https://bugs.winehq.org/show_bug.cgi?id=56391
Bug ID: 56391
Summary: So Blonde: very long loading times
Product: Wine
Version: 9.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
Distribution: Ubuntu
Game:
"So Blonde" European Retail DVD 1.01 version (English, French and German).
Point-and-click game developed by Wizarbox and released in 2008.
I couldn't find the game on either Steam or GOG. However, for those who want to
confirm the bug, the game is easily found in The Internet Archive Software
Collection.
OS:
Ubuntu 22.04.3 LTS 64bit.
Wine:
wine-9.3 development version (staging version is also affected).
Default Wine configuration, unmodified.
Clean Wine directory.
Description:
The loading times are very long: loading of the game menu, of a new game, of a
save game, between two screens (in the game), and so on.
Loadings last more than a minute, whereas on the same computer but running
Windows, they last less than five seconds.
This problem has been mentioned in AppDB since 2009 ("Every loading takes a
long time"), but has not been the subject of a bug report.
I don't know if this is relevant, but here's the +relay,+seh debug trace I
posted as part of another bug related to the same game (Bug 56390). It weighs
12.6 GB (59.7 MB after compression with rzip).
https://www.swisstransfer.com/d/764a0488-9e26-4d10-ae74-9d89e49cce80
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https://bugs.winehq.org/show_bug.cgi?id=52633
Bug ID: 52633
Summary: Some buttons from Free Virtual Keyboard's setting
dialog are unthemed.
Product: Wine
Version: 7.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 71957
--> https://bugs.winehq.org/attachment.cgi?id=71957
A screenshot of the issue on Wine 7.3.
Steps to reproduce:
1. `wine FreeVK.exe`.
2. Open its setting dialog by clicking the key between the right Alt and the
right Ctrl.
These three buttons are unthemed:
"Online help..."
"About Free Virtual Keyboard 5.0.0.0..."
"About Hot Virtual Keyboard..."
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https://bugs.winehq.org/show_bug.cgi?id=38987
Bug ID: 38987
Summary: tlReader crashes when searching dictionary
Product: Wine
Version: 1.7.47
Hardware: x86
URL: http://tshwanedje.com/downloads/download.php?app=tlRea
der
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leftmostcat(a)gmail.com
Distribution: ---
Created attachment 51942
--> https://bugs.winehq.org/attachment.cgi?id=51942
log with warn+all
Using the Manx-English dictionary at http://tshwanedje.com/downloads/files/ and
the latest version of tlReader from the download URL provided, opening the
dictionary and typing in the search box causes the application to crash and
attempt to report the issue.
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https://bugs.winehq.org/show_bug.cgi?id=56157
Bug ID: 56157
Summary: Deep Rock Galactic fails to launch
Product: Wine
Version: unspecified
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Alexander88207(a)Protonmail.com
Created attachment 75842
--> https://bugs.winehq.org/attachment.cgi?id=75842
FSD Log with seh, fixme and warn messages.
Hello,
the game Deep Rock Galactic fails to launch.
The splash image appears and then shortly after that, the Unreal Crash Reporter
opens.
When i taking a look at the log i do see messages about EnumProcessModulesEx.
I do have other Unreal Engine 4 titles aswell that dont work but also have
messages with EnumProcessModulesEx maybe it could be related to that?
Tested with Wine 8.0.2
Thank you in advance!
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https://bugs.winehq.org/show_bug.cgi?id=46823
Bug ID: 46823
Summary: in wcmd.exe, trailing slash in "if exist SomeDir/"
cause always false
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: alter(a)ukr.net
Distribution: ---
Created attachment 63849
--> https://bugs.winehq.org/attachment.cgi?id=63849
fix issue with instant false due to trailing slash in 'if exist SomeDir/'
if exist SomeDir/ do-smth.cmd
statement (with ending slash) always return false since
'if exist' CMD implementation start using FindFirstFileW() instead of
GetFileAttributesW() in builtins.c
Such condition appears in MS VisualStudio generated makefiles
There is special case for trailing '\\', but there is no handling for '/'.
The patch proposed fixes this issue and adds corresponding tests for
if exist SomeDir/ do-smth.cmd
if exist "SomeDir/" do-smth.cmd
cases
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https://bugs.winehq.org/show_bug.cgi?id=56381
Bug ID: 56381
Summary: "type" does not support binary files
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: dan(a)coneharvesters.com
Distribution: ---
"type" truncates binary files when redirecting the output to stdout. For
example:
c:\>type c:\windows\winhelp.exe >foo
c:\>dir c:\windows\winhelp.exe foo
Volume in drive c has no label.
Volume Serial Number is 0000-0000
Directory of c:\windows
28/02/2022 5:32 PM 257 winhelp.exe
1 file 257 bytes
0 directories
Directory of c:
29/02/2024 1:21 PM 2 foo
1 file 2 bytes
0 directories 19,394,506,752 bytes free
The file is truncated after the second byte (byte 3 is NUL). Windows 10 and
Windows XP copy the entire file in this case. However, Windows 95 truncates the
file.
This is causing real-world compatibility issues, as the z88dk compiler suite
inexplicably uses "type" to copy binary files like this on Windows.
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https://bugs.winehq.org/show_bug.cgi?id=51119
Bug ID: 51119
Summary: INSIDE ground is black rendered with OpenGL renderer
Product: Wine
Version: 6.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 69984
--> https://bugs.winehq.org/attachment.cgi?id=69984
example
0684:fixme:d3d:wined3d_debug_callback 0xc8a060: "Program undefined behavior
warning: The current GL state uses a sampler (3) that has depth comparisons
disabled, with a texture object (226) with a non-depth format, by a shader that
samples it with a shadow sampler. This will result in undefined behavior.".
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https://bugs.winehq.org/show_bug.cgi?id=46603
Bug ID: 46603
Summary: Metro 2033 crashes on exit
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63501
--> https://bugs.winehq.org/attachment.cgi?id=63501
backtrace
Game crashes on exit.
wine-4.1-85-g957a1f0216
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http://bugs.winehq.org/show_bug.cgi?id=16214
Summary: Copy command does not work as expected
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/272921
In Windows, the COPY command run in a command prompt allows users to
concatenate files by using a plus ("+") operator, for example:
copy file1+file2 outfile
In wine's cmd.exe, it seems to read file1+file2 as a single path and therefore
outputs a "Path Not Found". Also, it does not recognize the "con" keyword used
to represent stdout/stdin. Therefore another method of concatenating files:
copy file1 outfile
copy file2 con >> outfile
does not work either.
My Ubuntu version is 8.04, AMD64 architecture, though I have seen the same
issue on the x86 version as well.
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https://bugs.winehq.org/show_bug.cgi?id=56569
Bug ID: 56569
Summary: There is a memory leak defect at line 231 in the file
negotiate.c located at /wine/dlls/secur32/.
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lumingying(a)bupt.edu.cn
Distribution: ---
A pointer variable named new_ctxt is defined at line 212 in the file
negotiate.c located at /wine/dlls/secur32/. This pointer allocates a block of
dynamic memory using the function calloc at line 225. When the if statement at
line 225 evaluates to false, it indicates that the dynamic memory allocation
for new_ctxt was successful. However, when the if statement at line 231
evaluates to true, the program returns at line 231, thus skipping the release
of the dynamically allocated memory pointed to by new_ctxt at line 316,
resulting in a memory leak defect, as illustrated in the diagram below:
https://github.com/LuMingYinDetect/wine_defects/blob/main/wine_13.png
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https://bugs.winehq.org/show_bug.cgi?id=56291
Bug ID: 56291
Summary: Kodu game lab crashes:Unhandled Exception:
System.NullReferenceException: Object reference not
set to an instance of an object.
Product: Wine
Version: 9.1
Hardware: x86-64
URL: https://kodugamelab.blob.core.windows.net/blob/Builds/
KoduSetup_1.6.18.0.exe
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 76010
--> https://bugs.winehq.org/attachment.cgi?id=76010
patch for 1st missing prop
A user reported crash on the forum:
https://forum.winehq.org/viewtopic.php?t=38495
Steps to reproduce: install dotnet48 with winetricks and install
https://kodugamelab.blob.core.windows.net/blob/Builds/KoduSetup_1.6.18.0.exe
and
https://kodugamelab.blob.core.windows.net/blob/xnafx40_redist.msi
It seemingly crashes besause of two missing properties in Win32_PnPEntity:
0024:trace:wbemprox:wbem_services_ExecQuery 0418C7C8, L"WQL", L"SELECT * FROM
Win32_PnPEntity", 0x10, 00000000, 0012F1D8
.
0024:trace:wbemprox:class_object_Get 0418D000, L"Caption", 0, 0012F224,
0255B7C4, 0255B7C8
.
0024:err:eventlog:ReportEventW L"Exception Info:
System.NullReferenceException\n"
.
Unhandled Exception: System.NullReferenceException: Object reference not set to
an instance of an object.
at Boku.Program2.Main(String[] args)
After adding previous property there is:
0024:trace:wbemprox:wbem_services_ExecQuery 041923E0, L"WQL", L"Select * From
Win32_PnPEntity where ClassGuid = '{4d36e967-e325-11ce-bfc1-08002be10318}'",
0x10, 00000000, 0012F1D8
.
0024:err:eventlog:ReportEventW L"Description: The process was terminated due to
an unhandled exception.\n"
.
Unhandled Exception: System.NullReferenceException: Object reference not set to
an instance of an object.
at Boku.Program2.Main(String[] args)
After adding something for that the program starts but crashes again, because
it cannot find XnaNative.dll.
That seems like another bug, don't know what goes wrong there. After putting
xnanative.dll from ./drive_c/Program Files (x86)/Common Files/Microsoft
Shared/XNA/Framework/v4.0/XnaNative.dll into a path (like in syswow64) the
program starts and seems to work fine.
Attached patch for the 1st missing prop
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https://bugs.winehq.org/show_bug.cgi?id=55414
Bug ID: 55414
Summary: Ultimate Spider-Man: Widescreen Fix shifts HUD too
much to the right
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)tutanota.com
Distribution: ---
Created attachment 74975
--> https://bugs.winehq.org/attachment.cgi?id=74975
Logs taken from fresh prefix, with `WINEDEBUG=warn+all`
The game Ultimate Spider-Man works well in Wine (I played it from start to
finish).
I also played with the Widescreen Fix, which works except for one thing.
The mod offers the option (enabled by default) to fix the HUD (without it, the
HUD would be stretched). That is the problematic part under Wine, because with
it the HUD is shifted too much to the right, rendering the mod unusable.
It works no problem with it disabled (which is how I played).
So, to reproduce:
- Install Ultimate Spider-Man
- Install the mod:
https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/usm
- Set `WINEDLLOVERRIDES` for `dsound`
- Make sure that in the mod settings, `FixHUD` is set to `1` (it's the default)
- Launch the game, you should see the problem right in the main menu.
Source code of the mod:
https://github.com/ThirteenAG/WidescreenFixesPack/tree/master/source/Ultima…
Images of the issue (made an issue on GitHub in case the issue wasn't on from
Wine's side): https://github.com/ThirteenAG/WidescreenFixesPack/issues/1309
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https://bugs.winehq.org/show_bug.cgi?id=55097
Bug ID: 55097
Summary: cmd.exe does not handle PATH with leading or
sequential semicolons
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: loothelion(a)nvidia.com
Distribution: ---
Created attachment 74657
--> https://bugs.winehq.org/attachment.cgi?id=74657
Repro program for PATH separator bug
Wine's cmd.exe doesn't properly handle PATH values with:
- A leading semicolon
- Two sequential semicolons
Windows handles this fine, as shown in the attached test program. Simply
extract and then run test.bat from cmd.exe
Output looks like such in wine:
```
Z:\home\loothelion\repos\wine-path-bug>test.bat
"Expecting failure (no print)"
Can't recognize 'test.bat' as an internal or external command, or batch script.
"Expecting SUCCESS"
"PATH=Z:\home\loothelion\repos\wine-path-bug/a"
SUCCESS
"Expecting SUCCESS (exposes WINE bug)"
"PATH=;Z:\home\loothelion\repos\wine-path-bug/a"
"Expecting SUCCESS"
"PATH=D:/;Z:\home\loothelion\repos\wine-path-bug/a"
SUCCESS
"Expecting SUCCESS (exposes WINE bug)"
"PATH=D:/;;Z:\home\loothelion\repos\wine-path-bug/a"
```
I have a fix for this that I plan to send for review shortly, as well as a new
test case to protect against regressions.
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https://bugs.winehq.org/show_bug.cgi?id=53092
Bug ID: 53092
Summary: Animated Puzzles crashes on start
Product: Wine
Version: 7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user16
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
16bit application Animated Puzzles crashes on start. This bug report tracks
commit
https://github.com/otya128/winevdm/commit/9868db40f249595fcffc57050ce4a29ae…
in otvdm. The same fix in Wine makes the application start and run correctly.
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https://bugs.winehq.org/show_bug.cgi?id=54978
Bug ID: 54978
Summary: vbscript fails to compile Sub when End Sub on same
line
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
Sub Sw35_UnHit()Controller.Switch(35)=0: End Sub
has to be changed to
Sub Sw35_UnHit()
Controller.Switch(35)=0
End Sub
to work
see also Bug 53873
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https://bugs.winehq.org/show_bug.cgi?id=54532
Bug ID: 54532
Summary: msidb.exe: page fault on read access to 00000007 when
importing a .idt file
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: luc.bournaud(a)gmail.com
Distribution: ---
Created attachment 74078
--> https://bugs.winehq.org/attachment.cgi?id=74078
Backtrace
I am trying to import a .idt table generated by Wine's msidb into a MSI. This
operation systematically lead to an NULL pointer dereferencement error. I
tried multiples names and MSI files, It occurs on a up-to-date Wine 8.1-staging
and Wine 8.2 (non staging) from official ArchLinux repositories. Wine prefixes
were cleaned before each try.
For reference this is my command line and short output:
$ '/usr/bin/msidb' '-f' 'packaging/arcollect.msi.p' '-d'
'/tmp/meson-1.0.0-64.msi' '-i' 'Control1'
0134:fixme:file:NtLockFile I/O completion on lock not implemented yet
wine: Unhandled page fault on read access to 00000007 at address 6E42D714
(thread 0134), starting debugger...
0150:fixme:imm:ImeSetActiveContext (00030048, 1): stub
0150:fixme:imm:ImmReleaseContext (0002005A, 00030048): stub
013c:fixme:imm:ImeSetActiveContext (00020034, 0): stub
013c:fixme:imm:ImmReleaseContext (00020078, 00020034): stub
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https://bugs.winehq.org/show_bug.cgi?id=54380
Bug ID: 54380
Summary: WINE debugger shows up at the start of every program.
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: tch(a)protonmail.com
Distribution: ---
When i run a program with WINE, the debugger window shows up and says
"Unhandled exception: unimplemented function ntoskrnl.exe.Ke386QueryIoAccessMap
called in 32-bit code (0x[address]).", then displays some other messages, then
disappears.
Then the program runs normally, but this did not happen before i upgraded to
WINE 8.0.
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https://bugs.winehq.org/show_bug.cgi?id=54166
Bug ID: 54166
Summary: Compilation fails with gcc 4.8.4 (error:
‘HTTP_STATUS_CONTINUE’ undeclared)
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 73692
--> https://bugs.winehq.org/attachment.cgi?id=73692
log.txt
Compiling in 32 bit distro with:
compiler version 4.8.4
# gcc --version
glibc 2.19
# ldd --version
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compile error in wine-8.0-rc1
In function ‘cups_write_doc’
error: ‘HTTP_STATUS_CONTINUE’ undeclared (first use in this function)
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https://bugs.winehq.org/show_bug.cgi?id=55670
Bug ID: 55670
Summary: Word 2007 and Wordpad are no longer able to print
multiple copies of a page
Product: Wine
Version: 8.16
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: piotr(a)codeweavers.com
Distribution: ---
This problem has been noticed with Word 2007 however it's also possible to
reproduce with wordpad ('wine write' is a nice wrapper to run wordpad).
Steps to reproduce:
1. wine write
2. Ctrl+P (File -> Print), it's fine to print empty document
3. Select "Print to file", set "Number of copies" to 2, select Pages 1 - 1 for
clarity
4. Press OK, save "output.prn".
When the bug is not present output.prn contains the comment
%%cupsJobTicket: copies=2
otherwise this comment is missing from the generated Postscript file.
According to my testing last version of Wine that was able to correctly print
multiple copies is wine-7.22, wine-8.0-rc1 is already broken.
It's not really possible to correctly find the offending commit because
breakage has side effects like a failure to create "output.prn". If a missing
output.prn could be considered as 'bad' during bisection then the regression is
caused by
$ git bisect bad
017e9557db73a4b51b5cb2eacbf638288b5e6719 is the first bad commit
commit 017e9557db73a4b51b5cb2eacbf638288b5e6719
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Fri Dec 2 21:23:50 2022 +0100
localspl: Use print processor in ScheduleJob.
Wine with this commit reverted writes correct "output.prn" with
%%cupsJobTicket: copies=2, however using Wine with that commit leads to a
missing "output.prn".
P.S.
wine-8.0 is not able to print to a file (missing "output.prn")
wine-8.0.2 is able to create "output.prn" however %%cupsJobTicket: copies=2 is
missing
As a result with wine-stable it's impossible to print multiple copies of a
page.
I'd personally consider this bug as major, especially when stable Wine release
is affected, however I'll leave to Piotr to decide.
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https://bugs.winehq.org/show_bug.cgi?id=54609
Bug ID: 54609
Summary: 32-bit LDAP Administrator crashes in internal Wine
function proxy_manager_destroy
Product: Wine
Version: 8.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 74138
--> https://bugs.winehq.org/attachment.cgi?id=74138
WINEDEBUG=+ole
If I am reading the OLE trace correctly, the application:
1. Creates a proxy interface:
0110:trace:ole:proxy_manager_construct 01505048 created for OXID
2000000100, OID 3e
2. Sends the pointer to that interface to another thread:
0110:trace:ole:NdrBaseTypeMarshall value: 1505048
3. Releases and frees the interface:
0110:trace:ole:NdrInterfacePointerFree (04D4F594,01505048,1025B69C)
4. Receives the interface pointer on the other thread:
0100:trace:ole:NdrBaseTypeUnmarshall value: 1505048
5. Uses the interface on the other thread, despite it being freed:
0100:trace:ole:ClientIdentity_AddRef 01505048 - before 0
6. Releases and frees the interface again, which crashes:
0100:trace:ole:ClientIdentity_Release 01505048 - after 0
I don't understand how this works without crashing on Windows.
Here are all the traces that mention that interface pointer:
0110:trace:ole:proxy_manager_construct 01505048 created for OXID 2000000100,
OID 3e
0110:trace:ole:ClientIdentity_AddRef 01505048 - before 1
0110:trace:ole:ClientIdentity_Release 01505048 - after 1
0110:trace:ole:std_unmarshal_interface Successfully created proxy 01505048
0110:trace:ole:NdrBaseTypeMarshall value: 1505048
0110:trace:ole:NdrInterfacePointerFree (04D4F594,01505048,1025B69C)
0110:trace:ole:ClientIdentity_Release 01505048 - after 0
0100:trace:ole:NdrBaseTypeUnmarshall value: 1505048
0100:trace:ole:ClientIdentity_AddRef 01505048 - before 0
0100:trace:ole:ClientIdentity_Release 01505048 - after 0
The 64-bit version also crashes, but in a different way, see Bug 54606.
$ sha256sum ldapadmin-4.21.24429.0-x86-eng.msi
9d3e062b9c30d4bd73630b969414f65f969f0eafc5a3835f1ebb246c5c657d2a
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https://bugs.winehq.org/show_bug.cgi?id=54424
Bug ID: 54424
Summary: user32:edit - test_dbcs_WM_CHAR() fails on Windows in
mixed locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:edit - test_dbcs_WM_CHAR() fails on Windows in mixed locales:
edit.c:3407: Test failed: W: got L"\02c6\00ea\201c", expected
L"\4e00\4e8c\4e09"
edit.c:3412: Test failed: W: got "?e\x81gn?O", expected "\x88\xea\x93\xf1\x8eO"
See https://test.winehq.org/data/patterns.html#user32:edit
The failures happen in the w10pro64-mx-MX test configuration. What's special
about it is that it uses a mix of locales:
SystemDefaultLCID 0411
UserDefaultLCID 040c
ThreadLocale 0411
SystemPreferredUILanguages 0412,0409
UserDefaultUILanguage 0412
ThreadUILanguage 0412
Country 231
ACP 932
The failures started happening with the commit that introduced the new tests:
commit cbe3a39b647e029df16faf1dcce2958f1ee418d0
Author: Akihiro Sagawa <sagawa.aki(a)gmail.com>
AuthorDate: Fri Jan 20 23:51:36 2023 +0900
user32/tests: Add DBCS WM_CHAR tests for edit control.
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https://bugs.winehq.org/show_bug.cgi?id=49772
Bug ID: 49772
Summary: Memory safety issues in widl
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: kolan_n(a)mail.ru
Distribution: ---
I have tried to compile some type libraries missing in MinGW-w64 and Wine and
ReactOS SDKs too (more precisely, sapiddk.idl) into headers from the files in
Windows SDK (used Windows 10 SDK).
MinGW-w64 widl has crashed without producing any output, just left some files
with garbled filenames (looks like a zero terminator got missing in a C
string).
So I have built wine widl. It has also crashed, but at least produced some
meaningful output.
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https://bugs.winehq.org/show_bug.cgi?id=54074
Bug ID: 54074
Summary: ws2_32:sock - test_empty_recv() sometimes gets an
ERROR_IO_PENDING error in Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
ws2_32:sock - test_empty_recv() sometimes gets an ERROR_IO_PENDING error in
Wine:
sock.c:12752: Test failed: got error 997
See https://test.winehq.org/data/patterns.html#ws2_32:sock
This happens about twice per month in the nightly WineTest runs but the first
known instance is on 2022-09-01 on debiant-wow32: there is no record of this
failure happening in the previous 3 months. So it is likely to be caused by
some commit in August.
This is also known to have happened in the GitLab CI environment which impacted
some merge requests (for instance MR!1561 and MR!1485).
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http://bugs.winehq.org/show_bug.cgi?id=9378
Summary: CM: Shock Force 'Could not initialize graphics display'
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.battlefront.com/products/cmsf/downloads.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailing_list(a)orange.nl
After starting Combat Mission: Shock Force Demo it stops with the message:
'Could not initialize graphics display. REQUIRED 1024x768, 32-bit
color'.
The terminal output doesn't provide any clues:
wine 'CM Shock Force DEMO.exe'
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file
or directory
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