https://bugs.winehq.org/show_bug.cgi?id=57345
Bug ID: 57345
Summary: File has unexpected size (55647 != 51543)
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: henrik.nilsson(a)acconeer.com
CC: dimesio(a)earthlink.net
Distribution: ---
I get the following error:
fetch
https://dl.winehq.org/wine-builds/ubuntu/dists/noble/main/binary-i386/Packa…
File has unexpected size (55647 != 51543). Mirror sync in progress? [IP:
151.101.38.217 443]
If I check https://dl.winehq.org/wine-builds/ubuntu/dists/noble/Release the
timestamp of that file is older than the timestamp of Packages.gz and the file
size stated does indeed not match the size of Packages.gz
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https://bugs.winehq.org/show_bug.cgi?id=57348
Bug ID: 57348
Summary: apt update throws an hash error
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.franz(a)arcor.de
CC: dimesio(a)earthlink.net
Distribution: ---
On Linux Mint 22, current repo throws an error on apt update:
Fehl:7 https://dl.winehq.org/wine-builds/ubuntu noble/main amd64 Packages
Datei hat eine unerwartete Größe (47408 != 43848). Eventuell läuft gerade
eine Spiegel-Synchronisierung? [IP: 151.101.130.217 443]
Hashes of expected file:
- Filesize:43848 [weak]
-
SHA512:f77fd998887fe8fe66993a6dda49cd23f95b68122c6ba2b9f886eea701617e030049e8e50989d691eadbd7e85a921f858932d9403e441db50cd65d998ccaef76
- SHA256:801997eeae2773c9bf92f99bfc92f624058a360cd83f07b5390c7b2adf2866f1
- SHA1:58cda7c7e9315d005019576aa974840858631a28 [weak]
- MD5Sum:e9e9575dfdb3ddc9277e02f0fb3856eb [weak]
Release file created at: Sun, 06 Oct 2024 10:41:46 +0000
Seems to be a server/mirror issue?
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https://bugs.winehq.org/show_bug.cgi?id=57237
Bug ID: 57237
Summary: Baldur's Gate 3 (GOG) sometimes fails to launch
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mailing(a)devnull.lol
Distribution: ---
Created attachment 77153
--> https://bugs.winehq.org/attachment.cgi?id=77153
Output from launching bg3 using DirectX 11
Baldur's Gate 3 (GOG, patch 6) will fail to launch if choosing DirectX 11 in
the launcher. During the first launch it will give a C++ runtime error code
R6025 and then crash. Any subsequent launches won't have the error but will
just show a black screen for a moment and then crash. If launching with Vulkan
it does actually seem to play but I still get the same runtime error box.
I tested this on Debian Bookworm using vanilla wine 9.18. The version of
Baldur's Gate 3 I installed was the offline installer version from GOG (patch 6
specifically).
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https://bugs.winehq.org/show_bug.cgi?id=57169
Bug ID: 57169
Summary: Driver errror message right after launching Ancient
Cities
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ski_ller(a)protonmail.ch
Distribution: ---
Hi,
Since the game was released in early access, it always endup with a message
saying the game won't run on old amd card, and the game close.
The problem is i have a 7700m discrete GPU, so i assume the game method to
detect the drivers versions / gpu is invalid.
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https://bugs.winehq.org/show_bug.cgi?id=54695
Bug ID: 54695
Summary: Adobe Premiere Pro CS6: Fails to load msxml3
Product: Wine
Version: 8.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: ericxiang456(a)gmail.com
Distribution: ---
Created attachment 74204
--> https://bugs.winehq.org/attachment.cgi?id=74204
Terminal output when running Adobe Premiere CS6
When running Adobe Premiere CS6 in Wine with the msxml3 library override to
"Native" (installed via Winetricks), Premiere will fail to run because the
msxml3 library fails to load (terminal output attached below).
When overriding the msxml3 library to "Builtin then native", Premiere will
launch, however the user interface will be displayed incorrectly (UI elements
in black will appear as white).
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http://bugs.winehq.org/show_bug.cgi?id=29521
Bug #: 29521
Summary: Warhammer Darkomen starts with blank screen
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandrbezenkov(a)gmail.com
Classification: Unclassified
Game starts fine, but I see nothing except cursor. Ingame sounds are present,
when I move cursor I hear sounds that appear when menu item is hovered, also
menu music is present. I tried to run with "winduz 98" and "winduz 95" setting
in winecfg, but result is the same. Specs:
Arch Linux with 3.1.6 kernel.
NVidia gt430 with nvidia 290.10 driver.
wine 1.3.36
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https://bugs.winehq.org/show_bug.cgi?id=57292
Bug ID: 57292
Summary: unimplemented function apphelp.dll.SdbSetPermLayerKeys
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)felixnuesse.de
Distribution: ---
Hello!
When trying to run my copy of the "discworld noir" game with a patch, the
program crashes before starting with the following error:
wine: Call from 7B552447 to unimplemented function
apphelp.dll.SdbSetPermLayerKeys, aborting
The patch enables the game to run at all, even in an windows xp virtual
machine. (In the vm, the exe works just fine)
I would like to be able to run this game with wine on the host in the future,
so that i am not dependend on a vm. (This should, in theory, also allow the
game to run on android with box64 and wine, when it eventually recieves a fix)
If possible, i'd try to help fix this, but this would be my first time in the
wine project.
Thanks for all the help!
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https://bugs.winehq.org/show_bug.cgi?id=57164
Bug ID: 57164
Summary: Can't start RtlpWaitForCriticalSection
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bigfoothart(a)gmail.com
Distribution: ---
* Arch Linux
* wine-wow64
* 9.16, 9.17.
Sometimes wine can't start
00ec:err:sync:RtlpWaitForCriticalSection section 00006FFFFFFAC440
"../wine/dlls/ntdll/loader.c: loader_section" wait timed out in thread 00ec,
blocked by 00e4, retrying (60 sec)
00ec:err:sync:RtlpWaitForCriticalSection section 00006FFFFFFAC440
"../wine/dlls/ntdll/loader.c: loader_section" wait timed out in thread 00ec,
blocked by 00e4, retrying (60 sec)
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https://bugs.winehq.org/show_bug.cgi?id=56219
Bug ID: 56219
Summary: Paint Shop Pro 9.01, printing function doesn't work
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Hi all
And here follows another issue report about Paint Shop Pro 9 under Wine 9.x.
As already mentioned PSP9 Pro works almost perfectly fine.
One regression regarding a hang on exit was already reported, see bug 56182 for
more information. Another minor flaw can be found in bug 56217.
This topic here is about the printing functionality in Paint Shop Pro 9 which
is broken.
At the CLI I get after every print action an
"0024:fixme:commdlg:pagesetup_dlg_proc Setup page hook failed?" message.
All other printer related stuff seems to work correctly. So I can see and
configure all available printers which are present on Linux. This problem is
also present at the CUPS PDF virtual printing device.
Note, when testing the program a gdiplus.dll override to native is needed on
the first startup. Otherwise it is not possible to close the "Learning center"
dialog box. When that is done the override can be reverted. Paint Shop Pro 9
already contains an own (quite old) native "gdiplus.dll" file.
The program can be downloaded from here:
https://www.tenforums.com/software-apps/191499-paint-shop-pro-4-12-7-04-8-1…
It can be installed via the "Jasc Paint Shop Pro 9.msi" and "Jasc Animation
Shop 3.msi" files without any registration and also without any serial.
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