https://bugs.winehq.org/show_bug.cgi?id=56137
Bug ID: 56137
Summary: Overwatch 2 fails to save highlight video files
Product: Wine
Version: 9.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: forestix(a)nom.one
Distribution: ---
When attempting to save an Overwatch 2 highlight video as an mp4 file (the
default format), it fails with this error message:
SAVING ERROR
An unknown error has occurred. (6-04)
Steps to reproduce:
- play a game (easiest way is via Play: Training: Practice vs. AI: Casual)
- after the game is over, return to the main menu
- click username button (top right corner)
- click history tab (top edge)
- click highlights tab (left edge)
- click a highlight from "today's top 5"
- click save button (bottom edge)
- select movie format: mp4
- click save button
Note that this is a different kind of failure than the one with .webm format
(bug 56059).
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https://bugs.winehq.org/show_bug.cgi?id=56132
Bug ID: 56132
Summary: NW Scheduler crashed when checking for updates
Product: Wine
Version: 8.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stephan(a)edge-records.net
Distribution: ---
Created attachment 75810
--> https://bugs.winehq.org/attachment.cgi?id=75810
Backtrace
The App "NW Scheduler" crashed when I tried to go to Me > Updates. First time
round it crashed but wine offered me to install a missing component to do http
calls. It then installed gecko 2.47.3. After a restart it got a bit further but
then crashed with attached backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=56131
Bug ID: 56131
Summary: Sketchup 2023 - Black screen
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christophe27(a)gmx.net
Distribution: ---
Created attachment 75808
--> https://bugs.winehq.org/attachment.cgi?id=75808
logs and outputs
Hi,
According to Mr Bartosz Kosiorek, I should leave this bu tracking info here :
I read previous comments about installing and running sketchup 2023 under wine.
It installed properly (ignoring warning and installing all languages) and I
even got to log with my licence.
But all screens are black, and solutions like /DisableRubyAPI won't do
anything. Plus I think I need Ruby running for the extensions.
I ran with a log, but I don't kno whcich error I shall address nor how to
investigate.
Could you please havbe a look on my log and advice me ?
Thank you in advance
Ps
wine --version ==> wine-8.0.1 (Ubuntu 8.0.1~repack-3ubuntu2)
Logs are attached
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https://bugs.winehq.org/show_bug.cgi?id=43119
Bug ID: 43119
Summary: SORCERY JOKERS (Trial) doesn't run (due to lack of
virtual memory)
Product: Wine
Version: 2.8
Hardware: x86-64
URL: http://trial.getchu.com/836703/sjs_trial.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: ---
SORCERY JOKERS (Trial) is a demo version of Japanese visual novel game. It
doesn't run due to lack of virtual memory.
When I start the application, it shows "DirectDraw Error".
Console output shows:
wgl:init_opengl Failed to load libGL: libGL.so.1: cannot open shared object
file: No such file or directory
Of course, I have libGL.so.1 in /usr/lib/i386-linux-gnu/mesa.
strace(1) give me a hint:
open("/etc/ld.so.cache", O_RDONLY|O_CLOEXEC) = 16
fstat64(16, {st_mode=S_IFREG|0644, st_size=151363, ...}) = 0
mmap2(NULL, 151363, PROT_READ, MAP_PRIVATE, 16, 0) = -1 ENOMEM (Cannot allocate
memory)
Therefore, the process can't find out libGL.so.1.
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https://bugs.winehq.org/show_bug.cgi?id=56129
Bug ID: 56129
Summary: Total War: Rome II d3dx11_42 darkness bug
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: Blisto(a)protonmail.com
Distribution: ---
Running Total War: Rome 2 with builtin d3dx11_42 will result in a mostly black
scene when using wined3d and overly darkened shadows or AO with dxvk.
Lines like this and similar can be seen in the log, but don't know whether they
are relevant to the issue:
8d8:fixme:d3dx:D3DX11FilterTexture context 00B9BD28, texture 10426858,
src_level 0, filter 0x3 stub!
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https://bugs.winehq.org/show_bug.cgi?id=52300
Bug ID: 52300
Summary: Oculus Setup Installer Incorrectly Claims to Not Have
Enough Storage
Product: Wine
Version: 7.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nekoNexus(a)protonmail.ch
Distribution: ---
Created attachment 71454
--> https://bugs.winehq.org/attachment.cgi?id=71454
Wine-Staging 7.0-rc1 Terminal Output and Screenshots
Version of wine used:
Wine-Staging 7.0-rc1
SHA256:
ef04ac24ea20b404b175b0f18f706b7eabe5d5712f653e600cb7e8e715d93fa2
Download location:
https://www.oculus.com/download_app/?id=1582076955407037
-----
Dotnet 48 and d3dcompiler_47 is required to render the program's window:
winetricks -q dotnet48 d3dcompiler_47
(Mentioned in:
https://bugs.winehq.org/show_bug.cgi?id=52299#c1
)
-----
The installer proceeds as expected only with the prefix set to Windows 10;
setting the prefix to Windows 7 claims you need two Windows 7 hotfixes
installed and forces you to close the program.
However, when you do proceed to the installation in Windows 10 mode, it claims
that not enough storage is present to install even if there is more than enough
storage space present.
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