https://bugs.winehq.org/show_bug.cgi?id=56250
Bug ID: 56250
Summary: Elite Dangerous client gets stuck on black screen
after launch
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: brendan(a)redmandi.com
Distribution: ---
When using WINE_D3D_CONFIG='renderer=vulkan' to launch Elite, the game will
launch but then get stuck on a black screen.
The problem appears to be related to the following entry in the log:
fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0xe.
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https://bugs.winehq.org/show_bug.cgi?id=51360
Bug ID: 51360
Summary: vkGetDeviceProcAddr invalid behavior for functions
from extensions unsupported by host Vulkan instance
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: loothelion(a)nvidia.com
Distribution: ---
I believe the below may also be true for vkGetInstanceProcAddr, but I haven't
confirmed this locally.
The Vulkan 1.2.182 specification states the following about the behavior of
vkGetDeviceProcAddr:
> The table below defines the various use cases for vkGetDeviceProcAddr and
> expected return value for each case.
>
> The returned function pointer is of type PFN_vkVoidFunction, and must be cast to
> the type of the command being queried before use. The function pointer must only
> be called with a dispatchable object (the first parameter) that is device or a
> child of device.
>
> Table 2. vkGetDeviceProcAddr behavior
>
> device | pName | return value
> ---------------------------------------------------------------------------------------
> NULL | *[1] | undefined
> ---------------------------------------------------------------------------------------
> invalid device | *[1] | undefined
> ---------------------------------------------------------------------------------------
> device | NULL | undefined
> ---------------------------------------------------------------------------------------
> device | core device-level Vulkan command [2] | fp[3]
> ---------------------------------------------------------------------------------------
> device | enabled extension device-level commands [2] | fp[3]
> ---------------------------------------------------------------------------------------
> any other case, not covered above | NULL
>
> [1] - "*" means any representable value for the parameter (including valid
> values, invalid values, and NULL).
>
> [2] - In this function, device-level excludes all physical-device-level
> commands.
>
> [3] - The returned function pointer must only be called with a dispatchable
> object (the first parameter) that is device or a child of device e.g.
> VkDevice, VkQueue, or VkCommandBuffer.
Winevulkan's behavior differs from this slightly. Note the fifth row of the
table uses the language "enabled extension device-level commands", this means
that if a command is queried via vkGetDeviceProcAddr and isn't part of core,
the extension which introduces it must be enabled for the given VkDevice object
in order for vkGetDeviceProcAddr to return a valid function pointer, and
otherwise it should return NULL.
In order to properly conform to the Vulkan specification Winevulkan should only
expose device-level commands whose extensions have been enabled.
Note that applications should not be querying for Vulkan commands via
vkGetDeviceProcAddr if they know the extension is not supported by the
underlying implementation. However in the case of an application which does
rely on this bad behavior, Winevulkan will return a function pointer to one of
its thunks and then proceed to deference a null function pointer when it tries
to call into the underlying host Vulkan implementation.
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https://bugs.winehq.org/show_bug.cgi?id=47521
Bug ID: 47521
Summary: digikam 6.10 crashes on start
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Created attachment 64913
--> https://bugs.winehq.org/attachment.cgi?id=64913
crash output
Backtrace:
=>0 0x66401f0a EntryPoint+0xb6a() in qt5widgets (0x006ff4f8)
1 0x1084cf64 WXMPUtils_DuplicateSubtree_1+0x44c5d3() in libdigikamcore
(0x737adae8)
2 0x10388bb9 EntryPoint+0x387818() in libdigikamcore (0x006ff5f8)
3 0x104c0cba WXMPUtils_DuplicateSubtree_1+0xc0329() in libdigikamcore
(0x006ff688)
4 0x2278b630 EntryPoint+0xba28f() in libdigikamgui (0x006ffab8)
5 0x2276e7b3 EntryPoint+0x9d412() in libdigikamgui (0x006ffb98)
6 0x00404be5 _ZN7Digikam6DColor11premultiplyEv+0x15e4() in digikam
(0x006ffe88)
7 0x00401382 EntryPoint+0xffffffff() in digikam (0x006fff28)
8 0x7b47e022 call_process_entry+0x11() in kernel32 (0x006fff48)
9 0x7b480acc start_process+0xeb(entry=<couldn't compute location>,
peb=<couldn't compute location>)
[Z:\home\austin\wine-git\dlls\kernel32\process.c:1297] in kernel32 (0x006fffd8)
10 0x7b47e02e start_process_wrapper+0x9() in kernel32 (0x006fffec)
0x66401f0a EntryPoint+0xb6a in qt5widgets: movl 0x4(%eax),%ecx
austin@laptop:~/Downloads$ du -sh digiKam-6.1.0-Win32.exe
321M digiKam-6.1.0-Win32.exe
austin@laptop:~/Downloads$ sha256sum digiKam-6.1.0-Win32.exe
fb870263a8bb2bd178590dfacfe68110b68d8c5b0ca53606084162a1a5e42b44
digiKam-6.1.0-Win32.exe
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https://bugs.winehq.org/show_bug.cgi?id=43993
Bug ID: 43993
Summary: Quick3270 5.21: crashes when using the Connect
function
Product: Wine
Version: 2.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: q3270(a)grr.la
Distribution: ---
Application crashes when I choose Session -> Connect option.
Application error messages is: "Could not find imported function in DLL
C:\windows\system32\ws2_32.dll"
Console output relevant messages:
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
fixme:shell:SetCurrentProcessExplicitAppUserModelID
L"DN-Computing.Quick3270.DisplayEmulator": stub
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenElevation,
...) semi-stub
fixme:htmlhelp:HtmlHelpW HH_PRETRANSLATEMESSAGE unimplemented
Application is available as trial here:
https://www.dn-computing.com/download.htm
Prior to launching the application I've installed wine-mono and wine-gecko.
Unsuccessfully tried:
- replacing ws2_32.dll with an original one
- debugging with +relay, the log doesn't show the missing procedure name
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https://bugs.winehq.org/show_bug.cgi?id=51843
Bug ID: 51843
Summary: dlls/ws2_32/socket.c:839:17: error:
‘IP_ADD_SOURCE_MEMBERSHIP’ undeclared here
Product: Wine
Version: 6.18
Hardware: x86
OS: NetBSD
Status: NEW
Severity: blocker
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
gcc -c -o dlls/ws2_32/socket.o dlls/ws2_32/socket.c -Idlls/ws2_32 -Iinclude
-D__WINESRC__ -DUSE_WS_PREFIX -D_REENTRANT -fno-PIC
-fasynchronous-unwind-tables -Wall -pipe -fno-stack-protector
-fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body
-Wignored-qualifiers -Wshift-overflow=2 -Wstrict-prototypes -Wtype-limits
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-march=i586 -gdwarf-2 -gstrict-dwarf -fno-omit-frame-pointer
-I/usr/pkg/include -I/usr/include -I/usr/pkg/include/freetype2
-I/usr/X11R7/include -O2 -I/usr/pkg/include -I/usr/include
-I/usr/pkg/include/freetype2 -I/usr/X11R7/include -g
dlls/ws2_32/socket.c:839:17: error: ‘IP_ADD_SOURCE_MEMBERSHIP’ undeclared here
(not in a function); did you mean ‘WS_IP_ADD_SOURCE_MEMBERSHIP’?
MAP_OPTION( IP_ADD_SOURCE_MEMBERSHIP ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:840:17: error: ‘IP_DROP_SOURCE_MEMBERSHIP’ undeclared here
(not in a function); did you mean ‘WS_IP_DROP_SOURCE_MEMBERSHIP’?
MAP_OPTION( IP_DROP_SOURCE_MEMBERSHIP ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:841:17: error: ‘IP_BLOCK_SOURCE’ undeclared here (not in a
function); did you mean ‘WS_IP_BLOCK_SOURCE’?
MAP_OPTION( IP_BLOCK_SOURCE ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:842:17: error: ‘IP_UNBLOCK_SOURCE’ undeclared here (not in
a function); did you mean ‘IP_BLOCK_SOURCE’?
MAP_OPTION( IP_UNBLOCK_SOURCE ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:923:17: error: ‘AI_ALL’ undeclared here (not in a
function); did you mean ‘P_ALL’?
MAP_OPTION( AI_ALL ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:923:17: warning: initialization makes integer from pointer
without a cast [-Wint-conversion]
MAP_OPTION( AI_ALL ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:923:17: note: (near initialization for
‘ws_aiflag_map[4][1]’)
MAP_OPTION( AI_ALL ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:923:17: error: initializer element is not constant
MAP_OPTION( AI_ALL ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c:923:17: note: (near initialization for
‘ws_aiflag_map[4][1]’)
MAP_OPTION( AI_ALL ),
^
dlls/ws2_32/socket.c:792:37: note: in definition of macro ‘MAP_OPTION’
#define MAP_OPTION(opt) { WS_##opt, opt }
^~~
dlls/ws2_32/socket.c: In function ‘WS_setsockopt’:
dlls/ws2_32/socket.c:5639:27: error: storage size of ‘mreq_source’ isn’t known
struct ip_mreq_source mreq_source;
^~~~~~~~~~~
dlls/ws2_32/socket.c:5856:24: error: request for member ‘imr_interface’ in
something not a structure or union
mreq_source.imr_interface.s_addr = val->imr_interface.S_un.S_addr;
^
dlls/ws2_32/socket.c:5856:38: error: request for member ‘s_addr’ in something
not a structure or union
mreq_source.imr_interface.s_addr = val->imr_interface.S_un.S_addr;
^
dlls/ws2_32/socket.c:5856:13: warning: statement with no effect
[-Wunused-value]
mreq_source.imr_interface.s_addr = val->imr_interface.S_un.S_addr;
^~~~~~~~~~~
dlls/ws2_32/socket.c:5857:24: error: request for member ‘imr_multiaddr’ in
something not a structure or union
mreq_source.imr_multiaddr.s_addr = val->imr_multiaddr.S_un.S_addr;
^
dlls/ws2_32/socket.c:5857:38: error: request for member ‘s_addr’ in something
not a structure or union
mreq_source.imr_multiaddr.s_addr = val->imr_multiaddr.S_un.S_addr;
^
dlls/ws2_32/socket.c:5857:13: warning: statement with no effect
[-Wunused-value]
mreq_source.imr_multiaddr.s_addr = val->imr_multiaddr.S_un.S_addr;
^~~~~~~~~~~
dlls/ws2_32/socket.c:5858:24: error: request for member ‘imr_sourceaddr’ in
something not a structure or union
mreq_source.imr_sourceaddr.s_addr =
val->imr_sourceaddr.S_un.S_addr;
^
dlls/ws2_32/socket.c:5858:39: error: request for member ‘s_addr’ in something
not a structure or union
mreq_source.imr_sourceaddr.s_addr =
val->imr_sourceaddr.S_un.S_addr;
^
dlls/ws2_32/socket.c:5858:13: warning: statement with no effect
[-Wunused-value]
mreq_source.imr_sourceaddr.s_addr =
val->imr_sourceaddr.S_un.S_addr;
^~~~~~~~~~~
dlls/ws2_32/socket.c:5861:20: warning: assignment makes integer from pointer
without a cast [-Wint-conversion]
optlen = sizeof(mreq_source);
^
dlls/ws2_32/socket.c:5639:27: warning: unused variable ‘mreq_source’
[-Wunused-variable]
struct ip_mreq_source mreq_source;
^~~~~~~~~~~
dlls/ws2_32/socket.c: In function ‘WS_gethostbyaddr’:
dlls/ws2_32/socket.c:6092:19: warning: implicit declaration of function
‘gethostbyaddr_r’; did you mean ‘gethostbyaddr’?
[-Wimplicit-function-declaration]
int res = gethostbyaddr_r(paddr, len, unixtype,
^~~~~~~~~~~~~~~
gethostbyaddr
dlls/ws2_32/socket.c: In function ‘WS_gethostbyname’:
dlls/ws2_32/socket.c:6284:23: warning: implicit declaration of function
‘gethostbyname_r’; did you mean ‘gethostbyname2’?
[-Wimplicit-function-declaration]
int res = gethostbyname_r(name, &hostentry, extrabuf, ebufsize,
&host, &locerr);
^~~~~~~~~~~~~~~
gethostbyname2
At top level:
dlls/ws2_32/socket.c:1796:12: warning: ‘set_ipx_packettype’ defined but not
used [-Wunused-function]
static int set_ipx_packettype(int sock, int ptype)
^~~~~~~~~~~~~~~~~~
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https://bugs.winehq.org/show_bug.cgi?id=51770
Bug ID: 51770
Summary: digikam-7.1.0 freezes on start
Product: Wine
Version: 6.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Steps to reproduce:
1) Run
2) Click Next, Next, Next, Next, Next
3) It freezes
If you attempt to start it again, it just freezes without showing anything.
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https://bugs.winehq.org/show_bug.cgi?id=44073
Bug ID: 44073
Summary: Nier:Automata has blocky artifacts
Product: Wine
Version: 2.21
Hardware: x86
URL: http://www.mediafire.com/file/me8dsk3asiuqoiw/automata
.7z
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59788
--> https://bugs.winehq.org/attachment.cgi?id=59788
Screenshot showing artifacts
Program only works with wine-staging, and you need CSMT enabled to avoid severe
graphical glitches.
I'm using mesa drivers on Linux 4.14.2.
I made an apitrace of the Direct3D calls(1.4GB, 543MB compressed), linked it in
the URL field.
It used to work, but even if I downgrade everything (wine, mesa, linux) I still
can't get it to work. Might be a driver issue, but I'm not sure.
Since I don't have another Linux system I can't really test it, I'd really
appreciate if someone tried to reproduce the issue.
You need to get the windows binaries for apitrace, and then just run "wine
apitrace.exe *.trace"
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https://bugs.winehq.org/show_bug.cgi?id=52695
Bug ID: 52695
Summary: Titan Quest crashes at start with "0xc0000005
(EXCEPTION_ACCESS_VIOLATION)"
Product: Wine
Version: 7.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: enni(a)telsh.de
Distribution: ---
Hi!
After the latest WINE update to 7.4 the game "Titan Quest" (with or without
latest DLCs at latest version from GOG) does not start anymore.
After having had some issues with version 7.3 I did a clean reinstall of the
whole WINEPREFIX. Codewise this looks like:
$ cd $WINEPREFIX && cd ..
$ rm -rf $WINEPREFIX && mkdir $WINEPREFIX
Then I added some fonts and the codec to play the mp3 sound files, in the past
I did some tests and these were always needed:
$ winetricks corefonts tahoma l3codecx
Then I installed the game and tried to run it. The first chord of the
soundtrack is played a couple of times (sounds like an echo) and then the game
crashes. The screen stays black all the time, the mouse curser is like in the
game.
To check if it would solve the issue I installed a couple of libs/dlls:
* dsound
* dmusic
* directplay
* xvid
* allcodecs
and changed the sound setting "sound=pulse".
Unfortunately nothing solves the issue.
Attached is a dump text file, I would be able to provide the binary/debugger
file as well, it's ~2.5 MB large and I wasn't sure if it would be wasted here
because the txt file might be sufficient and is easier to read.
Also attached is the output of
$ winetricks list-all
after the initial installation with the fonts and codec.
And the output of
$ WINEDEBUG=+all wine TQ.exe
is attached as well.
Thanks alot for your support, I'd love to play this game again and would like
to update the wiki entry as well as soon as this is resolved. It looks like
somebody else with a Debian/Ubuntu system was able to install the same version
and there it works without any issue. So maybe it is related to that "strip"
issue that ArchLinux had?
Kind regards,
enni
PS: I see that I can only attach one file, will try to add the other files as
comment after creation.
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https://bugs.winehq.org/show_bug.cgi?id=41604
Bug ID: 41604
Summary: Access violation in CertAddSerializedElementToStore
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Distribution: ---
Hello,
I am trying to work around this bug
https://bugs.winehq.org/show_bug.cgi?id=11070 (importpfx fails, needs
PFXImportCertStore implementation).
On Windows (10, 1607) I serialize a certificate to a buffer with
CertSerializeCertificateStoreElement, and write this buffer into a file.
On Linux (Ubuntu 16.10, PlayOnLinux, Wine 1.9.10) I read the buffer from the
file and I import it with CertAddSerializedElementToStore.
-> It fails and GetLastError returns STATUS_ACCESS_VIOLATION.
I had a look at the code: in crypt32/serialize.c (1.9.21),
CRYPT_ReadSerializedElement, you can read
__EXCEPT_PAGE_FAULT
{
SetLastError(STATUS_ACCESS_VIOLATION);
context = NULL;
}
__ENDTRY
So there is really an access violation.
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https://bugs.winehq.org/show_bug.cgi?id=56206
Bug ID: 56206
Summary: Hardwar UIM.06 launcher (Hardman.exe) has shrinked UI
tabs
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
URL: https://archive.org/download/HARDWAR/HARDWAR.zip
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: brendan(a)redmandi.com
Regression SHA1: 39ae8778ca415780e23d0185cb4d5040aca4c789
Distribution: ArchLinux
Created attachment 75919
--> https://bugs.winehq.org/attachment.cgi?id=75919
Hardman.exe launcher screen (before/after)
The launcher for the game Hardwar (Steam) shows tabs in the UI in 2 rows. The
second row of tabs in the UI however is not visible, looks like that row is
shrinked.
Clicking on the upper (visible) row reveals the lower row of tabs (see attached
screenshot for comparison).
Reverting commit 39ae8778ca415780e23d0185cb4d5040aca4c789
fixes the problem for me.
Installing native comctl32.dll via winetricks on the other hand doesn't fix the
problem.
To reproduce the problem with the non-Steam demo version (after UIM.06 patch is
installed):
1. Install the demo located in the URL. Don't launch the game yet.
2. Download and install the UIM.06 patch from
http://www.zedo.hardwar.info/HardwarUIM06.zip.
3. Launch Hardman.exe from the game directory.
The problem occurs with the Steam version too (already patched with UIM.06).
DRM-free, can be launched without Steam running.
https://store.steampowered.com/app/1500540/Hardwar/
wine-9.0-54-g1932c3a2516
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https://bugs.winehq.org/show_bug.cgi?id=56239
Bug ID: 56239
Summary: explorer doesn't honor smaller virtual desktop size
when changed through winecfg
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Hello,
After creating a wineprefix, I enabled a virtual desktop size of 3840x1024
corresponding to my monitor full-screen setup (3x 1280x1024).
I installed Steam, and it opened its window in the center. The taskbar was
visible with the steam icon in the bottom right.
I installed a Steam game demo and launched it. The demo could run with that
resolution but had some glitches that I wanted to test at a lower resolution.
I changed the virtual desktop size to 1154x864 (the game supports that, and
even lower).
When I launched Steam next, I could not see the Steam window, nor the taskbar.
The taskbar was initially visible but disappeared when Steam was supposed to
load its icon. I had no way to move the Steam window back to the visible
desktop area.
I reverted the desktop size change, re-ran steam and moved the main window to
the top left corner.
Then I changed the desktop size to 1154x864 again.
This time, when Steam opened, the window was at the top left corner where I put
it, but the taskbar did again disappear when the steam window opened. I tried
to run the game demo anyway. The game initially appeared fullscreen, but what
seems to be a cropped 1154x864 corner of the 3840x1024 full-screen rendering. I
nonetheless tried to change the in-game screen resolution to match the desktop,
but I couldn't. There was standard VGA and widescreen resolutions upto
3840x1204. I chose 1024x768 and apply. The desktop didn't change size. I was
simply left with a full black screen 1154x864 virtual desktop window. Hovering
the mouse to the right of the Wine window, I could hear the menu options
hovering clicking noises, approximately where a 1024x768 screen would be,
centered in a 3840x1024 desktop of which the wine windows was a 1154x864 top
left corner.
So although I only saw a 1154x864 chunk of the desktop, the applications still
acted like the desktop was still 3840x1024.
I tested this with task manager and could replicate the issue. The task manager
window stays where it was last in the larger virtual desktop and the taskbar
also moves to where it was in the larger virtual desktop, meaning that if the
size is sufficiently smaller, all there is left is an empty blue screen and no
way to move the window back to the visible space or to click on the icons or
taskbar menu.
I haven't done a regression test yet.
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=38019
Bug ID: 38019
Summary: VLC is garbage if dragged to different monitor
Product: Wine
Version: 1.7.35
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: damianatorrpm(a)gmail.com
Distribution: ---
Install VLC media player.
Start some movie/video file.
Works fine as long as vlc is running on the monitor it was started on.
If you drag VLC with a running video to another monitor, the video freezes
(sound continues).
Easily reproducible and vlc is also gpl and can be found here:
http://www.videolan.org/vlc/download-windows.html
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https://bugs.winehq.org/show_bug.cgi?id=55604
Bug ID: 55604
Summary: Roblox: Crashes when launching
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: vixea0(a)gmail.com
Distribution: ---
Roblox fails to launch "experiences". This issue was bisected to this commit
hash, ea640f6cece7660ffc853b7d574fbe52af34901a or
https://gitlab.winehq.org/wine/wine/-/commit/ea640f6cece7660ffc853b7d574fbe…
reverting it to the previous commit allows Roblox to completely function again.
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https://bugs.winehq.org/show_bug.cgi?id=42400
Bug ID: 42400
Summary: cscript.exe doesn't show errors
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: kolan_n(a)mail.ru
Distribution: ---
When there is an error in a script cscript.exe outputs nothing.
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https://bugs.winehq.org/show_bug.cgi?id=56194
Bug ID: 56194
Summary: Dungeon & Fighter Private server needs
ntdll.NtdllDefWindowProc_W
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Originally reported at
https://www.reddit.com/r/winehq/comments/18zstc7/i_receive_an_error_message…
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https://bugs.winehq.org/show_bug.cgi?id=41983
Bug ID: 41983
Summary: Creatures 2: applets can't connect to the main program
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: skerit(a)kipdola.com
Distribution: ---
Created attachment 56393
--> https://bugs.winehq.org/attachment.cgi?id=56393
Creatures 2 console output when starting applet
The Creatures 2 game uses special applets (executables) that connect to the
main game.
This does not work, however:
the game will complain it can't connect to the applet.
There's no crash or anything, the applet just does nothing.
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https://bugs.winehq.org/show_bug.cgi?id=47070
Bug ID: 47070
Summary: DA: Inquisition can't see gamepad
Product: Wine
Version: 4.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
Dragon Age Inquisition uses xinput9_1_0.dll which not implemented properly.
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http://bugs.winehq.org/show_bug.cgi?id=13679
Summary: Trados: installation hanging due to failure at the
registration of assembly
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
Attached the log, it speaks for itself:
The part starting with fixme:atl:AtlModuleInit SEMI-STUB (0x40eb40 0x40c040
0x400000) at the end was on my console as I sent the rest to a text file.
May be related or not to bug 12930 (and the failure of the service to
initialize).
Both do not happen at the same time but they appeared in the same version.
I added mscoree as component because on another log (installation/repair of the
same problem) I saw that mscoree was loaded when mscorlib crashes.
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https://bugs.winehq.org/show_bug.cgi?id=48152
Bug ID: 48152
Summary: SDL Trados 2019 throws backtrace
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 65766
--> https://bugs.winehq.org/attachment.cgi?id=65766
Backtrace (4.19 Staging)
Download URL is at: trados.sdlproducts.com/SDLTradosStudio2019Trial.exe
An entry for the AppDB has been submitted and I would like to post the
backtrace I got from wine 4.19-staging here.
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https://bugs.winehq.org/show_bug.cgi?id=46666
Bug ID: 46666
Summary: Al Unser, Jr Arcade Racing has weird colors
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 63612
--> https://bugs.winehq.org/attachment.cgi?id=63612
Screenshot showing wrong colors
Hi,
I have recently tried Al Unser, Jr. Arcade Racing with Wine, the game itself is
from 1995 so its is quite old. I was just curious. I have managed to get the
game working, but the colors is not right. The game requires an 8 bit display,
otherwise it refuses to start.
I followed the recommendations and used the following commands:
$ Xephyr :1 -screen 800x600x8 -cc 3 &
$ DISPLAY=:1 wine alunser.exe
The game starts, but the colors are wrong. As displayed in my attached image.
A demo, which displays the same colors, are available at:
https://archive.org/details/Alunser. There's also an image displaying the
colors as they should be.
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https://bugs.winehq.org/show_bug.cgi?id=56232
Bug ID: 56232
Summary: Sega Bug fails to initialize
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 75943
--> https://bugs.winehq.org/attachment.cgi?id=75943
WINEDEBUG=+d3d,+ddraw
Steps to reproduce:
1. Insert the Sega Bug CD
2. Run `Xephyr :1 -ac -screen 800x600x8 &`
3. Run `DISPLAY=:1 openbox &`
4. Run `DISPLAY=:1 wine 'D:\win95\bug!.exe'`
An error dialog titled "Error Initialising" appears that says "A hardware-only
DirectDraw object creation was attempted but the driver did not support any
hardware." After clicking OK, a second dialog appears that says "Could not
initialise DirectDraw".
I have a patch that I could apply to Wine < 3.17 to get the game to work, but
this error is relatively new. `git bisect` says:
7b2ff904042ee95214b6c5b4a80e51d7f6b24c2b is the first bad commit
commit 7b2ff904042ee95214b6c5b4a80e51d7f6b24c2b
Author: Józef Kucia <jkucia(a)codeweavers.com>
Date: Mon Sep 24 01:09:31 2018 +0200
wined3d: Pass feature levels to wined3d_device_create().
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Debug traces are attached. I believe the relevant line is:
0024:warn:ddraw:ddraw_surface_create Video memory surfaces not supported
without 3D support.
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https://bugs.winehq.org/show_bug.cgi?id=47490
Bug ID: 47490
Summary: GlobalLock different behavior
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: ghotik2002(a)yahoo.com
Distribution: ---
Different behavior of GlobalLock in DxWnd GUI routine.
This is an extract of source code:
IStream *pStream = 0;
CreateStreamOnHGlobal(0, TRUE, &pStream);
LONG cbSize = 0;
hr = pPicture->SaveAsFile(pStream, TRUE, &cbSize);
if(FAILED(hr)) {
OutTrace("GrayIcon: SveAsFile error hr=%#x\n", hr);
return NULL;
}
HGLOBAL hBuf = 0;
hr = GetHGlobalFromStream(pStream, &hBuf);
if(FAILED(hr)) {
OutTrace("GrayIcon: GetHGlobalFromStream error hr=%#x\n", hr);
return NULL;
}
buf = (BYTE *)GlobalLock(hBuf);
if(buf == NULL) {
OutTrace("GrayIcon: GlobalLock error err=%d\n", GetLastError());
return NULL;
}
the stream holds an icon picture, everything is ok but the GlobalLock call:
- in Windows it returns a valid memory address
- in Wine/Linux it returns NULL errno 157 ERROR_DISCARDED - The segment is
already discarded and cannot be locked.
All this is in DxWnd program run on Wine/Linux environment.
P.s. my first bug report here - hope everything is more or less ok ... ;)
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https://bugs.winehq.org/show_bug.cgi?id=56268
Bug ID: 56268
Summary: The XM1 Configuration Software doesn't detect the
mouse
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bq74stlxvkpb(a)opayq.com
Distribution: ---
Created attachment 75985
--> https://bugs.winehq.org/attachment.cgi?id=75985
XM1 RGB isn't detected by its configuration application
When attempting to modify the firmware of an XM1 RGB mouse, the configuration
tool fails to detect it.
The tool can be freely downloaded at:
https://www.endgamegear.com/en-us/downloads/xm1rgb
The downloaded file should be XM1_RGB_Configuration_Software_(V1.01).zip
The installation goes fine.
No mouse is detected, however - see the attachment.
Under native Win7, the installation fails, so I cannot use that as a
workaround. I had to use native Win10 on my work-issued laptop to modify the
firmware.
Side note - the reason why I am doing this is that the mouse in question, by
default, cycles through colours RAPIDLY. It's almost seizure-inducing. I've
changed it to solid white.
Additional bug I just found out - while the systray icon for it appears while
it is running, right-clicking it opens its context menu... behind the taskbar.
Furthermore, clicking elsewhere doesn't close its systray icon context menu.
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https://bugs.winehq.org/show_bug.cgi?id=55167
Bug ID: 55167
Summary: Spotify crashes when trying to install
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: just4steam778(a)gmail.com
Distribution: ---
Created attachment 74747
--> https://bugs.winehq.org/attachment.cgi?id=74747
Launch log
I'm trying to install the Windows version of Spotify and it immediately crashes
when I launch the executable.
Wine build: wine-8.11-125-g3d28f9d362e
OS: Arch Linux
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https://bugs.winehq.org/show_bug.cgi?id=56272
Bug ID: 56272
Summary: Missing axes and buttons from Turtle beach flightstick
yoke
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: keri24601(a)yahoo.com
Distribution: ---
Created attachment 75993
--> https://bugs.winehq.org/attachment.cgi?id=75993
screenshot of control.exe and jstest
jstest-gtk correctly identifies the yoke as having 10 axes and 34 buttons.
Running in wine with control.exe, there's only 4 working axes + 2 of them that
overlap, with 10 buttons and, one of the hats work.
The wine version is 9.0
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