https://bugs.winehq.org/show_bug.cgi?id=44238
Bug ID: 44238
Summary: PowerPoint 2000 disjointed graphics
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Graphics become disjointed while scrolling with the slider bars. This happens
only at higher magnifications (when zoomed greater than 150%)
Graphics also do not always refresh properly when returning to application from
elsewhere on the desktop. Usually this is a black screen, which can be
refreshed with zoom 100%.
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https://bugs.winehq.org/show_bug.cgi?id=44893
Bug ID: 44893
Summary: SKSE64 fails to initialize correctly
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: labmailssadur(a)gmail.com
Distribution: ---
SKSE64 complains about failing to allocate "trampoline" and subsequently fails,
even though the game itself (Skyrim SE) still launches.
Steps to reproduce:
1. Set up a 64-bit prefix.
2. Install Skyrim Special Edition via Steam.
3. Install SKSE64.
4. Launch SKSE64 (via Mod Manager, such as MO, or directly, doesn't matter)
5. Watch SKSE64 complain about said "trampoline".
This occurs whether you try to launch a modded or unmodded game, although when
trying to launch an instance that relies on SKSE64 (such as SkyrimSE with
SkyUI), the game is unable to proceed into its loding screen, but doesn't
complain about it.
I tried to find an issue report or something similar, but didn't find one, so I
am assuming this is an issue with Wine.
Further info:
Tested SKSE64 version 2.0.6 on SkyrimSE Runtime 1.5.23.0.8
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https://bugs.winehq.org/show_bug.cgi?id=53887
Bug ID: 53887
Summary: Wing Commander IV drawing offset on screen.
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Created attachment 73429
--> https://bugs.winehq.org/attachment.cgi?id=73429
ingame offset drawing
Wing Commander IV The Price of Freedom renders incorrectly in WINE. I have
tested this in a Virtual machine running Debian Squeeze 6.0 Wine 1.0.1 as well
as a current Debian Bookworm 12.0 Wine 7.20 installation. The error exists in
all versions of WINE. The display is drawn offset vertically down on the screen
from where it should be displaying.
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https://bugs.winehq.org/show_bug.cgi?id=56902
Bug ID: 56902
Summary: wineconsole, FreePascal text mode IDE and silent key
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: margers.roked(a)inbox.lv
Distribution: ---
I have active Keyboard layout with apostrophe as a silent key for entering non
English characters.
wineconsole by itself work as expected.
When running FreePascal text mode IDE in wineconsole, silent key is not silent
anymore and pressing apostrophe does not send apostrophe character, but
something else.
Free Pascal available at
https://sourceforge.net/projects/freepascal/files/Win32/3.2.2/
fpc-3.2.2.i386-win32.exe
after installation run fp.exe
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https://bugs.winehq.org/show_bug.cgi?id=55213
Bug ID: 55213
Summary: Half-Life 2: Game won't start on the experimental
wow64 mode
Product: Wine-staging
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74823
--> https://bugs.winehq.org/attachment.cgi?id=74823
hl2
No matter what when I open the game nothing comes up if you run a source game
exe outside of the game directory it say missing gameinfo.txt but if you run it
inside of the game directory it just makes a minidump with
InvalidParameterHandler in the name
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https://bugs.winehq.org/show_bug.cgi?id=56072
Bug ID: 56072
Summary: Weird box appears on startup with native Wayland on
fallout 3
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Created attachment 75739
--> https://bugs.winehq.org/attachment.cgi?id=75739
startup
This isn't a regression though and the app still works so it should probably be
fixed after the freeze
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https://bugs.winehq.org/show_bug.cgi?id=56748
Bug ID: 56748
Summary: Quartz errors on fallout 3 when using Apple silicon
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
This spams the console so there might be a performance hit
https://objects.githubusercontent.com/github-production-repository-file-5c1…
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https://bugs.winehq.org/show_bug.cgi?id=55669
Bug ID: 55669
Summary: Vulkan is broken on the Wayland driver
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
When using the Wayland driver you get a error that says Failed to load Wine
graphics driver supporting Vulkan.
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https://bugs.winehq.org/show_bug.cgi?id=53014
Bug ID: 53014
Summary: HICON leak in CopyImage causes TheBat! to crash after
a while
Product: Wine
Version: 7.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jswinebz(a)kanargh.org.uk
Distribution: ---
So, I just updated from my locally patched wine to the current F35 version,
which is 7.5 plus staging.
That means I lost my version of the patch on bug 52207 and gained the official
version.
Unfortunately my original problem then reappeared. After about 30 minutes
runtime The Bat! freezes up and cannot even repaint its windows.
If I disable its "Animate System Tray Icon" preference, then it runs stable
indefinitely. (As it did under my version of the patch against 6.21.)
The debug trace output doesn't look entirely the same: I'm not seeing any clear
indication of HBITMAP overflow, in fact those counts look stable and
reasonable. But it definitely looks like *something* is still leaking within
CopyImage, and eventually causing a complete breakdown of GDI.
(I'll continue to dig into this, just raising in case it's more obvious to
someone else.)
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https://bugs.winehq.org/show_bug.cgi?id=52974
Bug ID: 52974
Summary: MuLab 9: subwindow loses focus instantly
Product: Wine
Version: 7.7
Hardware: x86-64
URL: https://www.mutools.com/mulab/app/mulab-app-9-0-35-win
64.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oldcastlehq(a)protonmail.com
Distribution: ArchLinux
When you open ML9 and right-click on any track head, and then click on "Choose
Target Module", the subwindow loses focus instantly. It likes that the new
window that should pop up stays behind the main window.
No idea why the specific client causes so much trouble and how much this is
application specific (ie. whether the focus handling is supposed to be
completely handled by wine or whether it forwards some windows API), but it
does seem that the window reacts to changes in the active window and my guess
is that this turns into a race between the main window (claiming focus and
becoming active when the popup closes) and the target module window when the
context "popup" closes.
More information about this bug can be found at
https://bbs.archlinux.org/viewtopic.php?id=276107
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