https://bugs.winehq.org/show_bug.cgi?id=56673
Bug ID: 56673
Summary: d3d10core:d3d10core, d3d11:d3d11 and d3d9:visual push
the test report way above the 2MB limit
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
There is no Linux test result since 2024-05-12 because the reports are now way
above the 2 MB limit: 2.7-2.9 MB.
https://test.winehq.org/data/patterns.html
The main contributors are the following tests:
$ egrep '^d3d10core.c:' wt-bot-fg-deb64-t32.report | wc -c
286141
$ egrep '^d3d11.c:' wt-bot-fg-deb64-t32.report | wc -c
522288
$ egrep '^visual.c:' wt-bot-fg-deb64-t32.report | wc -c
144075 (of that d3d9:visual is about 100 KB)
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https://bugs.winehq.org/show_bug.cgi?id=56459
Bug ID: 56459
Summary: Inconsistent and Unexpected I/O flush behavior
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: renatopereyra(a)google.com
Distribution: ---
While recently debugging a Proton issue [1], I discovered odd I/O flushing
behavior. Redirecting stderr/stdout to a file would cause most of
intel-steam-stdout-255710.log in [1] to be empty. The contents of that file
were critical to root-cause the issue and not having them made it much more
difficult to debug. There were prints to stderr that directly explained what
was going wrong and I had inadvertently hidden these by redirecting I/O "to
preserve it" across multiple debugging runs.
To debug this I/O issue, I wrote a trivial Windows app that logs out to stderr
and is configurable to cover multiple corner cases. I was able to reproduce the
exact game behavior and a lot more other weirdness. I tested unmodified Wine
8.0, 9.0, and 9.4, as well as Proton 8.0 and Experimental (I will reach out to
Proton devs independently). I found a total of 7 possible flushing outcomes and
only 2 of those expected/good IMHO. In a lot of cases prints would just flat
out completely be missing. There were also other cases where only partial data
would ever flush out.
I've uploaded all my test results and test app to [2]. I'm unable to make the
drive fully public per my organization's policies so please request access.
Notes regarding the data sheet:
- While the test app supports multiple options (see README in [2]), the data
sheet only includes a subset. Options omitted in the spreadsheet appeared to
have no impact on the flush behavior.
- The minimum set of states required to reach each specific possible flushing
outcome is color-coded.
[1] https://github.com/ValveSoftware/Proton/issues/7529
[2]
https://drive.google.com/drive/folders/14pWGcywUMtoc9z3QmHXNGbLq5Sdg3ICG?re…
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https://bugs.winehq.org/show_bug.cgi?id=40891
Bug ID: 40891
Summary: Shaders fail to compile in League of Legends
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hevanen(a)googlemail.com
Distribution: ---
Created attachment 54981
--> https://bugs.winehq.org/attachment.cgi?id=54981
Game client console output (stdout+stderr)
When going into a game, the loading screen stays black and the game crashes
after a few seconds. Using native D3D9 works around the problem.
The full console output is attached. There's a repeat of messages like the
following:
fixme:hlsl_parser:hlsl_parse Array.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
fixme:d3dcompiler:make_assignment Check for casts in the lhs.
err:d3dcompiler:compile_shader HLSL shader parsing failed.
League of Legends.exe(00000009): ERROR| PixelShader::Load: failed to create
shader program for
<Data/Shaders/HLSL/Filters/Dilate/PS_2PASS_DILATE_FILTER_1.ps_2_0>
The following two messages are also shown for some shaders:
fixme:hlsl_parser:declare_vars Complex initializers are not supported yet.
fixme:d3dcompiler:make_assignment LHS expression not supported in compound
assignments yet.
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https://bugs.winehq.org/show_bug.cgi?id=49677
Bug ID: 49677
Summary: Registering app fails with database error
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cbase2015-winebug(a)yahoo.de
Distribution: ---
Created attachment 67917
--> https://bugs.winehq.org/attachment.cgi?id=67917
Error message when trying to submit new app "α-Orionis Centurion"
Trying to submit a new app with the name "α-Orionis Centurion" fails (see
screenshot).
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https://bugs.winehq.org/show_bug.cgi?id=56675
Bug ID: 56675
Summary: wine-mono does not work with nuvamawealth tx3 but
winetricks dotnet48 works
Product: Wine
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yafoce6821(a)giratex.com
Distribution: ---
Affected application: https://www.nuvamawealth.com/tx3
Download link (it is a free application):
https://nuvamawealth.com/ewwebimages/webfiles/download/tx3/tx3.zip
Filing a bug for wine-mono because the FAQ page told me to.
steps to replicate:
1. A vanilla wine prefix.
2. winetricks vcrun2015 (and dotnet48; on wine-mono does not work; hence filing
bug report)
3. run the msi installer unzipping the zip
4. winecfg to win7 (win10 used to work, but until recently, requires winetricks
dxvk vcrun2010 and corefonts to work)
4. run the application
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https://bugs.winehq.org/show_bug.cgi?id=56480
Bug ID: 56480
Summary: vbscript: underscore line continue issues
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
> cat test.vbs
Class Tween
Public Function Delay(length)
Set Delay = Me
WScript.Echo "Delay " & length
End Function
Public Function Clear()
Set Clear = Me
WScript.Echo "Clear"
End Function
End Class
Dim instance
Set instance = new Tween
WScript.Echo "chained"
instance.Clear().Delay(1)
WScript.Echo "chained with continuation dots after"
' works as expected
instance. _
Clear(). _
Delay(1)
WScript.Echo "chained with continuation dots before"
' 0114:fixme:wscript:ActiveScriptSite_OnScriptError
instance.Clear() _
.Delay(1)
WScript.Echo "chained with continuation dots before2"
' 0114:fixme:wscript:run_script ParseScriptText failed: 80004005
instance _
.Clear() _
.Delay(1)
WScript.Echo "done"
--
Linux Wine.
> wine cscript test.vbs
0114:fixme:vbscript:parser_error L".Delay(1)\n\nWScript.Echo \"done\"\n":
"syntax error"
0114:fixme:wscript:ActiveScriptSite_OnScriptError ()
0114:fixme:wscript:run_script ParseScriptText failed: 80004005
--
Windows cscript
> cscript test.vbs
Microsoft (R) Windows Script Host Version 5.812
Copyright (C) Microsoft Corporation. All rights reserved.
chained
Clear
Delay 1
chained with continuation dots after
Clear
Delay 1
chained with continuation dots before
Clear
Delay 1
chained with continuation dots before2
Clear
Delay 1
done
--
Some more notes:
* On wine by commenting out the last section you get a different error
* I have also seen different errors depending on weather the functions called
have arguments or not
* Other uses of underscore do seem to work. Eg multiline Dim, multiline if.
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https://bugs.winehq.org/show_bug.cgi?id=56669
Bug ID: 56669
Summary: AppDB: 'Maintainer status removed' email doesn't
mention the application involved
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
```
Maintainer status removed
-------------------------------------------------------
Your maintainer status has been removed because you have not logged into th=
e AppDB in over 24 months.
Best regards.
The AppDB team
https://appdb.winehq.org/
If you don't want to receive any other e-mail, please change your preferenc=
es:
https://appdb.winehq.org/preferences.php
```
This email should mention _what_ application was involved / include a link to
said application.
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https://bugs.winehq.org/show_bug.cgi?id=56670
Bug ID: 56670
Summary: AppDB: warn maintainers before removing their
maintainer privileges
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
I recently got a flood of emails:
```
Maintainer status removed
-------------------------------------------------------
Your maintainer status has been removed because you have not logged into th=
e AppDB in over 24 months.
Best regards.
The AppDB team
https://appdb.winehq.org/
If you don't want to receive any other e-mail, please change your preferenc=
es:
https://appdb.winehq.org/preferences.php
```
Fair enough, I haven't logged in, and shouldn't be a maintainer for those
applications. But a warning would've been nice..
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https://bugs.winehq.org/show_bug.cgi?id=56628
Bug ID: 56628
Summary: Golftopia (GOG) crashes during startup in unityplayer
on Intel iGPU.
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 76403
--> https://bugs.winehq.org/attachment.cgi?id=76403
Crash backtrace
Attempting to run Golftopia with an Intel iGPU (Intel Corporation Device
[8086:0a1e] (rev 0b)) causes the game to crash during startup after the initial
loading dialog.
Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=56664
Bug ID: 56664
Summary: winecfg not exposing an option for 7.1 surround sound
audio output (winepulse.drv)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ib10evp0(a)gmx.org
Distribution: ---
Using a self-compiled winecfg from a Wine build based on commit
`ae9bdbda3be2b4ab5be34463fe1daec6c11cc7e6` (post 9.8), I see no option to set
7.1 output for the pulse audio driver in winecfg. Only Mono, Stereo,
Quadrophonic and 5.1 is available even though my system is set to 7.1 output in
the host os configuration.
Setup:
Wine & winecfg (self-compiled) @ ae9bdbda3be2b4ab5be34463fe1daec6c11cc7e6 (post
Wine 9.8)
Ubuntu 22.04 with Pulseaudio
Audio device profile set to 7.1 output in system configuration (test sounds
output properly to 7.1 speaker system)
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