https://bugs.winehq.org/show_bug.cgi?id=43881
Bug ID: 43881
Summary: GOG LEGO Batman: broken graphics due to shader
compiling failure
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: farmboy0+winehq(a)googlemail.com
Distribution: ---
The shader contains a string declaration like this:
string description = "Ubershader"
This leads to the following output:
trace:d3dcompiler:compile_shader Checking compilation target "vs_3_0"
trace:d3dcompiler:push_scope Pushing a new scope
fixme:hlsl_parser:hlsl_parse Array.
trace:d3dcompiler:compilation_message :144:7: error: syntax error, unexpected
KW_STRING
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https://bugs.winehq.org/show_bug.cgi?id=53814
Bug ID: 53814
Summary: TMUnlimiter 1.2.0.0 unable to find configuration INI
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: ---
TrackMania Nations Forever 2.11.26
(https://nadeo-download.cdn.ubi.com/trackmaniaforever/tmnationsforever_setup…)
TMUnlimiter 1.2.0.0
(https://trackmania-unlimiter.software.informer.com/download/)
Running TMUnlimiterConfigurator.exe gives an error message:
---------------------------
Error
---------------------------
Failed to read TMUnlimiter.ini file. Make sure that this file is in the same
directory.
If you have it, try to run application with administrator rights.
---------------------------
OK
---------------------------
Also, when changing settings directly in the INI then starting the game, the
changed settings are not recognized.
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http://bugs.winehq.org/show_bug.cgi?id=35128
Bug ID: 35128
Summary: Air Conflicts (Pacific Carriers/Secret Wars) hangs at
the loading screen
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46858
--> http://bugs.winehq.org/attachment.cgi?id=46858
terminal output
I have this bug with both games from the Air Conflicts series when running
under Wine. The native Linux version of AC:Pacific Carriers (running under the
Linux version of Steam) doesn't have the problem. Also, running the Windows
version in Virtualbox doesn't have the problem.
The problem: the game starts fine and mouse/keyboard work as expected in the
menus, but when I start a mission the game is stuck in the loading screen. The
game is not completely dead because game tips are cycling through on the screen
and the text 'Press any key to continue' is flashing, but the game doesn't
accept mouse or keyboard input any more so I can't get in the game.
The ACPC.exe process is consuming 30-40% cpu, but nothing happens, I have to
kill the process to exit.
Fedora 19
Nvidia binary drivers 325.15
X.Org X Server 1.14.4
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https://bugs.winehq.org/show_bug.cgi?id=8332
Aida Jonikienė <aidas957(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |aidas957(a)gmail.com
--- Comment #42 from Aida Jonikienė <aidas957(a)gmail.com> ---
> Just tested 6.19 on a server with punkbuster and fairfight enabled. I was able to play fine with no issues.
GloriousEggroll: Was that tested on upstream Wine (with CAP_NET_RAW disabled)?
If so can you retest BF4 again on the latest Wine version (if that still works
I think the bug can be closed as fixed)?
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https://bugs.winehq.org/show_bug.cgi?id=56504
Bug ID: 56504
Summary: CS2 (Steam): Crash when loading any Map
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
Reason: Unknown
Workaround (See
https://steamcommunity.com/app/730/discussions/0/3821921664842038207/):
run "sudo sysctl -w vm.max_map_count=16777216"
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https://bugs.winehq.org/show_bug.cgi?id=47689
Bug ID: 47689
Summary: When DirectWrite rendering is enabled in Notepad++
performance is inacceptable
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
[Notepad++](https://github.com/notepad-plus-plus/notepad-plus-plus) is an
application based on Scintilla.
Scintilla is a library for creating textareas.
[DirectWrite](https://docs.microsoft.com/en-us/windows/win32/directwrite/dir…
is an API for text rendering with subpixel antialiasing which can be
hardware-accelerated using Direct2D.
[SCI_SETTECHNOLOGY](https://www.scintilla.org/ScintillaDox.html#SCI_SETTECHN…
is a enum value identifying a call to Scintilla (in fact it is done using
Windows messages).
When it is set to values > 0 (SC_TECHNOLOGY_DIRECTWRITE,
SC_TECHNOLOGY_DIRECTWRITERETAIN, or SC_TECHNOLOGY_DIRECTWRITEDC), Scintilla
uses DirectDraw accelerated via Direct2D for rendering instead of an own
surrogate.
In Windows >7 everything works fine.
In Wine performance is damn bad - single screen update takes several seconds.
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https://bugs.winehq.org/show_bug.cgi?id=56499
Bug ID: 56499
Summary: Ragnarok Origin launcher: freezing with wined3d.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: manoelricado(a)outlook.com
Distribution: ---
The Ragnarok Origin launcher is experiencing freezing issues when using
wined3d. whereas it operates without any freezing problems when utilizing dxvk.
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https://bugs.winehq.org/show_bug.cgi?id=56502
Bug ID: 56502
Summary: Mouse gets stuck in one direction while playing some
games
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: PedroCarn(a)gmail.com
Distribution: ---
I noticed that on some Fullscreen games my mouse gets stuck around 20% of the
screen, feels like I hit a invisible wall - vertically - Monitor 1 and
horizontally - Monitor 2 *if I change the game to Monitor 2*, there was always
one direction I couldn't move.
My monitor setup: Monitors: 2
0: +*DP-1 2560/600x1440/340+1920+0 DP-1
1: +DP-2 1920/600x1080/340+0+0 DP-2
I noticed this issue on the following games:
- Overwatch 2
- Horizon Zero Dawn
- Ghost Recon Breakpoint
System:
OS: Arch Linux
KERNEL: 6.8.2-zen2-1-zen
CPU: AMD Ryzen 7 5800X3D 8-Core
GPU: AMD Radeon RX 6800 XT (radeonsi, navi21, LLVM 17.0.6, DRM 3.57,
6.8.2-zen2-1-zen)
GPU DRIVER: 4.6 Mesa 24.0.3-arch1.2
DE: Gnome 46 [Wayland]
WM: Mutter
RAM: 32 GB
Wine Version 9.0
This only happened after updating from Gnome 45 to Gnome 46, I have been
testing different wine/proton versions and always had the same problem and was
driven me insane until I found a few workarounds:
1 - Disable one of the monitors
2 - Change the render to Xorg.
3 - Setting both monitors to the same resolution 1920x1080.
4 - In winecfg unchecking "Allow the window manager to control the windows"
seems to fix the issue.
It's possible that it might be a mutter/gnome bug but since I am only
experienced this while gaming using wine, I decided to open the bug here.
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http://bugs.winehq.org/show_bug.cgi?id=34883
Bug #: 34883
Summary: Warface gface version does not start
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: levanchelidze(a)gmail.com
Classification: Unclassified
Created attachment 46489
--> http://bugs.winehq.org/attachment.cgi?id=46489
Terminal output
I created a 32 bit wine prefix and installed firefox 25 windows version on it
then I installed warface plugin from gface and installed the game without a
problem but when I try to start the game it shows a black screen and then
disables it and just shows the webpage I was on
http://i.imgur.com/3JT0ZUO.png
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https://bugs.winehq.org/show_bug.cgi?id=5129
--- Comment #40 from unxed <unxed(a)mail.ru> ---
Wrote a script implementing workaround from comment 23. This will clear you
Wine prefix and install fresh working FastStone 5.6
curl -sSL https://raw.githubusercontent.com/unxed/fswine/main/fswine.sh >
/tmp/fswine.sh && bash /tmp/fswine.sh
Even with HiDPI support! Don't forget to set you screen resolution to something
like 200 in winecfg.
Tested on Linux Mint 21.3 Virginia, Cinnamon, amd64
wine-6.0.3 (Ubuntu 6.0.3~repack-1)
Source code:
https://github.com/unxed/fswine/blob/main/fswine.sh
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