https://bugs.winehq.org/show_bug.cgi?id=56525
Bug ID: 56525
Summary: Provide packages for Ubuntu 24.04
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
CC: dimesio(a)earthlink.net
Distribution: ---
I'm currently running the Ubuntu 24.04 pre-release, and right now the Wine
repository doesn't have packages for Ubuntu 24.04.
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https://bugs.winehq.org/show_bug.cgi?id=52375
Bug ID: 52375
Summary: Airborne Kingdom is mostly black except the interface
Product: Wine
Version: 7.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 71580
--> https://bugs.winehq.org/attachment.cgi?id=71580
Terminal Output
You can see the interface in this game, but you cannot see the city you are
building. If you happen to hit a building in the darkness, you can see a small
white outline but nothing more than that.
In some cases when you turn the camera there are green stripes that slowly
vanish like when you take a photo in the night with a long exposure.
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https://bugs.winehq.org/show_bug.cgi?id=54646
Bug ID: 54646
Summary: Entering the minus symbol displays parentheses
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pascal.legrand(a)univ-orleans.fr
Distribution: ---
Hello,
I have been using, for many years, a small personal accounting application
developed in Delphi. (I am not the developer)
This one worked perfectly via Wine. Since one of the last update I have a
display problem.
When I enter a negative value in the application, once the entry validated the
minus sign (debit) turns into parentheses:
Input: -100€
Display: (100€)
Do you know where this problem could come from?
Thank you in advance for your help.
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https://bugs.winehq.org/show_bug.cgi?id=39597
Bug ID: 39597
Summary: Amstream demo application fails to play video file
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: amstream
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Created attachment 52762
--> https://bugs.winehq.org/attachment.cgi?id=52762
demo application sources, binary
Follow up after first thing from bug 8712 is fixed, but application still
doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=56009
Bug ID: 56009
Summary: Updating a wine prefix sometimes fails with X errors
echoed in console.
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
The current wine-9.0 RC can sometimes fail to update a wine prefix. Generating
X11 errors in the console, and aborting the prefix update process. The
underlying problem seems to be a race condition, as it doesn't occur on every
prefix update, and it seems to happen at different points in the update process
when it does. It also seems more likely to occur when wine is emulating a
virtual desktop. But I don't have hard numbers to confirm this.
Depending on when this bug happens in the prefix update running wineboot -u
might fix it, but there is a small chance that the prefix will be corrupted
beyond wine's ability to fix. Necessitating the creation of a new prefix.
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https://bugs.winehq.org/show_bug.cgi?id=44260
Bug ID: 44260
Summary: Dungeon Keeper 2 crashs or works very slow
Product: Wine
Version: 3.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rtentser(a)yandex.ru
Distribution: ---
Created attachment 60067
--> https://bugs.winehq.org/attachment.cgi?id=60067
3.0-rc1_DKII-DX.EXE
When i try to start the game with DKII-DX.EXE it starts but very slow.
When i use DKII.EXE it crashs. Same with DKII_SOFT.EXE.
I also tried the game with 2.0.3. DKII-DX.EXE works the same way. DKII.EXE
starts and works a little faster (i think so) but too slow still. DKII-SOFT.EXE
starts and works fine.
In 1.8.7 DKII-DX.EXE crashs when loading after movies.
I use the GOG version of the game. And i use old NVIDIA card (GeForce2 MX/MX
400), so that can be a problem. Or not. I'm not sure.
The attachment is the output of 3.0-rc1 with DKII-DX.EXE.
I also check if my issue is duplicate of
https://bugs.winehq.org/show_bug.cgi?id=22730. No, it's not: i have a low fps
not only in the main menu, but in the game too.
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http://bugs.winehq.org/show_bug.cgi?id=28933
Bug #: 28933
Summary: Screamer radio, mainmenu doesn't work
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.screamer-radio.com/download/file/screamer04
4.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
Mainmenu doesn't work at all, totally unresponsive.
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https://bugs.winehq.org/show_bug.cgi?id=46624
Bug ID: 46624
Summary: StarCraft: Remastered Edition disabled Monitors, Gamma
Correction and Real-Time Lightning configuration
Product: Wine-staging
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63525
--> https://bugs.winehq.org/attachment.cgi?id=63525
screenshot
Attaching Screenshot.
Logs not provided as I am using Battle.net Launcher.
Distro: Fedora 29 x64
System details /
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0
chip ID: 1002:67df
Display: x11 server: Fedora Project X.org 1.20.3 driver: amdgpu
compositor: gnome-shell v: 3.30.2 resolution: 1920x1080~60Hz
OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.27.0
4.20.6-200.fc29.x86_64 LLVM 7.0.1)
v: 4.5 Mesa 18.3.3 direct render: Yes
NOTE: Mesa upgraded from Mesa 18.2.8 to 18.3.3 via
https://copr.fedorainfracloud.org/coprs/petrb/mesa/
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https://bugs.winehq.org/show_bug.cgi?id=41712
Bug ID: 41712
Summary: lto build is broken
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: hi-angel(a)yandex.ru
Distribution: ---
Compiling WINE with "-flto" in LDFLAGS breaks the build for link-time. The
problem boils down to the following minimal example:
$ cat main.c
void foo();
int main() {
foo();
}
$ cat foo.c
void foo() { }
$ winegcc -c -flto foo.c
$ winegcc main.c foo.o
/usr/lib/wine/libwinecrt0.a(exe_entry.o): In function
`__wine_spec_exe_entry':
(.text+0x8d): undefined reference to `ExitProcess'
/usr/bin/ld: a.out.so: hidden symbol `ExitProcess' isn't defined
/usr/bin/ld: final link failed: Bad value
collect2: error: ld returned 1 exit status
winegcc: gcc failed
Simply removing the "-flto" option from the steps fixes the build.
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https://bugs.winehq.org/show_bug.cgi?id=56610
Bug ID: 56610
Summary: regression: helldivers 1 doesn't start
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
Helldivers 1 from steam
(https://store.steampowered.com/app/394510/HELLDIVERS_Dive_Harder_Edition/)
doesn't start with wine 9.7. It worked fine with wine 9.3.
Bisecting led me to following commit:
$ git bisect bad
0f1322d2df4c5238c601a2865b6e65ad14bfa26a is the first bad commit
commit 0f1322d2df4c5238c601a2865b6e65ad14bfa26a
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Mon Feb 12 10:01:33 2024 +0100
winex11: Support XInput2 events on individual windows.
dlls/winex11.drv/desktop.c | 2 ++
dlls/winex11.drv/mouse.c | 56 +++++++++++++++++++++++++++++-----------------
dlls/winex11.drv/window.c | 9 +++++++-
dlls/winex11.drv/x11drv.h | 2 ++
4 files changed, 48 insertions(+), 21 deletions(-)
Reproduction:
1. start steam, login
2. start helldivers 1 from steam
Expected result:
Game starts and works
Actual result:
Window is shown for a second and then it disappears, and steam shows that game
isn't running anymore.
Environment:
Linux kernel 6.6.21-gentoo
KDE/Plasma 5.27.11 X11
Around time of crash I see in log message like:
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 10 (X_UnmapWindow)
Resource id in failed request: 0x6600001
Serial number of failed request: 449
Current serial number in output stream: 451
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