https://bugs.winehq.org/show_bug.cgi?id=52029
Bug ID: 52029
Summary: Battle.net: A required DLL could not be found, on NTFS
drive
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rockytvbr+wine(a)gmail.com
Distribution: ---
Created attachment 71029
--> https://bugs.winehq.org/attachment.cgi?id=71029Battle.net Wine log
I have installed Battle.net through Lutris on my NTFS formatted drive, and
after a few days the application fails to launch with "A required DLL could not
be found" error.
I decided to try to tackle this issue because everyone on Lutris says the first
solution to this bug is to disable DXVK, and the other one is to install
Battle.net on a ext4 drive, although this is not an ideal solution for some
users (like me).
I found out that there is a bug that Battle.net cannot find the required DLLs,
even though they exist in the Wine prefix. The problem seems to be related to
case sensitive naming on Linux systems, and even with windows_names mount
option for ntfs-3g, the application cannot find the required DLLs.
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https://bugs.winehq.org/show_bug.cgi?id=51567
Bug ID: 51567
Summary: Battle.net app takes a long time to start
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pavel1r(a)gmail.com
Distribution: ---
I'm using Fedora 33 (Mate) with wine installed from winehq fedora repo.
Starting from wine 6.12, Battle.net application takes a lot of time to start
(more than 5 minutes). When started, it does not render content. Sometimes,
after several attepmts to reload, the content is rendered. The issue persists
in 6.13 and 6.14 too. I tried to install in fresh prefix, but with 6.14, after
more than 10 minutes in state "Updating Battle.net update Agent", I gave up.
With 6.11, installation completed in about 1 minute. Attempt to run from fresh
prefix with 6.14 exhibited the same behavior.
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https://bugs.winehq.org/show_bug.cgi?id=47952
Bug ID: 47952
Summary: SonyEricsson PC Suite - Installer hangs
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 65453
--> https://bugs.winehq.org/attachment.cgi?id=65453
Console output - wine 4.17 (staging)
Hello everyone,
I tried installing the SonyEricsson PC Suite 6.011.00 which I downloaded from
the URL indicated in the form.
The installer starts up but eventually hangs.
There is also an AppDB entry:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=21040
sha256sum Sony_Ericsson_PC_Suite_6.011.00_Web_DEU.exe
644c7b34adebec50d3e38e53865e31b1af26ae7a376bda420b88b4a7a6ad17ad
Sony_Ericsson_PC_Suite_6.011.00_Web_DEU.exe
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https://bugs.winehq.org/show_bug.cgi?id=55836
Bug ID: 55836
Summary: Game crashes at the start of a game Versailles II
Product: Wine
Version: 8.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aldoricozim(a)gmail.com
Distribution: ---
When I launch the game, I go straight to the main menu. I launch a new game,
the cinematic starts with a delay on the sound, then I arrive in the game, I
move the mouse then its plant.
I can't do anything except kill the process.
The game is listed in AppDB.
Here's the link:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=31726
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https://bugs.winehq.org/show_bug.cgi?id=56570
Bug ID: 56570
Summary: wine crashes when display goes off(power saving) -
wayland
Product: Wine-staging
Version: 9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bruce_loco(a)yahoo.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76322
--> https://bugs.winehq.org/attachment.cgi?id=76322
wine logs before and after display goes off
I load up simplemind pro(windows app):
wine SimpleMindPro
App works fine - first part of the log.
I stop working, leave the computer untouched for 5 minutes.
The screen goes off - display is turned off, I move the mouse, log back in and
wine crashed - 2nd part of the log.
Does not happen if I put the computer to sleep.
My system is Garuda Linux - KDE plasma 6.0.3 wayland
Kernel 6.8.5-zen1-zen(64Bit)
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https://bugs.winehq.org/show_bug.cgi?id=52629
Bug ID: 52629
Summary: Crash upon start
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
Created attachment 71950
--> https://bugs.winehq.org/attachment.cgi?id=71950
Console output in terminal where application is started
When starting the application crashes. May be related to "wine: Unhandled
exception 0xc0000090" in the output.
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https://bugs.winehq.org/show_bug.cgi?id=56555
Bug ID: 56555
Summary: 在UTF16模式下启动Windows程序report read_i得到奇数字节
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)kabaka.xyz
Distribution: ---
Created attachment 76317
--> https://bugs.winehq.org/attachment.cgi?id=76317
Wine 9.0 startup error content
0190:err:msvcrt:read_i got odd number of bytes in UTF16 mode
This problem still exists in wine9.0 in the latest official release, and the
related error is
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https://bugs.winehq.org/show_bug.cgi?id=45482
Bug ID: 45482
Summary: jade empire default cpu affinity is only with cpu1 and
performance are dropped
Product: Wine
Version: 3.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ArchLinux
If don't know is a valid wine bug or a game bug, but reading appdb seem not
present on old wine version < 3.7 or less.
When game is started performance is very poor, seem < 10 fps in main menu,
unplayable at all.
Investigating I discovered that game use only 25% of cpu at default, looking
for the cause, I check cpu affinity in wine taskmgr and it's have just one
check of four (cpu1).
I check all box, and game start to use more of 25% cpu, and performance
increase to 60fps stable.
Problem is that cpu affinity isn't saved, and operation need repeat every time
that game is started.
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http://bugs.winehq.org/show_bug.cgi?id=12027
Summary: List in combobox don't disapear when window moved
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patriotyk(a)gmail.com
When we dropping down combobox and after that trying move window, the list of
items in combobox doesn't disapear.
It is reproducible in all applications which used combobox
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https://bugs.winehq.org/show_bug.cgi?id=56526
Bug ID: 56526
Summary: Sappy 2006 Mod 17.1: Crashes upon loading a ROM
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sterophonick(a)gmail.com
Distribution: ---
Created attachment 76279
--> https://bugs.winehq.org/attachment.cgi?id=76279
Logging information with no flags applied.
Sappy 2006 is a music editor for Game Boy Advance games that use the MP2K music
engine. It has seen a couple of modifications to improve functionality, and
version "Mod 17.1" expresses crashes when attempting to load a ROM, which is
not the case with vanilla Sappy.
Steps to reproduce:
1. Use the Sappy Installer, to ensure various ActiveX components are
registered.
2. Replace files in the installation directory with those from the mod archive.
3. Open Sappy.exe and attempt to load the included "kawajuke.gba" ROM image.
This program also requires vb6run to be installed from Winetricks.
Sappy 2006 + Mod 17.1: https://dl.vixen.link/0t07bc/Sappy+Mod.zip
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