https://bugs.winehq.org/show_bug.cgi?id=57217
Bug ID: 57217
Summary: Program error window for WfConverter when trying to
convert a file
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olav.magi(a)hotmail.com
Distribution: ---
Created attachment 77129
--> https://bugs.winehq.org/attachment.cgi?id=77129
Screenshot of error
Hi!
I am trying to convert .sdlxliff to .tmx with WfConverter 14.118 but it failes
after clicking "Start".
The error window includes "Not yet implemented".
Please help me to convert via Wine.
WfConverter can be downloaded here: http://www.wordfast.net/zip/WfConverter.zip
"To use WfConverter, unzip all the downloaded files, and put them all in the
same folder. Then, double-click on the file WfConverter.exe. The tool is very
simple: you just need to select the file you want to convert, and then clicking
on Start. The output file will be placed in the same folder where the input
file is located."
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57160
Bug ID: 57160
Summary: 16-bit color no longer works when using Xephyr,
regression caused by 05d727a93 Jul 11, 2024
Product: Wine
Version: 9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: boxedwine(a)danoon.net
Distribution: ---
commit 05d727a935b9009f188cc74ca77e14afc44aef30 on July 11 for 9.13 caused a
regression where 16-bit color no longer displays correctly. On the lastest git
master, notepad will just display black. That checkin has 3 chunks of code, if
I comment out the larger chunk as seen below, git master will display notepad
correctly when using 16-bit color
// this is the new code that caused the regression
if (new_surface && !is_layered)
{
DWORD lwa_flags = 0;
COLORREF key;
BYTE alpha;
if (!NtUserGetLayeredWindowAttributes( hwnd, &key, &alpha, &lwa_flags
)) lwa_flags = 0;
if (!(lwa_flags & LWA_ALPHA)) alpha = 255;
if (!(lwa_flags & LWA_COLORKEY)) key = CLR_INVALID;
window_surface_set_layered( new_surface, key, alpha << 24, 0 );
}
command line used when testing:
Xephyr :1 -ac -screen 640x480x16 & DISPLAY=:1 wine-git/wine notepad
Tested On:
1) Debian 11 32-bit inside VMWare
2) Ubuntu 24 64-bit on Intel(R) Core(TM) i7-6700K
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=55819
Bug ID: 55819
Summary: when alt+tab out and in again, the input no longer
working
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
In Parasocial game that made by chilla art, when alt+tab out and in again, the
mouse no longer working.
Even alt+Enter to make it windows mode and full screen mode again, only mouse
work, keyboard is not working and there are choose in game.
Game is on Steam
call Parasocal
you can reproduce by play it in full screen, and alt+tab out and in again.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57214
Bug ID: 57214
Summary: VL2000 video is not able to play cause it always show
insert disk even it found
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 77126
--> https://bugs.winehq.org/attachment.cgi?id=77126
Detail log from virtual life 2000
VirtualLife 2 will play an avi video in opening.
but in wine video usually unable to play cause game wont enter properly.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=56596
Bug ID: 56596
Summary: Keyboard keypress generates NumLock keypress for all
keys
Product: Wine
Version: 9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: m.kolesinski(a)gmail.com
Distribution: ---
When playing an old Quake III engine based game (Medal of Honor: Allied
Assault) on Wine 9.4 thru 9.7, the game is no longer playable. All keyboard
keypress events also send a duplicate 'NumLock' keypress. I previously had
NumLock mapped (in-game) to perform some action, and remapping keys is now not
possible because every attempt binds to NumLock.
I believe the actual keypress AND NumLock keypress events are sent continuously
while any keyboard key is held down (I tried various keys, they all do it).
This was not an issue in Wine 9.2 and prior, and possibly 9.3 (I don't have
that package to test with, but I've tested with 9.4, 9.5, 9.6, and 9.7 on Arch
Linux).
There are no DLL overrides, it's a "stock" 64-bit prefix.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57158
Bug ID: 57158
Summary: HID devices not detected after removal until Wine
processes restart
Product: Wine
Version: 9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: chiitoo(a)gentoo.org
Regression SHA1: 13a44865586f7697bb47bb48664ac0a90590a643
Distribution: Gentoo
After 13a44865586 [1], at least dinput/xinput HID devices are not being
re-detected until everything running in the specific Wine prefix has been
terminated (winedevice?). Have not tested if Wine preocesses running on other
prefixes have an effect as well.
First observed with Final Fantasy XI Online, using a Sony DualShock 2 and 4
gamepads, bisected using a default clean prefix with 'wine control/joy.cpl'
(for DualShock 4 hidraw is disabled due to 173ed7e61b5 [2]).
Steps used to re-produce:
- Run 'wine control' and 'Game Controllers' therein.
- Select the 'XInput' tab for convenience.
- Re-plug the gamepad.
- At this point due to no automation for it being used in my set-up, adjust
permissions on '/dev/input/event*' which corresponds to the device.
- Observe the gamepad not re-appearing in the 'XInput' tab until every process
from that prefix is terminated.
It may take a few re-plugs for the issue to show itself; sometimes the devices
will appear again, but once they don't, the Wine processes need to be
restarted.
Thank you!
1.
https://gitlab.winehq.org/wine/wine/-/commit/13a44865586f7697bb47bb48664ac0…
2.
https://gitlab.winehq.org/wine/wine/-/commit/173ed7e61b5b80ccd4d268e80c5c15…
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=53727
Bug ID: 53727
Summary: TreeView doesn't check the return value of
TREEVIEW_SendExpanding
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
comctl32!TREEVIEW_Collapse function has a bug.
That function didn't check the return value of TREEVIEW_SendExpanding.
So, I can't forbid collapsing on a treeview control.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57190
Bug ID: 57190
Summary: Configure ends with: Do '' to compile Wine.
Product: Wine
Version: 9.17
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: trivial
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 63d2019b85f4603e48bfcb1c1668fcd6932656d0
Distribution: ---
This is only a cosmetic issue, the source is compiling properly.
When running the configure script in the Wine source dir, the output ends with
configure: Finished. Do '' to compile Wine.
Instead of
configure: Finished. Do 'make' to compile Wine.
This is after
commit 63d2019b85f4603e48bfcb1c1668fcd6932656d0
configure: Remove some no longer used defines.
wine-9.17-142-g8bf8754d68a
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57200
Bug ID: 57200
Summary: Warlords III: Darklords Rising shows distorted image
Product: Wine
Version: 9.17
Hardware: x86-64
URL: https://store.steampowered.com/app/2916220/Warlords_II
I_Darklords_Rising/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 4c15acf234a575b7b054016e2a0099202885d87f
Distribution: ---
Created attachment 77095
--> https://bugs.winehq.org/attachment.cgi?id=77095
screenshot from the main menu
The bug is similar in appearance to bug #57189 but it is caused by a different
commit and is not fixed unlike 57189.
The game screen is distorted and doesn't fill the screen properly.
Occurs both in fullscreen and virtual desktop mode.
The commit causing the problem:
commit 4c15acf234a575b7b054016e2a0099202885d87f
winex11: Detach offscreen OpenGL windows after creation.
Plain terminal output doesn't show anything relevant.
You can reproduce the bug in the Steam version or with the original demo
version released in 1997:
https://archive.org/download/WarlordsIIIReignofHeroes_1020/war3demo.zip
Still present in wine-9.17-160-g03d985369dc
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=57155
Bug ID: 57155
Summary: Gigapixel ai crashes on startup
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 77062
--> https://bugs.winehq.org/attachment.cgi?id=77062
crash report
Trying to start gigapixel ai 7.2.2 and it crashes on startup
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.