http://bugs.winehq.org/show_bug.cgi?id=33643
Bug #: 33643
Summary: Dungeons & Dragons Neverwinter: stuttering mouse input
Product: Wine
Version: 1.5.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kisak42(a)gmail.com
Classification: Unclassified
While in the Dungeons & Dragons Neverwinter game client, I experience a
consistent stutter to to all mouse rotation. Also, every now and then the mouse
input bogs down and causes the player to overcompensate, then wait until the
moment passes. One possible cause of this is the multiple megabytes per minute
of:
fixme:win:GetRawInputBuffer (pData=(nil), pcbSize=0x1212e818, cbSizeHeader=16)
stub!
fixme:win:GetRawInputBuffer (pData=0x278daf8, pcbSize=0x1212bbb8,
cbSizeHeader=16) stub!
This is merely speculation from a users point of view.
The ie8 winetricks was used to workaround bug#33495, other than that I am using
a clean 32bit wineprefix.
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https://bugs.winehq.org/show_bug.cgi?id=56829
Bug ID: 56829
Summary: Program Crashes Unexpectedly After Updating Wine
Version from WineHQ Repository
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: csumushu(a)126.com
Distribution: ---
“When I installed Wine 8.0 from the Ubuntu software source on Ubuntu 23.10, the
program worked fine. However, after switching to WineHQ’s repository and
updating to Wine 9.0 on Ubuntu 23.10, the same program crashed due to an assert
error when running with Wine. Interestingly, installing Wine 9.0 from the
Ubuntu software source on Ubuntu 24.04 works without any issues. What could be
the reason for this?”
The following is the error when running in the Wine 9.0 environment on Ubuntu
23.10.
root@mushu:~/osn8800# WINEDEBUG=fixme-all wine64
winosp_release/winospexe/winosp.exe "C:\\ProgramData\\ne1\\WINOSPHARDCFG.INI"
02a0:err:msvcrt:_wassert (L"!sig_type || sig_type->tag ==
SymTagFunctionType",L"dlls/dbghelp/symbol.c",329)
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https://bugs.winehq.org/show_bug.cgi?id=56738
Bug ID: 56738
Summary: ODBC stopped working in Wine 9.9, it works fine in 9.8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: odbc
Assignee: wine-bugs(a)winehq.org
Reporter: claudius+wine(a)hausnetz.lettenbach.com
Distribution: ---
Created attachment 76517
--> https://bugs.winehq.org/attachment.cgi?id=76517
WINEDEBUG logs
After updating my Arch linux install from wine 9.8-2 to wine 9.9-2 my 32bit
applications using multilib unixodbc stopped working.
I tried WINEDEBUG=+odbc but could get much relevant output.
Most interesting is probabaly this: trace:odbc:SQLAllocEnv Returning 309,
EnvironmentHandle 00000000
WINEDLLOVERRIDES="odbc32=b" or "odbc=b" didn't change anything as far as I can
tell.
If I downgrade the package it immediately starts connecting again.
The driver I use is the proprietary SQL Anywhere 17 odbc driver.
It works fine using unixodbc with both linux x86_64 and linux 32 bit
applications.
Is there any way I can provide more relevant information?
Attached is a trace of +odbc when it works, and when it doesn't.
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https://bugs.winehq.org/show_bug.cgi?id=35968
Bug ID: 35968
Summary: postgresql 9.3.4-3 has a problem initializing its
database
Product: Wine
Version: 1.7.16
Hardware: x86
URL: http://www.postgresql.org/download/windows/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 35966, 35967
Created attachment 48075
--> https://bugs.winehq.org/attachment.cgi?id=48075
cmd,tid trace
After winetricks wsh57 to work around bug 35966, and applying the patch from
bug 35967, the installer downgrades the database problem to a non-fatal
warning.
The installer log tells us:
Called IsVistaOrNewer()...
Granting service account access to the data directory (using icacls) to NT
AUTHORITY\NetworkService:
Executing batch file 'rad222B0.bat'...
Can't recognize 'icacls "C:\Program Files\PostgreSQL\9.3\data" /T /C /grant
"NT AUTHORITY\NetworkService":(OI)(CI)(F) ' as an internal or external
command, or batch script.
Failed to grant service account access to the data directory (C:\Program
Files\PostgreSQL\9.3\data)
initcluster.vbs ran to completion
Script stderr:
Can't recognize 'CHCP 1252' as an internal or external command, or batch
script.
Can't recognize 'CHCP 1252' as an internal or external command, or batch
script.
Can't recognize 'CHCP 1252' as an internal or external command, or batch
script.
+cmd,+tid attached (with patch from 35967 applied)
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https://bugs.winehq.org/show_bug.cgi?id=51692
Bug ID: 51692
Summary: microchip studio installer crashes
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 70560
--> https://bugs.winehq.org/attachment.cgi?id=70560
console messages when running the installer twice
microchip studio installer crashes
Steps to reproduce
$ wine as-installer-7.0.2542-full.exe
The installer displays a splash screen. Next the splash screen dissapears, and
the prompt returns in the console.
My versions:
$ wine --version
wine-6.15-123-gbe8501ac6f1
$ uname -a
Linux cedric 5.13.10-arch1-1 #1 SMP PREEMPT Thu, 12 Aug 2021 21:59:14 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=56182
Bug ID: 56182
Summary: Regression: Hang during exist in Paint Shop Pro 9.01
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kle(a)bluewin.ch
Distribution: ---
Created attachment 75895
--> https://bugs.winehq.org/attachment.cgi?id=75895
Painnt Shop Pro 9 CLI output
Hi all
I have tested Paint Shop Pro 9 with Wine 9.0-rc5 and it works almost perfectly
fine. This program is listed in Wine's AppDB as "Platinum" unfortunately there
exist one regression.
It is not possible to exit the program properly. If it is started via the CLI
and then closed there appears as the last information an
"0178:err:sync:RtlpWaitForCriticalSection section 7BD7B2C0
"dlls/ntdll/loader.c: loader_section" wait timed out in thread 0178, blocked by
0024, retrying (60 sec)" message. That one is repeating itself after one
minute. As a result the CLI window must be forcefully closed which then also
terminates the Wine session.
See the "PaintShopPro9_CLI_output.txt" for more information.
There is only one override regarding the "gdiplus.dll" file needed at least for
the first startup. Otherwise it is not possible to close the "Learning center"
dialog box. When that is done the override can be reverted I think. Note, Paint
Shop Pro 9 already contains an own (quite old) native "gdiplus.dll" file.
The program can be downloaded from here:
https://www.tenforums.com/software-apps/191499-paint-shop-pro-4-12-7-04-8-1…
It can be installed via the "Jasc Paint Shop Pro 9.msi" and "Jasc Animation
Shop 3.msi" files without any registration and also without any serial.
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https://bugs.winehq.org/show_bug.cgi?id=57057
Bug ID: 57057
Summary: battle.net: invalid tray icon
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
After upgrading from wine 9.14 to wine 9.15, battle.net application tray icon
got invalid image. Examples are in attachment.
I did git bisect, here are my results:
$ git bisect good
59f74560e95b0f78028f40b3759256a3c47660d4 is the first bad commit
commit 59f74560e95b0f78028f40b3759256a3c47660d4
Author: Esme Povirk <esme(a)codeweavers.com>
Date: Sat Jul 20 20:45:16 2024 +0000
win32u: Implement EVENT_SYSTEM_CAPTURESTART/END.
dlls/user32/tests/msg.c | 47 +++++++++++++++++++++++++----------------------
dlls/win32u/input.c | 6 ++++++
2 files changed, 31 insertions(+), 22 deletions(-)
$ git bisect log
# bad: [ad8b2870312a373fb0ab0ff2cbf6d42b3f08c15a] Release 9.15.
# good: [dcd1eeb256c2258bf7610a32f0c676979dd71f35] Release 9.14.
git bisect start 'wine-9.15' 'wine-9.14'
# good: [35630dbdc308b66271fb9d694cf81bf0b7b67567] include: Add video encoder
color defines.
git bisect good 35630dbdc308b66271fb9d694cf81bf0b7b67567
# bad: [aad72aee08bf7a85dfe754f40395ebcd3f54f763] d3dx9: Return success in
D3DXLoadSurfaceFromMemory() for multisampled destination surfaces.
git bisect bad aad72aee08bf7a85dfe754f40395ebcd3f54f763
# bad: [57564c6b4be378738b584255b7f3b1dedc424f31] wined3d: Feed the precomputed
normal matrix through a push constant buffer.
git bisect bad 57564c6b4be378738b584255b7f3b1dedc424f31
# bad: [15f9e88a0a59aabf9c06c8381a61c6f78ca313ec] mshtml: Use host constructor
script bindings for Image constructor object.
git bisect bad 15f9e88a0a59aabf9c06c8381a61c6f78ca313ec
# bad: [94e9d4cd8345ee11bb7af0e9095254680261baea] kernel32: Implement
QueryIdleProcessorCycleTime[Ex]().
git bisect bad 94e9d4cd8345ee11bb7af0e9095254680261baea
# bad: [59f74560e95b0f78028f40b3759256a3c47660d4] win32u: Implement
EVENT_SYSTEM_CAPTURESTART/END.
git bisect bad 59f74560e95b0f78028f40b3759256a3c47660d4
# good: [30e88f6e0e221dbca2b3be881d6fbb55d4baa518] comctl32/propsheet: Create
pages with PSP_PREMATURE on initialization.
git bisect good 30e88f6e0e221dbca2b3be881d6fbb55d4baa518
# first bad commit: [59f74560e95b0f78028f40b3759256a3c47660d4] win32u:
Implement EVENT_SYSTEM_CAPTURESTART/END.
System: Gentoo Linux amd64, KDE6/X11.
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https://bugs.winehq.org/show_bug.cgi?id=53746
Bug ID: 53746
Summary: Cubase 12, GetThreadWaitChain ERROR_NOT_SUPPORTED
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: 1nikolas(a)hotmail.gr
Distribution: ---
Created attachment 73195
--> https://bugs.winehq.org/attachment.cgi?id=73195
The log
When trying to open Cubase 12, it shows an "error" about graphics (which could
very well not be about graphics) and GetThreadWaitChain ERROR_NOT_SUPPORTED
appears on the log a couple of times. I suspect this is the issue
How to reproduce:
1) Download the offline installer (official link:
https://download.steinberg.net/automated_updates/sda_downloads/5288b1bc-722…
as found on this page
https://o.steinberg.net/en/support/downloads/cubase_12/cubase_pro_12.html)
2) Extract the zip file
3) Don't run "Cubase 12/Setup.exe" (doesn't work). Instead navigate to "Cubase
12/Additional Content/Installer/" and run the Cubase12.msi (you don't need the
other MSIs)
4) After the installation, run the program (C:\Program Files\Steingerg\Cubase
12\Cubase12.exe)
5) MessageBox appears
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https://bugs.winehq.org/show_bug.cgi?id=40178
Bug ID: 40178
Summary: Native dll packet.dll fail on PacketGetAdapterNames
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhangjianqiu13(a)gmail.com
Distribution: ---
Created attachment 53683
--> https://bugs.winehq.org/attachment.cgi?id=53683
Source code for my testcase
When try to use native packet.dll to run a demo program that calls
PacketGetAdapterNames and then return the result in a string , it fails on
windows native packet.dll
Test program source code and binary file will be produced in attachment
I see from relay log that PacketGetAdapterNames calls a series of Reg*
functions
and a lot of entries cannot be found on wine reg , So I import the
"HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Class\{4d36e972-e325-11ce-bfc1-08002be10318}"
Key Entry from Windows XP, then the function still fails
The key export file will be attached below
The two versions wine relay log (+relay,+ntdll,+tid), one not import the
missing register entry, one imported, will be attached below
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https://bugs.winehq.org/show_bug.cgi?id=56759
Bug ID: 56759
Summary: Army Men: Colors are displayed incorrectly
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugzilla(a)cock.email
Distribution: ---
The first Army Men game has incorrect colors. This causes the cinematics to be
black, the in game colors to be crushed, for instance blue rivers become black
rivers, and the greens of the forest all become one color of green. It makes
things somewhat difficult to see. I have tested this on different computers
with different hardware to make sure. Someone mentioned it has something to do
with the bitmaps for the game not being converted properly.
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