https://bugs.winehq.org/show_bug.cgi?id=43590
Bug ID: 43590
Summary: Rise of Nations Thrones & Patriots weird graphics
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brabec.tomislav(a)gmail.com
Distribution: …
[View More]---
Created attachment 59003
--> https://bugs.winehq.org/attachment.cgi?id=59003
Weird map rendering
I have a problem with Rise of Nations: Thrones & Patriots graphics. While the
basic version of game works fine, the expansion has weird rendering while
playing (image).
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https://bugs.winehq.org/show_bug.cgi?id=46896
Bug ID: 46896
Summary: BAD SPEED WITH 2 GAMES
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ninhomcj99(a)gmail.com
Trying to run Digimon Rumble Arena 2 and Dragon Ball Budokai Tenkaichi 3.
…
[View More]Everything is fine untile the main menu. After that the speed drastically
drops!! it is 9/10%. How can i solve this problem??
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https://bugs.winehq.org/show_bug.cgi?id=46887
Bug ID: 46887
Summary: Problems while opening a game
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ninhomcj99(a)gmail.com
Distribution: ---
Created attachment 63963
--> https://bugs.…
[View More]winehq.org/attachment.cgi?id=63963
Problem output
I try to open a game (Digimon Rumble Arena 2 USa.iso) but then it tells me that
there was a problem and it crushes
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https://bugs.winehq.org/show_bug.cgi?id=56459
Bug ID: 56459
Summary: Inconsistent and Unexpected I/O flush behavior
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: renatopereyra(a)google.com
Distribution: ---
While recently debugging a Proton …
[View More]issue [1], I discovered odd I/O flushing
behavior. Redirecting stderr/stdout to a file would cause most of
intel-steam-stdout-255710.log in [1] to be empty. The contents of that file
were critical to root-cause the issue and not having them made it much more
difficult to debug. There were prints to stderr that directly explained what
was going wrong and I had inadvertently hidden these by redirecting I/O "to
preserve it" across multiple debugging runs.
To debug this I/O issue, I wrote a trivial Windows app that logs out to stderr
and is configurable to cover multiple corner cases. I was able to reproduce the
exact game behavior and a lot more other weirdness. I tested unmodified Wine
8.0, 9.0, and 9.4, as well as Proton 8.0 and Experimental (I will reach out to
Proton devs independently). I found a total of 7 possible flushing outcomes and
only 2 of those expected/good IMHO. In a lot of cases prints would just flat
out completely be missing. There were also other cases where only partial data
would ever flush out.
I've uploaded all my test results and test app to [2]. I'm unable to make the
drive fully public per my organization's policies so please request access.
Notes regarding the data sheet:
- While the test app supports multiple options (see README in [2]), the data
sheet only includes a subset. Options omitted in the spreadsheet appeared to
have no impact on the flush behavior.
- The minimum set of states required to reach each specific possible flushing
outcome is color-coded.
[1] https://github.com/ValveSoftware/Proton/issues/7529
[2]
https://drive.google.com/drive/folders/14pWGcywUMtoc9z3QmHXNGbLq5Sdg3ICG?re…
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https://bugs.winehq.org/show_bug.cgi?id=40891
Bug ID: 40891
Summary: Shaders fail to compile in League of Legends
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hevanen(a)googlemail.com
Distribution: ---
Created attachment 54981
--…
[View More]> https://bugs.winehq.org/attachment.cgi?id=54981
Game client console output (stdout+stderr)
When going into a game, the loading screen stays black and the game crashes
after a few seconds. Using native D3D9 works around the problem.
The full console output is attached. There's a repeat of messages like the
following:
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
League of Legends.exe(00000009): ERROR| PixelShader::Load: failed to create
shader program for
<Data/Shaders/HLSL/Filters/Dilate/PS_2PASS_DILATE_FILTER_1.ps_2_0>
The following two messages are also shown for some shaders:
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:d3dcompiler:make_assignment LHS expression not supported in compound
assignments yet.
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https://bugs.winehq.org/show_bug.cgi?id=49677
Bug ID: 49677
Summary: Registering app fails with database error
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cbase2015-winebug(a)yahoo.de
Distribution: ---
Created …
[View More]attachment 67917
--> https://bugs.winehq.org/attachment.cgi?id=67917
Error message when trying to submit new app "α-Orionis Centurion"
Trying to submit a new app with the name "α-Orionis Centurion" fails (see
screenshot).
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https://bugs.winehq.org/show_bug.cgi?id=56480
Bug ID: 56480
Summary: vbscript: underscore line continue issues
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
> cat test.vbs
Class Tween
Public …
[View More]Function Delay(length)
Set Delay = Me
WScript.Echo "Delay " & length
End Function
Public Function Clear()
Set Clear = Me
WScript.Echo "Clear"
End Function
End Class
Dim instance
Set instance = new Tween
WScript.Echo "chained"
instance.Clear().Delay(1)
WScript.Echo "chained with continuation dots after"
' works as expected
instance. _
Clear(). _
Delay(1)
WScript.Echo "chained with continuation dots before"
' 0114:fixme:wscript:ActiveScriptSite_OnScriptError
instance.Clear() _
.Delay(1)
WScript.Echo "chained with continuation dots before2"
' 0114:fixme:wscript:run_script ParseScriptText failed: 80004005
instance _
.Clear() _
.Delay(1)
WScript.Echo "done"
--
Linux Wine.
> wine cscript test.vbs
0114:fixme:vbscript:parser_error L".Delay(1)\n\nWScript.Echo \"done\"\n":
"syntax error"
0114:fixme:wscript:ActiveScriptSite_OnScriptError ()
0114:fixme:wscript:run_script ParseScriptText failed: 80004005
--
Windows cscript
> cscript test.vbs
Microsoft (R) Windows Script Host Version 5.812
Copyright (C) Microsoft Corporation. All rights reserved.
chained
Clear
Delay 1
chained with continuation dots after
Clear
Delay 1
chained with continuation dots before
Clear
Delay 1
chained with continuation dots before2
Clear
Delay 1
done
--
Some more notes:
* On wine by commenting out the last section you get a different error
* I have also seen different errors depending on weather the functions called
have arguments or not
* Other uses of underscore do seem to work. Eg multiline Dim, multiline if.
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https://bugs.winehq.org/show_bug.cgi?id=55538
Bug ID: 55538
Summary: Bad graphics rendering in VirtualDJ
Product: Wine
Version: 8.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bique.alexandre(a)gmail.com
Distribution: ---
Created attachment 75096
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=75096
VirtualDJ Screenshot
VirtualDJ is a DJ software. https://virtualdj.com
The graphics rendering in VirtualDJ is broken.
The font looks crippled.
There are a bunch of gradients which are plain black.
The interface flickers.
I'm using Archlinux, Gnome/X11, nvidia.
This message comes a lot:
0190:fixme:d2d:d2d_text_renderer_DrawGlyphRun Ignoring options 0x2.
This also happens:
vkd3d:fixme:d3d12_device_MakeResident iface 0000000003A4AC10, object_count 1,
objects 0000000001C872C8 stub!
vkd3d:fixme:d3d12_root_signature_init_descriptor_table_push_constants Push
constants size 260 exceeds maximum allowed size 256. Try
VKD3D_CONFIG=virtual_heaps.
0110:fixme:win:RegisterTouchWindow hwnd 0000000000040084, flags 0x2 stub!
0190:err:sync:RtlpWaitForCriticalSection section 000000014448FB50 (null) wait
timed out in thread 0190, blocked by 0110, retrying (60 sec)
0190:err:sync:RtlpWaitForCriticalSection section 000000014448FB50 (null) wait
timed out in thread 0190, blocked by 0110, retrying (60 sec)
0190:err:sync:RtlpWaitForCriticalSection section 000000014448FB50 (null) wait
timed out in thread 0190, blocked by 0110, retrying (60 sec)
Cheers,
Alex
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https://bugs.winehq.org/show_bug.cgi?id=56436
Bug ID: 56436
Summary: Cannot Save a trace while using the Ellisys Bluetooth
Analyzer
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: venkatesh.s(a)broadcom.com
…
[View More]Distribution: ---
Created attachment 76197
--> https://bugs.winehq.org/attachment.cgi?id=76197
this is the backtrace information shown in the pop-up window
I have recently installed an "Ellisys.Runtime.x86_64.AppImage" from ellisys
website - https://ellisys.com/support/runtime_install.
The application will help to use the "Ellisys Bluetooth Analyzer" software in
Linux platform.
After the setup is done. I'm able to open the application. But when I try to
save the trace, I'm seeing a crash.
Attached the backtrace for the same.
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https://bugs.winehq.org/show_bug.cgi?id=56482
Bug ID: 56482
Summary: basically i tried running vocaloid 6 and it does not
run and shows error
Product: Wine
Version: 9.3
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: angad.ranhotra(a)gmail.com
Created …
[View More]attachment 76252
--> https://bugs.winehq.org/attachment.cgi?id=76252
backtrace
basically i tried running vocaloid 6 and it does not run and shows error
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