https://bugs.winehq.org/show_bug.cgi?id=39046
Bug ID: 39046
Summary: Implement User Mode Driver Framework
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jxkxpnd(a)mailforspam.com
Distribution: ---
UMDF allows developers to write drivers hosted as usermode processes.
https://msdn.microsoft.com/en-us/library/windows/hardware/dn384105.aspx
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https://bugs.winehq.org/show_bug.cgi?id=43982
Bug ID: 43982
Summary: Pokemon insurgence keeps on crashing once I finish a
battle or catch a pokemon. Plz contact the team that
made the game.
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryanflorio2(a)gmail.com
Pokemon insurgence crashing after every battle or when I receive mystery gift.
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https://bugs.winehq.org/show_bug.cgi?id=53064
Bug ID: 53064
Summary: TwitchTest program does not work
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
Created attachment 72467
--> https://bugs.winehq.org/attachment.cgi?id=72467
Log
TwitchTest program does not work, you can not even insert the key in the
window. Earlier it used to crash after testing one server, but now even the key
cannot be inserted (Ctrl+V)
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https://bugs.winehq.org/show_bug.cgi?id=48117
Bug ID: 48117
Summary: Scarlet Blade Can not start game (launcher)
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pre_drag_ovic(a)yahoo.com
Distribution: ---
Created attachment 65711
--> https://bugs.winehq.org/attachment.cgi?id=65711
screenshot of bug
When I press "start" button nothing happens.
https://sb.vendettagn.com/download.vgn
FTP, there may be alternate cdns. This one is official.
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https://bugs.winehq.org/show_bug.cgi?id=48005
Bug ID: 48005
Summary: Dynamic Auto Painter MacAir crashes
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haemengine(a)yahoo.co.uk
CC: austinenglish(a)gmail.com
Distribution: ---
Using Dynamic Auto Painter on a Mac Air to photopaint a picture (D'Orcia
filter) consistently causes a crash when starting the detailed paint phase of
the program.
C:\Program Files\DAPPRO05\DaPainter32.exe
""This application has requested the Runtime to terminate in an unusual way.
Please contact the application's support team for more information.
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https://bugs.winehq.org/show_bug.cgi?id=37193
Bug ID: 37193
Summary: Behaviour of all software by (only on) HDMI monitors
by extruted desktopn of laptop
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tothsoft(a)gmail.com
Behaviour of all software by HDMI monitors by extruted desktop of laptop. All
applications are delimited on second (hdmi) monitor.
On laptop is still all ok. Also by using of vga connector for connection of
second monitor, is also all ok.
Delimited using: impossibility work with. e.g.: ms office 2007, pdf xchange.
My current wine is 1.7.22 , ..and i use last playonlinux.
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https://bugs.winehq.org/show_bug.cgi?id=56589
Bug ID: 56589
Summary: Regression Broke .WMA File Playback in WMP10
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cwbussard(a)gmail.com
Distribution: ---
wmp10 used to be able to play .wma files. Now it can't. Not sure which wine
version this got broken in.
(wmp11 can still play .wma files, but the installation is miserable (requiring
flipping between multiple windows versions to complete the "first run") and the
UI is totally busted. This is OK for my purposes (DirectSong), but it's not a
generally applicable solution.)
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https://bugs.winehq.org/show_bug.cgi?id=46367
Bug ID: 46367
Summary: Visual Basic Game has "Run-time error 91"
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexterranova81(a)gmail.com
Distribution: ---
When trying to run a visual basic game there's a "Run-time error 91"
Homepage for the game: https://jrmus.webcindario.com/jrtute.html
Link to game: https://app.box.com/s/l9byadx2cknjq4gvz7cx (It's free and legal)
The game requires a dll: Msvbvm50.dll
Logs: https://www.pastiebin.com/5c22cd45a912c
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https://bugs.winehq.org/show_bug.cgi?id=52900
Bug ID: 52900
Summary: Wine doesn't work, lot's of errors
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: obydux(a)protonmail.com
Distribution: ---
Created attachment 72287
--> https://bugs.winehq.org/attachment.cgi?id=72287
winecfg log
I'm running Arch Linux and for some reason Wine and things like Proton just
don't work. I tried running winecfg and got the errors that can be found in the
attachment and after them Wine just stops. I also have the wine-mono and
wine-gecko pacman packages installed.
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https://bugs.winehq.org/show_bug.cgi?id=44721
Bug ID: 44721
Summary: GetFullPathName return path
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: markau0(a)lycos.com
Distribution: ---
I ran the GetFullPathName code example from the Microsoft site
https://msdn.microsoft.com/en-us/library/windows/desktop/aa364963(v=vs.85).…
and Vista returns
The full path name is: c:\windows\notepad.exe
The short name for c:\longdirectoryname is c:\LONGDI~1
The long name for c:\LONGDI~1 is c:\longdirectoryname
and Wine 3.3 returns
The full path name is: c:\windowsnotepad.exe
The short name for c:\longdirectoryname is c:\LONG~TX4
The long name for c:\LONG~TX4 is c:\longdirectoryname
The full path name is: c:\windows\notepad.exe
The full path name is: c:\windowsnotepad.exe
do not seem to match.
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https://bugs.winehq.org/show_bug.cgi?id=48299
Bug ID: 48299
Summary: GAMES CRASH WHEN RUN WITH TRAINERS
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chakravarthy918(a)gmail.com
Distribution: ---
i was playing some old games like MAX PAYNE 1 AND IGI 1 AND 2(MY LAPTOP IS A
COMPLETE TRASH). i finished everything so i tried to use some mods using
trainers.i downloaded some and ran it using wine. but inside the game (i mean
after started playing the game) if i tried to pause the game or press the
buttons to activate the trainers it just crashes. IGI 1 works perfect(with
trainer on) but MAX PAYNE and IGI 2 crashes instantly
I think i am using an older version of wine (again my laptop is a potato one
and the OS i have is a ancient one [14.04 LTS] an old i3 with 2 GB ram)
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https://bugs.winehq.org/show_bug.cgi?id=43646
Bug ID: 43646
Summary: Wine Viewer keeps freezing up
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: synctuarie(a)protonmail.com
Created attachment 59071
--> https://bugs.winehq.org/attachment.cgi?id=59071
Freeze Bug
Viewer keeps freezing up.
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https://bugs.winehq.org/show_bug.cgi?id=46462
Bug ID: 46462
Summary: Drop fps
Product: Wine
Version: 4.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mietkong(a)gmail.com
Distribution: ---
Hi When im playing elder scrolls oblivion fps drops down to 5-10 fps only when
i moving mouse . If mouse is not moving fps is high how to solve this
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https://bugs.winehq.org/show_bug.cgi?id=45300
Bug ID: 45300
Summary: Eviews 10SV: Crashes when performing ADF test on time
series
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ga.carvajal10(a)uniandes.edu.co
Created attachment 61560
--> https://bugs.winehq.org/attachment.cgi?id=61560
Backtrace of Eviews 10SV
Whenever I try to run an augmented Dickey-Fuller test on a time series, the
program crashes an says Eviews10SV.exe must be closed. I'm on a MacBook Pro 15'
TouchBar with the OS up to date and the program is also on the latest version.
The problem started earlier today after an update to Eviews 10SV, which the
program informed by its automatic updates service. Right now I have installed
Wviews10SV Jun 4 2018 Build.
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https://bugs.winehq.org/show_bug.cgi?id=50965
Bug ID: 50965
Summary: Unhandled exception 0xe0434352 in thread 28 at address
7B00DD68 (thread 0028)
Product: Wine
Version: 5.0.4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: brad(a)harmonydesign.ca
Created attachment 69796
--> https://bugs.winehq.org/attachment.cgi?id=69796
Debug log
Paradigm autoloader had a critical error
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https://bugs.winehq.org/show_bug.cgi?id=52264
Bug ID: 52264
Summary: FL Studio 20.9 product activation does not persist
across reboot
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mips171(a)icloud.com
Distribution: ---
FL Studio 20.9 product activation (which uses a registry key) will not persist
across reboots of the system.
This was working up until FL Studio 20.8.4 tested on WINE 7.0-rc2
Unsure how to debug or gather logs for this particular issue, but willing to do
as directed.
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http://bugs.winehq.org/show_bug.cgi?id=33658
Bug #: 33658
Summary: Warcraft 3: Crash on missing sound permissions
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 44555
--> http://bugs.winehq.org/attachment.cgi?id=44555
Crash if no sound is available
If I'm not having the permissions as the audio group Warcraft 3 will crash if
it starts (after the splash screen appeared). Adding my account to the audio
group solves the problem. In the attachments is a log of such a crash.
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https://bugs.winehq.org/show_bug.cgi?id=48281
Bug ID: 48281
Summary: installing wine 4.21 ./configure
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: adriandonraadt(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 65962
--> https://bugs.winehq.org/attachment.cgi?id=65962
install errors
see attachment
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https://bugs.winehq.org/show_bug.cgi?id=50574
Bug ID: 50574
Summary: Ole32 breaks Explorer completely after installing
Product: Wine
Version: 6.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: didgeridude(a)ukr.net
Distribution: ---
Created attachment 69249
--> https://bugs.winehq.org/attachment.cgi?id=69249
The backtrace of ole32 installation and Explorer launch attempt is given.
Ole32 and oleaut32 components are needed by some MS applications like MS Word
to run working instances of associated applications inside the main application
and edit the attached content. However, installing them inside Wine breaks the
onboard Explorer with an error:
'fixme:wintrust:WinVerifyTrust unimplemented for 4'
This confirmed for Wine 5.x and staging Wine 6.x versions.
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https://bugs.winehq.org/show_bug.cgi?id=48522
Bug ID: 48522
Summary: ME:Andromeda scanner doesnt react on objects
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
It is strange regression.
Scanner in Mass Effect Andromeda doesnt react on every scannable objects (which
orange)
I can open scanner, but click doesnt do anything.
I've also tried bind another keys and buttons on scan -- it does do anything...
It makes game broken
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https://bugs.winehq.org/show_bug.cgi?id=52801
Bug ID: 52801
Summary: MemoQ installs but crushes on first start.
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yarek(a)yeah.net
Distribution: ---
Created attachment 72179
--> https://bugs.winehq.org/attachment.cgi?id=72179
Error details
After smooth installation in Bottles, MemoQ encounters a serious error when
starting. I've included all the details in the attachment, but since I'm not a
programmer, I don't know what they're worth.
https://www.memoq.com/downloads
I'm running:
...-:::::-...
.-MMMMMMMMMMMMMMM-. -----------
.-MMMM`..-:::::::-..`MMMM-. OS: Linux Mint 20.3 x86_64
.:MMMM.:MMMMMMMMMMMMMMM:.MMMM:. Host: MS-7C81 2.0
-MMM-M---MMMMMMMMMMMMMMMMMMM.MMM- Kernel: 5.13.0-37-generic
`:MMM:MM` :MMMM:....::-...-MMMM:MMM:` Uptime: 3 days, 10 hours, 30 mins
:MMM:MMM` :MM:` `` `` `:MMM:MMM: Packages: 3364 (dpkg), 37 (flatpak),
.MMM.MMMM` :MM. -MM. .MM- `MMMM.MMM. Shell: bash 5.0.17
:MMM:MMMM` :MM. -MM- .MM: `MMMM-MMM: Resolution: 1920x1080
:MMM:MMMM` :MM. -MM- .MM: `MMMM:MMM: DE: Cinnamon
:MMM:MMMM` :MM. -MM- .MM: `MMMM-MMM: WM: Mutter (Muffin)
.MMM.MMMM` :MM:--:MM:--:MM: `MMMM.MMM. WM Theme: Mint-X (Mint-Y)
:MMM:MMM- `-MMMMMMMMMMMM-` -MMM-MMM: Theme: Mint-Y [GTK2/3]
:MMM:MMM:` `:MMM:MMM: Icons: Mint-Y [GTK2/3]
.MMM.MMMM:--------------:MMMM.MMM. Terminal: gnome-terminal
'-MMMM.-MMMMMMMMMMMMMMM-.MMMM-' CPU: Intel i7-10700 (16) @ 4.800GHz
'.-MMMM``--:::::--``MMMM-.' GPU: Intel Device 9bc5
'-MMMMMMMMMMMMM-' Memory: 6852MiB / 31970MiB
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https://bugs.winehq.org/show_bug.cgi?id=47211
Bug ID: 47211
Summary: Crash on launching Anno 1800 with
tkg-protonified-4.6-x86_64
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonasmarx(a)posteo.de
Distribution: ---
Created attachment 64479
--> https://bugs.winehq.org/attachment.cgi?id=64479
Backtrace of error
Hello!
Im not sure if this is the right place - but i thought i might share this error
backtrace with you in case it helps. :)
Im using lutris -> uplay (offline mode, ingame windows disabled) and get the
following error on launch (see attached backtrace).
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https://bugs.winehq.org/show_bug.cgi?id=50421
Bug ID: 50421
Summary: wine run clip studio point 1.9.4 ERROR
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z7z-h(a)outlook.com
Distribution: ---
Created attachment 69039
--> https://bugs.winehq.org/attachment.cgi?id=69039
CSP error LOG
i using Playonlinux run CSP(clip studio paint) ERROR.i have mono and
gecko.(installed).
wine version 5.0
OS:Kali linux 2020.04
mono version 5.1.1
gecko version 2.47.2
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https://bugs.winehq.org/show_bug.cgi?id=51941
Bug ID: 51941
Summary: opening a league of legends client does not work and
end up with bug
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emptyabyss86(a)protonmail.com
Distribution: ArchLinux
Created attachment 70911
--> https://bugs.winehq.org/attachment.cgi?id=70911
the bug or error after a timeout
as i open league of legends snap dev mode in terminal it gives me an error with
a bug, it opens the client sometimes and take forever and does not open the
game at the end.
notice: log and back trace in the same .txt file
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https://bugs.winehq.org/show_bug.cgi?id=39053
Bug ID: 39053
Summary: The Forest: Starting a game needs often a long time
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Loading a game instance needs sometimes only some seconds but sometimes it also
needs some minutes. For example on creating a new game in single player this
needs mostly some minutes while on joining a multiplayer game it is vice versa.
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https://bugs.winehq.org/show_bug.cgi?id=51294
Bug ID: 51294
Summary: Unknown evaluation order in winefile/winefile.c
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
https://github.com/wine-mirror/wine/blob/e909986e6ea5ecd49b2b847f321ad89b2a…
```
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_NAME);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_SIZE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_CDATE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_ADATE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_MDATE);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]), IDS_COL_IDX);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_LINKS);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]),
IDS_COL_ATTR);
load_string(g_pos_names[col++], ARRAY_SIZE(g_pos_names[col]), IDS_COL_SEC);
```
col is used and incremented in same line, so it may work different on different
platforms
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https://bugs.winehq.org/show_bug.cgi?id=46418
Bug ID: 46418
Summary: I am getting this when I am going to install msi file.
fixme:ntdll:NtLockFile I/O completion on lock not
implemented ye
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gautam.k(a)cisinlabs.com
Distribution: ---
Created attachment 63184
--> https://bugs.winehq.org/attachment.cgi?id=63184
I am install openssl using msi exec
Hi,
Please have a look at this error.
I am getting this when I am going to install msi file.
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
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https://bugs.winehq.org/show_bug.cgi?id=52054
Bug ID: 52054
Summary: Containerized access to Wine for running Windows apps
in containers under Linux.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhanley(a)DGtlRift.com
Distribution: ---
Currently, containers need to run under the same OS for the apps targeted - ie
containerizing Linux apps requires that the host OS be Linux and containerizing
Windows apps requires that host OS be Windows. However, with Windows Subsystem
for Linux, containerized Linux apps can now run under Windows incentivizing
Windows over Linux for cloud providers.
Using wine to interconnect the host Linux system to the container orchestration
would allow containerized Windows apps to run under Linux for cloud deployment.
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https://bugs.winehq.org/show_bug.cgi?id=44411
Bug ID: 44411
Summary: CRASHING AND LACKING FONT civilization call to power
Product: Wine
Version: 3.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kitisanutter(a)gmail.com
Distribution: ---
Game crashes with core fonts, there is nothing to suggest reason why other than
lack of core fonts.
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http://bugs.winehq.org/show_bug.cgi?id=35428
Bug ID: 35428
Summary: Screenshots get horribly broken and resized on upload
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 47281
--> http://bugs.winehq.org/attachment.cgi?id=47281
Far 3 original screenshot
Consider this beautiful PNG screenshot.
Size: 106331 bytes
Format: PNG/lossless
Resolution: 1284x744@24bpp
What AppDB turns it to:
http://appdb.winehq.org/screenshots.php?iAppId=953&iVersionId=27377
Size: 196888 bytes (2 times more!)
Format: Bad resized PNG
Resolution: 1024×593@24bpp
This needs to be fixed. We live in the 21 century.
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https://bugs.winehq.org/show_bug.cgi?id=56708
Bug ID: 56708
Summary: AppDB needs a maintainer
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: critical
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
We do not have anyone working on our AppDB anymore. We need a volunteer to take
over maintenance of this codebase. If anyone knows a PHP developer with free
time, we would certainly appreciate it.
They can get the codebase from here.
https://gitlab.winehq.org/winehq/appdb
I can provide database dumps (sans user accounts).
If anyone is interested, please let us know via this bug report.
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http://bugs.winehq.org/show_bug.cgi?id=35756
Bug ID: 35756
Summary: Bugzilla robots.txt prevents google indexing
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
https://bugs.winehq.org/robots.txt
This is annoying as bugs cant be found through google.
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https://bugs.winehq.org/show_bug.cgi?id=56706
Bug ID: 56706
Summary: AppDB does not properly separate the Bugzilla DB
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
We would like to split the AppDB and Bugzilla databases onto different hosts.
But right now this is impossible due to some queries doing a joins between
bugzilla and the appdb.
These will need to be re-written to do it in a different way.
The worst offender is testData.php ShowVersionsTestingTable method on line 685.
I'm sure there are other places as well.
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http://bugs.winehq.org/show_bug.cgi?id=11787
Summary: Set mime type for log files are text/plain
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Right now whenever someone attaches a .log file, Bugzilla auto-detects the mime
type as text/x-log. Many web browsers are set to download files with that mime
type, rather than just opening the file in the web browser. This is rather
annoying.
Can we change the mime types for .log files to text/plain instead? I believe
the code is in Bugzilla/Attachment.pm.
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http://bugs.winehq.org/show_bug.cgi?id=19561
Summary: Very large memory leak when doing overlapped reads
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ronfischler(a)gmail.com
Created an attachment (id=22796)
--> (http://bugs.winehq.org/attachment.cgi?id=22796)
Program compiled and ready to run using mingw
WINE is buffering serial ports which is in conflict with using overlapped
reads. Additionally, when using overlapped reads on a serial port, there is a
large memory leak. Every time we receive a block of data on the port, (say 800
bytes in our case,) wineserver allocates many pages on the heap and does not
free them afterwards. We are seeing as many as 21 pages lost to the heap every
time we read a small block of data.
My company is creating a Monitor & Control product that works through serial
ports, and we want it to be able to run on Linux netbooks (using USB to serial
port adapters.) This memory leak is the only thing holding us up. The memory
leak is too large for us to recommend to customers that our application can be
used on Linux platforms using WINE.
We are including an attachment for a small program that captures the leak. The
problem is a result of our call to readfile() in the do-while loop. It is using
the overlappedRead feature. Every time this Win32 function call is made, 84K
bytes disappears forever.
-Ron F.
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https://bugs.winehq.org/show_bug.cgi?id=38337
Bug ID: 38337
Summary: clang compiling warnings
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Distribution: ---
Wine1.7.39-251-gdbf8bde compiled by Apple's clang. The wine works somehow.
There are hundreds warning so I show them in one bug although there are many
possible bugs.
----
keyboard.c:287:2: warning: illegal character encoding in string literal
[-Winvalid-source-encoding]
"?","&1","?2","\"3","'4","(5","-6","?7","_8","?9","?0",")?","=+",
^
----
cocoa_status_item.m:100:13: warning: instance method
'-discardEventsPassingTest:'
not found (return type defaults to 'id')
[queue discardEventsPassingTest:^BOOL (macdrv_event* event){
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 warning generated.
----
imgfactory.c:715:88: warning: implicit conversion from enumeration type
'WICBitmapAlphaChannelOption' (aka 'enum WICBitmapAlphaChannelOption') to
different enumeration type 'WICBitmapCreateCacheOption' (aka 'enum
WICBitmapCreateCacheOption') [-Wconversion]
...BitmapImpl_Create(bm.bmWidth, bm.bmHeight, bm.bmWidthBytes, 0, NULL,
&format, option,...
~~~~~~~~~~~~~~~~~
^~~~~~
-----
display.c:225:24: warning: unused function 'create_mode_dict'
[-Wunused-function]
static CFDictionaryRef create_mode_dict(CGDisplayModeRef display_mode)
^
1 warning generated.
-----
node.c:1620:37: warning: implicit conversion from enumeration type
'xmlElementType' to different enumeration type 'DOMNodeType' (aka
'enum tagDOMNodeType') [-Wconversion]
*domNodeType = This->node.node->type;
~ ~~~~~~~~~~~~~~~~~^~~~
1 warning generated.
-----
locale.c:11344:13: warning: unknown attribute '__force_align_arg_pointer__'
ignored [-Wattributes]
call_locale_facet_vector_dtor(iter->fac, 1);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
locale.c:246:52: note: expanded from macro 'call_locale_facet_vector_dtor'
#define call_locale_facet_vector_dtor(this, flags) CALL_VTBL_FUNC(this, 0, \
^
./cxx.h:269:59: note: expanded from macro 'CALL_VTBL_FUNC'
#define CALL_VTBL_FUNC(this, off, ret, type, args) ((ret (WINAPI*...
^
../../include/windef.h:169:21: note: expanded from macro 'WINAPI'
#define WINAPI __stdcall
^
../../include/msvcrt/crtdefs.h:48:67: note: expanded from macro '__stdcall'
...__attribute__((__stdcall__)) __attribute__((__force_align_arg_pointer__))
^~~~~~~~~~~~~~~~~~~~~~~~~~~
-----
mach.c:93:9: warning: 'bootstrap_register' is deprecated
[-Wdeprecated-declarations]
if (bootstrap_register(bp, (char*)wine_get_server_dir(), ...
^
----
warning: Small Fonts 11: missing glyph for char 05b0
----
file.c:2124:49: warning: array index 1 is past the end of the array
(which contains 1 element) [-Warray-bounds]
dir_info->FileName[0] == '.' && dir_info->FileName[1] == ...
^ ~
../../include/winternl.h:495:5: note: array 'FileName' declared here
WCHAR FileName[ANYSIZE_ARRAY];
^
1 warning generated.
----
I omitted same warnings repeated many times.
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https://bugs.winehq.org/show_bug.cgi?id=52720
Bug ID: 52720
Summary: cmd.exe:batch times out in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
cmd.exe:batch started timing out in Wine on 2022-03-17:
batch.c:427: running TEST_CMDLINE.CMD test...
cmd.exe:batch:040c done (258) in 120s
Test failed: timed out
https://test.winehq.org/data/patterns.html#cmd.exe:batch
Unfortunately I was unable to find a change in Wine that would be the cause for
the timeout: in my tests cmd.exe:batch still times out when run from older Wine
versions.
* Based on the WineTest logs cmd.exe:batch was taking about 50 seconds up to
2022-03-16. But the next day that run time more than doubled to about 118 - 170
seconds, causing it to time out most of the time.
* Reverting the Wine source to the 2022-03-16 head, rebuilding from scratch and
recreating the wineprefix did not help: cmd.exe:batch still times out.
* No package upgrades were performed on that date. Plus this regression
happened simultaneously on multiple machines with different upgrade schedules.
* WINETEST_TIME=1 indicates that almost all of the time is spent running
TEST_BUILTINS.CMD:
batch.c:427:0.149 running TEST_BUILTINS.CMD test...
batch.c:136:158.289 Test succeeded
^^^ The first ok() call after WaitForSingleObject() is in the map_file() called
after run_test()
* Running the test manually it looked like the "--- for /R" "Plain directory
enumeration" part of test_builtins.cmd was enumerating all of the computer's
directories, starting with /bin, /boot, /etc, ... That would certainly take a
long time but that run crashed after about 1 minute so this may be unrelated.
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https://bugs.winehq.org/show_bug.cgi?id=55776
Bug ID: 55776
Summary: Some game use video as intro will stock after video is
finished
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
Created attachment 75261
--> https://bugs.winehq.org/attachment.cgi?id=75261
Console log of game
Some game use Video as intro.
when the video is finish, game did not hang, but also did not change into menu.
It just stock at the end of video. I can still click progress bar that game
builtin feature to move back the intro video.
I have console log of the game, but it seems not has useful information.
I test on game that sell by Umemoro3D "Pizza Takeout Obscenity 2"
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https://bugs.winehq.org/show_bug.cgi?id=55438
Bug ID: 55438
Summary: Some D3D10 applications crashes on NVIDIA SM4 GPUs
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 74998
--> https://bugs.winehq.org/attachment.cgi?id=74998
log for d3d10featuredemo.exe
For example NVIDIA DX10FeatureDemo crashes.
047c:err:d3d_shader:shader_glsl_load_sampler_handles No uniform location at 0,
ps_sampler0
https://developer.download.nvidia.com/SDK/10/Samples/DX10FeatureDemo.zip
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http://bugs.winehq.org/show_bug.cgi?id=12340
Summary: Winambulancia -DB defragmentation crashes
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.softprogres.sk/prog_winamb.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuharsky(a)misbb.sk
WinAmbulancia (see AppDB) is medical software for variety of specialisations of
medical prax. It uses VFP and VB with MDB backend. The app is in Slovak (SK)
language. Mostly the wine problems are related to the OLE.
The database defragmentation function dosen't work properly. In the app, please
go to "Nástroje > Defragmentácia" and the app will crash.
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http://bugs.winehq.org/show_bug.cgi?id=18715
Summary: No statusbar in Notepad
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Eldmannen+wine(a)gmail.com
The Notepad that comes with Wine has no statusbar.
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https://bugs.winehq.org/show_bug.cgi?id=56700
Bug ID: 56700
Summary: "Edit application version" takes a long time to load
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: minor
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Whenever I click on "Edit application version"
(https://appdb.winehq.org/admin/editAppVersion.php) it takes minutes to load.
Used to be seconds.
Other parts of the AppDB seem to load at a reasonable speed.
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https://bugs.winehq.org/show_bug.cgi?id=56705
Bug ID: 56705
Summary: AppDB tables need indexes
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
Many SQL tables used by the AppDB do not have indexes for fields used in WHERE
queries, and in sorts.
Generating those index now will take hours, and will take the DB offline (which
will affect Bugzilla as well). So this task will need to be scheduled over a
weekend.
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https://bugs.winehq.org/show_bug.cgi?id=56707
Bug ID: 56707
Summary: AppDB PHP8 rewrite
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
The current codebase is not compatible with PHP8. We are stuck on 7.4.
The main issue is how all the objects are setup. PHP8 requires you define a
constructor as __construct, but the AppDB is using the old method of naming the
constructor the same as the object itself. While you could just rename all
those to __construct, there are places in the objects where the code refers to
$this->className(), these would need to be changed to $this->__construct() or
parent::__construct if called from a child class
There are other PHP8 issues to be solved as well. Things like some built in
functions changing how the null type is handled.
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https://bugs.winehq.org/show_bug.cgi?id=56738
Bug ID: 56738
Summary: ODBC stopped working in Wine 9.9, it works fine in 9.8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: odbc
Assignee: wine-bugs(a)winehq.org
Reporter: claudius+wine(a)hausnetz.lettenbach.com
Distribution: ---
Created attachment 76517
--> https://bugs.winehq.org/attachment.cgi?id=76517
WINEDEBUG logs
After updating my Arch linux install from wine 9.8-2 to wine 9.9-2 my 32bit
applications using multilib unixodbc stopped working.
I tried WINEDEBUG=+odbc but could get much relevant output.
Most interesting is probabaly this: trace:odbc:SQLAllocEnv Returning 309,
EnvironmentHandle 00000000
WINEDLLOVERRIDES="odbc32=b" or "odbc=b" didn't change anything as far as I can
tell.
If I downgrade the package it immediately starts connecting again.
The driver I use is the proprietary SQL Anywhere 17 odbc driver.
It works fine using unixodbc with both linux x86_64 and linux 32 bit
applications.
Is there any way I can provide more relevant information?
Attached is a trace of +odbc when it works, and when it doesn't.
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http://bugs.winehq.org/show_bug.cgi?id=21940
Summary: Rise of Legends Demo crashes with null pointer
reference in msxml3?
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once you get past bug 19539, you have to choose to ignore
two BHG errors; the game then starts and runs (though I got
no sound). Trying to play a campaign crashed for me quickly with
an msxml3 error (which is funny, since I had done winetricks msxml3,
and winecfg shows the override, but the backtrace still shows Wine's msxml3):
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7362be22).
Backtrace:
=>0 priv_from_xmlDocPtr+0x6(doc=(nil)) [dlls/msxml3/domdoc.c:127] in msxml3
1 xmldoc_add_ref+0x1d(doc=(nil)) [dlls/msxml3/domdoc.c:160] in msxml3
2 init_xmlnode+0x26(This=0x3fb63f8, node=0x7e222980, outer=0x3fb6418,
dispex_data=0x73666dec) [dlls/msxml3/node.c:1714] in msxml3
3 create_element+0x6c(element=0x7e222980) [dlls/msxml3/element.c:797] in
msxml3d
4 create_node+0x9d(node=0x7e222980) [dlls/msxml3/node.c:1736] in msxml3
5 queryresult_nextNode+0xdf(iface=0x3ff1120, nextItem=0x32ad60)
[dlls/msxml3/queryresult.c:267] in msxml3
6 xmlnode_selectSingleNode+0xd3(iface=0x1e9510, kqueryString="TRIBE_MASK",
resultNode=0x32ad60) [dlls/msxml3/node.c:1542] in msxml3
7 in legends (+0x6f34c) (0x0032b2dc)
...
0x7362be22 priv_from_xmlDocPtr+0x6 [dlls/msxml3/domdoc.c:127] in msxml3: movl
0x0(%eax),%eax
127 return doc->_private;
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https://bugs.winehq.org/show_bug.cgi?id=44926
Bug ID: 44926
Summary: Olive tree BibleStudySetup_6.1.1.exe
fails:ITERATE_Actions Execution halted, action
L"WixCreateInternetShortcuts" returned 1603
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
To see this first work around bug 44135
then:
0039:fixme:msi:ITERATE_CreateShortcuts poorly handled shortcut format,
advertised shortcut
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
0039:err:msi:ITERATE_Actions Execution halted, action
L"WixCreateInternetShortcuts" returned 1603
0039:err:msi:execute_script Execution of script 2 halted; action
L"[C:\\users\\louis\\Start Menu\\Programs\\Olive Tree Bible Software\\Bible
Study 6 online
support.url\0080http://help.olivetree.com/\00801\0080\00800<=>S-1-5-21-0-0-0-1000<=>{85E9410C-03A6-4396-9688-91981F445D1B}]WixRollbackInternetShortcuts"
returned 1603
sha1sum ~/Downloads/BibleStudySetup_6.1.1.exe
e55cd3df7b44bab85fdcb6785c32aa73988e338b
/home/louis/Downloads/BibleStudySetup_6.1.1.exe
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https://bugs.winehq.org/show_bug.cgi?id=48247
Bug ID: 48247
Summary: Darksiders 2 (GOG) crashes after intro
Product: Wine-staging
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fzielcke(a)z-51.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65912
--> https://bugs.winehq.org/attachment.cgi?id=65912
log + crash dump with wine-4.20 (staging)
Darksiders 2 directly crashes after the intro.
This is on Debian unstable with the official winehq-staging 4.20 packages for
bullseye
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https://bugs.winehq.org/show_bug.cgi?id=54778
Bug ID: 54778
Summary: Multiple apps need support for SM1 non-float
expression (Strong Bad's Cool Game for Attractive
People Episode 1: Homestar Ruiner, Darksiders II
Deathinitive Edition (GOG), NewoAsteroids played with
Dolphin emulator)
Product: vkd3d
Version: 1.7
Hardware: x86-64
URL: https://www.moddb.com/games/strong-bad/downloads/stron
g-bad-s-cool-game-for-attractive-people-demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
0114:err:d3dcompiler:D3DCompile2 <anonymous>:9:11: E5017: Aborting due to
not yet implemented feature: SM1 non-float expression.
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https://bugs.winehq.org/show_bug.cgi?id=56316
Bug ID: 56316
Summary: Office 2019 Pro Plus sppc.dll.SLInstallLicense
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vinibali1(a)gmail.com
Distribution: ---
Created attachment 76044
--> https://bugs.winehq.org/attachment.cgi?id=76044
terminal log
Hi there!
This version of Office is not going to install.
End with the "Error code 30015-11 (2147483904)"
Let me paste some of the more important lines:
$ WINEARCH=win32 WINEPREFIX=/home/user/.wine_prefixes/office winetricks
d3dx11_43 msxml6 riched20
#DONE
$ WINEARCH=win32 WINEPREFIX=/home/user/.wineoffice/ wine iexplore
appdb.winehq.org
#WORKING
$ WINEARCH=win32 WINEPREFIX=/home/user/.wine_prefixes/office/ wine regedit
01a4:fixme:combase:RoGetActivationFactory
(L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator",
{85047792-f634-41e3-96a4-5164e902c740}, 01D5FAD4): semi-s
tub
#DONE
$ WINEARCH=win32 WINEPREFIX=/home/user/.wine_prefixes/office/ wine Setup.exe
0564:err:winediag:wined3d_dll_init Setting maximum allowed wined3d GL version
to 3.2.
0564:err:winediag:d2d_settings_init Limiting maximum Direct2D factory version
to 0.
0594:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Networking.Connectivity.NetworkInformation"
0450:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator"
0588:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Networking.Connectivity.NetworkInformation"
0558:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator"
01d8:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Networking.Connectivity.NetworkInformation"
0164:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator"
0620:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Networking.Connectivity.NetworkInformation"
02ec:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Security.Authentication.OnlineId.OnlineIdSystemAuthenticator"
#INSTALLATION STOPS HERE
wine: Call from 7B642597 to unimplemented function sppc.dll.SLInstallLicense,
aborting
wine: Unimplemented function sppc.dll.SLInstallLicense called at address
7B642597 (thread 07b4), starting debugger...
wine: Call from 7B642597 to unimplemented function sppc.dll.SLInstallLicense,
aborting
0584:err:d3d:wined3d_context_gl_update_window Failed to get a device context
for window 03EB8B38.
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