https://bugs.winehq.org/show_bug.cgi?id=44797
Bug ID: 44797
Summary: Visio 2003 does not read the complete list of fonts
present in the system.
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christianuceda(a)yahoo.com
Distribution: ---
Created attachment 60831
--> https://bugs.winehq.org/attachment.cgi?id=60831
Screenshot showing the problem.
Visio 2003 does not read the complete list of fonts present in the system.
This leads to drawings losing their fonts and forces unwanted changes in the
drawing.
There is a screen shot to showcase the problem.
I will try to run a regression test in a day or two.
This is running Wine GIT on Ubuntu 16.04.4 with Kernel 4.15.12
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https://bugs.winehq.org/show_bug.cgi?id=56337
Bug ID: 56337
Summary: battle.net: tray icon is not displayed with wine-9.2
Product: Wine
Version: 9.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
After upgrading to wine 9.2, tray icon for battle.net application disappeared.
It worked fine in wine 9.1.
I did git bisect and found regression:
$ git bisect log
# bad: [39d8b25938dd2620c6e1b6ae37e70bcc4ff5922a] Release 9.2.
# good: [c963c4141a0d4f6601c37f11d79de186be0da6a9] Release 9.1.
git bisect start 'wine-9.2' 'wine-9.1'
# good: [303717f45fddfc21d54f52e85cb4d381c3552a53] dinput/tests: Test rawinput
with the virtual HID touchscreen.
git bisect good 303717f45fddfc21d54f52e85cb4d381c3552a53
# good: [fa145fd5177c84c26dd48f9da7bed80609a06179] dmusic: Fix loading wave
data from soundfont.
git bisect good fa145fd5177c84c26dd48f9da7bed80609a06179
# good: [cf7c48e0366ec27dd946f2fcec12cb66f2e0cb23] ntdll: Fix
RtlWow64GetCurrentMachine() result on ARM64EC.
git bisect good cf7c48e0366ec27dd946f2fcec12cb66f2e0cb23
# good: [2eb8950392996283192250691b005e2df65ab7b9] server: Move rawinput
message conversion from win32u.
git bisect good 2eb8950392996283192250691b005e2df65ab7b9
# good: [92f9c58e6dafdd5ab6ad6dcd7c9d57fba9d34598] d3d10/tests: Avoid implicit
cast changing value.
git bisect good 92f9c58e6dafdd5ab6ad6dcd7c9d57fba9d34598
# good: [ca6f3a7af87ded6f54c23aa5a983bbe9ee74667f] sapi: Add
ISpeechObjectTokens stub.
git bisect good ca6f3a7af87ded6f54c23aa5a983bbe9ee74667f
# good: [5e7a8f4db045d456913f9bd7075191ad14053375] explorer: Don't activate the
systray icon when showing it.
git bisect good 5e7a8f4db045d456913f9bd7075191ad14053375
# bad: [b5c57b9a62c396068d18237bd6e82b37c169fdc5] explorer: Set layered style
on systray icons only when it's actually layered.
git bisect bad b5c57b9a62c396068d18237bd6e82b37c169fdc5
# first bad commit: [b5c57b9a62c396068d18237bd6e82b37c169fdc5] explorer: Set
layered style on systray icons only when it's actually layered.
Reproduction:
1. Run battle.net application in wine 9.2 from https://battle.net/. Workaround
for https://bugs.winehq.org/show_bug.cgi?id=55979 may be needed.
Expected result:
Application has tray icon
Actual result:
No tray icon is present
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https://bugs.winehq.org/show_bug.cgi?id=56299
Bug ID: 56299
Summary: imm32.dll: CtfImmIsGuidMapEnable could not be located
in the dynamic link library
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: yafoce6821(a)giratex.com
Distribution: ---
Impacted Application: PL9.exe (Parashara's Light 9.0 from Geovision Software)
When trying to run, in a MessageBox application displays 'The procedure entry
point CtfImmIsGuidMapEnable could not be located in the dynamic link library
imm32.dll' and shutting down.
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https://bugs.winehq.org/show_bug.cgi?id=55821
Bug ID: 55821
Summary: Desktop Window Manager crashes when launching a WPF
app
Product: Wine
Version: 8.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: claytmp+foj0w(a)gmail.com
Distribution: ---
Created attachment 75313
--> https://bugs.winehq.org/attachment.cgi?id=75313
Backtrace and terminal output are included
The SaveToGame is based on WPF and is using custom UI. When I try to launch it
(via terminal "wine SaveToGame.exe"), the Desktop Window Manager crashes.
Download link:
https://github.com/And42/SaveToGame/releases/download/v2.81/SaveToGame_2.81…
(Avoid extracting "portable" file because then it would try to write something
to current directory which fails)
sha1sum: 1a638c1fc8c6992dd6206eaade4fdb2da1cff2e6
OS: Ubuntu 22.04 64-bit
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http://bugs.winehq.org/show_bug.cgi?id=33750
Bug #: 33750
Summary: 360 YunPan: Next Button Unavaliable
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 44689
--> http://bugs.winehq.org/attachment.cgi?id=44689
screenshot_linux.png
360 YunPan is a file storing & sharing software
0. download the 360 yunpan
1. wine 360yunpan_setup.exe
The installation finished successfully.
2.
cd wine/drive_c/Program Files/360/360YunPan/360cloud/
wine 360Cloud.exe
3. type username & password, and I should choose the working dictionary
4. I can't find the Next button(In Chinese, “下一步”)
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https://bugs.winehq.org/show_bug.cgi?id=47583
Bug ID: 47583
Summary: Tower of the Sorcerer: Item text does not show up
Product: Wine
Version: 4.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kingoipo(a)gmail.com
Distribution: ---
Created attachment 64988
--> https://bugs.winehq.org/attachment.cgi?id=64988
TSW on Wine - shows missing text
When running Tower of the Sorcerer v1.2, the text in the left and right side of
the game doesn't show (see screenshot). Text in text messages does show.
Download link of application:
www.vector.co.jp/download/file/win95/game/fh146559.html (click the green button
and you'll get the English version of the game)
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https://bugs.winehq.org/show_bug.cgi?id=55719
Bug ID: 55719
Summary: Grim Down - compiler generates incorrect shader
signatures
Product: vkd3d
Version: 1.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Created attachment 75224
--> https://bugs.winehq.org/attachment.cgi?id=75224
vs
The game compiles shaders for vs_5_0/ps_5_0 using d3dcompiler_43 with
D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY flag.
That should trigger semantic remapping:
* vs: output POSITION -> SV_Position
* ps: input POSITION -> SV_Position, output COLORN -> SV_TargetN.
Without compatibility flag semantic names are preserved as is.
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https://bugs.winehq.org/show_bug.cgi?id=55453
Bug ID: 55453
Summary: Motor4MX crashes due to missing 'atan' handling
Product: vkd3d
Version: 1.8
Hardware: x86-64
URL: http://www.gamepressure.com/download.asp?ID=21182
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:48:15: E5005: Function "atan"
is not defined.
0024:err:d3dcompiler:D3DCompile2
Logs + shaders can be found in bug 55448.
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https://bugs.winehq.org/show_bug.cgi?id=55154
Bug ID: 55154
Summary: Sacred 2 crashes due to missing 'acos' handling
Product: vkd3d
Version: 1.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Continuation of bug 55084.
0024:err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
0024:err:d3dcompiler:D3DCompile2 Shader log:
0024:err:d3dcompiler:D3DCompile2 <anonymous>:123:13: E5005: Function "acos"
is not defined.
0024:err:d3dcompiler:D3DCompile2
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https://bugs.winehq.org/show_bug.cgi?id=43618
Bug ID: 43618
Summary: Sonic CD crashes after failing to compile a shader
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 59037
--> https://bugs.winehq.org/attachment.cgi?id=59037
log with +d3dcompiler
Sonic CD, a Steam game, crashes on startup. I'm attaching a log with
WINEDEBUG=+d3dcompiler.
The game works fine after running `winetricks dlls d3dcompiler_43`.
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