http://bugs.winehq.org/show_bug.cgi?id=31076
Bug #: 31076
Summary: WinDirStat problem after clicking on file in graphical
analysis
Product: Wine
Version: 1.5.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)zoho.com
Classification: Unclassified
Created attachment 40789
--> http://bugs.winehq.org/attachment.cgi?id=40789
Exception details
"WinDirStat encountered an error and must be closen down." after clicking on a
file in the graphical output window.
Download here: http://windirstat.info/download.html
See also attachment.
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http://bugs.winehq.org/show_bug.cgi?id=31145
Bug #: 31145
Summary: WinDirStat right clicking on a directory and selecting
properties says "invalid parameter"
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: computergeoffrey(a)zoho.com
Classification: Unclassified
After analysis of a directory, right clicking on a directory (doesn't matter
which, as long it's in the "scope" of the analysis) and selecting properties
shows the error message "invalid parameter".
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https://bugs.winehq.org/show_bug.cgi?id=56212
Bug ID: 56212
Summary: Crash on using Vulkan under wow64 with wayland
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: yaroslav.isakov(a)gmail.com
Distribution: ---
Hello! I'm testing new features of Wine, namely WoW64 mode, Wayland driver, and
Vulkan (as it's the only way to run games on Wayland ATM), but it crashes with
errors mentioning wine_vkAllocateMemory.
The good example is SuperTuxKart (it's the only free pure vulkan game with
32-bit support I found) - when I run i686 binary (version 1.4) with
--render-driver=vulkan, it crashes with tons of messages:
0120:fixme:vulkan:wine_vkAllocateMemory Using VK_EXT_external_memory_host
0140:err:virtual:allocate_virtual_memory out of memory for allocation, base
(nil) size 02000000
0140:err:vulkan:wine_vkAllocateMemory NtAllocateVirtualMemory failed
013c:err:virtual:allocate_virtual_memory out of memory for allocation, base
(nil) size 02000000
When I'm trying to run game via dxvk, it fails with similar message:
0148:fixme:vulkan:wine_vkAllocateMemory Using VK_EXT_external_memory_host
0148:fixme:vulkan:wine_vkAllocateMemory Not found compatible memory type
Same game, amd64 binary with vulkan - works (also, no problems running dxvk
with 64-bit game, too).
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https://bugs.winehq.org/show_bug.cgi?id=51446
Bug ID: 51446
Summary: VICE X64.exe crashing (from within C64forever from
cloanto)
Product: Wine-staging
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcok(a)web.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70295
--> https://bugs.winehq.org/attachment.cgi?id=70295
Backtrace
hi!
>From within c64forever x64.exe is crashing. See attached report
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https://bugs.winehq.org/show_bug.cgi?id=56163
Bug ID: 56163
Summary: Unigine Sanctuary is badly broken with OGL/WineD3D
(only works with Gallium Nine)
Product: Wine
Version: 9.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Created attachment 75862
--> https://bugs.winehq.org/attachment.cgi?id=75862
Unigine Sanctuary CLI output OpenGL
Hi all
Here follows a bug report about the Unigine Sanctuary benchmark which is
unfortunately broken with OpenGL/WineD3D.
I have tested this recently with Wine 9.0-rc4 and it works stable only when
Gallium Nine is used. At the CLI there is a "Failed to load libGL: libGL.so.1"
information present. See the CLI output file for more details.
For me, the OGL path was always broken while the D3D10 mode had worked (with
some flaws) at some point with Wine 8.x. The D3D11 renderer was not intensively
tested because the corresponding D3D11 support was incomplete in earlier Wine /
WineD3D releases.
And finally, there is an additional strange problem concerning the native
"openal32.dll" file present which can lead to a hard system hang. This never
occurred on Wine builds which had an in-built "openal32.dll" file. Will open a
separate issue report about that.
This was tested under Kubuntu 22.04 LTS with Mesa
24.0-git2401110600.813b19-oibaf-j (git-813b193 2024-01-11 jammy-oibaf-ppa). The
system is an old iMac 12,2 containing an Radeon HD 6770M GPU which is using the
r600 Mesa driver.
Note, the Unigine Sanctuary benchmark can still be downloaded from the original
website:
https://benchmark.unigine.com/sanctuary
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https://bugs.winehq.org/show_bug.cgi?id=51925
Bug ID: 51925
Summary: TeXLive linux binaries are launched incorrectly from
Wine
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: oleh.nyk(a)gmail.com
Distribution: ---
Linux TeXLive binaries can be successfully started, e.g., by WinEdt shell under
Wine. Nevertheless, TeXLive components use mktex.opt file to find out the
platform they are run on, based on environment variables. As Wine leaves
ComSpec variable set, mktex.opt deduces it is on Windows, but cannot find dirs
for fonts and metrics, hence puts temporary files in a working directory.
Steps to reproduce (assume TeXLive distribution is installed and working):
1. Unpack winedt-1.41e
http://ftp.itam.mx/pub/academico/investig/latex/LaTeXWin/winedt16.zip
2. Start winedt.exe and open any LaTeX file
3. Change LaTeX entry in menu to make it start LaTeX in XTerm, e.g.
"z:\usr\bin\xterm" -T LaTeX -e /usr/bin/latex "%N%T"
4. Run LaTeX and observe *.tfm files created in the directory with LaTeX
document instead of the proper directories for this.
Here is a part of the output of "env | sort" in XTerm run from WinEdt:
...
CommonProgramFiles=C:\Program Files (x86)\Common Files
CommonProgramFiles(x86)=C:\Program Files (x86)\Common Files
CommonProgramW6432=C:\Program Files\Common Files
COMPUTERNAME=SHELTER
ComSpec=C:\windows\system32\cmd.exe
CPLUS_INCLUDE_PATH=/opt/kde3/lib64/qt3/include
DISPLAY=:0.0
FVWM_64=64
...
To avoid this, there should be a way to prohibit Wine to pass some Windows
environment variables to Unix binaries.
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https://bugs.winehq.org/show_bug.cgi?id=43102
Bug ID: 43102
Summary: GTA V keyboard issue
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xsellier(a)gmail.com
Distribution: Debian
Hey folks,
Thank you for you amazing work here.
I have a bug when I try to play GTA V. This bug is related to the keyboard.
*How to reproduce it*
1. Install wine 2.9 with following components:
- d3dcompiler_43
- d3dx11
2. Run winecfg and set the windows version to Windows XP
3. Install steam
4. Install GTA V
5. Run GTA V (login to the social club)
6. Once the game has started do the ALT+TAB trick
(https://bugs.winehq.org/show_bug.cgi?id=42330#c18)
7. Press any key of the keyboard (it works flawlessly)
8. Select the Story Mode
9. Once in game, press any key from the keyboard. Now the game is freezing for
a 2 second and it will work again. This issue is related to the keyboard,
because if you are using a controller (xbox for example) it works without any
stutter. But press a key of the keyboard and the freeze is coming (sorry for
this one).
*Observation*
- The sound is still playing
- Only the rendering is frozen
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https://bugs.winehq.org/show_bug.cgi?id=51565
Bug ID: 51565
Summary: Wine filesystem access time year 2038 problem:
functions return ERROR_FILE_NOT_FOUND,
STATUS_UNSUCCESSFUL
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: iam(a)valdikss.org.ru
Distribution: ---
Wine does not handle directories and files with access time past year 2038. The
functions like FindFirstFileA return ERROR_FILE_NOT_FOUND upon accessing the
directory for example.
How to reproduce:
mkdir testdir
touch -a -d 'Fri, 06 Aug 2039 15:01:42 +0300' testdir
wine cmd.exe /C "dir testdir"
Result:
0104:fixme:file:errno_to_status Converting errno 75 to STATUS_UNSUCCESSFUL
Volume in drive Z has no label.
Volume Serial Number is adda-a790
Directory of Z:\home\valdikss\temp\testdir
File not found.
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https://bugs.winehq.org/show_bug.cgi?id=56201
Bug ID: 56201
Summary: When opening a program SwissManager, the application
shows an error and unable to open.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wmmolema(a)outlook.com
Distribution: ---
Created attachment 75909
--> https://bugs.winehq.org/attachment.cgi?id=75909
Back Trace File
When opening an application SwissManager, an error occurs.
Exception EExternalException in Modul ntdll.dll
The application then closes.
Unable to get it to load.
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