232a6f2409c92ffe0c81e1794f166919aaffddf33eb9814
~/Downloads/velbuslink-10.8.6.0.exe
2. Install it via: `wine ~/Downloads/velbuslink-10.8.6.0.exe '/VERYSILENT'`
3. Run `wine ~/.wine/drive_c/Program\ Files\
\(x86\)/Velbus/VelbusLink/VelbusLink.exe`.
---
Side notes:
* With Wine 8.0 the application fails with an assertion as seen in Bug 50282.
In Wine 8.14, there is no assertion failure, but the application fails to
launch regardles.
* Some version of steam proton manages to run the application, but it is
rendered incorrectly with the window frame/background appearing in front of the
application contents, making application effectively unusable.
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http://bugs.winehq.org/show_bug.cgi?id=31952
Bug #: 31952
Summary: Graphical bug causing horizontal lines on world
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan-vola(a)hotmail.com
Classification: Unclassified
Presumably due to a texture being projected horizontally, several areas in game
have horizontal "Slices" in them.
This was to my knowledge added by an update to the game not to wine, so there
is (probably) no regression.
Some areas where this bug is blindingly obvious are north Diessa Plateau and
west Rata Sum.
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https://bugs.winehq.org/show_bug.cgi?id=55514
Bug ID: 55514
Summary: Debian repositories: Pointing to "testing" fails in
sources.list, but "trixie" works
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
CC: dimesio(a)earthlink.net
Distribution: ---
This is the content of my "org-winehq-dl.list" inside of
"/etc/apt/sources.list.d":
### -----------------------------------------------------------------
### --- WineHQ official Repository
### --- Next generation wine aka wine-devel
### -----------------------------------------------------------------
### --- created: 2016-03-18
### --- changed: 2023-09-03
### -----------------------------------------------------------------
### --- see Wiki: https://wiki.winehq.org/Debian
### -----------------------------------------------------------------
### --- Public key:
### --- https://dl.winehq.org/wine-builds/winehq.key
### -----------------------------------------------------------------
deb https://dl.winehq.org/wine-builds/debian trixie main
deb-src https://dl.winehq.org/wine-builds/debian trixie main
# deb https://dl.winehq.org/wine-builds/debian testing main
# deb-src https://dl.winehq.org/wine-builds/debian testing main
### -----------------------------------------------------------------
### --- -eof-
### -----------------------------------------------------------------
I always tried to make the repository "testing" work but always got this reply:
---///cite\\\---
root@Archimedes:~/work# apt-get update
(... update some other repositories ...)
Get:38 https://dl.winehq.org/wine-builds/debian testing/main i386 Packages
[13.6 kB]
Err:38 https://dl.winehq.org/wine-builds/debian testing/main i386 Packages
File has unexpected size (17056 != 13572). Mirror sync in progress? [IP:
146.75.118.217 443]
Hashes of expected file:
- Filesize:13572 [weak]
-
SHA512:dc684c76a5594acee4b868068d1da4388e603bc5551c9e84292ab038598837ece43d1ed2a9542ce2da77af763f5391d84f1c5b283ebe2be4e60c84e999dbf50e
- SHA256:7d9d8a2a285bb0c4bb20082fe2de1242dfe350c05d09d780a5cb08fc4f38ef92
- SHA1:b8181005952f916262be71f2d5ffa9507cb044a0 [weak]
- MD5Sum:62ae20be17d2429a0b8a2363057bc43e [weak]
Release file created at: Sun, 23 Jul 2023 13:47:49 +0000
Get:39 https://dl.winehq.org/wine-builds/debian testing/main amd64 Packages
[13.6 kB]
Fetched 39.4 kB in 14s (2859 B/s)
Reading package lists... Done
E: Failed to fetch
https://dl.winehq.org/wine-builds/debian/dists/testing/main/binary-i386/Pac…
File has unexpected size (17056 != 13572). Mirror sync in progress? [IP:
146.75.118.217 443]
Hashes of expected file:
- Filesize:13572 [weak]
-
SHA512:dc684c76a5594acee4b868068d1da4388e603bc5551c9e84292ab038598837ece43d1ed2a9542ce2da77af763f5391d84f1c5b283ebe2be4e60c84e999dbf50e
- SHA256:7d9d8a2a285bb0c4bb20082fe2de1242dfe350c05d09d780a5cb08fc4f38ef92
- SHA1:b8181005952f916262be71f2d5ffa9507cb044a0 [weak]
- MD5Sum:62ae20be17d2429a0b8a2363057bc43e [weak]
Release file created at: Sun, 23 Jul 2023 13:47:49 +0000
E: Some index files failed to download. They have been ignored, or old ones
used instead.
---\\\cite///---
The settings above to "trixie" are working as expected. What's going wrong?
(It wasn't an ongoing "mirror progress". I tried this today and yesterday at
different times...)
Is there still the problem described in #42735 alive?
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http://bugs.winehq.org/show_bug.cgi?id=28464
Summary: winmm causes DSOUND_callback Wave queue corrupted
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
WHDR_DONE should only be set immediately before invoking the DriverCallback,
because some apps poll for that flag and don't depend on notifications or
callbacks.
WOD_MarkDoneHeaders must find another way to isolate done headers.
Because the queue of done headers is not isolated properly,
attachment #36494 to bug #28056
exhibits a log (around line 4250) where 2 threads, namely the app calling
waveOutWrite and the winmm feeder thread both grab the same list and send the
same notifications.
0034:trace:driver:DriverCallback (, 32bit function 0003,, 03BD,, 017D3A90,
00000000)
0036:trace:winmm:WINMM_BeginPlaying ...
0036:trace:oss:AudioRenderClient_ReleaseBuffer (0x17d34f0)->(512, 0)
0034:trace:driver:DriverCallback (, 32bit function 0003,, 03BD,, 017D3AB0,
00000000)
0034:trace:driver:DriverCallback (, 32bit function 0003,, 03BD,, 017D3AD0,
00000000)
0034:trace:winmm:WOD_PushData (0xc000)
0036:trace:driver:DriverCallback (, 32bit function 0003,, 03BD,, 017D3AB0,
00000000)
0036:trace:driver:DriverCallback (, 32bit function 0003,, 03BD,, 017D3AD0,
00000000)
What happens is that the first thread removes the first header from
device>first. At the time the second thread kicks in, apparently more headers
are marked done. But since they are all part of the same linked queue, the
later ones trigger 2 notifications each.
err:dsound:DSOUND_callback Wave queue corrupted!
is the result of getting notifications twice.
Nice race condition!
BTW, but that's another issue, the code says "NotifyClient should never be
called while holding the device lock". However that's exactly what can happen
via waveOutWrite -> WINMM_ValidateAndLock -> WINMM_BeginPlaying -> WOD_PushData
-> NotifyClient.
I suggest a per device slot updated via InterlockedExchangePointer holding the
queue of pending notifications. The top-level wave* commands (and the winmm
feeder thread too) would then drain that queue. (The feeder thread could even
delegate that to another (timer?) thread.) Alternatively, Push/PullData return
that queue.
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https://bugs.winehq.org/show_bug.cgi?id=55377
Bug ID: 55377
Summary: Wine 3.2.3 crash when launching Roblox
Product: WineHQ Bugzilla
Version: 3.2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ajjjgood12(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 74953
--> https://bugs.winehq.org/attachment.cgi?id=74953
Here is The Bug Info
Hello, When I install Roblox launcher And I wanna Play But it got bug
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https://bugs.winehq.org/show_bug.cgi?id=55111
Bug ID: 55111
Summary: The 64-bit ntdll:exception crashes silently on Windows
8 & 10 <= 1809
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The 64-bit ntdll:exception crashes silently on Windows 8 & 10 <= 1809 :
ntdll:exception start dlls/ntdll/tests/exception.c
exception.c:3684: vect. handler 00012345 addr:0000000000580010
Rip:0000000000580010
ntdll:exception:0404 done (74565) in 0s 85B
See https://test.winehq.org/data/patterns.html#ntdll:exception
Notice the lack of an "unhandled exception" message. This is what I mean by
"crashes silently".
The crashes started on 2023-06-21 and happen on w864 and w1064 1507 to 1809,
only when running the 64-bit tests. But I have been unable to reproduce them
:-(
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https://bugs.winehq.org/show_bug.cgi?id=54056
Bug ID: 54056
Summary: Launching EA App installer: Wine can't find already
installed gecko 2.47.2
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 73609
--> https://bugs.winehq.org/attachment.cgi?id=73609
EA app installer; wine 7.19 default output
Hello,
I created a new prefix with wine 7.19 (64-bit WoW architecture).
Then I ran winecfg to activate virtual desktop and remove file type
integration.
Then I ran EAappInstaller.exe.
Then a dialog box says that Wine couldn't find gecko needed to display HTML
files.
gecko 2.47.2 (both -x86 and -x86_64) have been installed in
/usr/share/wine/gecko since November 30 2020. This is the first time I see that
message in years but maybe I didn't use application that triggers the use of
gecko?
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=49961
Bug ID: 49961
Summary: War Wind crashes at start
Product: Wine
Version: 5.18
Hardware: x86
URL: https://www.abandonware-france.org/telechargement/2135
4/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 68352
--> https://bugs.winehq.org/attachment.cgi?id=68352
console output with winedbg
With wine-git 5d5102f8498413f4b7e11f7da0509e7717fb3735, Wind war crashes at
start.
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