https://bugs.winehq.org/show_bug.cgi?id=57151
Bug ID: 57151
Summary: AppDB is incredibly slow
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
The AppDB seems to be getting slower and slower. Today it's taking up to a
minute just to load a page. Does it need more resources?
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https://bugs.winehq.org/show_bug.cgi?id=57734
Bug ID: 57734
Summary: PHP8 Fatal Errrors
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnewman(a)codeweavers.com
Distribution: ---
While scanning the logs, I see these fatal errors due to the upgrade of PHP8.
PHP Fatal error: Uncaught Error: Non-static method
testData::objectGetFilterInfo() cannot be called statically in
include/testData_queue.php:161
PHP Fatal error: Uncaught Error: Undefined constant "iTestingId" in
include/testData.php:972
PHP Fatal error: Uncaught TypeError: sizeof(): Argument #1 ($value) must be of
type Countable|array, null given in include/vendor.php:306
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https://bugs.winehq.org/show_bug.cgi?id=51064
Bug ID: 51064
Summary: Crash from Starcraft 2 game in Direct Strike mode
Product: Wine-staging
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 69922
--> https://bugs.winehq.org/attachment.cgi?id=69922
screen
The bug is manifested for a long time. 100% repeatability. Through Proton no
problem. The problem is only in this mode.
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https://bugs.winehq.org/show_bug.cgi?id=57171
Bug ID: 57171
Summary: Sumerian Six crashes during mission briefing
Product: vkd3d
Version: 1.11
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: cmccarthy(a)codeweavers.com
Regression SHA1: fd590c2593bda2e511ba688c8881fbdb2d564774
Distribution: ---
Fatal error: [File:
E:\UE_5.3\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp][Line: 365]
Shader compilation failures are Fatal.
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https://bugs.winehq.org/show_bug.cgi?id=46552
Bug ID: 46552
Summary: Crossfire doesn't install
Product: Wine
Version: 4.0-rc7
Hardware: x86-64
URL: http://crossfire.z8games.com/download.html
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: Mint
Created attachment 63423
--> https://bugs.winehq.org/attachment.cgi?id=63423
console output
I already reported a bug about Crossfire EU (you can find it here
https://bugs.winehq.org/show_bug.cgi?id=45920), but now it merged with
Crossfire NA and the new link for download is
http://crossfire.z8games.com/download.html
The .exe file is different than before, but it doesn't install yet; I don't
know if the problem is the same or not. I attached my console output. You can
reproduce the bug just by downloading the file and trying to install.
I kept my terminal open for more than 3 hours beacuse the process is "running"
and if I close the terminal it says that a process is still running and closing
the terminal will kill it. Therefore I don't know if my console output is
complete or not. If I can help in some way, just tell me! :)
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https://bugs.winehq.org/show_bug.cgi?id=54501
Bug ID: 54501
Summary: IrfanView - Pasting into clipboard results in a black
screen
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74052
--> https://bugs.winehq.org/attachment.cgi?id=74052
Console output (wine-8.1 on Slackware64/Multilib)
Hello everyone,
I downloaded IrfanView in its own prefix with the following:
sha256sum iview462_x64_setup.exe
d9d4c5f3120a9420e2dbaf0ee8931556e161787fbc4297d5fb4e4c7616fdd668
iview462_x64_setup.exe
and it installs and seems to run just fine.
Steps to reproduce
- Start IrfanView
- Start Gimp (Linux-native)
- Open an Image in Gimp
- Copy the image from Gimp into IrfanView
- Paste it into IrfanView
Expected result: Image should show in IrfanView
Actual result: Black screen though dimension of the image are shown at the
bottom of the application.
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=49802
Bug ID: 49802
Summary: Crash at AfxBeginThread of x64 apps on macOS when
built with VS2019
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Created attachment 68117
--> https://bugs.winehq.org/attachment.cgi?id=68117
Samples to demonstrate the issue
Our x64 apps built with Visual Studio 2010 (VS2010) run on macOS for a long
time. We recently have started a project to move to Visual Studion 2019
(VS2019). The same x64 app which works fine when built with VS2010 crashes on
macOS when it is built with VS2019. The crash occurs when the MFC function
AfxBeginThread is called. Static linking is used for linking the MFC and other
libs.
After a very painful research we identified that a simular report has been made
in Nov. 2019 in the Wineskin area
(see https://github.com/Gcenx/WineskinServer/issues/22).
The reporter said "I ended up replacing the AfxBeginThread call with a call to
CreateThread which works fine on all versions." We did the same thing with the
same result. Replacing AfxBeginThread by CreateThread works fine with VS2019.
However, according to
https://stackoverflow.com/questions/21718674/difference-between-afxbeginthr…
a replacement of AfxBeginThread by CreateThread is not really recommended when
MFC is used.
The crash happens on all macOS versions with Wine 5.4, 5.7 and 5.16 (we took
5.16 from Gcenx (https://github.com/Gcenx/macOS_Wine_builds)). On Windows and
Linux the VS2019 app runs fine. Further, the Win32 equivalent app runs fine on
macOS.
In summary:
A crash happens for AfxbeginThread in an x64 app on macOS with Wine 5.4, 5.7,
5.16.
We did a deeper dive and found that the crash happens inside AfxbeginThread,
module Thread.cpp inside the function __acrt_get_begin_thread_init_policy.
See address:
0001:001ab7cc __acrt_get_begin_thread_init_policy 00000001401ac7cc f
libucrt:win_policies.obj
According to the backtrace.txt (attached) the exception happens when reading
from a 32 bit address. This sounds strange to me for a x64 app.
Any help is highly appreciated.
Reinhold
==========================================================================
As a C++ sample I have compiled a trivial app which AfxBeginThread which
demonstrate the problem.
In the attached zip file you can find
backtrace.txt
Test_of_AfxBeginThread_VS2019.exe
Test_of_AfxBeginThread_VS2010.exe
The code and project files for VS2010 and VS2019 can be downloaded from
www.notation.com/download/Wine/Bugzilla/Project_Files_AfxBeginThread_sample…
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http://bugs.winehq.org/show_bug.cgi?id=36917
Bug ID: 36917
Summary: Synthmasters fails to draw correctly
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: bique.alexandre(a)gmail.com
Created attachment 49028
--> http://bugs.winehq.org/attachment.cgi?id=49028
Screenshot
Synthmaster is a Windows VST (synthesizer).
I use it along with vst-bridge and renoise.
https://github.com/abique/vst-bridgehttp://renoise.com/
It fails to render correctly, and I think that it is related to the following
lines:
fixme:wincodecs:PngDecoder_Block_GetCount stub
fixme:gdiplus:GdipGetLineSpacing ignoring style
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 7
Is it an issue coming from wine or SynthMaster?
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=57239
Bug ID: 57239
Summary: Tearing doesn't work when the window is in full screen
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: artewar6767(a)gmail.com
Distribution: ---
If run the application in full screen with wayland driver then the screen
tearing rule is not accepted by the window.
I tested on Hyprland and KDE Plasma.
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https://bugs.winehq.org/show_bug.cgi?id=57873
Bug ID: 57873
Summary: SumatraPDF doesn't display fonts and crashes
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: veli_caglayan(a)outlook.com
Distribution: ArchLinux
Created attachment 78093
--> https://bugs.winehq.org/attachment.cgi?id=78093
I run the app from the terminal.
I just updated my Wine version from 10.1 to 10.2 and SumatraPDF now starts with
a blank window, no fonts, and crashes afterwards. I use the staging version and
tried both DXVK on and off.
You can download the latest version here:
https://www.sumatrapdfreader.org/dl/rel/3.5.2/SumatraPDF-3.5.2-64-install.e…
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