https://bugs.winehq.org/show_bug.cgi?id=56332
Bug ID: 56332
Summary: red glitch
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: msvo646(a)gmail.com
Distribution: ---
Created attachment 76062
--> https://bugs.winehq.org/attachment.cgi?id=76062
adobe audition 2014
red glitch
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https://bugs.winehq.org/show_bug.cgi?id=56322
Bug ID: 56322
Summary: Roxio Creator 2009 doesn't open
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fvenale(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 76052
--> https://bugs.winehq.org/attachment.cgi?id=76052
Application Database issue with Roxio Creator 2009
Hi, I have installed correctly but it "encountered a problem and must be
closed". There are no suggestion in the Database Application. Thank you. Wine
version is 9 on Linux Mint 21.3
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https://bugs.winehq.org/show_bug.cgi?id=56331
Bug ID: 56331
Summary: error when launching shamela
Product: Wine
Version: 9.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dz.wbdev(a)gmail.com
Distribution: ---
Created attachment 76061
--> https://bugs.winehq.org/attachment.cgi?id=76061
shamela errors
when runnig shamela it opens but i get some errors that are attached
shamela link: https://dev.shamela.ws/downloads/windows/shamela.1444.2.iso
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https://bugs.winehq.org/show_bug.cgi?id=52250
Bug ID: 52250
Summary: windows.h WINE_NOWINSOCK check has been removed
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: sacrom(a)gmail.com
Distribution: ---
I'm using winelib to compile a Windows/Linux application, where we want to use
the Linux code for threads, files system handling, network code, shared
memory... and we want WINE just for the Win32 GUI code (as we did not implement
a GUI in the Linux/Unix side just on Windows)
Since WINE 6.8 (due this commit
https://source.winehq.org/git/wine.git/commit/9603fba8943f9699e3af6fcfe4acb…)
the WINE_NOWINSOCK check:
#ifndef WINE_NOWINSOCK
#include <winsock.h>
#endif /* WINE_NOWINSOCK */
Has been removed, now my application does not compile as I'm mixing Linux
socket definitions with the WINE/Windows "winsock.h" file.
If I add this check to the file, the application does compile as with WINE 6.7
Is it possible to add the check back? or should this be done in another way
now?
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https://bugs.winehq.org/show_bug.cgi?id=54093
Bug ID: 54093
Summary: Tomb Raider Level Editor - Custom Level "Biohazard"
has problems loading Save-File
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
download link is at:
https://www.trle.net/levels/levels/2021/0621/TombRaider95-TRBiohazard.zip
with a sha256sum of:
bash-5.1$ sha256sum TombRaider95-TRBiohazard.zip
58b35b648ecaaab691ce9904833730953ae155b4556d752f70d0f0a7442bcfa7
TombRaider95-TRBiohazard.zip
Please note that it comes with its own Tomb4.exe and you don't need to have
your own copy of any "Tomb Raider" episode. Unpacking the .zip file and running
Tomb4.exe is fine. Still created its own prefix though.
The problem I am facing is that (at least in the first level) you can save your
game state (press Escape to get to menu and press the Arrow-Downkey) but then
in turn this new game state isn't being loaded.
The progress bar when loading the state goes to 100% but then nothing more
happens and you can't get back into the game from where you left off.
bash-5.1$ /sbin/lspci | grep VGA
00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Mullins [Radeon R2 Graphics]
bash-5.1$ wine --version
wine-7.22
Console output will follow in the next couple of minutes.
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https://bugs.winehq.org/show_bug.cgi?id=56329
Bug ID: 56329
Summary: Constantly showing "LTSpice is not responding" while
browsing file folders for opening an existing file.
Product: Wine
Version: 6.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: teddychn(a)yahoo.com
Distribution: ---
Created attachment 76060
--> https://bugs.winehq.org/attachment.cgi?id=76060
tracking log for "LTSpice is not responding" under Wine
The application program under Wine was LTSpice 17.1. While browsing file
folders for opening an existing file. It was always poping up "LTSpice is not
responding". After a while, there's a program error message came out. And the
backtrack file is as the attachment file.
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https://bugs.winehq.org/show_bug.cgi?id=56297
Bug ID: 56297
Summary: Othercide - video playback without a/v and hangs on
loading screen
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)massaraksh.net
Distribution: ---
Created attachment 76014
--> https://bugs.winehq.org/attachment.cgi?id=76014
Wine 9.1 log
Steps to reproduce: launch the game like wine64 Othercide.exe.
Expected result: the game should play intro video (publisher/developer logos),
then display splash screen with some more logos etc, then loading screen with a
little wheel turning in the corner and showing percents, and then the game
menu.
Actual result is black screen, no sound, no image, instead of intro, then (e.g.
on click) splash screen, correctly displayed, then loading screen, also
technically displayed correctly, but the little wheel shows 0% and keeps
turning forever. The game has to be killed by ctrl+c or wineserver -k.
Some other info:
a) Othercide is Unity game, in my case GOG version, Steam and console versions
also exist, so it is pretty multiplatform, but there is no Linux version. Real
shame.
b) Protom (8.05+ clone from git with what appears like 8-ish Wine inside) has
also broken video playback, but at least produces sound and does not hang, it
gets to the game menu and it is kinda playable.
c) Wine 9.1 and 8.1 behave the same, i.e. black screen instead of intro, then
eternal loading screen.
d) Wine 6.1 suprisingly DOES play intro and DOES NOT hang on loading screen,
the game appears to work. The reason I tried this particular version is that,
while searching for fix, I found a number of similar bugs reported here and at
Proton's website (but not pertaining to Othercide), mostly revolving around
mfplat.dll or Media Foundation, a somewhere, but I do not recall where, was a
link to wine mailing list, where somebody patched something related to that in
february 2021, if you allow me to be so vague :D So I tried Wine from January.
Maybe I got the whole issue wrong and mfplat is not to blame, but 6.1 does
work, that much is sure.
e) Intro video appears to be ineed H264 file in
Othercide/Othercide_Data/StreamingAssets/videos/SplashFocusLBC_New.m4v
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https://bugs.winehq.org/show_bug.cgi?id=50177
Bug ID: 50177
Summary: War Thunder Launcher doesn't render anything, just
spams d2d_geometry_sink_AddArc stubs
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: fzatlouk(a)redhat.com
Distribution: ---
Created attachment 68699
--> https://bugs.winehq.org/attachment.cgi?id=68699
stdout
It appears WarThunder Launcher might need d2d_geometry_sink_AddArc .
It keeps spaming "0108:fixme:d2d:d2d_geometry_sink_AddArc iface 0B274638, arc
0031DB90 stub!" with stuck window with background from underneath it.
Tested Wine 5.19 - 5.22 in Windows XP and Windows 10 modes.
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https://bugs.winehq.org/show_bug.cgi?id=55205
Bug ID: 55205
Summary: Fixed scancodes patchset partially breaks keyboard
input in NFS Underground
Product: Wine-staging
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aidas957(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 74801
--> https://bugs.winehq.org/attachment.cgi?id=74801
x11drv,+dinput,+keyboard,+key log with autodetection disabled
Hello,
So NFS Underground (and likely Underground 2 considering it also uses ActionMap
stuff) has partially broken keyboard input with wine-staging if the fixed
scancodes patchset is enabled
The first thing you notice in the main menu is that the arrow keys don't work
at all
Also the mappings you set in vanilla Wine/wine-staging without the patchset
have slightly changed if you can actually get into the mapping menu (this is
with a standard US QWERTY layout by the way)
What's interesting is if you enable scancode autodetection in winecfg things go
back to normal
I have attached a +x11drv,+dinput,+keyboard,+key log with scancode
autodetection disabled (I'll send another log with that option enabled after
submitting this bug because of Bugzilla limitations)
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https://bugs.winehq.org/show_bug.cgi?id=56024
Bug ID: 56024
Summary: [Roblox Wine Wayland] Locking cursor makes relative
mouse movement break
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vixea0(a)gmail.com
Distribution: ---
Created attachment 75667
--> https://bugs.winehq.org/attachment.cgi?id=75667
patch needed to run roblox in wine
Launch any Roblox game try and "drag the camera by right-clicking and moving on
the first try the camera will go crazy on the second it should not move at all.
Steps to reproduce:
1. patch wine with included patch
2. install Vinegar from any distro package manager or compile
yourself(grapejuice is simi broken right now)
3. run vinegar edit - make sure your config looks somewhat like the one
attached below(in a separate comment)
4. run vinegar player to download roblox once downloaded close roblox(it will
launch automatically)
5. log in to roblox on there website or create a account if you don't have one
already
6. try any game with the description of what to do and what happens.
List Of Wayland compositors(/DEs) tried:
Cosmic
Plasma
Weston
Tested in both 9.0rc1 and the latest master branch(as of commit
d748440ea27dc7456ffa98ee76b0cb9302226583)
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