https://bugs.winehq.org/show_bug.cgi?id=43251
Bug ID: 43251
Summary: Anarchy Online Login Window Play and Settings button
disapper after minimising and maximising window
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I noticed some strange behaviour in Anarchy Online.
Steps to reproduce:
- Start up AnarchyOnline.exe
- Patch the game (if necessary)
- Click the minimise button of the window
- Maximise the window again
-> Settings and play button disappear.
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https://bugs.winehq.org/show_bug.cgi?id=56825
Bug ID: 56825
Summary: Unable to see screen for Harmony Assistant version
9.9.8d (64 bit)
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dheorchestra(a)gmail.com
Distribution: ---
Created attachment 76632
--> https://bugs.winehq.org/attachment.cgi?id=76632
screen shot of installed Harmony Assistant 9.9.8d (64 bit). Cannot see
installed program screen.
I am using Linux Lite 7.0
Download Link for Harmony Assistant version 9.9.8d (64 bit)
https://www.myriad-online.com/en/products/harmony.htm
When running a new installation of the Windows version of Harmony Assistant
v9.9.8d (64-bit) all I receive is a black screen with little white dots on it
when the program is installed.
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https://bugs.winehq.org/show_bug.cgi?id=53839
Bug ID: 53839
Summary: Anarchy Online (Old Engine) Installer hangs after
downloading game files
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
sha256sum AnarchyOnline_EP1.exe
ed5ff785e38cbee788f30c5c6305b441c3c1c8590f852b53199c9d8c15607c9e
AnarchyOnline_EP1.exe downloaded from
https://ctrack.funcom.com/ad/?ref=AODOWNLOAD
Tested in a clean prefix on Slackware 15.0 with wine 7.19
It downloades the necessary game files but hangs at the end. (execute
'install.exe')
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https://bugs.winehq.org/show_bug.cgi?id=44516
Bug ID: 44516
Summary: Anarchy Online doesn't startup anymore
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 60469
--> https://bugs.winehq.org/attachment.cgi?id=60469
Console Output wine 3.1 (Non-staging)
Hello everyone,
I would like to report that I did some testing on "Anarchy Online" but it
doesn't seem to start up anymore and wants to launch a debugger but also fails
there.
Please see the console output for further information.
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https://bugs.winehq.org/show_bug.cgi?id=46375
Bug ID: 46375
Summary: Vietcong: game save thumbnails (screenshots) have
corrupted colors
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: Other
Created attachment 63117
--> https://bugs.winehq.org/attachment.cgi?id=63117
Game-save screenshots - left = created on windows, right = Wine
Every time Vietcong game creates new game save (psg file), it also creates
in-game screenshot of what scene game currently render on screen. This
screenshot is part of the psg file. In main menu, game shows screenshot of
selected game save (as a thumbnail). On native Windows, these screenshots are
created relative nice (but they are low quality/compressed pictures), while on
Wine they have always corrupted colors.
It is not problem of showing these screenshots (since I tried in Wine to load
game save created on Windows, which had nice thumbnail), but they are being
created corrupted. I have not looked into this bug deeply yet, so I do not know
which API game uses to create these screens.
This bug is in Wine probably for very long time, maybe since beginning. There
is nothing special in the Wine log.
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http://bugs.winehq.org/show_bug.cgi?id=25689
Summary: Combat Mission: Barbarossa to Berlin - failing to
initialize graphics
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mat69(a)gmx.net
Created an attachment (id=32722)
--> (http://bugs.winehq.org/attachment.cgi?id=32722)
terminal output when starting cmbb
I installed CMBB and updated to 1.03, using a crack made it possible to avoid
BUG:219.
Trying to start I get a message complaining that Direct3D graphics could not be
recognised.
Attached is the terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=56912
Bug ID: 56912
Summary: GR2Analyst 3 Weather Radar Software
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stormtrackertony(a)gmail.com
Distribution: ---
Created attachment 76733
--> https://bugs.winehq.org/attachment.cgi?id=76733
backtrace of error
Latest version of this software loads but errors when trying to import radar
data.
Shared the attached backtrace with the software developer and he responded:
The problem is here:
0x0043a534 gr2analyst+0x3a534: ldsl %eax,%esi
Which is trying to load a full 48-bit pointer into segment:register from a
memory location. Win32 programs aren't allowed to mess with their segment
registers.
I don't see that code anywhere in my asm listing files, so there are two
possibilities:
1. The stack is getting corrupted and the return address from a function call
is trashed, so the program tries to execute junk (which happens to be the LDS
instruction). Of course, the question is "why doesn't this happen on real
Windows"?
2. WINE has a bug that trashes the stack.
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https://bugs.winehq.org/show_bug.cgi?id=56999
Bug ID: 56999
Summary: LineMediaPlayer.exe from NAVER Line needs
msvcp140_2.dll.__std_smf_cyl_bessel_i
Product: Wine
Version: 9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: pq2sx44teeigl7za(a)chyen.cc
Distribution: ---
Created attachment 76838
--> https://bugs.winehq.org/attachment.cgi?id=76838
Logs for LineMediaPlayer.exe
LineMediaPlayer.exe is used to display images and videos in LINE. After a
recent upgrade, the player no longer works, showing an error about missing
msvcp140_2.dll.__std_smf_cyl_bessel_i (see logs)
Steps to reproduce:
1. Download and install https://desktop.line-scdn.net/win/new/LineInst.exe -
it's linked from https://line.me/ when using a Windows User-Agent header.
2. Try to run LineMediaPlayer.exe (ex: wine
/home/user/.local/share/wine/drive_c/users/user/AppData/Local/LINE/Data/plugin/LineMediaPlayer/1.2.0.545/LineMediaPlayer.exe)
Here 1.2.0.545 is the currently installed version of LineMediaPlayer. You may
need to change the version to the latest one if there are updates.
Investigation:
In Microsoft STL, __std_smf_cyl_bessel_i calls boost::math::cyl_bessel_i [1].
C++17 provides std::cyl_bessel_i. I'm not sure if it's feasible to use that in
a C project like Wine. Even if C++ is allowed, I assume a version requirement
like C++17 is still an issue.
[1]
https://github.com/microsoft/STL/blob/vs-2022-17.10/stl/src/special_math.cp…
[2] https://en.cppreference.com/w/cpp/numeric/special_functions/cyl_bessel_i
[3]
https://github.com/kcat/openal-soft/commit/d6d572df66eb2b5beeb3da7f3b11a328…
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https://bugs.winehq.org/show_bug.cgi?id=56652
Bug ID: 56652
Summary: 3ds max setup error
Product: Wine-staging
Version: 9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: finenkofedor(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
3DS Max 2024 wasn't launching without pasting bs.odis dlls to system32 folder,
all libs was in setup folder. After setting dll override setup launched but
could not finish installation. Figured out there's problem in main package,
3dsmax.msi, it wasn't launched either. I attached torrent file linked to my
package
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https://bugs.winehq.org/show_bug.cgi?id=43146
Bug ID: 43146
Summary: gtkmm hello world program can't show window
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bing(a)nym.hush.com
Distribution: ---
Created attachment 58373
--> https://bugs.winehq.org/attachment.cgi?id=58373
gtkmm hello world tarball
So I tried the gtkmm hello world program:
https://developer.gnome.org/gtkmm-tutorial/stable/sec-helloworld.html.en
and I put it in a tarball (Attached.)
Anyway, I cross-compiled it with mingw and it runs fine in a windows VM.
When I run it with wine though, it crashes -- which is surprising because the
program does so little!
I ran it with GDK_DEBUG=all and I can see that it's crashing on the showing of
a window.
I guess I should mention that I'm running this in an Xorg session, and not
Wayland.
Anyway, I'm running wine 2.8 as provided by Fedora 25.
Here is the backtrace:
https://pastebin.com/yWZkHkDZ
I don't know if it's customary to upload executables here, so I won't do that
unless asked.
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