https://bugs.winehq.org/show_bug.cgi?id=37452
Bug ID: 37452
Summary: python 3.1.1: test_urllib2net failed
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 49822
--> https://bugs.winehq.org/attachment.cgi?id=49822
terminal output.txt
0. Download python from
https://www.python.org/ftp/python/3.1.1/python-3.1.1.msi
sha1sum python-3.1.1.msi
dcf93cb7d5432aa6e47479351f3cbeefddb0bd62 python-3.1.1.msi
1. Install it
2. wine python.exe -m test.test_urllib2net
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https://bugs.winehq.org/show_bug.cgi?id=56013
Bug ID: 56013
Summary: Fallout 3: crash on startup with native Wayland and
new wow64
Product: Wine
Version: 0.9-pre
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Currently the workaround is to use dxvk but it crashes to lock screen on fedora
silverblue 39 if you press exit on the launcher instead of play or options
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https://bugs.winehq.org/show_bug.cgi?id=38583
Bug ID: 38583
Summary: Legions Overdrive: In-game textures black
Product: Wine
Version: 1.7.42
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gaming4jc2(a)yahoo.com
Distribution: ---
Created attachment 51481
--> https://bugs.winehq.org/attachment.cgi?id=51481
D3D fixmes
Since the entire world is black excepting the sky and some text, it is still
not possible to play this in native wine without DLL overrides. I am attaching
a bug report showing various D3D fixmes needed.
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https://bugs.winehq.org/show_bug.cgi?id=54872
Bug ID: 54872
Summary: UAV buffers are not implemented in vkd3d-compiler for
sm 5
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)sub.monoid.al
Distribution: ---
Trying to compile a HLSL shader with vkd3d-compiler with any shader model fails
if the shader uses a UAV buffer type (RWBuffer, RWStructuredBuffer,
RWByteAddressBuffer).
These types aren't in the parser, so things fail with something like
`vkd3d-shader-cs-0.hlsl:1:1: E5000: syntax error, unexpected NEW_IDENTIFIER`
Pointing to one of the type names listed above.
An example shader is
```
RWStructuredBuffer<float> foo : register(u0);
[numthreads(1, 1, 1)] void main() {}
```
From the source, it seems like the only UAV types are RWTextures, and there are
codepaths in the compiler which assume that, for example the valid states of
`hlsl_type::sampler_dim`.
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https://bugs.winehq.org/show_bug.cgi?id=55506
Bug ID: 55506
Summary: captvty 2.10.5.3, freeze when selecting a station
Product: Wine
Version: 8.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: epistemepromeneur(a)free.fr
Distribution: ---
https://captvty.fr/
since wine 8.14 when select a station then caoptvty i get a freeze.
Here is the end of the log :
0024:fixme:ras:RasConnectionNotificationW (FFFFFFFF,000001E4,0x00000003),stub!
0024:err:listview:LISTVIEW_WindowProc unknown msg 109d, wp 0, lp 0
0024:fixme:dciman:DCICreatePrimary 01010051 045715FC
0120:fixme:thread:NtQueryInformationThread ThreadIsIoPending info class not
supported yet
011c:fixme:thread:NtQueryInformationThread ThreadIsIoPending info class not
supported yet
0130:fixme:thread:NtQueryInformationThread ThreadIsIoPending info class not
supported yet
0134:fixme:thread:NtQueryInformationThread ThreadIsIoPending info class not
supported yet
0140:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0140, blocked by 0138, retrying (60
sec)
0024:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0024, blocked by 0138, retrying (60
sec)
0148:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0148:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented!
0148:fixme:heap:RtlSetHeapInformation HEAP_INFORMATION_CLASS 1 not implemented!
0160:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0160, blocked by 0138, retrying (60
sec)
013c:fixme:thread:NtQueryInformationThread ThreadIsIoPending info class not
supported yet
013c:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 013c, blocked by 0138, retrying (60
sec)
0124:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0124, blocked by 0138, retrying (60
sec)
0140:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0140, blocked by 0138, retrying (60
sec)
0024:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0024, blocked by 0138, retrying (60
sec)
0160:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0160, blocked by 0138, retrying (60
sec)
013c:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 013c, blocked by 0138, retrying (60
sec)
0124:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0124, blocked by 0138, retrying (60
sec)
0140:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0140, blocked by 0138, retrying (60
sec)
0024:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0024, blocked by 0138, retrying (60
sec)
0160:err:sync:RtlpWaitForCriticalSection section 7BC693C0 "dlls/ntdll/loader.c:
loader_section" wait timed out in thread 0160, blocked by 0138, retrying (60
sec)
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http://bugs.winehq.org/show_bug.cgi?id=21108
Summary: Comanche 3 Gold Demo crashes
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://download.cnet.com/Comanche-Gold-demo/3000-7551_
4-10019306.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=25351)
--> (http://bugs.winehq.org/attachment.cgi?id=25351)
wine-1.1.35 output
The Comanche 3 Gold Demo crashes when started.
After the crash occurs there is a window with an error message.
It looks for a file C:\D.MIS. The game is installed in C:\Demo\.
If it is installed in C:\APPS\ then the error message says that it looks for a
file C:\A.MIS.
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https://bugs.winehq.org/show_bug.cgi?id=56363
Bug ID: 56363
Summary: GetPointerDeviceRects could not be located in the
dynamic link library USER32.dll
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gesk7pckj(a)mozmail.com
Distribution: ---
Created attachment 76100
--> https://bugs.winehq.org/attachment.cgi?id=76100
Console output with two debug output
Everytime I try to run an .exe that is a game patch for a Windows game that
runs great under Wine I get this message in a popup:
"The procedure entry point GetPointerDeviceRects could not be located in the
dynamic link library USER32.dll"
I tried different things but with no success.
Someone told me that is possible to create a patch for this issue.
I'm attaching the console output and WINEDEBUG=loaddll,relay output.
Tried on Ubuntu 22.04.4, 23.10 and Fedora 39.
With Wine 9.3 and WoW64 compiled.
Older Wine versions, clean wineprefix, installing dotnet and visualC++
packages.
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https://bugs.winehq.org/show_bug.cgi?id=56327
Bug ID: 56327
Summary: [Foobar2000 ; CUI; Ubuntu] Item details panel: Field
values that are too long are truncated
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: florent.stiegler(a)gmail.com
Distribution: ---
Created attachment 76059
--> https://bugs.winehq.org/attachment.cgi?id=76059
Screenshot - Ubuntu version
Hello everyone,
I've been searching for a solution to this particular issue without success:
I'm switching from Windows to Ubuntu. I managed to get the same Foobar2000
configuration as it was on Windows, except for one thing: on Windows, in the
"Item details" panel (I use Columns UI), long field values (artist, song title,
album name...) were automatically (at least I think automatically) on multiple
lines. On Ubuntu, a value too long stays on one single line, so you can't read
the whole text. I used the exact same script. Both horizontal and vertical
alignment are centered.
A screenshot is attached (I wanted to put also a screen of the Windows version
without the bug but it looks like I can attach only one file).
Foobar2000 version v2.1.2 [x86]. [WINE 6.0.3]
Ubuntu 22.04.3 LTS
I used Foobar2000 version 1.6.6 on Windows 10. Worked also fine on Windows 7.
Do not hesitate to ask for missing information (and sorry in advance for that).
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=56355
Bug ID: 56355
Summary: Honeygain : crashing while it's trying to open it.
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: abdalnablse10(a)gmail.com
Distribution: ---
Created attachment 76079
--> https://bugs.winehq.org/attachment.cgi?id=76079
The file that the "wine program crash" have gave after clicking "save as"
Honeygain installs normally "at least it looks like it is"
But crashes while it's trying to load "blue circle spinning" after opening it.
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