https://bugs.winehq.org/show_bug.cgi?id=53896
Bug ID: 53896
Summary: World of Warcraft (Turtle WoW variant) often on start
completely freezes my laptop
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine_bugzilla(a)sctb.ch
Distribution: ---
So, I've been running the original World of Warcraft 1.12.1 for many years, and
for about a year now, the variant of this which the Turtle WoW team have been
modifying.
As of about two weeks ago, starting WoW often - not always, and I think I can
normally get *one* start okay - completely and totally locks up my laptop.
Even the caps-lock key light stops working. I have to reboot.
There was no release from Turtle WoW at this time. I regularly update my
laptop, so I can't say what was or was not changed in Debian/XFCE around that
time.
I will note one other potentially related issue, as it may be help to know of
it it used to be that I could alt-tab in and out of WoW just fine (well, almost
fine - after about five or so swaps, the textures on the environment would all
go black), but recently - I would say for a bit longer than the freezing up
problem - if I alt-tab out now, then when I come back, everything is a mess.
All the textures, the lighting, it's all garbled.
This is all in full-screen mode. I'm using XFCE on Debian. The other apps I
use with WINE are desktop apps (a text editor, a calculator), and they have no
problems. I use no other graphics-using software on WINE.
1. Linux book9 5.18.0-0.deb11.4-rt-amd64 #1 SMP PREEMPT_RT Debian
5.18.16-1~bpo11+1 (2022-08-12) x86_64 GNU/Linux
2. It's quite an old laptop, a Samsung ATIV book 9, using an i5-5200U.
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https://bugs.winehq.org/show_bug.cgi?id=49773
Bug ID: 49773
Summary: Replace autotools with CMake.
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
Autotools is a major inconvenience when building wine. It is too slow to
configure (bash-based), too inconvenient to install on Windows (I haven't found
any official prebuilt packages, and building autotools itself requires ...
perl, which itself is a problem to build, (and using proprietary bundles lioe
ActivePerl is completely not an option) ) and too awful to customize.
It is proposed to replace it with CMake.
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https://bugs.winehq.org/show_bug.cgi?id=41424
Bug ID: 41424
Summary: Roblox Linux Wrapper
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: promanzini(a)hotmail.com
Distribution: ---
Created attachment 55799
--> https://bugs.winehq.org/attachment.cgi?id=55799
Linux Wrapper Logs
I downloaded Roblox Linux Wrapper from Github, and I attempted to Play using
the Legacy Option, it pops up to insert URL, I do as it is requested, but it
returns with the error log (Attached).
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https://bugs.winehq.org/show_bug.cgi?id=55357
Bug ID: 55357
Summary: BioShock Remastered crashes with
EXCEPTION_ACCESS_VIOLATION in WoW64
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zsolt_vadasz(a)protonmail.com
Distribution: ---
Created attachment 74939
--> https://bugs.winehq.org/attachment.cgi?id=74939
Backtrace
The GOG edition crashes immediately with the above exception. Tested with
current Wine master (fddb79776871ee00adf4d78583135a5d96ca8c06).
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https://bugs.winehq.org/show_bug.cgi?id=45990
Bug ID: 45990
Summary: Steam activation(first run) for Black Ops 2 zombies
does not go through
Product: Wine-staging
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
First-run of this game on Steam is not possible on staging. It is possible to
launch the game (into an error and crash) on staging after it has been ran
first by devel.
Tested on a recent wine-staging git built (3.18 based) and with wine-devel 3.17
(because 3.18 has a regression with Steam).
This has been an issue for a long time, am just reporting it late as I never
realized how exactly is it happening.
https://store.steampowered.com/app/212910/
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https://bugs.winehq.org/show_bug.cgi?id=39995
Bug ID: 39995
Summary: League of Legends
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emanmc(a)gmail.com
Distribution: ---
Created attachment 53434
--> https://bugs.winehq.org/attachment.cgi?id=53434
report
i start in playonlinux game name League of Legends, report bug
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http://bugs.winehq.org/show_bug.cgi?id=34054
Bug #: 34054
Summary: Jack Orlando: A Cinematic Adventure. Director's Cut
demo hangs
Product: Wine
Version: 1.6-rc5
Platform: x86
URL: ftp://demos:4all@87.230.58.111/JO_demo_big_en.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45262
--> http://bugs.winehq.org/attachment.cgi?id=45262
log
Demo hangs with
fixme:d3d:wined3d_get_adapter_raster_status wined3d 0x182098, adapter_idx 0,
raster_status 0x32fbd8 semi-stub!
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https://bugs.winehq.org/show_bug.cgi?id=54954
Bug ID: 54954
Summary: FEAR does not launch new game
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dron2065(a)rambler.ru
Distribution: ---
Created attachment 74478
--> https://bugs.winehq.org/attachment.cgi?id=74478
Output log of program
The game FEAR (GOG version) runs normally, but after starting new game and
loading shows errors "Out of memory" (with exit to desktop) or "Disconnected
from server" (with exit to main menu)
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https://bugs.winehq.org/show_bug.cgi?id=54883
Bug ID: 54883
Summary: Wine 8.0.1 Stable prints an empty file
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maranbr(a)outlook.com
Distribution: ---
Since Wine 8.0 Stable, my application no longer prints. It only generates an
empty file at the end of the printing process.
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https://bugs.winehq.org/show_bug.cgi?id=54525
Bug ID: 54525
Summary: Fruit of Grisaia crash after disabled winegstreamer in
winecfg
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: thieujank(a)gmail.com
Distribution: ---
Created attachment 74062
--> https://bugs.winehq.org/attachment.cgi?id=74062
Logs
I tried to disable winegstreamer with wine 8.2 but it crash . I can disable
winegstreamer with wine 7.2x but now it crash the game with wine 8.2
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