https://bugs.winehq.org/show_bug.cgi?id=52174
Bug ID: 52174
Summary: Guild Wars 2: Accent keys (^ and ´) don't work for
ingame controls
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lingm+winebz(a)posteo.org
Distribution: ---
The default key for swapping weapons in Guild Wars 2 with a German keyboard
layout is '^' (Circumflex accent). However, nothing happens if you press that
key to swap weapons under Wine.
You can type '^' in chat just fine though. Likewise, you can swap weapons if
you bind it to another key like 't' or if you press the swap button with the
mouse.
Once you change the binding away from ^, it is no longer possible to return to
^ since the dialog doesn't register the key press either. (You can still reset
all controls back to default; there's a button for that.)
Testing further, it turns out that you also can't bind the ´ key (Acute
accent).
>From images online I do believe English keyboards have a ` (Grave accent)
button, which probably works the same as the German ^ and ` keys. To make sure
I'll spell it out anyway:
1. Press ^ once and you get a sort of preview of that character.
2. Usually you'd now press e.g. 'a' to get 'â'. If you actually want ^ without
anything below it, you have to press ^ a second time.
I suspect that this special behavior is why these two specifically are
affected.
It's very possible that the English ` is also affected, but that's not testable
for me.
The easiest way to reproduce should be to go Esc -> Options -> Control options
(lowest button on the left) -> Double click on anything to try to change the
binding.
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https://bugs.winehq.org/show_bug.cgi?id=53913
Bug ID: 53913
Summary: Guild Wars 2 fails to run in wine 7.0.1
Product: Wine
Version: 7.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: conrad.classen(a)gmail.com
Distribution: ---
Created attachment 73465
--> https://bugs.winehq.org/attachment.cgi?id=73465
wine console output and Guild Wars 2 dump output
Guild Wars 2 fails to run in wine 7.0.1
I have no clue how to even approach this problem.
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https://bugs.winehq.org/show_bug.cgi?id=54670
Bug ID: 54670
Summary: 16-bit applications fail in wow64 mode
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, Installer, wow64
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
$ wineserver -k ; rm -rf ~/.wine ; WINE=/opt/oldwownew/wine-8.0/bin/wine
winetricks -q icodecs
------------------------------------------------------
Executing load_icodecs
Executing cabextract -q -d
/home/austin/.wine/dosdevices/c:/windows/temp/codinstl/
/home/austin/.cache/winetricks/icodecs/codinstl.exe
Executing cd /home/austin/.wine/dosdevices/c:/windows/temp/codinstl/
Executing /opt/oldwownew/wine-8.0/bin/wine setup.exe /s
0284:err:environ:init_peb starting L"C:\\windows\\syswow64\\winevdm.exe" in
experimental wow64 mode
0284:fixme:wow:wow64_NtSetLdtEntries 0107 02d0323f 0100f338 0000 00000000
00000000: stub
0284:err:module:LdrInitializeThunk "krnl386.exe16" failed to initialize,
aborting
0284:err:module:LdrInitializeThunk Initializing dlls for
L"C:\\windows\\syswow64\\winevdm.exe" failed, status c0000005
------------------------------------------------------
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https://bugs.winehq.org/show_bug.cgi?id=56069
Bug ID: 56069
Summary: [Vulkan ]Very low performance + crashes with Days Gone
Product: Wine
Version: 9.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 75732
--> https://bugs.winehq.org/attachment.cgi?id=75732
Output console log
hi,
I tried DAMAVAND (wine-9.0-rc2 + vkd3d-git).
The game runs but very badly, I have ~4 FPS in the main menu, it crashes when i
launch a new game and the main menu does not appear correctly.
For information, the game has bad performance with DXVK too but WINEFSYNC fix
this issue. FSYNC + DAMAVAND has not effect.
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https://bugs.winehq.org/show_bug.cgi?id=40639
Bug ID: 40639
Summary: Can't run a game with Wine
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmbeer2(a)gmail.com
Distribution: ---
Testing with GTA San Andreas.
Running direct with ./wine cause a halt and stooped game in the memory, i only
can run normaly if i execute ./wineboot with a active desktop.
Not show nothing in the log.
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https://bugs.winehq.org/show_bug.cgi?id=48605
Bug ID: 48605
Summary: MuseScore 3 shows splash screen, then quits
Product: Wine
Version: 5.1
Hardware: x86-64
URL: https://musescore.org/
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
$ wine --version
wine-5.1
$ openssl sha256 MuseScore-3.4.2-x86_64.msi
SHA256(MuseScore-3.4.2-x86_64.msi)=
8d2fc9d79cb0a5b0a8a5ccbb8ec80a972d1ecd264cb416c75ae42ab0b8b6d475
Steps to reproduce:
1. Install MuseScore using msiexec.
2. Start the game after installation of using the explorer.
Expected result:
MuseScore starts and shows the main window.
Current result:
MuseScore shows a splash screen and then quits.
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https://bugs.winehq.org/show_bug.cgi?id=48109
Bug ID: 48109
Summary: Lynx web browser shows console window that gradually
gets smaller and then quits
Product: Wine
Version: 4.20
Hardware: x86-64
URL: ftp://ftp.invisible-island.net/lynx/lynx2.8.9rel.1-set
up.exe
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 65693
--> https://bugs.winehq.org/attachment.cgi?id=65693
screencast
$ wine --version
wine-4.20
$ openssl sha256 lynx2.8.9rel.1-setup.exe
SHA256(lynx2.8.9rel.1-setup.exe)=
89673bb3b5a8c85dbcd9ada860d5cedeae760ea9c302884b9e6108b5b59722a5
When I try to start the lynx web browser it just shows a console window that
gradually gets smaller, then the app quits.
Shown in the attached screencast.
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https://bugs.winehq.org/show_bug.cgi?id=54858
Bug ID: 54858
Summary: Multiple games call for
"Windows.System.DispatcherQueue" (Tannenberg, The Last
Stand: Aftermath, The Long Dark)
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Lots of
0e8c:fixme:combase:RoGetActivationFactory (L"Windows.System.DispatcherQueue",
{00000035-0000-0000-c000-000000000046}, 00007FEEE4A0FA00): semi-stub
0e8c:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.System.DispatcherQueue"
8.6-29-ga19c1ff1697
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http://bugs.winehq.org/show_bug.cgi?id=33492
Bug #: 33492
Summary: Yukon Trail installer fails to install its font
Product: Wine
Version: 1.5.29
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer, win16
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Blocks: 10349
Classification: Unclassified
The installer will offer to let you install its custom font (optional, not
required). If you choose to, it then fails, saying:
=========
FATAL ERROR AT SCRIPT LINE 260
Cannot find section header
=========
if you open ~/.wine/drive_c/windows/win.ini, and add:
[fonts]
to the end, the font will install fine
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http://bugs.winehq.org/show_bug.cgi?id=24466
Summary: Sid Meier's Pirates! frequent hiccups, temporary
lock-ups
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=30870)
--> (http://bugs.winehq.org/attachment.cgi?id=30870)
terminal output
Sid Meier's Pirates! (patched to the latest 1.0.2 version) performs badly in
Wine. This issue is described in several test results on the Appdb page of the
game, too.
I can observe the following symptoms:
- After the intro video played, it takes almost 2 minutes to get into the main
menu (without noticeable hdd activity).
- When I get into the game and visit any places in the port (Governor,
Merchant, Tavern etc.) it usually takes the game 15-20 seconds to display the
next screen (although music plays continuously).
- While sailing, the game frequently "freezes" for 2-3 seconds without no
apparent reasons.
When those hiccups occur all animations freeze on the current screen until the
next screen is loaded but music plays fluently.
Reducing the screen resolution, graphical details or disable audio doesn't
help.
I remember playing this game several years ago in a native Win XP without this
issues.
No demo available.
Fedora 13 x86
AMD Athlon 64 x2 4200+
3 GB Ram
Kernel 2.6.34.6
Nvidia 7600 GT / driver 256.53
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