https://bugs.winehq.org/show_bug.cgi?id=57209
Bug ID: 57209
Summary: FL Studio 20/21/24 - Flickering graphical glitches in
the mixer
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77110
--> https://bugs.winehq.org/attachment.cgi?id=77110
Video of the issue
Whenever I resize the mixer in FL Studio version 20/21/24 I get this weird
flickering graphical glitch that you can see in the attachment.
I've tested this in multiple computers with different versions of Wine and this
problem is still present with the latest 9.17 version of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=57188
Bug ID: 57188
Summary: wine crashes when trying to run notepad
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ale.schenberg(a)yandex.com
Distribution: ---
Created attachment 77082
--> https://bugs.winehq.org/attachment.cgi?id=77082
configure used to build wine, plus output of using wine to run notepad,
"normal" run and inside gdb
Hi. I recently build Wine. After building it, I proceeded to test it with
notepad.
It crashed with a seg fault (see attachment)
Then I executed it with gdb (64bit) and got a lot of extra info.
All these info, plus my configure command is on the attachment bellow
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https://bugs.winehq.org/show_bug.cgi?id=57120
Bug ID: 57120
Summary: x11 if display is not at (0,0) position, then cursor
will not match with application coordinates
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a-development+wine(a)posteo.de
Distribution: ---
You can reproduce the issue with as little as setting an arbitrary position for
your display, so that it doesn't start at 0,0 then start wine notepad and move
it around or resize the window. Cursor will not match with application
coordinates. Cannot interact with the game properly and reach everything.
It's easier to show when only one display is present, and you would set the
coordinates to for instance 2000,2000. Then you would run 'wine notepad' and
simply try to interact with the menu using the mouse. Since the coordinates are
off, it doesn't really work.
Rationale: Having no display at 0,0 is supported - e.g., that position could be
for a laptop display that is off, or a display you have disconnected.
Originally identified running a game (Everspace 1) from Wayland in steam proton
9 and experimental and wondering why cursor appears unaligned. Solved by
setting >any< screen to match coordinates (0,0)
Backstory: https://github.com/swaywm/sway/issues/8316
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https://bugs.winehq.org/show_bug.cgi?id=57223
Bug ID: 57223
Summary: FL Studio - After WINE 9.17 the mouse pointer doesen't
get locked into position
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 77142
--> https://bugs.winehq.org/attachment.cgi?id=77142
Video of the issue
After updating to WINE 9.17 the mouse pointer doesen't get locked anymore into
the position of the knob I'm tweaking, but with WINE 9.16 and below it was
getting locked into it and it was like it should be, and the issue only
appeared on Wayland
Expected behaviour:
The mouse pointer should get locked into the position of the knob I'm moving up
and down
What happens:
The mouse pointer doesen't get locked and I can move it around how much I want
and it can cause the system to crash if it hits the dock of my DE
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https://bugs.winehq.org/show_bug.cgi?id=56213
Bug ID: 56213
Summary: MS Money 99 regression
Product: Wine
Version: 9.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dahoam(a)protonmail.com
Distribution: ---
Created attachment 75926
--> https://bugs.winehq.org/attachment.cgi?id=75926
crash after fresh install of MS Money 99
After updating from 8.0.2 to the new 9.0 release MS Money 99, which has worked
very well before, stopped working.
It starts up, plays it's start-up chime and then immediately exists (no crash
dump), with those messages appearing in the console:
0360:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0360:fixme:heap:RtlCompactHeap handle 00340000, flags 0 stub!
038c:fixme:ieframe:PersistStreamInit_InitNew (011F9EF8)
038c:fixme:ieframe:navigate_url Unsupported args (Flags 03DEFF30 {VT_UI2: 14};
TargetFrameName (null))
039c:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 1A4F4250,
context 0123C6E8, init_notify 0, handle 08ADFE00): stub
038c:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile
(088539E8)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 03DEC93C)
038c:fixme:file:NtLockFile I/O completion on lock not implemented yet
038c:fixme:ieframe:BrowserService_GetTravelLog 0BA0D898 03DECE10
038c:fixme:ieframe:ClientSite_GetContainer (011F9FD0)->(03DECF08)
038c:fixme:ieframe:ClientSite_GetContainer (011F9FD0)->(03DEE018)
I tried a fresh install of the application as well. In that case the
application crashes, producing the attached backtrace.
Please let me know if I can provide additional information to track down this
issue. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=56205
Bug ID: 56205
Summary: The Egyptian Prophecy: The Fate of Ramses: text
displayed without transparency
Product: Wine
Version: 8.18
Hardware: x86-64
URL: https://store.steampowered.com/app/302160/The_Egyptian
_Prophecy_The_Fate_of_Ramses/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: ee7d047dd55a4b2338eb2d64f85b7d984b39812f
Distribution: ---
Created attachment 75915
--> https://bugs.winehq.org/attachment.cgi?id=75915
screenshot showing the issue
In the game 'The Egyptian Prophecy: The Fate of Ramses' text (subtitles,
in-game encyclopedia) is displayed on a bright cyan background without
transparency making the text difficult to read.
Reverting commit ee7d047dd55a4b2338eb2d64f85b7d984b39812f
on top of wine-9.0-54-g1932c3a2516 fixes the problem for me.
There is no demo version available.
The Steam version is DRM free, you can start Egypt3.exe directly, without Steam
running.
Make sure 32-bit color depth is selected in the <Options> menu (the problem
doesn't occur in 16-bit color/software renderer mode). In the main menu open
<Documentary Database> to see the problem.
Still present in wine-9.0-54-g1932c3a2516.
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https://bugs.winehq.org/show_bug.cgi?id=53644
Bug ID: 53644
Summary: vbscript can not compile classes with lists of private
/ public / dim declarations
Product: Wine
Version: 7.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
I am working on porting Visual Pinball to MacOS. I am using the vbscript engine
from Wine and just found out that it is having issues compiling classes that
have lists of private / public declarations.
For example:
Class FlipperPolarity
Public DebugOn, Enabled
private Flipper, FlipperStart,FlipperEnd, FlipperEndY, LR,
PartialFlipCoef
Private Balls(20), balldata(20)
dim PolarityIn, PolarityOut
dim VelocityIn, VelocityOut
dim YcoefIn, YcoefOut
.
.
.
End Class
To get this to compile, I had to split everything to a separate line. I also
had to switch the arrays to dim
Class FlipperPolarity
Public DebugOn
Public Enabled
private Flipper
private FlipperStart
private FlipperEnd
private FlipperEndY
private LR
private PartialFlipCoef
dim Balls(20)
dim balldata(20)
dim PolarityIn
dim PolarityOut
dim VelocityIn
dim VelocityOut
dim YcoefIn
dim YcoefOut
.
.
.
End Class
I think an update is required in parser.y, but I'm not sure yet:
ClassBody
: /* empty */ { $$ = new_class_decl(ctx); }
| FunctionDecl { $$ =
add_class_function(ctx, new_class_decl(ctx), $1); CHECK_ERROR; }
| FunctionDecl StSep ClassBody { $$ =
add_class_function(ctx, $3, $1); CHECK_ERROR; }
/* FIXME: We should use DimDecl here to support arrays, but that conflicts
with PropertyDecl. */
| Storage tIdentifier { dim_decl_t *dim_decl =
new_dim_decl(ctx, $2, FALSE, NULL); CHECK_ERROR;
$$ = add_dim_prop(ctx,
new_class_decl(ctx), dim_decl, $1); CHECK_ERROR; }
| Storage tIdentifier StSep ClassBody { dim_decl_t *dim_decl =
new_dim_decl(ctx, $2, FALSE, NULL); CHECK_ERROR;
$$ = add_dim_prop(ctx, $4,
dim_decl, $1); CHECK_ERROR; }
| tDIM DimDecl { $$ = add_dim_prop(ctx,
new_class_decl(ctx), $2, 0); CHECK_ERROR; }
| tDIM DimDecl StSep ClassBody { $$ = add_dim_prop(ctx, $4,
$2, 0); CHECK_ERROR; }
| PropertyDecl { $$ =
add_class_function(ctx, new_class_decl(ctx), $1); CHECK_ERROR; }
| PropertyDecl StSep ClassBody { $$ =
add_class_function(ctx, $3, $1); CHECK_ERROR; }
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https://bugs.winehq.org/show_bug.cgi?id=56464
Bug ID: 56464
Summary: vbscript: Join on array with "empty" items fails
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
> cat test.vbs
Dim u
Dim arr, arr1
'first item not empty
arr = array("test", u)
WScript.Echo "Join arr = " & Join(arr,"")
'first item is empty
arr1 = array(u, "test")
WScript.Echo "Join arr1 = " & Join(arr1,"")
Wine
> wine wscript test.vbs
0114:fixme:vbscript:Global_Join
0114:fixme:wscript:ActiveScriptSite_OnScriptError ()
Windows
> cscript test.vbs
Microsoft (R) Windows Script Host Version 5.812
Copyright (C) Microsoft Corporation. All rights reserved.
Join arr = test
Join arr1 = test
On a vpinball where wine vbscript is embedded we get a segfault:
free(): double free detected in tcache 2
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https://bugs.winehq.org/show_bug.cgi?id=57233
Bug ID: 57233
Summary: BeamNG.drive blocks on startup with black
screen/window.
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: logos128(a)gmail.com
Regression SHA1: 278ca7f68d727639b3389b78c363134fa2bd32a8
Distribution: ArchLinux
The problem occurs in both d3d11 and Vulkan rendering modes, that the game
provides.
After bisecting it, found that "winex11: Only update the client window position
in sync_client_position." (278ca7f) causes the regression. I have confirmed
this by reverting just the aforementioned commit on the top of the 9.18 tree,
and the game started normally and ran without issues.
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https://bugs.winehq.org/show_bug.cgi?id=55155
Bug ID: 55155
Summary: Telegram can not be run in latest version wine, but ok
in wine6.0.4
Product: Wine
Version: 8.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 398063392(a)qq.com
Distribution: ---
the Telegram which I used is unpacked from
https://updates.tdesktop.com/tx64/tportable-x64.4.8.3.zip
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