https://bugs.winehq.org/show_bug.cgi?id=48737
Bug ID: 48737
Summary: winevdm.exe crashes running Microsoft Gold 2.0
Product: Wine
Version: 5.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel(a)airwebreathe.org.uk
Distribution: ---
Created attachment 66626
--> https://bugs.winehq.org/attachment.cgi?id=66626
Backtrace of winevdm.exe crash
winevdm.exe crashes on startup when running the 16-bit GOLFDEMO.exe
https://archive.org/download/MicrosoftGolf2.0_1020/msgolf20.zip
On the terminal, I get the following errors:
$ wine GOLFDEMO.EXE
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 660 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 660 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 660 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 660 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 300 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 280 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 320 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 340 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 380 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 200 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 300 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 300 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 320 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 360 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 380 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 180 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 140 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 140 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 140 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 140 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a9f for 480 bytes
wine: Unhandled page fault on read access to FFFFFFFF at address 00002678
(thread 002c), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=57306
Bug ID: 57306
Summary: Commit 5924ab4c515 breaks Nikon NX studio due to
memory corruption
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christoph.bartoschek(a)gmail.com
Distribution: ---
Nikion NX Studio is crashing with errors like the following one since commit
5924ab4c515:
0024:fixme:uxtheme:BufferedPaintInit Stub ()
double free or corruption (out)
0024:err:seh:call_seh_handlers invalid frame 00007FFFFE0FECD0
(0000000000022000-0000000000120000)
0024:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
By adding enough debug logs I see that:
- In function dibdrv_RoundRect from dlls/win32u/dibdrv/graphics.c max_points
becomes 30.
- Then top_points is allocated at size 15.
- The first call to get_arc_points returns 4: count = get_arc_points( dc,
AD_CLOCKWISE, &rect, start, end, top_points );
- The second call time it is called with top_points + counter which is
&top_points[4].
- Inside get_arc_points count becomes 8: count = generate_ellipse_top_half(
dc, width, height, points );
- Then the loop to calculate points starts with pos = count and it has 4
iterations.
- The last write is to points[8+3] = points[11] = top_points[11 + 4] =
top_points[15].
- top_points[15] is beyond the allocated array and it corrupts memory metadata.
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https://bugs.winehq.org/show_bug.cgi?id=56523
Bug ID: 56523
Summary: The Dark Pictures Anthology: Man of Medan
hangs/crashes after company logo
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: f6a1844dbed91b441ad69e7b15b5be242d063e87
Distribution: ---
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_OPERATION
error generated. Internal formats neither compatible nor identical.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_ENUM error
generated. Invalid buffer format.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_OPERATION
error generated. Texture and sampler are inconsistent.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_OPERATION
error generated. Not a valid texture.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_OPERATION
error generated. Not a valid texture.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_OUT_OF_MEMORY error
generated. Failed to map buffer.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_OUT_OF_MEMORY error
generated. Failed to map buffer.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_OUT_OF_MEMORY error
generated. Failed to map buffer.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_OUT_OF_MEMORY error
generated. Failed to allocate memory for buffer object.".
0510:err:d3d:wined3d_context_gl_map_bo_address Failed to map bo.
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_VALUE error
generated. Invalid offset and/or size.".
9.5-148-gf19c5586709
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https://bugs.winehq.org/show_bug.cgi?id=56770
Bug ID: 56770
Summary: Geneforge 4: stuttering in character and mouse
movement
Product: Wine
Version: 9.1
Hardware: x86-64
URL: http://www.spiderwebsoftware.com/ftp/win/Geneforge4Dem
o.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: b712d6c8464681ca82f11cf49051401b874814c6
Distribution: ---
When you move your character around the game screen there are frequent pauses
both in the character and the mouse pointer movement. This makes the game
extremely choppy.
There is nothing obvious in the terminal output.
Reverting commit b712d6c8464681ca82f11cf49051401b874814c6
fixes the problem for me and movement, animation become smooth again.
Can be reproduced with Geneforge 4 demo version.
Start a new game from the main menu, get past the character generation and
intro screens. Move your character around the screen to observe the problem.
Geneforge4Demo.exe (24 M)
md5: 25ec65f83d0560c75ddc9db3546b7d45
X.Org X Server 1.21.1.13
Nvidia binary drivers 550.40.63
Still present in Wine-9.10.
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https://bugs.winehq.org/show_bug.cgi?id=56886
Bug ID: 56886
Summary: Wincatalog can't scan folders
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Download at
https://www.wincatalog.com/download/wincatalog_setup_2024_7_5_612_anycpu.exe
Archived at
https://web.archive.org/web/20240629011906/https://www.wincatalog.com/downl…
On start of the program you get get a crash (bug 56885), ignore that.
To test:
- Install the program all with default options
- Create new catalog (just press save to put it in the default folder)
- Click "Folder" in the toolbar (5th from left), select a folder.
It gives the error "Cannot open catalog file /path/to/file writing"
For best results use a clean WINEPREFIX and AFAIK it must be 64bit for the
error to happen.
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https://bugs.winehq.org/show_bug.cgi?id=56474
Bug ID: 56474
Summary: Crowns and Pawns: Graphic bugs
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
CC: awesie(a)gmail.com
Regression SHA1: f6a1844dbed91b441ad69e7b15b5be242d063e87
Distribution: Ubuntu
Created attachment 76239
--> https://bugs.winehq.org/attachment.cgi?id=76239
Terminal output
Hello
This is probably a duplicate of bug 56438 but I prefer to report the bug anyway
and let you judge.
Game: "Crowns and Pawns: Kingdom of Deceit"
Version: 1.1.1 (2023-10-19 10:03 (e3a16d1b8-Windows))
I have the GOG.com version, but the game is also available on Steam.
OS: Ubuntu 22.04.4 LTS 64bit.
NVIDIA Driver Version (proprietary): 535.161.07
Wine: wine-9.5 development version.
Default Wine configuration, unmodified.
Clean Wine directory.
Description:
- The word "Loading" is displayed upside down on the texture of the characters
(like a watermark) when they are in the centre of the screen (see screenshot).
- In chapter 2 of the game (in the grandfather's house in Lithuania), the
wooden box puzzle is not displayed correctly: the whole screen is black, making
it impossible to solve the puzzle (see screenshot).
Regression Test:
f6a1844dbed91b441ad69e7b15b5be242d063e87 is the first bad commit
commit f6a1844dbed91b441ad69e7b15b5be242d063e87
Author: Andrew Wesie <awesie(a)gmail.com>
Date: Mon Mar 11 21:56:53 2024 -0500
wined3d: Use bindless textures for GLSL shaders if possible.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=44514
Signed-off-by: Andrew Wesie <awesie(a)gmail.com>
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https://bugs.winehq.org/show_bug.cgi?id=57566
Bug ID: 57566
Summary: Silent crash for application attempting to use RSA
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: rsaenh
Assignee: wine-bugs(a)winehq.org
Reporter: chivalrousmonkey(a)gmail.com
Distribution: ---
Created attachment 77664
--> https://bugs.winehq.org/attachment.cgi?id=77664
RSAENH error, which is repeated over and over
I have an application which uses an encryption key saved in a file. It appears
to require Window's RSAENH.DLL. While the application starts as expected
(visually OK and responsive), it won't progress. It's own log file reports
"encryption key not found". Attempting to debug Wine, I see that the correct
key file is found, but there are multiple EXCEPTION_ACCESS_VIOLATION
code=c0000005 entries (over and over and over) when looking for RSAENH.DLL.
I've attached a sample.
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https://bugs.winehq.org/show_bug.cgi?id=57207
Bug ID: 57207
Summary: Fallout 3: Regression spams console with errors
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Created attachment 77108
--> https://bugs.winehq.org/attachment.cgi?id=77108
OpenGL
It might introduce some more micro stutters from what I can tell. Reverting
e64f35368e8ee831a968a1e5999dfeb227e2d3be fixes this
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https://bugs.winehq.org/show_bug.cgi?id=57601
Bug ID: 57601
Summary: Touchscreen input broken for x11drv/mouse.c
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: parker.l.reed(a)gmail.com
Distribution: ---
Created attachment 77719
--> https://bugs.winehq.org/attachment.cgi?id=77719
Revert c0d0468da
Since this commit from the 9.4 series c0d0468da96ec6831f26958e937f978dd62a8cbd
Touch input has been broken in Wayland XWayland and X11 proper
Arch Linux
Plasma Wayland session/X11 session
Steps to reproduce:
1. Launch any winecfg from 9.4 up until latest rc
2. Observe touchscreen input is offset above the touch point
3. Touch is also limited to the winecfg window being in the upper left. Moving
the window anywhere else, it is not intercepted.
I have successfully built 10.0-rc3 reverting that commit and observe touch
functionality being restored.
Attached revert for current master
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https://bugs.winehq.org/show_bug.cgi?id=54717
Bug ID: 54717
Summary: dbghelp:dbghelp - SymRefreshModuleList() sometimes
returns STATUS_INFO_LENGTH_MISMATCH on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dbghelp:dbghelp - SymRefreshModuleList() sometimes returns
STATUS_INFO_LENGTH_MISMATCH on Windows:
dbghelp.c:738: Test failed: SymRefreshModuleList failed: 3221225476
See https://test.winehq.org/data/patterns.html#dbghelp:dbghelp
Where 3221225476 == 0xc0000004 == STATUS_INFO_LENGTH_MISMATCH
So far the failure has only happened on the w10pro64 VM, and only in the
non-English locales. However it's rare enough that it's too early to draw
conclusions.
This failure first happened on 2023-03-8 which corresponds to the day this test
was added:
commit 0f98972fe2165d5eca52de48d8a6130de7e61a30
Author: Eric Pouech <eric.pouech(a)gmail.com>
AuthorDate: Wed Mar 8 11:43:22 2023 +0100
dbghelp/tests: Add tests for SymRefreshModuleList() on non-live target.
Signed-off-by: Eric Pouech <eric.pouech(a)gmail.com>
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