https://bugs.winehq.org/show_bug.cgi?id=44900
Bug ID: 44900
Summary: Colour problem with builtin gdiplus
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 60981
--> https://bugs.winehq.org/attachment.cgi?id=60981
Good looking with a native gdiplus
With a builtin gdiplus, there is a problem with coloring the cases of channel.
Problem does not occur with a native gdiplus dll. Compare the two screenshot:
the first one with native dll, the second one with the builtin dll.
Note the behaviour in a real Windows 10 box is the behaviour of the native dll.
So, there is a problem with the builtin dll.
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https://bugs.winehq.org/show_bug.cgi?id=56667
Bug ID: 56667
Summary: World of Tanks: Unplayable due to extreme CPU usage /
bottlenecking
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xxx43615xxx(a)gmail.com
Distribution: ---
In short, rendering graphics is now heavily CPU-bound for some reason,
resulting in unusably low performance. As far as I can tell, this is not caused
by DXVK or my graphics drivers. I don't think I should fully repeat myself
here, please read the details in my forum thread:
https://forum.winehq.org/viewtopic.php?t=38875
The game can be installed through Wargaming's launcher, EU version available
here after registration (free):
https://worldoftanks.eu/en/game/download/
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https://bugs.winehq.org/show_bug.cgi?id=57379
Bug ID: 57379
Summary: Visual Pinball not start and Visual PinMAME settings
errors
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: augusto7744(a)aol.com
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 77349
--> https://bugs.winehq.org/attachment.cgi?id=77349
Menu settings error
Hello.
Thanks for reading my topic.
I have installed recently WINE Staging 9.20 and happen bugs in Visual Pinball X
and Visual PinMAME.
That bug happen in WINE default version too and the link below show exactly the
same error message so was created an bug report in WINE package area.
https://bbs.archlinux.org/viewtopic.php?id=300388
Visual Pinball X not start if WINE is configure for "Windows 10" and is showed
the error message below.
The software load file and when will display the main window happen an crash
closing Visual Pinball.
002c:fixme:winediag:loader_init wine-staging 9.20 is a testing version
containing experimental patches.
002c:fixme:winediag:loader_init Please mention your exact version when filing
bug reports on winehq.org.
0024:fixme:ver:GetCurrentPackageId (00D1ECC4 00000000): stub
0024:fixme:combase:RoGetActivationFactory
(L"Windows.Gaming.Input.RawGameController",
{eb8d0792-e95a-4b19-afc7-0a59f8bf759e}, 7850AC20): semi-stub
0024:fixme:system:SetDisplayAutoRotationPreferences (1): stub
dlls/win32u/dibdrv/objects.c:812: solid_pen_lines: Assertion `num >= 2' failed.
0024:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
Visual Pinball X is loaded and started correctly if WINE is configured as
"Windows 7". However happen errors in settings menus showed in image
screenshot.
Other recent bug is Visual PinMAME show errors in option menu buttons (enable
and disable settings) not showing if the setting is selected or not as showed
in screenhost below.
That bug is duplicated. I had created here because of screenshot.
Have an nice day.
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https://bugs.winehq.org/show_bug.cgi?id=56855
Bug ID: 56855
Summary: Rainbow Six: Lockdown needs 'Cast on the LHS' support
Product: vkd3d
Version: 1.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0808:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -5.
0808:err:d3dcompiler:D3DCompile2 Shader log:
0808:err:d3dcompiler:D3DCompile2 c:/program files
(x86)/steam/steamapps/common/rainbow six
lockdown/data/shaders/vssafetyglassdynlit.hlsl:148:8: W5300: Implicit
truncation of vector type.
0808:err:d3dcompiler:D3DCompile2 c:/program files
(x86)/steam/steamapps/common/rainbow six
lockdown/data/shaders/vssafetyglassdynlit.hlsl:149:8: W5300: Implicit
truncation of vector type.
0808:err:d3dcompiler:D3DCompile2 c:/program files
(x86)/steam/steamapps/common/rainbow six
lockdown/data/shaders/vssafetyglassdynlit.hlsl:219:24: W5300: Implicit
truncation of vector type.
0808:err:d3dcompiler:D3DCompile2 c:/program files
(x86)/steam/steamapps/common/rainbow six
lockdown/data/shaders/vssafetyglassdynlit.hlsl:239:24: W5300: Implicit
truncation of vector type.
0808:err:d3dcompiler:D3DCompile2 c:/program files
(x86)/steam/steamapps/common/rainbow six
lockdown/data/shaders/vssafetyglassdynlit.hlsl:289:117: E5017: Aborting due to
not yet implemented feature: Cast on the LHS.
1.12-52-gacc9d79f
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http://bugs.winehq.org/show_bug.cgi?id=24063
Summary: World in conflict fails to start in DX10 mode
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=30246)
--> (http://bugs.winehq.org/attachment.cgi?id=30246)
Log +d3d10
World in Conflict is unable to start in DX10 mode. Native dxdiagn.dll was used
to avoid http://bugs.winehq.org/show_bug.cgi?id=11114 and sh winetricks d3dx10
was run too.
I uploaded a +d3d10 log. If you need other debug channels, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=19471
Summary: Earthworm Jim 3D: Extensive graphics errors
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=22632)
--> (http://bugs.winehq.org/attachment.cgi?id=22632)
Terminal output.
While running Earthworm Jim 3D the background to the title screen and intro
video/scene are black and during the game there are various graphics errors
including: missing textures, corrupt textures, low quality textures.
There are also quite a few 3D model animation errors.
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http://bugs.winehq.org/show_bug.cgi?id=10845
Summary: Application Menu doesn't work
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmo.gentoo(a)gmx.de
In Propellerheads Reason 3.0 and 4.0 the application menu doesn' work. This
affects, in my experience, all versions >wine-0.9.46 or 0.9.47.
The problem is that i can't give you log files or something else, because
there's no error message. It's just that u click on the menu and nothing
happens.
You can download a demo version from the software here:
http://www.propellerheads.se/download/index.cfm?fuseaction=download_reason_…
Let me know if i can do something to provide more information.
thanks,
marc
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https://bugs.winehq.org/show_bug.cgi?id=53290
Bug ID: 53290
Summary: app is installed but doenst appear
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steurgo(a)gmail.com
Distribution: ---
Created attachment 72655
--> https://bugs.winehq.org/attachment.cgi?id=72655
it shows the error message
downloaded the app from your website and followe all the steps. now if i check
in the ubuntu softwere it says its installed, but doesnt appear in the app
list. when i try to uninstall if from ubuntu softwere it says there are no
files to delete
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https://bugs.winehq.org/show_bug.cgi?id=56693
Bug ID: 56693
Summary: Ubuntu 24.04 installation problem
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: addmlbx(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 76475
--> https://bugs.winehq.org/attachment.cgi?id=76475
Output of apt when trying to install winehq-stable on Ubuntu 24.04
Package winehq-stable is not located by the apt when being installed on Ubuntu
24.04. On the other hand, winehq-staging and winehq-devel can be installed
without any problem (installation steps for all 3 packages were made according
to the instruction on the https://wiki.winehq.org/Ubuntu)
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https://bugs.winehq.org/show_bug.cgi?id=46976
Bug ID: 46976
Summary: All games suffer from moderated to severe stuttering
with mouse polling ~1000
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
Distribution: ---
Description: Any game running over Wine will stutter under the next conditions:
How to reproduce:
* Use a mouse with a polling rate of 1000.
* Open any game with wine, using any frametimes measurement tool.
* Move the camera quickly in circles. You will experience severe stuttering
and frametimes spikes.
* The issue is solved when the mouse use a polling rate of 125hz
This issue DOESN'T affect linux native games. This fact has been tested with
the games:
* Bioshock: Infinite
* Portal 1
This issue DOES Affect the next Wine (non DXVK) games:
* Doom 2016
This issue DOES affect the next wine games:
* Sekiro
* Quake Champions
* The witcher 3
* Quake Champions
* Paladins
* And every other game I've tested
Wine versions tested:
* 3.16 stating + dxvk 0.61 (Can reproduce)
* 3.18 stating + dxvk 0.61 (Can reproduce)
* 3.20 tkg + dxvk 0.61 (Can reproduce)
* 4.0 + dxvk 0.61 (Can reproduce)
* 4.5 + dxvk 0.61 (Can reproduce)
* 4.5 + dxvk 1.0.2 (Can reproduce)
* 4.5 (Can reproduce) -> Pure wine on command line, no lutris, dxvk... etc.
* esync-staging-pba-3.16 + dxvk 0.61 -> This build doesn't present FPS
drops when the player move the camera. In sekiro, the camera jiggers instead.
All other games run without camera stuttering.
Video demostration: https://youtu.be/5dAHbvSS-P8
To find more details about this issue, please read:
* https://github.com/ValveSoftware/Proton/issues/2455#issuecomment-480502473
* https://forum.winehq.org/viewtopic.php?f=8&t=32235
Personal notes:
Feel free to ask me anything you need. I'm willing to help as much as I can.
Regards.
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