http://bugs.winehq.org/show_bug.cgi?id=17930
Summary: Cygwin compilation breaks without --disable-16bit
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dgerard(a)gmail.com
http://wiki.winehq.org/WineOnWindows
Cygwin compilation previously broke at internettransport.c (bug 16833).
However, it now breaks in dispdib.dll16.spec:
ccache gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__
-D_REENTRANT -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -g -O2 -o dispdib.o dispdib.c
../../tools/winebuild/winebuild -w --def -o dispdib.dll16.def --export
./dispdib.dll16.spec
./dispdib.dll16.spec:1: 'pascal' not supported for Win32
make[2]: *** [dispdib.dll16.def] Error 1
make[2]: Leaving directory `/cygdrive/d/wine-git/dlls/dispdib.dll16'
make[1]: *** [dispdib.dll16] Error 2
make[1]: Leaving directory `/cygdrive/d/wine-git/dlls'
make: *** [dlls] Error 2
Regression testing shows the commit in question as:
[86f54f4c8900db155ad9b11fabf644e0c1b644f9] gdi32: Make dispdib.dll into a
stand-alone 16-bit module.
Later builds break similarly in compobj.dll16.spec:
./compobj.dll16.spec:215: Type 'segptr' not supported for Win32
./compobj.dll16.spec:216: Type 'segptr' not supported for Win32
./compobj.dll16.spec:217: Type 'segptr' not supported for Win32
make[2]: *** [compobj.dll16.def] Error 1
make[2]: Leaving directory `/cygdrive/d/cygwine/wine-1.1.17/dlls/compobj.dll16'
make[1]: *** [compobj.dll16] Error 2
make[1]: Leaving directory `/cygdrive/d/cygwine/wine-1.1.17/dlls'
make: *** [dlls] Error 2
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https://bugs.winehq.org/show_bug.cgi?id=56541
Bug ID: 56541
Summary: Geovision Parashara;s Light 9.0 and 7.0 crashes in
wine
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yafoce6821(a)giratex.com
Distribution: ---
Opening this bug report on request from @Vijay Kamuju
Partial resolution of the problem:
[Fixed] Bug56361 fixed piped wmic commands
[Fixed] Bug56299 fixed the imm32.dll required stub
Problem: After startup -> splash screen is shown -> instant crash with the Wine
debugger popping up
Attached in Bug56299: PL7.exe backtrace.txt when the debugger spins up during
start as,
[for Parashara's Light 7]
WINEPREFIX=~/wine/win10ltsc WINEARCH=win32 wine start /d
"C:\Geovision\Parashara's Light 7.0" "C:\Geovision\Parashara's Light
7.0\PL7.exe" &> log.txt
or
[for Parashara's Light 9]
WINEPREFIX=~/wine/win10ltsc WINEARCH=win32 wine start /d "C:\Geovision\PL9"
"C:\Geovision\PL9\PL9.exe" &> log.txt
PL9.exe backtrace has not much information.
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https://bugs.winehq.org/show_bug.cgi?id=57616
Bug ID: 57616
Summary: [all apps] Using DWM window manager changing tag of
window broken now
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: u9vata(a)gmail.com
Distribution: ---
I updated arch right now and tried to put Heroes3 gold on a DWM tag while
listening to a podcast. You cannot move the games or any wine windows to any
DWM tag without losing access to the window... probably the window wants to
show itself outside visible area?
NO APPLICATION WINDOW CAN BE MOVED TO-FROM TAGS!
So its not specific to any game or any application whatsoever. That means if I
do wine notepad.exe then I cannot move the wine window to any place
whatsoever...
Workaround: Enable virtual screen globally... but this is not a real workaround
because often leads to bad performance or generally annoying... so it is only
good temporarily...
Last time was updated was some months ago so probably it became a heavy
regression in that time period. I am using X (of course... its DWM guys)
I am a developer, even have some C/C++ exp, so can try to help troubleshoot,
but have never touched wine before so generally not sure where to look or what
to look. My system is very minimalistic and I do manual startx and dwm 6.1 runs
but that is also very minimalistic.
After I set virtual screen, music from (then already disappeared, CTRL+C-d down
wine) started to play in background - while I was starting notepad with new
settings...
I am pretty sure something realated to window management changed heavily and
this possibly affects all kinds of lightweight window managers on X (probably
i3 and others I guess, but did not try).
PS.: I tried to run the game with its opengl renderer - not sure what makes the
window, but there is no difference so probably its general window handling
whihch is now wrong... Also not work with fullscreened games. If I start the
game on TAG 3 I can watch the game as long as I am not moving away from tag3
(its like a virtual screen in dwm, but different)
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https://bugs.winehq.org/show_bug.cgi?id=57474
Bug ID: 57474
Summary: Windows disappear irreversibly when are not shown on a
virtual desktop
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: oleh.nyk(a)gmail.com
CC: rbernon(a)codeweavers.com
Distribution: ---
Created attachment 77482
--> https://bugs.winehq.org/attachment.cgi?id=77482
Log of WINEDEBUG=+x11drv,+event wine notepad 2>&1
With the introduction of new window handling functions in window.c since 9.21
Wine is unusable in virtual desktop configurations. I use a virtual desktop 2
rows by 3 columns in FVWM, and, as a window is no more shown because it is not
on an active page, it is unmapped and disappears from the list of active
windows in FVWM, and there is no way to get it back.
Steps to reproduce: start FVWM with a virtual desktop with >1 page, start "wine
notepad", move to another page and then back. The notepad.exe window is not
shown both on the screen and in the window list, although the program is
running.
Log of
WINEDEBUG=+x11drv,+event wine notepad 2>&1
is attached.
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https://bugs.winehq.org/show_bug.cgi?id=57617
Bug ID: 57617
Summary: Shib: The Metaverse shows black screen, only control
buttons are visible
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio(a)protonmail.com
Distribution: ---
When I run Shib: The Metaverse the game starts but everything is black, I can
only see control bar/buttons and the name of other people moving around.
In order to reproduce:
1) Download Shib Portal from https://shibthemetaverse.io/en and install it
2) Open Shib Portal, login, select Shib:The Metaverse and download it
3) Click play on Shib:The Metaverse, when on main screen click Enter.
Game will start but nothing is visible, apart from control buttons and other
users names.
I attach my terminal output and a screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=22384
Summary: DbgHelp doesn't support DWARF-2 on Mac OS X
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Mac OS X has long had support for DWARF-2. Unfortunately, the current
implementation of DWARF-2 support in DbgHelp is tied to ELF. This means it
can't directly be used on Mac OS X, because Mac OS X does not support ELF.
I understand that getting things to work on Linux first takes priority over
getting them to work on Mac OS, but right now we Mac users are stuck with the
inferior stabs format. Plus, I get the feeling we're going to need this for
64-bit support. Also, DWARF happens to be the default format on 10.5 and up.
I also understand that the scheme that Apple uses is different from ELF
systems. Not only does DWARF-2 stuff get its own segment (__DWARF), but when
the binary is built, the DWARF stuff is put into a dSYM companion bundle. On
top of that, the dSYM bundle isn't even generated automatically for multi-file
builds. This means that:
- We have to invoke dsymutil to create the dSYM bundle.
- We have to install the dSYM bundle (if present) with each binary.
- We have to find the dSYM bundle to get DWARF-2 debug info.
I would be more than willing to help with this. (This might have even made a
good SoC project. Too late now...)
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https://bugs.winehq.org/show_bug.cgi?id=57614
Bug ID: 57614
Summary: Media Foundation AAC encoder
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)kb1000.de
Distribution: ---
Wine's Media Foundation implementation appears to be missing the AAC encoder
(class GUID 93AF0C51-2275-45D2-A35B-F2BA21CAED00), implemented in mfAACEnc.dll
on Windows (which does not work on Wine).
I've noticed this while trying to save highlights in Marvel Rivals, which
silently fails, with the Wine log complaining this class was not found. Note
that I was using Proton to test this, but I've verified that upstream Wine has
no encoder either so here we are.
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https://bugs.winehq.org/show_bug.cgi?id=55408
Bug ID: 55408
Summary: Adobe premiere 6.5 About window missing scrolling text
Product: Wine
Version: 8.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: randrik(a)mail.ru
Distribution: ---
So, I have this installation of Adobe Premiere 6.5 in wine prefix. It was
rendering its own test project ok in winXP mode, so I moved along and updated
wine few times.
Turned out there was regression somewhere between wine 6.16 and wine 8.0-rc2,
where if I call About dialog it will display usual text, and then after pause
it should display various credit lines scrolling up.
I see sadly just first line and then white space after that in new wine. Same
prefix works if I re-install older wine 6.16 (compiled for earlier version of
Slackware)
I captured two log files with
WINEDEBUG="+gdi,+font" wine premiere.exe >
~/wine-8.12_gdi_font_adobe_premiere.log 2>&1
but they 34 and 52 Mb big (uncompressed).
Any idea where I can put them, or what I should capture instead?
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https://bugs.winehq.org/show_bug.cgi?id=57539
Bug ID: 57539
Summary: Windows Search Index Analyzer fails to start
(drive_get_Path is a stub)
Product: Wine
Version: 10.0-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: scrrun
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 77607
--> https://bugs.winehq.org/attachment.cgi?id=77607
Terminal output
Steps to reproduce:
1. `winetricks dotnet20`
2. `wine windows-search-index-analyzer-greenspot-technologies.exe`
3. `wine 'C:\Program Files (x86)\Greenspot\Windows Search index
analyzer\wsia.exe'`
An error dialog appears that says:
Exception : The method or operation is not implemented.
A debug text file has been created in your documents folder that will help
us understand the reason for the error.
$ sha256sum windows-search-index-analyzer-greenspot-technologies.exe
bb326be1d026e3c3211b344ad3f0ce57cdda3a0dd52ec44435b72cb2458073ba
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https://bugs.winehq.org/show_bug.cgi?id=57611
Bug ID: 57611
Summary: ./configure --enable-archs=i386 builds, but doesn't
run
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
I tried building a 32-bit only Wine with the new style build:
$ ./configure --disable-tests --enable-archs=i386 && make -j$(nproc)
That builds fine. Running anything, however, fails:
$ ./wine cmd
wine: created the configuration directory '/home/austin/.wine'
wine: failed to open L"C:\\windows\\system32\\wineboot.exe": c0000135
0024:err:environ:run_wineboot failed to start wineboot c0000135
wine: failed to load start.exe: c0000135
There are some legacy applications that don't work in a 64-bit prefix (e.g., in
winetricks dotnet11/jet40/mdac27/mdac28/psdk2003/wmp10).
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