https://bugs.winehq.org/show_bug.cgi?id=42247
Bug ID: 42247
Summary: Chrome 39 Offline installer dosen't Install even on
the latest version of Wine
Product: Wine
Version: 1.7.50
Hardware: x86-64
URL: https://docs.google.com/uc?id=0B4aAK9c4Px0Ud3EwWG5Td1V
zR28&export=download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: samashokp(a)gmail.com
CC: samashokp(a)gmail.com
Distribution: Other
Created attachment 56925
--> https://bugs.winehq.org/attachment.cgi?id=56925
Logs of Failed to install Chrome 39 Offline Installer, Generated by Wine
Chrome 39 Offline installer dosen't Install even on the latest version of Wine
Chrome 39 Offline Installer
https://docs.google.com/uc?id=0B4aAK9c4Px0Ud3EwWG5Td1VzR28&export=download
I've tested the following on Ubuntu, Linux Mint, Knoppix, etc..
Failed to Install on all of them.
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http://bugs.winehq.org/show_bug.cgi?id=16149
Summary: Star Wars Rebellion: tactical battle mode crashes game
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: appleshampooid(a)netscape.net
Created an attachment (id=17394)
--> (http://bugs.winehq.org/attachment.cgi?id=17394)
console output
Star Wars: Rebellion will crash when you try to enter tactical battle mode
(when two fleets meet over a planet). The fastest way to reproduce the bug is
to start a new game as the Rebellion and move your closest fleet to Coruscant,
then bump the game speed up to Fast and you'll get a battle alert within a
minute. Once you take control of the battle, you can issue orders while still
paused, although the starfield is blank and doesn't show any of the ships. As
soon as you unpause the battle or click in the starfield, the game will crash.
NOTE: I'm using the native DLLs for d3drm.dll and d3dxof.dll. The problem with
d3drm.dll is described in bug 8232, but it doesn't look like it's getting fixed
any time soon. From the console output, I'm pretty sure this bug would still
cause the game to crash even if the wine DLLs for those libraries worked (the
errors seem to be coming from other wine DLLs, not the native ones). Other
than those DLLs, I'm running it with a fresh .wine directory on 1.1.8.
Console output is attached, please let me know if you'd like me to enable any
other debug flags. Note that the error which is listed the first few times in
the file is pumped out constantly for the duration of the game, so I'm not sure
if its relevant. I've snipped off the top of the logfile until right before
you enter battle mode and it crashes.
Unfortunately I don't believe the game is available for free download. I'm
running Ubuntu 8.04. Thanks for taking a look.
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https://bugs.winehq.org/show_bug.cgi?id=38987
Bug ID: 38987
Summary: tlReader crashes when searching dictionary
Product: Wine
Version: 1.7.47
Hardware: x86
URL: http://tshwanedje.com/downloads/download.php?app=tlRea
der
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leftmostcat(a)gmail.com
Distribution: ---
Created attachment 51942
--> https://bugs.winehq.org/attachment.cgi?id=51942
log with warn+all
Using the Manx-English dictionary at http://tshwanedje.com/downloads/files/ and
the latest version of tlReader from the download URL provided, opening the
dictionary and typing in the search box causes the application to crash and
attempt to report the issue.
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https://bugs.winehq.org/show_bug.cgi?id=55076
Bug ID: 55076
Summary: Steam fills terminal output with "ResizeObserver loop
limit exceeded" messages.
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 74626
--> https://bugs.winehq.org/attachment.cgi?id=74626
Steam default terminal output wine 8.9
Hello,
This started after a Steam update sometimes ago I don't remember.
> [0617/144308.788:INFO:CONSOLE(1)] "ResizeObserver loop limit exceeded", source: https://steamloopback.host/index.html?IN_CLIENT=true&LOCAL_HOSTNAME=piezo1&… (1)
Searching the quoted string on the web shows that it's related to Chrome [1],
thus Chrome Embedded Framework too (libCEF).
The constant flow of messages fills the HD with several MB after a few hours.
It may be an application bug, but I can't compare to Windows because there is
no output at all when running steam from the Windows command prompt.
Regards.
[1]
https://stackoverflow.com/questions/49384120/resizeobserver-loop-limit-exce…
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https://bugs.winehq.org/show_bug.cgi?id=51119
Bug ID: 51119
Summary: INSIDE ground is black rendered with OpenGL renderer
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 69984
--> https://bugs.winehq.org/attachment.cgi?id=69984
example
0684:fixme:d3d:wined3d_debug_callback 0xc8a060: "Program undefined behavior
warning: The current GL state uses a sampler (3) that has depth comparisons
disabled, with a texture object (226) with a non-depth format, by a shader that
samples it with a shadow sampler. This will result in undefined behavior.".
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https://bugs.winehq.org/show_bug.cgi?id=57537
Bug ID: 57537
Summary: Steuersparerklärung 2024 fails to install
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Found while testing a report from the forums:
https://forum.winehq.org/viewtopic.php?t=39775
Ran in a clean WINEPREFIX, used trial version and express installation. It
gives a messagebox with
> Die Installation von >>Steuersparerklärung 2024<< konnte nicht durchgeführt werden! Prüfen Sie bitte, ob die notwendigen Installationsvoraussetzungen erfüllt sind
Translated:
The installation of >>Steuersparerklärung 2024<< could not be completed! Please
check whether the necessary installation requirements are met
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https://bugs.winehq.org/show_bug.cgi?id=57482
Bug ID: 57482
Summary: Total Annihilation (GOG, demo) – The game menu opens
in full screen, but the rendered part doesn’t fit the
display.
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karol23145(a)gmail.com
Distribution: ---
Created attachment 77494
--> https://bugs.winehq.org/attachment.cgi?id=77494
wine_screenshot
WARNING: The GOG version of the game is broken starting from Wine version 9.17.
(Different bug.)
GAME DEMO CAN BE DOWNLOADED FROM:
https://archive.org/details/TotalAnnihilation_201405
I tested the Total Annihilation demo on the following Wine versions: 9.22,
9.22-staging, 9.0, 8.0, and 7.0.
Additionally, I tested the GOG version of Total Annihilation with the Commander
Pack on these Wine versions: 9.16 (last working version), 9.0, 8.0, and 7.0.
The bug is present in all tested versions, so it is likely not a regression.
Attaching wine and windows screen-shots.
After starting gameplay, everything works correctly, only menu is bugged.
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https://bugs.winehq.org/show_bug.cgi?id=52633
Bug ID: 52633
Summary: Some buttons from Free Virtual Keyboard's setting
dialog are unthemed.
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 71957
--> https://bugs.winehq.org/attachment.cgi?id=71957
A screenshot of the issue on Wine 7.3.
Steps to reproduce:
1. `wine FreeVK.exe`.
2. Open its setting dialog by clicking the key between the right Alt and the
right Ctrl.
These three buttons are unthemed:
"Online help..."
"About Free Virtual Keyboard 5.0.0.0..."
"About Hot Virtual Keyboard..."
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https://bugs.winehq.org/show_bug.cgi?id=46603
Bug ID: 46603
Summary: Metro 2033 crashes on exit
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63501
--> https://bugs.winehq.org/attachment.cgi?id=63501
backtrace
Game crashes on exit.
wine-4.1-85-g957a1f0216
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https://bugs.winehq.org/show_bug.cgi?id=56941
Bug ID: 56941
Summary: EA app fails to launch game if total size of
environment variables exceeds ~32000 characters
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)gmail.com
Distribution: ---
### Steps to reproduce
Preparation:
- Have the EA app installed:
https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases…
- I installed it through Bottles, which installs the following Winetricks
dependencies:
https://github.com/bottlesdevs/programs/blob/main/Games/eaclient.yml
Reproducing:
- Set a very long environment variable, before launching the EA app
- From the EA app, launch any game
- Alternatively, execute the game directly, it will automatically launch the
EA app to launch the game
- If you don't have any game, "The Sims 4" is free
- The game won't launch, an error popup from the EA app will appear (see notes)
### Notes
It doesn't matter whether these ~32000 characters are from a single environment
variable, or from the combination of many of them.
I didn't test on Windows. It may be impossible to test there, since the
environment block there has a limit of 32760 characters (which may probably be
the reason for this issue in the first place).
I say "~32000", because the issue starts occurring a little before 32760
characters. However, my counting method was imprecise (I simply typed `set` in
`wine cmd`, then counted the characters), and there's also the fact that the EA
app also sets its own environment variables.
The issue also occurs with games bought from Steam (thus launched with Proton)
that also have to go through the EA app (thanks EA).
This issue existed before, and the weird thing is that the error popup from the
EA app is different from some time ago (I imagine due to the app being
updated).
Before it was: "Failed to launch game. An error on our end caused the launch to
fail. Try again a little later."
Now it's: "The game hasn't released yet" (which is obviously untrue).
Is it a stack overflow issue?
Logs obtained with `WINEDEBUG=EADesktop.exe:+relay` are too big to attach, even
compressed. Let me know what `WINEDEBUG` parameters I should use instead.
I can see that the app calls `GetEnvironmentStringsW`, shortly followed by a
`WideCharToMultiByte` for each variable (key and value separately). This is
done three times.
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