https://bugs.winehq.org/show_bug.cgi?id=56855
Bug ID: 56855
Summary: Rainbow Six: Lockdown needs 'Cast on the LHS' support
Product: vkd3d
Version: 1.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0808:err:d3dcompiler:D3DCompile2 …
[View More]Failed to compile shader, vkd3d result -5.
0808:err:d3dcompiler:D3DCompile2 Shader log:
0808:err:d3dcompiler:D3DCompile2 c:/program files
(x86)/steam/steamapps/common/rainbow six
lockdown/data/shaders/vssafetyglassdynlit.hlsl:148:8: W5300: Implicit
truncation of vector type.
0808:err:d3dcompiler:D3DCompile2 c:/program files
(x86)/steam/steamapps/common/rainbow six
lockdown/data/shaders/vssafetyglassdynlit.hlsl:149:8: W5300: Implicit
truncation of vector type.
0808:err:d3dcompiler:D3DCompile2 c:/program files
(x86)/steam/steamapps/common/rainbow six
lockdown/data/shaders/vssafetyglassdynlit.hlsl:219:24: W5300: Implicit
truncation of vector type.
0808:err:d3dcompiler:D3DCompile2 c:/program files
(x86)/steam/steamapps/common/rainbow six
lockdown/data/shaders/vssafetyglassdynlit.hlsl:239:24: W5300: Implicit
truncation of vector type.
0808:err:d3dcompiler:D3DCompile2 c:/program files
(x86)/steam/steamapps/common/rainbow six
lockdown/data/shaders/vssafetyglassdynlit.hlsl:289:117: E5017: Aborting due to
not yet implemented feature: Cast on the LHS.
1.12-52-gacc9d79f
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http://bugs.winehq.org/show_bug.cgi?id=24063
Summary: World in conflict fails to start in DX10 mode
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Created an attachment (id=30246)
--> (http://bugs.winehq.org/attachment.cgi?id=…
[View More]30246)
Log +d3d10
World in Conflict is unable to start in DX10 mode. Native dxdiagn.dll was used
to avoid http://bugs.winehq.org/show_bug.cgi?id=11114 and sh winetricks d3dx10
was run too.
I uploaded a +d3d10 log. If you need other debug channels, please ask.
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http://bugs.winehq.org/show_bug.cgi?id=19471
Summary: Earthworm Jim 3D: Extensive graphics errors
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=22632)
--> (http://bugs.winehq.org/attachment.cgi?…
[View More]id=22632)
Terminal output.
While running Earthworm Jim 3D the background to the title screen and intro
video/scene are black and during the game there are various graphics errors
including: missing textures, corrupt textures, low quality textures.
There are also quite a few 3D model animation errors.
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http://bugs.winehq.org/show_bug.cgi?id=10845
Summary: Application Menu doesn't work
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmo.gentoo(a)gmx.de
In Propellerheads Reason 3.0 and 4.0 the application menu doesn' work. This
affects, in my experience,…
[View More] all versions >wine-0.9.46 or 0.9.47.
The problem is that i can't give you log files or something else, because
there's no error message. It's just that u click on the menu and nothing
happens.
You can download a demo version from the software here:
http://www.propellerheads.se/download/index.cfm?fuseaction=download_reason_…
Let me know if i can do something to provide more information.
thanks,
marc
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https://bugs.winehq.org/show_bug.cgi?id=53290
Bug ID: 53290
Summary: app is installed but doenst appear
Product: Wine
Version: 7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: steurgo(a)gmail.com
Distribution: ---
Created attachment 72655
--> https://bugs.…
[View More]winehq.org/attachment.cgi?id=72655
it shows the error message
downloaded the app from your website and followe all the steps. now if i check
in the ubuntu softwere it says its installed, but doesnt appear in the app
list. when i try to uninstall if from ubuntu softwere it says there are no
files to delete
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https://bugs.winehq.org/show_bug.cgi?id=56693
Bug ID: 56693
Summary: Ubuntu 24.04 installation problem
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: addmlbx(a)gmail.com
CC: austinenglish(a)gmail.com
…
[View More] Distribution: ---
Created attachment 76475
--> https://bugs.winehq.org/attachment.cgi?id=76475
Output of apt when trying to install winehq-stable on Ubuntu 24.04
Package winehq-stable is not located by the apt when being installed on Ubuntu
24.04. On the other hand, winehq-staging and winehq-devel can be installed
without any problem (installation steps for all 3 packages were made according
to the instruction on the https://wiki.winehq.org/Ubuntu)
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https://bugs.winehq.org/show_bug.cgi?id=46976
Bug ID: 46976
Summary: All games suffer from moderated to severe stuttering
with mouse polling ~1000
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
…
[View More]Distribution: ---
Description: Any game running over Wine will stutter under the next conditions:
How to reproduce:
* Use a mouse with a polling rate of 1000.
* Open any game with wine, using any frametimes measurement tool.
* Move the camera quickly in circles. You will experience severe stuttering
and frametimes spikes.
* The issue is solved when the mouse use a polling rate of 125hz
This issue DOESN'T affect linux native games. This fact has been tested with
the games:
* Bioshock: Infinite
* Portal 1
This issue DOES Affect the next Wine (non DXVK) games:
* Doom 2016
This issue DOES affect the next wine games:
* Sekiro
* Quake Champions
* The witcher 3
* Quake Champions
* Paladins
* And every other game I've tested
Wine versions tested:
* 3.16 stating + dxvk 0.61 (Can reproduce)
* 3.18 stating + dxvk 0.61 (Can reproduce)
* 3.20 tkg + dxvk 0.61 (Can reproduce)
* 4.0 + dxvk 0.61 (Can reproduce)
* 4.5 + dxvk 0.61 (Can reproduce)
* 4.5 + dxvk 1.0.2 (Can reproduce)
* 4.5 (Can reproduce) -> Pure wine on command line, no lutris, dxvk... etc.
* esync-staging-pba-3.16 + dxvk 0.61 -> This build doesn't present FPS
drops when the player move the camera. In sekiro, the camera jiggers instead.
All other games run without camera stuttering.
Video demostration: https://youtu.be/5dAHbvSS-P8
To find more details about this issue, please read:
* https://github.com/ValveSoftware/Proton/issues/2455#issuecomment-480502473
* https://forum.winehq.org/viewtopic.php?f=8&t=32235
Personal notes:
Feel free to ask me anything you need. I'm willing to help as much as I can.
Regards.
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http://bugs.winehq.org/show_bug.cgi?id=33643
Bug #: 33643
Summary: Dungeons & Dragons Neverwinter: stuttering mouse input
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kisak42(a)gmail.com
Classification: Unclassified
While in the …
[View More]Dungeons & Dragons Neverwinter game client, I experience a
consistent stutter to to all mouse rotation. Also, every now and then the mouse
input bogs down and causes the player to overcompensate, then wait until the
moment passes. One possible cause of this is the multiple megabytes per minute
of:
fixme:win:GetRawInputBuffer (pData=(nil), pcbSize=0x1212e818, cbSizeHeader=16)
stub!
fixme:win:GetRawInputBuffer (pData=0x278daf8, pcbSize=0x1212bbb8,
cbSizeHeader=16) stub!
This is merely speculation from a users point of view.
The ie8 winetricks was used to workaround bug#33495, other than that I am using
a clean 32bit wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=56829
Bug ID: 56829
Summary: Program Crashes Unexpectedly After Updating Wine
Version from WineHQ Repository
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: csumushu(a)126.com
…
[View More]Distribution: ---
“When I installed Wine 8.0 from the Ubuntu software source on Ubuntu 23.10, the
program worked fine. However, after switching to WineHQ’s repository and
updating to Wine 9.0 on Ubuntu 23.10, the same program crashed due to an assert
error when running with Wine. Interestingly, installing Wine 9.0 from the
Ubuntu software source on Ubuntu 24.04 works without any issues. What could be
the reason for this?”
The following is the error when running in the Wine 9.0 environment on Ubuntu
23.10.
root@mushu:~/osn8800# WINEDEBUG=fixme-all wine64
winosp_release/winospexe/winosp.exe "C:\\ProgramData\\ne1\\WINOSPHARDCFG.INI"
02a0:err:msvcrt:_wassert (L"!sig_type || sig_type->tag ==
SymTagFunctionType",L"dlls/dbghelp/symbol.c",329)
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https://bugs.winehq.org/show_bug.cgi?id=56738
Bug ID: 56738
Summary: ODBC stopped working in Wine 9.9, it works fine in 9.8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: odbc
Assignee: wine-bugs(a)winehq.org
Reporter: claudius+wine(a)hausnetz.lettenbach.com
Distribution: ---
…
[View More]Created attachment 76517
--> https://bugs.winehq.org/attachment.cgi?id=76517
WINEDEBUG logs
After updating my Arch linux install from wine 9.8-2 to wine 9.9-2 my 32bit
applications using multilib unixodbc stopped working.
I tried WINEDEBUG=+odbc but could get much relevant output.
Most interesting is probabaly this: trace:odbc:SQLAllocEnv Returning 309,
EnvironmentHandle 00000000
WINEDLLOVERRIDES="odbc32=b" or "odbc=b" didn't change anything as far as I can
tell.
If I downgrade the package it immediately starts connecting again.
The driver I use is the proprietary SQL Anywhere 17 odbc driver.
It works fine using unixodbc with both linux x86_64 and linux 32 bit
applications.
Is there any way I can provide more relevant information?
Attached is a trace of +odbc when it works, and when it doesn't.
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