https://bugs.winehq.org/show_bug.cgi?id=51664
Bug ID: 51664
Summary: Autodesk Fusion360: crashes when try to create
drawings
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tony762(a)gmx.com
Distribution: ---
Created attachment 70538
--> https://bugs.winehq.org/attachment.cgi?id=70538
Backtrace
Url: https://www.autodesk.cz/products/fusion-360/overview
Wine-staging 6.15
In Design when I try to create a new drawing from component, AcCoreConsole.exe
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=54661
Bug ID: 54661
Summary: winscard:winscard - The 32-bit test crashes in Wine
due to incorrect libpcsclite function signatures
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winscard
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
winscard:winscard - The 32-bit test crashes in Wine due to incorrect
libpcsclite function signatures:
winscard.c:49: Test failed: got 80100004
winscard.c:52: Test failed: got 6
winscard.c:61: Test failed: got 6
[...]
winscard.c:120: Test failed: got deadbeef
Unhandled exception: page fault on read access to 0xdeadbeef in 32-bit code
(0x6d702b0e).
See https://test.winehq.org/data/patterns.html#winscard:winscard
Where 0x80100004 == SCARD_E_INVALID_PARAMETER
The only important failure is the first one: SCARD_E_INVALID_PARAMETER.
This happens because Wine's winscard implementation passes NULL context pointer
to the libpcsclite SCardEstablishContext() function.
And this happens because that function takes a 32-bit scope value while
unixlib.c declares that parameter are 64-bit so the remaining parameters are
all shifted.
That makes the commit below the source of the bug:
commit 8490c43f38e306fef7b5fed3ffcb256efd73af58
Author: Hans Leidekker <hans(a)codeweavers.com>
AuthorDate: Thu Feb 16 09:56:12 2023 +0100
winscard: Implement SCardEstablish/ReleaseContext() on top of libpcsclite.
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https://bugs.winehq.org/show_bug.cgi?id=56044
Bug ID: 56044
Summary: Wrong RTF text saved by application
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leyyyyy(a)gmail.com
Distribution: ---
Created attachment 75699
--> https://bugs.winehq.org/attachment.cgi?id=75699
Comparison in Meld
In windows application will update only the following lines in the file:
<a:ModificationDate>1632770938</a:ModificationDate>
A=char(1)
But Wine adds its own data which breaks original application.
You can check screenshot for details.
Error happens at least in versions 8/9 (staging is used).
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https://bugs.winehq.org/show_bug.cgi?id=47747
Bug ID: 47747
Summary: DMM Game Player crashes on startup
Product: Wine
Version: 4.15
Hardware: x86
URL: http://dl-gameplayer.dmm.com/admin/win/installer/DMMGa
mePlayerSetup.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 65226
--> https://bugs.winehq.org/attachment.cgi?id=65226
Terminal output with WINEDEBUG=msgbox,seh
DMM Game Player is a downloader for online games (download-type) and a launcher
for browser games. It has similar functions to Steam Client.
After the install, DMMGamePlayer.exe shows the loading window and complains
with following message:
JET RUNTIME HAS DETECTED UNRECOVERABLE ERROR: system exception at 0x0ecbc743
Please, contact the vendor of the application.
Extra information about error is saved in the "jet_err_8.txt" file.
I tested with the following file:
SHA1(DMMGamePlayerSetup.exe) = 00cedd319fccf77542ee3ffc695e46f15103401d
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https://bugs.winehq.org/show_bug.cgi?id=56177
Bug ID: 56177
Summary: The 64-bit uxtheme:system fails on Windows 10 2004+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The 64-bit uxtheme:system fails on Windows 10 2004+:
system.c:2735: Test failed: Expected value 0, got -1702550272
See http://winetest.dolphin/data/patterns.html#uxtheme:system
A bisect shows that this failure started with the commit below:
commit b5f4a6a4dbb6f4d7b9f182d0d551393558458712
Author: Louis Lenders <xerox.xerox2000x(a)gmail.com>
Date: Thu Oct 19 15:15:36 2023 +0200
uxtheme: Add ShouldAppsUseDarkMode.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55821
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https://bugs.winehq.org/show_bug.cgi?id=49037
Bug ID: 49037
Summary: Japanese Visual Novel "Natural Vacation" gives error
MessageBox
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 67016
--> https://bugs.winehq.org/attachment.cgi?id=67016
Screenshot on wine
See the attached picture. You can close the messagebox again and it seems to
work just fine, but it's a bit annoying.
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https://bugs.winehq.org/show_bug.cgi?id=41739
Bug ID: 41739
Summary: Yesterday crashes at the savegame selection screen
(1st run)
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-devel(a)hurrikhan.eu
Distribution: ---
Created attachment 56179
--> https://bugs.winehq.org/attachment.cgi?id=56179
filtered logs followed by the backtrace of the error
I start the game Yesterday.exe, on steam.
The game crashes (obvious null pointer at the 16th byte of a struct) as soon as
the savegame selection is shown.
There is is a fixme reporting a call to SystemParametersInfoW that says
"unknown action 116" (documented as "get audio description")
There is also a warning on cert_verify_proc_win (reported for another game)
I've attached the logs "WARNING\|Unknown\|fixme\|crash\|Yesterday\|psengine"
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https://bugs.winehq.org/show_bug.cgi?id=56164
Bug ID: 56164
Summary: Unigine Sanctuary does not work stable with native
openal32.dll
Product: Wine
Version: 9.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: openal32
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Hi all
This is my second bug report about Unigine Sanctuary. That old benchmark worked
fine (with Gallium Nine) in older Wine releases when the built-in
"openal32.dll" was present.
However, since this file was removed somewhere in Wine 8.0 this benchmark no
longer works reliable. In my case I can confirm a reproducible hard hang of the
whole Linux environment.
Until now I was not able to find a native replacement of that "openal32.dll"
library which is on par with the former built-in one.
As a conclusion I would say that in regard to the stability and compatibility
of older Windows applications it was unwise to remove the built-in
"openal32.dll". The main argument was that no Windows version contains that
file so it is also not needed in Wine.
Well, it looks that the built-in "openal32.dll" variant is simply better than
the original native releases.
There should at least exist the possibility to download the built-in
"openal32.dll" file separately. This would allow end-users to made a manual
override by setting the former built-in variant as the native one. :-)
This was tested under Kubuntu 22.04 LTS with Mesa
24.0-git2401110600.813b19-oibaf-j (git-813b193 2024-01-11 jammy-oibaf-ppa). The
system is an old iMac 12,2 containing an Radeon HD 6770M GPU which is using the
r600 Mesa driver.
The Unigine Sanctuary benchmark can be downloaded from the original website:
https://benchmark.unigine.com/sanctuary
Note, bug 56163 describes the problem of Unigine Sanctuary with the OGL/WineD3D
rendering path.
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https://bugs.winehq.org/show_bug.cgi?id=56193
Bug ID: 56193
Summary: Titanfall 2/TF2SR-Menu-Mod: midimap.dll is never
loaded
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dsound
Assignee: wine-bugs(a)winehq.org
Reporter: sentrycraft123(a)gmail.com
Distribution: ---
Created attachment 75902
--> https://bugs.winehq.org/attachment.cgi?id=75902
minimal example
[TF2SR-Menu-Mod](https://github.com/zweek/TF2SR-Menu-Mod) is as mod for
Titanfall 2 designed for speedrunners which is loaded via a midimap.dll proxy
but not so on wine.
Through some testing I found that windows loads `midimap.dll` through
`waveInMessage` in `winmm.dll` which is invoked from `DirectSoundCaptuture` in
`dsound.dll`.
Wine never interfaces with the windows multimedia api when working with
DirectSound, so it never loads `midimap.dll`
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https://bugs.winehq.org/show_bug.cgi?id=56186
Bug ID: 56186
Summary: The 32-bit dmusic:dmusic fails in a 64-bit wineprefix
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The 32-bit dmusic:dmusic fails in a 64-bit wineprefix:
dmusic.c:1296: Test failed: got L"\0008"
See The 32-bit dmusic:dmusic fails in a 64-bit wineprefix
The invalid string is random. This started on 2023-11-21.
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