https://bugs.winehq.org/show_bug.cgi?id=56114
Bug ID: 56114
Summary: winecfg allows a cdrom drive path to be inside of the
WINEPREFIX
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
To reproduce:
$ rm -rf ~/wine-tmp/
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ cd ~/wine-tmp
$ mkdir cd
$ touch cd/file.txt
$ winecfg
choose drives -> add -> D: -> OK now a new drive is added with / as the path
copy and paste this into the path and click ok:
~/wine-tmp/cd/
$ ls ~/wine-tmp/dosdevices/d\:
/home/cedric/wine-tmp/dosdevices/d:
$ cd ~/wine-tmp/dosdevices/d\:
bash: cd: /home/cedric/wine-tmp/dosdevices/d:: No such file or directory
Wine should refuse to accept a path for the CD when it's in the WINEPREFIX
Bonus points for presenting a prompt to the user explaining the limitation.
See this bug for more discussion on the subject:
https://bugs.winehq.org/show_bug.cgi?id=56091
$ wine --version
wine-9.0-rc3
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https://bugs.winehq.org/show_bug.cgi?id=55941
Bug ID: 55941
Summary: Moorhuhn Mah-Jongg: Black screen after starting
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolas.gur(a)stud.uni-due.de
Distribution: ---
Created attachment 75515
--> https://bugs.winehq.org/attachment.cgi?id=75515
wine output
game info: https://moorhuhn.fandom.com/de/wiki/Moorhuhn_Mah-Jongg
Tested with the retail CD version of the compilation "Moorhuhn Total 5"
(https://www.mobygames.com/game/96694/moorhuhn-total-5/)
After starting the game with "wine Moorhuhn-Mah-Jongg.exe", audio starts
playing. But the game window is completely black. (There is still audio
feedback when blindly navigating over menu items though)
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https://bugs.winehq.org/show_bug.cgi?id=55479
Bug ID: 55479
Summary: Roblox error when i Try to start.
Product: Wine-staging
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pedrovp547(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Every time I try to start Roblox I get this error below in attachment.
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https://bugs.winehq.org/show_bug.cgi?id=53060
Bug ID: 53060
Summary: [Regression]Anno 1404 crashes at launch with discrete
GPU
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
CC: zzhang(a)codeweavers.com
Regression SHA1: 4a98b07c4bcc35a698448261478ba856c149cbea
Distribution: Debian
Hi,
This issue does not appears on my Desktop, only on my laptop. This laptop is a
MSI with Ryzen 5800H and AMD 6700M.
With wine 7.9, if i launch the game with iGPU (from the CPU), it works. But if
i launch the game with the dGPU (6700M), it crashes at launch.
Tu use the dGPU with OpenGL/Vulkan application, i need to use this env variable
: DRI_PRIME=1
I did a regression test and the 1st bad commit is :
######
commit 4a98b07c4bcc35a698448261478ba856c149cbea
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Tue May 17 14:17:53 2022 +0800
winex11.drv: Open a Vulkan device for D3DKMTOpenAdapterFromLuid().
The Vulkan device is used for querying video memory information for
implementing
D3DKMTQueryVideoMemoryInfo().
Signed-off-by: Zhiyi Zhang <zzhang(a)codeweavers.com>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/win32u/dibdrv/dc.c | 4 +
dlls/win32u/driver.c | 19 ++++
dlls/win32u/emfdrv.c | 2 +
dlls/win32u/font.c | 2 +
dlls/win32u/gdiobj.c | 3 +
dlls/win32u/path.c | 2 +
dlls/win32u/syscall.c | 3 -
dlls/win32u/win32u.spec | 6 +-
dlls/win32u/win32u_private.h | 3 +
dlls/win32u/wrappers.c | 18 +++
dlls/wineps.drv/init.c | 2 +
dlls/winex11.drv/init.c | 2 +
dlls/winex11.drv/x11drv.h | 2 +
dlls/winex11.drv/x11drv_main.c | 250 +++++++++++++++++++++++++++++++++++++++++
dlls/winex11.drv/xrender.c | 2 +
dlls/wow64win/gdi.c | 34 ------
dlls/wow64win/syscall.h | 3 -
include/ddk/d3dkmthk.h | 1 +
include/wine/gdi_driver.h | 2 +
19 files changed, 317 insertions(+), 43 deletions(-)
######
It not possible to revert this commit in git so i build wine with this last
commit (git checkout BAD_COMMIT_HASH) and with his previous commit (git
checkout 37b74e644a9011e9c79c2540c4bb7152555037a3)
So i can confirm that the game crashes with the bad commit and works with the
previous commit.
The only thing i don't understand is that Anno 1404 is a directx9/directx10
game so not supported by DAMAVAND. I can't explain why this commit break the
game, i use it with wined3d opengl backend.
With DXVK, the game does not crash. But DRI_PRIME=1 is not needed, DXVK
find/use automatically my 6700M.
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http://bugs.winehq.org/show_bug.cgi?id=16532
Summary: wine doesn't handle usb HID well
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
URL: http://www.stepmania.com/wiki/Downloads
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blahapeta(a)seznam.cz
When running lastest stable version 3.9 of stepmania, wine doesnt recognize
well usb events. Sometimes not at all, sometimes when i remove leg from
softpad, game detect its still there.softpad is HID device, i guess it is sure
problem for other HID devices as well.
I checked my computer, it handle HID well.
I couldnt send 2> it has almost 2 GB :) In > nothing interesting.
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https://bugs.winehq.org/show_bug.cgi?id=56091
Bug ID: 56091
Summary: winecfg doesn't see all directories when mapping a
CDROM drive.
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
winecfg doesn't see all directories when mapping a CDROM drive.
To reproduce:
$ rm -rf ~/wine-tmp/
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ cd ~/wine-tmp
$ winecfg
Choose drives, add, D:,OK Now a D drive is added with / as the path
Choose Browse, navigate to /home/jose now these folders are visible:
-Desktop
-Downloads
-git-werkmap
-Profiles
-wine-pkg
The folder ~/wine-tmp is missing:
$ ls -l ~
total 60
drwxr-xr-x 1 jose jose 648 Dec 25 22:46 Desktop
drwxr-xr-x 1 jose jose 1476 Dec 25 23:04 Downloads
drwxr-xr-x 1 jose jose 14 Dec 26 06:30 Profiles
-rw-r--r-- 1 jose jose 17276 Dec 26 06:48 'Screenshot from 2023-12-26
06-48-19.png'
-rw-r--r-- 1 jose jose 21150 Dec 25 22:55 backtrace.txt
drwxr-xr-x 1 jose jose 24 Dec 2 15:52 git-werkmap
-rw-r--r-- 1 jose jose 98 Dec 3 18:16 passwd.txt
-rw-r--r-- 1 jose jose 5698 Dec 25 12:32 tahl-backtrace.txt
drwxr-xr-x 1 jose jose 268 Dec 25 11:27 wine-pkg
drwxr-xr-x 1 jose jose 126 Dec 26 06:46 wine-tmp
-rw-r--r-- 1 jose jose 2816 Dec 25 13:19 wine.txt
Software:
Arch linux, X11 (not wayland), with LXDE
$ wine --version
wine-9.0-rc3 made from this PKGBUILD:
https://aur.archlinux.org/packages/wine-git
==> Finished making: wine-git 9.0rc3.r0.gbba97115d1a-1 (Mon Dec 25 23:23:35
2023)
# pacman -U wine-git-9.0rc3.r0.gbba97115d1a-1-x86_64.pkg.tar
In gitlab, I see commit bba97115 has the tag wine-9.0-rc3
https://gitlab.winehq.org/wine/wine/-/commits/master
$ uname -a
Linux cedric-work-laptop 6.6.8-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 21 Dec 2023
19:01:01 +0000 x86_64 GNU/Linux
Hardware:
$ lscpi
03:00.0 Display controller: Advanced Micro Devices, Inc. [AMD/ATI] Navi 22
[Radeon RX 6700/6700 XT/6750 XT / 6800M/6850M XT] (rev c3)
07:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] (rev c4)
$ xrandr --listproviders
Providers: number : 2
Provider 0: id: 0x44 cap: 0xf, Source Output, Sink Output, Source Offload, Sink
Offload crtcs: 4 outputs: 2 associated providers: 1 name:modesetting
Provider 1: id: 0x124 cap: 0xf, Source Output, Sink Output, Source Offload,
Sink Offload crtcs: 6 outputs: 1 associated providers: 1 name:modesetting
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https://bugs.winehq.org/show_bug.cgi?id=47681
Bug ID: 47681
Summary: TERA: Crashes (dbghelp:elf_search_auxv can't find
symbol in module)
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sickam(a)mail.ru
Distribution: ---
Created attachment 65132
--> https://bugs.winehq.org/attachment.cgi?id=65132
Wine Terminal Output
Hello together,
The TERA Client randomly crashes. It happens especially in crowded areas (areas
with many online players).
My System:
Linux gen2 5.1.20-gentoo #6 SMP Sun Aug 4 16:39:56 CEST 2019 x86_64 AMD Ryzen 7
1800X Eight-Core Processor AuthenticAMD GNU/Linux
Link to the game:
http://dl.tera.gameforge.com/tera/installer/2018-11-27_TERA_Setup.exe
aa7461a56ad4432576795d5351834a9e715f3be6 2018-11-27_TERA_Setup.exe
When the game crashes, the launcher opens various dialogue boxes stating things
like e.g. "Insufficient RAM", "DirectX could not be found or is corrupted" or
"The client was closed abnormally". Since those error messages are rather
random, they seem to be kind of inaccurate.
Right now I'm using a fresh 32bit prefix, tried 64bit before but didn't work
either. I also use Wine-Staging.
I installed Gallium Nine Standalone and have Esync enabled, the problem occurs,
without both of them enabled, as well, though.
See attachments for further informations.
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https://bugs.winehq.org/show_bug.cgi?id=43007
Bug ID: 43007
Summary: crash when trying to open file
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matthias.koole(a)gmail.com
Distribution: ---
Created attachment 58151
--> https://bugs.winehq.org/attachment.cgi?id=58151
program error details of crash
Wine crashes when I try to open a file with reaper, the only program I (try to)
use with wine.
I tried different versions of wine, they all crash the same way.
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https://bugs.winehq.org/show_bug.cgi?id=56153
Bug ID: 56153
Summary: Possible nullpointer dereference in
wow64_NtUserUnpackDDEMessage (Coverity)
Product: Wine
Version: 9.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
In wow64_NtUserUnpackDDEMessage we have the following code:
> if (!params->result) NtCallbackReturn( &result, sizeof(result), TRUE );
> *params->result = result;
Not 100% sure what is intended here, but it doesn't look right.
Coverity link :
https://scan5.scan.coverity.com/reports.htm#v60945/p10088/fileInstanceId=25…
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