https://bugs.winehq.org/show_bug.cgi?id=56671
Bug ID: 56671
Summary: Disney Ratatouille demo renders upside down on Intel
graphics
Product: Wine
Version: 9.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 76455
--> https://bugs.winehq.org/attachment.cgi?id=76455
Screenshot of the main menu
A recent regression is causing the Disney Ratatouille demo to render upside
down on my laptop that has an Intel i7-1360P processor and integrated graphics.
Interestingly, the game renders right-side-up on my desktop that has an AMD
Radeon RX 5500 XT. Both the laptop and the desktop have Arch Linux.
Steps to reproduce:
1. Create an empty directory and download EN_Ratatouille_Demo.exe into it.
2. Run `wine EN_Ratatouille_Demo.exe` to extract the installer.
3. Run `wine setup.exe` to install the Ratatouille demo.
4. Run `cd "$HOME/.wine/drive_c/Program Files
(x86)/THQ/Disney-Pixar/Ratatouille Demo/Rat"` to enter the game directory.
5. Run `wine GameSetup.exe` to start the game launcher.
6. Click Play.
Observe that everything is upside down, from the intro videos to the main menu.
`git bisect` says:
ba2f78922f84f0576694fef17be7bec2cc9da19b is the first bad commit
commit ba2f78922f84f0576694fef17be7bec2cc9da19b
Author: Elizabeth Figura <zfigura(a)codeweavers.com>
AuthorDate: Fri Mar 15 18:59:35 2024 -0500
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Sun May 12 16:25:54 2024 +0200
wined3d: Remove no longer used support for drawing to an onscreen render
target.
Now that we require ORM_FBO, wined3d backbuffers are always offscreen (and
we
never draw directly to the frontbuffer, which is the only truly onscreen
surface).
We could reintroduce support for drawing directly to the backbuffer, and
this
would presumably improve performance by avoiding a blit from the wined3d
backbuffer to the real GL backbuffer.
However, this is not always possible or performant due to mismatching
dimensions, or the need to use a depth buffer which is also used with
offscreen
RTVs, and for d3d1-9 it may not be possible at all due to issues related to
preserving invariance between flipped and non-flipped geometry.
It *may* be possible to identify situations where we can render directly to
the
backbuffer for d3d10+, but at that point we can rely on the Vulkan backend
to
work, and given other unfixable performance problems with the GL backend
(most
notably the inability to properly stream index buffer data) it does not
really
make much sense to go out of our way to perform such a minor optimization
there.
dlls/wined3d/adapter_gl.c | 1 -
dlls/wined3d/arb_program_shader.c | 4 ++--
dlls/wined3d/context_gl.c | 101
++++++++++++++++++++++++++++++-----------------------------------------------------------------------
dlls/wined3d/ffp_gl.c | 95
++++++++++++++++++++++-------------------------------------------------------------------------
dlls/wined3d/glsl_shader.c | 4 ++--
dlls/wined3d/shader.c | 4 ++--
dlls/wined3d/utils.c | 2 +-
dlls/wined3d/wined3d_private.h | 10 +---------
8 files changed, 60 insertions(+), 161 deletions(-)
$ sha256sum EN_Ratatouille_Demo.exe
b8fcd1385ef47883987df0ae3c05b2acbd83f70bede43bcf8567e6a7aa2629c0
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56485
Bug ID: 56485
Summary: Visual novel RE:D Cherish! displays white screen
instead of logo video
Product: Wine
Version: 9.5
Hardware: x86-64
URL: https://web.archive.org/web/20230522084712/http://suezou.dyndns.org/dl2021/crystalia/red_cherish/red_cherish
_try.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: 6ce8a31b0b87f9dc7ce94c4cba81074510b8c384
Distribution: Ubuntu
After CAUTION message, RE:D Cherish! (trial) displays white screen and gets
stuck before reaching the main menu.
This does not happen prior to Wine 9.4. After Bug 53613 was fixed, the program
may have taken a different path.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56413
Bug ID: 56413
Summary: wine-staging 9.4 build fails on Debian 11, Ubuntu
20.04 and 22.04
Product: Wine-staging
Version: 9.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 76176
--> https://bugs.winehq.org/attachment.cgi?id=76176
Debian 11 wine-staging 9.4 failed build log
Building the wine-staging packages failed on Debian 11, Ubuntu 20.04 and 22.04.
No problem on newer versions of Debian/Ubuntu or Fedora.
[ 329s] dlls/winex11.drv/mouse.c: In function 'map_raw_event_coords':
[ 329s] dlls/winex11.drv/mouse.c:1788:84: error: 'UINT16_MAX' undeclared
(first use in this function); did you mean 'UINT_MAX'?
[ 329s] 1788 | if (input->mi.dwFlags & MOUSEEVENTF_VIRTUALDESK) SetRect(
&virtual_rect, 0, 0, UINT16_MAX, UINT16_MAX );
[ 329s] |
^~~~~~~~~~
[ 329s] |
UINT_MAX
[ 329s] dlls/winex11.drv/mouse.c:1788:84: note: each undeclared identifier is
reported only once for each function it appears in
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=51917
Bug ID: 51917
Summary: Internet Explorer 8 crashes when visiting
http://www.baidu.com/ on unimplemented function
dxtrans.dll.DllGetClassObject
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 70870
--> https://bugs.winehq.org/attachment.cgi?id=70870
Terminal output
Steps to reproduce:
1. Delete the existing ~/.wine directory or move it to another location.
2. Run `WINEARCH=win32 wine regsvr32` to create a new 32-bit Wine bottle.
3. Run `winetricks ie8` to install Internet Explorer 8.
4. Run `wine 'C:\Program Files\Internet Explorer\iexplore.exe'
http://www.baidu.com/` to open <http://www.baidu.com/>.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34016
Bug #: 34016
Summary: Star Wars KOTOR II: The Sith Lords: Disabling hardware
mouse removes the mouse entirely
Product: Wine
Version: 1.6-rc3
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
In order to get around bug 9462 (http://bugs.winehq.org/show_bug.cgi?id=9462) I
disabled the hardware mouse option in swkotor2.ini, however, this caused my
mouse to disappear entirely.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34199
Bug #: 34199
Summary: Star Wars KOTOR II: environments and characters are
invisible
Product: Wine
Version: 1.6-rc5
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 45502
--> http://bugs.winehq.org/attachment.cgi?id=45502
A wine log of starting steam and playing the game
The environments and characters are either invisible or very wierd (see the bad
portrait screenshot), and this issue was not present under X11, therefore it is
an issue with the mac driver.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=34530
Bug #: 34530
Summary: Star Wars KOTOR II: Frame Buffer Effects and Soft
Shadows can't be turned on
Product: Wine
Version: 1.7.2
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Not much else to say, the buttons are just greyed out in the options menu.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56476
Bug ID: 56476
Summary: Microsoft Outlook (New) Crashes on Startup
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: jrlh(a)outlook.com
Distribution: ---
Created attachment 76243
--> https://bugs.winehq.org/attachment.cgi?id=76243
Backtrace log
OS: Fedora 39.
#win64
On startup of the Outlook (New) from the windows store you get an error:
Unhandled exception: unimplemented function
msvcp140_atomic_wait.dll.__std_calloc_crt called in 64-bit code
(0x006fffff453d77).
It would be really nice to get this running as it would solve the email problem
under linux.
checksum: 72b3b1c11c7f740eca309176a70f0f9bae884f78 olk.exe
wine olk.exe
002c:fixme:winediag:loader_init wine-staging 9.1 is a testing version
containing experimental patches.
002c:fixme:winediag:loader_init Please mention your exact version when filing
bug reports on winehq.org.
0078:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
00e0:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0078:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0034:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
00e0:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
002c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
0024:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
012c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
wine: Call from 00006FFFFF453D77 to unimplemented function
msvcp140_atomic_wait.dll.__std_calloc_crt, aborting
wine: Unimplemented function msvcp140_atomic_wait.dll.__std_calloc_crt called
at address 00006FFFFF453D77 (thread 012c), starting debugger...
0140:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
014c:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
014c:fixme:xrandr:xrandr10_get_current_mode Non-primary adapters are
unsupported.
0138:err:winediag:is_broken_driver Broken NVIDIA RandR detected, falling back
to RandR 1.0. Please consider using the Nouveau driver instead.
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
0138:fixme:dbghelp:elf_search_auxv can't find symbol in module
wine: Call from 00006FFFFF453D77 to unimplemented function
msvcp140_atomic_wait.dll.__std_calloc_crt, aborting
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53306
Bug ID: 53306
Summary: Rise of Nations Thrones and Patriots: Intros and menu
background video not showing (missing Windows Media
Video 7 decoder)
Product: Wine
Version: 7.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 72682
--> https://bugs.winehq.org/attachment.cgi?id=72682
Log showing intro errors
When starting the game there is no intro movies (black screens) as well as
background video in the main menu.
Attachment contain console logs for when I start the game (intro movies).
The following logs are present for when the menu background video is supposed
to be loaded:
winegstreamer error: decodebin3: Your GStreamer installation is missing a
plug-in.
winegstreamer error: decodebin3:
../gstreamer/subprojects/gst-plugins-base/gst/playback/gstdecodebin2.c(4701):
gst_decode_bin_expose (): /GstBin:bin3/GstDecodeBin:decodebin3:
no suitable plugins found:
Missing decoder: Windows Media Video 7 (video/x-wmv, wmvversion=(int)1,
width=(int)1024, height=(int)768, format=(string)WMV1,
framerate=(fraction)10000000/333667)
0128:err:wmvcore:init_stream Failed to connect parser, hr 0x80004005.
The files in question are the following:
* <installation_path>/art/iface_bg_movie.wmv
* <installation_path>/art/opening.wmv
* <installation_path>/bhg_game_studios1M.wmv
* <installation_path>/ms_game_studios_1M.wmv
The files play nicely in all my local video players and I have the following
gstreamer packages installed:
$ pacman -Qs gst-
local/gst-libav 1.20.2-2
Multimedia graph framework - libav plugin
local/gst-plugins-bad 1.20.2-2
Multimedia graph framework - bad plugins
local/gst-plugins-bad-libs 1.20.2-2
Multimedia graph framework - bad
local/gst-plugins-base 1.20.2-2
Multimedia graph framework - base plugins
local/gst-plugins-base-libs 1.20.2-2
Multimedia graph framework - base
local/gst-plugins-good 1.20.2-2
Multimedia graph framework - good plugins
local/gst-plugins-ugly 1.20.2-2
Multimedia graph framework - ugly plugins
local/gst-python 1.20.2-2
Multimedia graph framework - python plugin
local/gupnp-dlna 0.12.0-1
Library to ease DLNA-related bits for applications using gupnp
local/lib32-gst-plugins-base 1.20.2-1
GStreamer open-source multimedia framework core library (32-bit) - base
local/lib32-gst-plugins-base-libs 1.20.2-1
GStreamer open-source multimedia framework core library (32-bit) - base
local/lib32-gst-plugins-good 1.20.2-1
GStreamer open-source multimedia framework core library (32-bit) - good
plugins
local/lib32-gst-plugins-ugly 1.20.2-1
Multimedia graph framework - ugly plugins (32-bit)
My test rig:
* Manjaro Linux 21.3.0
* Kernel 5.10.123-1-MANJARO
* Nvidia RTX 3070 with 515.48.07 drivers
* Budgie DE
I also tried using wine-6.5 and winetricks wmp9 but it didn't make the videos
show (since wmp9 package is broken since wine-6.6).
If there is anything else I can test or provide please let me know!
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.