https://bugs.winehq.org/show_bug.cgi?id=57101
Bug ID: 57101
Summary: regression: Battle.net fails to start in 9.16-staging
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lyon(a)pvfree.net
Distribution: ---
Created attachment 76982
--> https://bugs.winehq.org/attachment.cgi?id=76982
backtrace
After upgrading Wine from 9.15-staging to 9.16-staging Battle.net is not
starting anymore, ending up in debugger loop.
Tested with current and also a fresh 64-bit prefix.
Terminal output contains:
"wine: Unhandled exception 0x80000003 in thread 7c0 at address 696E00E1 (thread
07c0), starting debugger..."
Closing the error makes it pop up again shortly. In the past this usually meant
problems running the Agent.exe process.
System information:
Wine build: wine-9.16 (Staging)
Platform: x86_64 (guest: i386)
Version: Windows 10
Host system: Linux
Host version: 6.7.12+bpo-amd64
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57193
Bug ID: 57193
Summary: Window surface scaling on High DPI displays make a
blurry applications !
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gizmo_1979(a)yahoo.it
Distribution: ---
Created attachment 77084
--> https://bugs.winehq.org/attachment.cgi?id=77084
screenshot
After upgrading to Wine 9.17, many (but not all) applications I use appear with
a blurry window and all characters are blurry. I set the resolution to 120 DPI.
At 96 DPI everything is in focus, but the elements are too small. With the
previous version of Wine everything was perfect even at 120 DPI.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57165
Bug ID: 57165
Summary: Drag'n'Drop stopped working in AIMP after upgrading to
9.17
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: romanio412(a)gmail.com
Distribution: ---
Hey! I've upgraded to 9.17 from 9.16 today and the drag'n'drop stopped working
in the AIMP music player. Downgrading back to 9.16 solves the problem.
There's no error in the logs, when dragging the file onto a player there's just
no visual feedback.
Happy to provide any additional information.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55213
Bug ID: 55213
Summary: Half-Life 2: Game won't start on the experimental
wow64 mode
Product: Wine-staging
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 74823
--> https://bugs.winehq.org/attachment.cgi?id=74823
hl2
No matter what when I open the game nothing comes up if you run a source game
exe outside of the game directory it say missing gameinfo.txt but if you run it
inside of the game directory it just makes a minidump with
InvalidParameterHandler in the name
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57177
Bug ID: 57177
Summary: [Regression] PNGGauntlet - dragging & dropping a PNG
file into the program window no longer works beginning
with wine-devel 9.17
Product: Wine
Version: 9.17
Hardware: x86-64
URL: https://pnggauntlet.com/PNGGauntlet-3.1.2.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: NM64+bugs.winehq.org(a)PM.me
Distribution: Mint
Created attachment 77075
--> https://bugs.winehq.org/attachment.cgi?id=77075
output from terminal
On Wine 9.16 (or really any of the older 9.x versions), you can drag & drop a
PNG file into the program window without issue.
Beginning with wine-devel 9.17, dragging & dropping a PNG file into the program
window for PNGGauntlet just does nothing.
Discovered this on my local Mint 20.3 Xfce installation and confirmed via the
Mint 22(.0) Cinnamon live ISO.
Attached is the terminal output from just simply running PNGGauntlet and
attempting to drag & drop a PNG file into the program window, and then
subsequently closing PNGGauntlet.
(I may also attach and upload a demonstration video at some point in the future
as it's quite simple to reproduce, but it's after 3am here)
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57125
Bug ID: 57125
Summary: Steinberg Download Assistant crashes
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wl(a)gnu.org
Distribution: ---
Created attachment 77020
--> https://bugs.winehq.org/attachment.cgi?id=77020
backtrace
While trying to install the demo version of Steinberg's Dorico 5 music notation
software (https://www.steinberg.net/dorico/trial/), I first succeeded with
executing `Steinberg_Download_Assistant_1.35.0_Installer_win.exe`, which
unpacked the installer. However, calling `Steinberg Download Assistant.exe`
makes wine crash, see attached backtrace.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57238
Bug ID: 57238
Summary: WinRK crashes on start up
Product: Wine
Version: 9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 77155
--> https://bugs.winehq.org/attachment.cgi?id=77155
Wine 9.18 backtrace
Backtrace:
=>0 0x004f0e27 in winrk (+0xf0e27) (0x00318d3c)
1 0x00318d64 (0x00d818d0)
2 0x0064cad4 in winrk (+0x24cad4) (0x00000000)
0x004f0e27 winrk+0xf0e27: mov 0x04(%esi), %eax
Modules:
Module Address Debug info Name (77 modules)
PE 400000- 6eb000 --none-- winrk
ELF 7bc01000-7bc49000 Deferred uxtheme.dll.so
\-PE 7bc10000-7bc14000 \ uxtheme
md5sum WinRK312.exe
656ff5e7daef7408da82db2487807960 WinRK312.exe
sha256sum WinRK312.exe
e0345ae99d236444d80cf70bb95906ffda3c129e3d66ec6740c8d0e1bca18f69 WinRK312.exe
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57046
Bug ID: 57046
Summary: wineloader built with no_huge segfaults
Product: Wine
Version: 9.12
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
When wine is built using -no_huge wine segfaults, this can easily be seen on a
clean reboot.
Simply setting
> export WINEDEBUG=""
wine starts to work, running
> unset WINEDEBUG
wine again segfaults.
When wine is built without -no_huge wine works without issue.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57153
Bug ID: 57153
Summary: Unsupported vertex blending: 255 (Gobliiins 4)
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: flaubertSt(a)gmail.com
Distribution: ---
Created attachment 77058
--> https://bugs.winehq.org/attachment.cgi?id=77058
Terminal debug output
3D models do not animate in game, but game is playable (with static bodies).
Wine register complains about "fixme:d3d:wined3d_ffp_get_vs_settings
Unsupported vertex blending: 255"
Ubuntu 22.04 with WINE 9.16 (staging). Prefix is Windows98+3DFx.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55981
Bug ID: 55981
Summary: Dragon Age Origins: Runs slowly when using the
experimental wow64 mode
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 75572
--> https://bugs.winehq.org/attachment.cgi?id=75572
Dragon Age : Origins main menu with new wow64 + OpenGL renderer
Dragon Age : Origins works with the new wow64 experimental mode but it's very
slowly and unplayable. This bug affect "Beyond Good & Evil" too.
Use DXVK fix this issue so something wrong with new wow64 + opengl renderer ?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.