https://bugs.winehq.org/show_bug.cgi?id=55347
Bug ID: 55347
Summary: widl generated winrt headers fails to compile with C++
code
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: nathbappai(a)gmail.com
Distribution: ---
Created attachment 74933
--> https://bugs.winehq.org/attachment.cgi?id=74933
minimal sample code
If winrt headers are used with C++ code, it fails to compile with both g++ and
clang++. In this case, the error comes from data types of virtual function
parameters. Replacing the data types with fully qualified name fixes the
compiler errors.
In the attachment section, a minimal sample code is added. That code does not
do anything, it's just for compilation testing purpose. It compiles fine with
MSVC/Visual Studio. Firefox is one of the project which is affected by this
issue. Currently, a patch is used with mingw-w64
https://hg.mozilla.org/mozilla-central/file/tip/taskcluster/scripts/misc/mi…
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http://bugs.winehq.org/show_bug.cgi?id=10648
Summary: Async WSASend does not send all bytes.
Product: Wine
Version: 0.9.5.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marius(a)scimore.com
On Server sending 1500 bytes with non-blocked WSASend and 2 WSABUFFERS will
transfer only 1452 bytes. On client WSARecv called again will be blocked and
does not receive the the remaining bytes.
The completion port receives event on transfered 1452 bytes, and there is no
more followed events on transfered the last 8 bytes.
OS: Ubuntu 7.10
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https://bugs.winehq.org/show_bug.cgi?id=56873
Bug ID: 56873
Summary: WordSmith 9.0 doesn't show text in installer
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 76676
--> https://bugs.winehq.org/attachment.cgi?id=76676
Screenshot Windows
See screenshots
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https://bugs.winehq.org/show_bug.cgi?id=55936
Bug ID: 55936
Summary: Sven Bømwøllen series: Several games crash after
loading screen
Product: Wine
Version: 8.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nikolas.gur(a)stud.uni-due.de
Distribution: ArchLinux
Created attachment 75501
--> https://bugs.winehq.org/attachment.cgi?id=75501
wine output for starting the games
At least the second, third and forth entry from the Sven Bømwøllen series
(https://www.mobygames.com/group/3577/sven-b%C3%B8mw%C3%B8llen-games/) called
Sven Zwø, Sven XXX and Sven 004 crash after showing briefly the loading screen
(the main menu is not entered, and no GUI error messages are shown). The wine
log messages appear to be similar in all three cases and are uploaded in the
attachments. The first game in the series does not have any problems and is
perfectly playable in wine.
The issue occurs both with demo and full CD versions of the games. The demo for
Sven 4 can be downloaded from here, for the maintainers to confirm the bug:
https://www.pcwelt.de/article/1143476/sven-004-xs.html (direct link:
https://download.pcwelt.de/area_release/files/BB/C1/BBC1C93E4C2BA5EC30CBEBA…)
sha1sum Setup_Sven004-XS_BTO_v104.exe
99105e743bbd60889bf476d357e2dd047ed0b0dd
Since the error mentions something about DirectDraw, I tried using
https://github.com/FunkyFr3sh/cnc-ddraw. I also tried setting WinXP
compatibilty, emulating a virtual desktop and tried both Wine 32 and 64
prefixes, but none of this worked in any way.
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https://bugs.winehq.org/show_bug.cgi?id=51202
Bug ID: 51202
Summary: Chessbase 11 Incorrect window brought to front on
search termination
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
In Chessbase 11, when search is terminated (manually or by completion) a
different ChessBase window (main one?) is brought to the front rather than
refreshing the current one.
This has always been an issue in wine.
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https://bugs.winehq.org/show_bug.cgi?id=38889
Bug ID: 38889
Summary: Microsoft Orca unable to create transform file
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crosstieger(a)gmail.com
Distribution: ---
Created attachment 51827
--> https://bugs.winehq.org/attachment.cgi?id=51827
terminal output of the error
Microsoft Orca is unable to modify cells within an .msi file. Modifying a cell
returns the following error message:
Could not change this cell to '<Value>'. The data was rejected by the database.
It may be out of the valid range or formatted incorrectly.
In the terminal you can see the error message:
fixme:msidb:TABLE_modify 0x7a5098 4 0x7a5e40 - mode not implemented
The value 0x7a5098 and 0x7a5e40 changes depending on the cell you edit.
If you click on 'Transform - Generate Transform' and want to save your .MST
file, it returns the error:
Orca was unable to generate the transform. (MSI Error 120)
On the terminal:
fixme:msi:MsiDatabaseGenerateTransformW 3 2
L"Z:\\home\\techniktriberg\\Downloads\Untitled.mst" 0 0
The path depends on where you want to save the file.
Full terminal output as an attachment.
----
Installation process
----
run: winetricks dotnet40
run: winetricks mfc42
run: msiexec -i Orca.Msi
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http://bugs.winehq.org/show_bug.cgi?id=12532
Summary: Autodesk TrueView fails to install
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?id=6703438&si
teID=123112
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user submitted this new app into appdb with garbage test results, so i
gave it a try as well. That user reported a problem that the disk was full, but
i can't reproduce that, it fails differently here.
To run into this bug you need Alex Villacis' patch here:
http://article.gmane.org/gmane.comp.emulators.wine.patches/49916
hopefully that patch will make it into git monday.
after applying that patch the intaller failed with a message 'Call not
implemented'
The problem seems to be:
fixme:MsiDatabaseGenerateTransformW
By just returning ERROR_SUCCESS, it ran into two other unimplemnted functions:
MsiQueryFeatureStateFromDescriptorA and MsiCreateTransformSummaryInfoW
By stubbing these out with ERROR_SUCCESS the installer claimed to be
successfull (but i guess that's doubtful).
Anyway , this all shows that these three functions need to be implemented to
get this installer finish, and that's where I created this bug for.
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https://bugs.winehq.org/show_bug.cgi?id=51732
Bug ID: 51732
Summary: TradeStation Installer: Unable to register servers.
Setup will now abort.
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christopher.m.penalver(a)gmail.com
Distribution: Ubuntu
Created attachment 70617
--> https://bugs.winehq.org/attachment.cgi?id=70617
WINEDEBUG=+relay wine 'TradeStation Setup.exe' 2>&1
Hello, attempting to install TradeStation from
https://update.tradestation.com/Installs/TradeStation/10.00.02.925/TradeSta…
with wine 6.0.1 causes a window to pop up noting precisely:
Unable to register servers. Setup will now abort.
In other words, the install fails and the user is left scratching their head
about why it doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=56030
Bug ID: 56030
Summary: Left 4 Dead 2 Version 2.2.0.0 Keyboard / Mouse inputs
not properly recognized.
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
With Wine-9.0-rc1 Left 4 Dead 2 Version 2.2.0.0 does not properly recognize
keyboard / mouse inputs.
It seems that in some cases key state changes are ignored. I.e. The key "gets
stuck" in the last read state. Causing behaviors like the player not moving
despite any of the WSAD keys being held down, continuing to move in a single
direction, or the player constantly firing / reloading / switching a weapon
(similar to a turbo controller) despite the mouse having only been clicked /
scrolled once (and the mouse not having a turbo mode). This seems to happen
about once every ~15-20 seconds. Making the game unplayable.
It also seems that the only way for the key to be "unstuck" is to change it's
state while the game is getting input. For example, If the player is stuck
firing a weapon, the player needs to manually fire the weapon again (Mouse1 by
default) and release the key before the game ignores input again to make the
weapon stop firing. Simply doing nothing will *not* fix the key state as far as
the game is concerned.
It should be noted that mouse movement does not seem to be affected by this. As
the player can still use mouse look normally despite the above behaviors.
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https://bugs.winehq.org/show_bug.cgi?id=37263
Bug ID: 37263
Summary: World Of Warcraft: stuck keys
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brian(a)infinityplusb.com
I'm running WoW 5.4.8.
At random intervals keys appear "stuck", even though they are not physically
stuck. I can really only notice the ones where the "stuck key" is for moving
(e,d,s,f) cause the character keeps strafing or running. Sometimes repressing
these keys causes the key to unstick, but that's maybe a 20-25% success rate.
Maybe less.
I'm new to this bug-filing thing so I'll try replicate the issue.
I'm not sure this issue is specific to Warcraft, but it's the only game I play.
There are other google tracks related to this, but they seem quite old
(pre-2008).
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