https://bugs.winehq.org/show_bug.cgi?id=57185
Bug ID: 57185
Summary: Virtual DJ 2024: Unable to show drives on explorer
panel
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart98(a)gmail.com
Distribution: ---
When expanding the DRIVES folder on explorer panel (panel at the lower left
corner) when clicking the "+" button, it does not show the drives detected
instead of showing C: and Z: drives after expanding the DRIVES folder
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https://bugs.winehq.org/show_bug.cgi?id=51732
Bug ID: 51732
Summary: TradeStation Installer: Unable to register servers.
Setup will now abort.
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christopher.m.penalver(a)gmail.com
Distribution: Ubuntu
Created attachment 70617
--> https://bugs.winehq.org/attachment.cgi?id=70617
WINEDEBUG=+relay wine 'TradeStation Setup.exe' 2>&1
Hello, attempting to install TradeStation from
https://update.tradestation.com/Installs/TradeStation/10.00.02.925/TradeSta…
with wine 6.0.1 causes a window to pop up noting precisely:
Unable to register servers. Setup will now abort.
In other words, the install fails and the user is left scratching their head
about why it doesn't work.
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https://bugs.winehq.org/show_bug.cgi?id=57121
Bug ID: 57121
Summary: wine make keys sticky
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: axet(a)me.com
Distribution: ---
Hello!
Playing wine games I notices key become sticky sometimes. Pressing keys makes
no effect in the game for some delay and then all keys get burst into game
making character cast / jump like you pressed it at once.
This is only affecting keyboard input, mouse input is not affected. When keys
are sticky you still can use mouse do move, left / right clicks and character
responds to it.
I found out that it is easy to reproduce by using slow USB flash drive (4MB/s
write 20MB/s read) when you put all data into it: wine binaries, cache folder
(with mesa_shader_cache using XDG_CACHE_HOME variable), game it self. When you
start a game using this setup allays keys get sticky, but mouse is never
affected.
It is happening also when game and wine and cache on the HDD but much more
rarely. I guess when USB flash got accessed by linux kernel.
I'm using:
debian trixie
wine 9.16
i3-12100F // RX 6600 (amdgpu)
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https://bugs.winehq.org/show_bug.cgi?id=56030
Bug ID: 56030
Summary: Left 4 Dead 2 Version 2.2.0.0 Keyboard / Mouse inputs
not properly recognized.
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
With Wine-9.0-rc1 Left 4 Dead 2 Version 2.2.0.0 does not properly recognize
keyboard / mouse inputs.
It seems that in some cases key state changes are ignored. I.e. The key "gets
stuck" in the last read state. Causing behaviors like the player not moving
despite any of the WSAD keys being held down, continuing to move in a single
direction, or the player constantly firing / reloading / switching a weapon
(similar to a turbo controller) despite the mouse having only been clicked /
scrolled once (and the mouse not having a turbo mode). This seems to happen
about once every ~15-20 seconds. Making the game unplayable.
It also seems that the only way for the key to be "unstuck" is to change it's
state while the game is getting input. For example, If the player is stuck
firing a weapon, the player needs to manually fire the weapon again (Mouse1 by
default) and release the key before the game ignores input again to make the
weapon stop firing. Simply doing nothing will *not* fix the key state as far as
the game is concerned.
It should be noted that mouse movement does not seem to be affected by this. As
the player can still use mouse look normally despite the above behaviors.
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https://bugs.winehq.org/show_bug.cgi?id=37263
Bug ID: 37263
Summary: World Of Warcraft: stuck keys
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brian(a)infinityplusb.com
I'm running WoW 5.4.8.
At random intervals keys appear "stuck", even though they are not physically
stuck. I can really only notice the ones where the "stuck key" is for moving
(e,d,s,f) cause the character keeps strafing or running. Sometimes repressing
these keys causes the key to unstick, but that's maybe a 20-25% success rate.
Maybe less.
I'm new to this bug-filing thing so I'll try replicate the issue.
I'm not sure this issue is specific to Warcraft, but it's the only game I play.
There are other google tracks related to this, but they seem quite old
(pre-2008).
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https://bugs.winehq.org/show_bug.cgi?id=55849
Bug ID: 55849
Summary: Wine sends WM_(SYS)KEYUP event twice for Alt (and
such) key if Fcitx/iBus daemon is running
Product: Wine
Version: 8.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: emuser20140816(a)gmail.com
Distribution: ---
Created attachment 75355
--> https://bugs.winehq.org/attachment.cgi?id=75355
A test application
I've attached an example application that reproduces this issue
(win32-syskey-test.exe).
The expected behavior of this application is to toggle background color
(red/green) by pressing Alt (VK_MENU) key.
This application behaves correctly on Windows, and behaves correctly on Wine
too but only when the Fcitx/iBus daemon (with XIM integration enabled) is *not*
running:
WM_SYSKEYDOWN: wParam: 18, lParam: 0x20380001
WM_SYSKEYUP: wParam: 18, lParam: 0xc0380001
However, the application behaves differently on Wine if Fcitx/iBus daemon is
running:
WM_SYSKEYDOWN: wParam: 18, lParam: 0x20380001
WM_SYSKEYUP: wParam: 18, lParam: 0xc0380001
WM_KEYUP: wParam: 18, lParam: 0xc0380001
and the toggle switch no longer works.
(This affects every application that takes a similar approach, i.e. an
application that uses Alt, Ctrl or Shift key to toggle something on
WM_(SYS)KEYUP event.)
The workaround for this issue is either quit the Fcitx/iBus daemon (which makes
IME unusable for this application) or revert the commit
https://gitlab.winehq.org/wine/wine/-/commit/a4a5a2ec121eeb2a7cd4ffbb5ba7b2…
(which requires complete rebuild from wine source tree).
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https://bugs.winehq.org/show_bug.cgi?id=53994
Bug ID: 53994
Summary: Internet Explorer 11: Install fails due to lack of
DISM.exe implementation
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: masterbuilder102(a)gmail.com
Distribution: ---
Created attachment 73579
--> https://bugs.winehq.org/attachment.cgi?id=73579
Log of IE11. (Contains two duplicate install attempts).
Info:
Debian 11, 32 bit wine prefix.
Workarounds: Need to use native version of inseng.dll
Download Link for IE11 32 bit:
https://web.archive.org/web/20210701100535/http://download.microsoft.com/do…
When installing IE11, it checks for a few files
d3d11.dll
api-ms-win-downlevel-user32-l1-1-0.dll
Ntoskrnl.exe
api-ms-win-security-base-l1-1-0.dll
conhost.exe
segoeui.ttf
taskhost.exe
tcpip.sys
tdh.dll
Wine lacks taskhost.exe, tcpip.sys, tdh.dll and segoeui.ttf, manually copying
these files over will cause the installer to not manually install it, except
for segoeui.ttf which fails regardless if the file is present.
In my log I have all these files copied over already which is why they all say
(True).
Based on Bug 43509 I believe the issue is that the wine implementation of
dism.exe is incomplete, but I also think it is possible to get IE11 working if
the segoeui.ttf check can be done.
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http://bugs.winehq.org/show_bug.cgi?id=24684
Summary: SMP problems with Source games
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Some games with latest Source engine (Alien Swarm, Left for Dead 2) has
sometimes grayed out "Enable multicore rendering" in options menu. But when
It's not grayed out, and I enable it, it works like it's supposed to, giving me
notable fps boost and using both my CPU cores.
But I'm using virtual desktop, to still be able to communicate with my friend
using IM. But sometimes, when I leave virtual desktop and want to return back,
the VD is not redrawing. I can still hear music, game sounds, even blindly open
in-game console nad write quit to exit the game properly. This is not happening
if multicore is disabled in game.
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https://bugs.winehq.org/show_bug.cgi?id=54249
Bug ID: 54249
Summary: Temple of Elemental Evil Demo Backtrace
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 73802
--> https://bugs.winehq.org/attachment.cgi?id=73802
Backtrace 8.0-rc2 (Slackware 15.0)
Hello everyone,
I was revisiting bug 9304 and did a fresh install from:
https://www.fileplanet.com/archive/p-12410/The-Temple-of-Elemental-Evil-Demo
sha256sum ToEE_Demo.exe
827a280487c3615ae4be0185daefbb63098a93c71f6a21409446040969e8c6a9 ToEE_Demo.exe
I ran into the problem that now a backtrace is thrown in 8.0-rc2
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https://bugs.winehq.org/show_bug.cgi?id=43461
Bug ID: 43461
Summary: NoLimits2 crashes on startup
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: alt.stephan(a)web.de
Distribution: ---
Created attachment 58835
--> https://bugs.winehq.org/attachment.cgi?id=58835
Wine console messages
While initializing, the program quits with a fatal error: The application
failed with: D3DXAssembleShader return with an unexpected error. (see
crash.png)
Wine console log (crash.log) attached below, as well as the wine "crash
detected" log (err_report.log).
I tried with both UseGLSL enabled and disabled.
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http://bugs.winehq.org/show_bug.cgi?id=23150
Summary: Mass Effect 2: No audio in menus/videos/game
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=28791)
--> (http://bugs.winehq.org/attachment.cgi?id=28791)
terminal output
The only place you can get sound is in the launcher. Everything else is silent.
I have OpenAL installed, and ~/.alsoftrc contains:
austin@midna:~$ cat .alsoftrc
drivers = alsa
I've tried disabling mmdevapi in winecfg, changing windows version to vista/7,
using hardware emulation, using OSS instead of ALSA, etc., but have yet to get
any sound out.
The AppDB suggests installing foobar2000, then:
"Use foobar2000 to set the playback device and then select the Direct Analog
version in MassEffect2Config.exe."
though in the configuration tool's audio tab, the sound devices list is empty,
for me (with/without foobar2000).
Terminal output attached, though there's nothing obvious there.
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https://bugs.winehq.org/show_bug.cgi?id=57172
Bug ID: 57172
Summary: Installing winehq-stable 9.0 in Ubuntu 24.04 LTS does
not offer to install Mono or Gecko
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: david.l.bridges(a)gmail.com
CC: dimesio(a)earthlink.net
Distribution: ---
When installing winehq-stable in Ubuntu 24.04 LTS, neither Wine Mono nor Wine
Gecko are offered (as they should be according to
https://gitlab.winehq.org/wine/wine/-/wikis/Wine-Mono and
https://gitlab.winehq.org/wine/wine/-/wikis/Wine-Mono. Installation of
winehq-stable completes without error, but executing $ wine uninstaller shows
that Wine Mono is not present, and executing $ wine iexplore fails for lack of
Wine Gecko.
Both winehq-devel and winehq-staging offer Mono and Gecko, and those are
installed and functional.
The winehq-stable installation has been a problem for a few days, at least.
I rated Severity as Major on the grounds that the absence of Mono and Gecko
will cause many Windows apps to fail if installed with Wine Stable. In
addition, the problem affects all Ubuntu flavors and other distros based on
Ubuntu 24.04.
Many thanks for your attention to this issue.
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http://bugs.winehq.org/show_bug.cgi?id=29947
Bug #: 29947
Summary: Option to set virtual desktops to the current
resolution
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
At default the option "Emulate a virtual desktop" is set to 800x600 in winecfg.
What about an option that sets the desktop size for virtual desktops
automatically to the resolution of the system?
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https://bugs.winehq.org/show_bug.cgi?id=57161
Bug ID: 57161
Summary: when starting captvty, it stops saying it has
encontered a problem
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patrick.pochard(a)free.fr
Distribution: ---
Created attachment 77064
--> https://bugs.winehq.org/attachment.cgi?id=77064
backtrace available when the pb occurs
captvty stops saying the is a problem
captvty 2.10.8.2
wine 9.0
os linux mint 22
I tried to install 9.15 & 9.16 but the is a dependency issue libx11-dev:i386
and could not find a solution
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https://bugs.winehq.org/show_bug.cgi?id=57170
Bug ID: 57170
Summary: Apex Legends game crash without IPv6 kernel module
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: h0tc0d3(a)gmail.com
Distribution: ---
Apex Legends game crash without IPv6 kernel module.
0054:trace:iphlpapi:GetIfTable2 table 00007FFFFEA1F830
0054:trace:iphlpapi:GetIfTable2Ex level 0, table 00007FFFFEA1F830
0054:trace:iphlpapi:FreeMibTable (00007FFFFF4455C0)
01b8:trace:iphlpapi:GetAdaptersInfo info 00007FFFFE8AF350, size
00007FFFFE8AF658
01b8:trace:iphlpapi:GetAdaptersInfo info 00007F524ACD0010, size
00007FFFFE8AF658
01b8:err:seh:NtRaiseException Unhandled exception code c0000409 flags 1 addr
0x1412a9ab1
Loading a kernel module to support IPv6 solves the problem: sudo modprobe ipv6
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https://bugs.winehq.org/show_bug.cgi?id=57061
Bug ID: 57061
Summary: SRWLock is slower than CriticalSection on wine. Why?
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
Distribution: ---
https://github.com/cppfastio/fast_io/blob/next/benchmark/0002.file_io_tsc/t…
[cqwrteur@DESKTOP-9B705LH time]$ wine
./iobuf_file_lockable_critical_section.exe
output:0.3784567s
input:0.1407622s
[cqwrteur@DESKTOP-9B705LH time]$ rm *.txt
[cqwrteur@DESKTOP-9B705LH time]$ wine ./iobuf_file_lockable_srwlock.exe
output:0.5857926s
input:0.3284965s
[cqwrteur@DESKTOP-9B705LH time]$ rm *.txt
This is very strange tbh. Because on windows SRWLock is faster than
CriticalSection. I have checked wine's implementation and I don't see why
SRWLock is slower than CriticalSection on wine either since the implementation
is very simple.
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https://bugs.winehq.org/show_bug.cgi?id=57167
Bug ID: 57167
Summary: Virtual DJ 4.2: combobox on sound card setup in
settings window does not render correctly
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: rizalmart98(a)gmail.com
Distribution: ---
Created attachment 77067
--> https://bugs.winehq.org/attachment.cgi?id=77067
Virtual DJ 4.2 settings window
On the virtual dj 4.2 settings window right on the sound setup tab. The combo
box on Inputs, Outputs, and Sound Card does not show the drop down list
properly. The drop down list consist of an image and text per item.
See the attached screenshot
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https://bugs.winehq.org/show_bug.cgi?id=57136
--- Comment #3 from Werner Lemberg <wl(a)gnu.org> ---
Minor correction to my last comment: binaries → binary, just to avoid
confusion.
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Werner Lemberg <wl(a)gnu.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution|--- |FIXED
--- Comment #2 from Werner Lemberg <wl(a)gnu.org> ---
Using version 9.17 (to be more precise, wine 9.17-lp155.1770.1 from
obs://build.opensuse.org/Emulators) I could successfully execute the binaries.
There are still some hiccups; for example, the program complains that it
doesn't have the right to create the directory
`c:\users\<home>\Downloads\Steinberg`, but it could continue and download
Dorico after I created the directory manually.
However, I think the current behaviour is good enough, so I'm tagging this
issue as resolved.
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https://bugs.winehq.org/show_bug.cgi?id=57166
Bug ID: 57166
Summary: Disable Android apk generation please!
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: euloanty(a)live.com
i don't need that apk and there is no toggle to disable it. Gradle does not
work. I run wine in termux
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https://bugs.winehq.org/show_bug.cgi?id=57095
Bug ID: 57095
Summary: Latest Wine Install - Installed windows App -
LovenseConnect.exe Launched / displayed error
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: chad(a)devrizon.com
Distribution: ---
Created attachment 76975
--> https://bugs.winehq.org/attachment.cgi?id=76975
Ubuntu 24.04 running wine 9.0 launched LovenseConnect.exe / cricital error
displayed
i installed the latest WINE package on Linux Ubuntu 24.04. Installed the
application LovenseConnect.exe and recieved the error during the launch of the
application.
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http://bugs.winehq.org/show_bug.cgi?id=18846
Summary: Anti-Grain Geometry GDI Demo does not render
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.antigrain.com/demo/GDI_graph_test.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
This is a follow up to bug 10981. The Anti-Grain Geometry GDI Demo runs now,
but GdipDrawImagePointRectI is a stub so Wine users don't see the pretty
pictures.
http://www.antigrain.com/demo/graph_test.gif
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https://bugs.winehq.org/show_bug.cgi?id=56103
Bug ID: 56103
Summary: PropertySheet - CTRL+TAB and CTRL+SHIFT+TAB not
processed
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
PropertySheet - CTRL+TAB and CTRL+SHIFT+TAB not processed
They should allow to change active tab but they don't.
Cause : in do_loop function, if(!IsDialogMessageW(hwnd, &msg)) should be
replaced by if (!PROPSHEET_IsDialogMessage(hwnd, &msg)) as
PROPSHEET_IsDialogMessage correctly implement TAB management for
propertysheets.
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http://bugs.winehq.org/show_bug.cgi?id=26813
Summary: Problems extracting python-3.1.3.amd64.msi under
wine's msiexec (works on WinXP)
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: conathan(a)gmail.com
I was attempting to extract the contents of python-3.1.3.amd64.msi
under wine 1.3.17 32bit, using the following command:
wget http://python.org/ftp/python/3.1.3/python-3.1.3.amd64.msi
msiexec /a python-3.1.3.amd64.msi /qb TARGETDIR=out #tried c:\\out as well
and it exits immediately with the following (which I believe is a red
herring, 32bit also says this)
fixme:storage:create_storagefile Storage share mode not implemented.
I tried this out on windows XP 32bit, and it extracted the files just fine.
the 32bit python extracted just fine
(http://python.org/ftp/python/3.1.3/python-3.1.3.msi)
(Note: Not trying to install it, just extract the files within for use
within a bash script)
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https://bugs.winehq.org/show_bug.cgi?id=55322
Bug ID: 55322
Summary: SBCL 2.3.4: unattended msiexec in administrator mode
fails
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: awkravchuk(a)gmail.com
Distribution: ---
Created attachment 74916
--> https://bugs.winehq.org/attachment.cgi?id=74916
wine output
I'm trying to use SBCL installer from here
https://github.com/roswell/sbcl_bin/releases/download/2.3.4/sbcl-2.3.4-x86-…
in untattended mode:
```
$ wine msiexec /a sbcl-2.3.4-x86-64-windows-binary.msi /qn /lv log.txt &>
wine.log; echo $?
90
```
When using `/i` switch, installation seems to succeed.
Log files are attached below.
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