https://bugs.winehq.org/show_bug.cgi?id=58053
Bug ID: 58053
Summary: Will not launch in Steam Deck desktop mode
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hancharik.veliz(a)GMAIL.COM
Distribution: ---
I installed on to my steam deck but when I hit launch nothing happens no matter
how many times you press launch
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http://bugs.winehq.org/show_bug.cgi?id=58150
Bug ID: 58150
Summary: MusicBee: Inconsistent directory monitoring
performance on SMB mounts via CIFS compared to native
filesystem (Linux)/SMB mount (Windows)
Product: Wine-staging
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: v_winebugs(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
MusicBee has a feature to continuously monitor the library's directory for any
new files that have ended up in the library. On Windows, this is pretty
reliable both on native NTFS as well as network drives via SMB. On Linux,
however, only the native drive seems to be reliable.
With my SMB drive mounted via Linux's CIFS driver, even though performance is
good on WINE's built-in file picker as well as KDE Dolphin, the continuous
monitor on MusicBee seems to be lacking in performance in comparison to native
on Linux and the network drive on Windows. Having 10 albums being scanned and
imported into the inbox can take up to 2 minutes if at all (MusicBee will
sometimes work, but most times not, you have to restart it to get it to see the
files where you don't need to on Windows), while it's basically instant on
Windows.
Also, sometimes MusicBee's monitor will immediately import the tracks, then
think the tracks are gone. Doesn't seem to happen with native drives on Linux,
neither does it happen with MusicBee on an SMB setup in Windows.
OS is Bazzite 42, WINE Staging 10.4 layered on top, MusicBee version 3.6.9202.
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http://bugs.winehq.org/show_bug.cgi?id=58161
Bug ID: 58161
Summary: Unimplemented function advapi32.dll.SystemFunction036
in LTSpice
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scallegari(a)arces.unibo.it
Distribution: ---
LTSpice has traditionally been a wine-friendly application. Not long ago, its
website used to explicitly suggest using wine to run the application in Linux.
Recently, LTSpice has become impossible to install because it stops with the
error in subject.
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https://bugs.winehq.org/show_bug.cgi?id=39022
Bug ID: 39022
Summary: Mouse cursor shows the wrong symbol
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Starting Steam and going to the menu bar -> Steam and moving the mouse cursor
over the entry "Check for Steam Client Updates..." and then stopping the mouse
results that the mouse cursor is showing the I symbol (the cursor symbol that
for example also appears if moving the mouse cursor over a text area). Moving
the mouse shows the normal mouse cursor again but stopping the mouse on the
entry again shows the I symbol again. A workaround seems to be to close the
menu and reopening it.
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https://bugs.winehq.org/show_bug.cgi?id=56716
Bug ID: 56716
Summary: CNC3 demo exits silently with renderer=vulkan
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://cncnz.com/games/tiberium-wars/demo-information
-download/
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76499
--> https://bugs.winehq.org/attachment.cgi?id=76499
Wine 9.9 console log
Running the Command & Conquer 3 Demo with the renderer set to Vulkan causes the
game to exit silently.
It loads correctly with the GL renderer.
No workarounds used.
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https://bugs.winehq.org/show_bug.cgi?id=56552
Bug ID: 56552
Summary: CnC3 demo installer fails
Product: Wine-staging
Version: 9.6
Hardware: x86-64
URL: https://cncnz.com/games/tiberium-wars/demo-information
-download/
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: Ubuntu
Created attachment 76311
--> https://bugs.winehq.org/attachment.cgi?id=76311
Wine Staging 9.6 console log
The installation for the Command & Conquer 3 demo fails under Wine Staging 9.6,
but completes successfully under vanilla Wine 9.6.
015c:err:msi:msi_install_assembly failed to install assembly
L"C:\\users\\test\\Temp\\msi2.tmp\\8.0.50727.363.policy" (0x80070005)
015c:err:msi:ACTION_InstallFinalize Failed to install assembly
015c:err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize"
returned 1603
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https://bugs.winehq.org/show_bug.cgi?id=57697
Bug ID: 57697
Summary: PeekMessage + GetMessage issue with multiple windows
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oldcastlehq(a)protonmail.com
Distribution: ---
Created attachment 77885
--> https://bugs.winehq.org/attachment.cgi?id=77885
Video showing the issue.
When you drag-drop a color MuLab starts a modal event loop and polls the
PeekMessage + GetMessage functions for mouse move and mouse click events. When
the mouse moves over different windows this should deliver mouse move events
with the respective window handle of the window under the mouse. If there are
several floating windows then Wine doesn't deliver such events, which is odd.
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https://bugs.winehq.org/show_bug.cgi?id=56550
Bug ID: 56550
Summary: Bad graphics in CNC3:KW
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 76306
--> https://bugs.winehq.org/attachment.cgi?id=76306
Main screen
The graphics in Kane's Wrath (at least on my setup) are pretty terrible. See
attached screenshot.
I tried:
d3dx9_29: GL_OUT_OF_MEMORY error
d3dcompiler_47: Doesn't help, but now the EA logo flickers.
d3dxof: As above.
d3dxof & d3dcompiler_47: No flicker, but no improvement.
All three: GL_OUT_OF_MEMORY
orm=backbuffer: No change
csmt=off: No change, logo flickering
Changing shader_backend made no difference.
renderer=vulkan Bug 54436
At this point I threw the whole of d3dx9 at it but I keep getting
GL_OUT_OF_MEMORY.
There should be no memory issues (it works in Windows 10, but better in Windows
7).
FUN FACT: Running with WINEDEBUG=fixme-d3d changes the pink bits to black bits.
Workaround unknown.
04:00.0 VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000]
(rev a1)
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https://bugs.winehq.org/show_bug.cgi?id=56663
Bug ID: 56663
Summary: CNC3 exits silently when alt-tabbing
Product: Wine
Version: 9.8
Hardware: x86-64
URL: https://files.cncnz.com/cc3_tiberium_wars/demo/CnC3Dem
o.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: ---
Created attachment 76441
--> https://bugs.winehq.org/attachment.cgi?id=76441
Wine 9.8 console log
The Command & Conquer 3 Demo (and Kane's Wrath full game) exits silently if
alt-tabbing out of the game, then back in.
Using a virtual desktop (of any size) stops this occurring. The game itself
"escapes" the virtual desktop and runs in full screen, but this turns out to be
a good thing.
My process:
1. Install demo (used WINEARCH=win32 but that's not necessary).
2. Set resolution to 1920x1200.
3. Start a skirmish.
4. Alt-tab out.
5. Alt-tab back in.
011c:fixme:faultrep:ReportFault 0031E800 0x0 stub
Same with 720p and 1080p. I haven't tried other resolutions as my setup cannot
seem to handle them.
$ wine "c:\program files\electronic arts\command & conquer 3 tiberium wars
demo\cnc3demo.exe"
$ sha1sum CnC3Demo.exe
f6af21eba2d17eb6d8bb6a131b501b41c3a7eaf7 CnC3Demo.exe
https://files.cncnz.com/cc3_tiberium_wars/demo/CnC3Demo.exehttps://web.archive.org/https://files.cncnz.com/cc3_tiberium_wars/demo/CnC3…
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http://bugs.winehq.org/show_bug.cgi?id=58139
Bug ID: 58139
Summary: Empires: crashes on pressing "GO!" button
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)giganttech.net
Distribution: ArchLinux
Created attachment 78420
--> http://bugs.winehq.org/attachment.cgi?id=78420
Archive containing backtrace and terminal output
Download Link: https://conspiracy.hu/get/74/cns!empf.zip
Trying to run this demoscene by clicking the "GO!" button on the will result in
a crash.
NVIDIA GeForce GTX 1660 SUPER with proprietary drivers, Driver Version:
570.133.07
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http://bugs.winehq.org/show_bug.cgi?id=24785
Summary: Explorer++: tile view doesn't work
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31335)
--> (http://bugs.winehq.org/attachment.cgi?id=31335)
Complete terminal output
To reproduce, click view -> tiles. Nothing happens, it just looks the same as
the default icon view. This looks pretty suspicious:
fixme:listview:LISTVIEW_SetView View LV_VIEW_TILE unimplemented
I can't test with the native comctl32, though (it crashes the program on
startup).
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http://bugs.winehq.org/show_bug.cgi?id=19371
Summary: BCArchive: encoutners unknown toolbar style
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.jetico.com/encryption-bcarchive/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: bunglehead(a)gmail.com
fixme:toolbar:TOOLBAR_SetExtendedStyle Unknown Toolbar Extended Style
0x00000020. Please report.
Native comctl32 'fixes' it. There's not major visual flaw afaict, but the fixme
does say to report it ;-).
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https://bugs.winehq.org/show_bug.cgi?id=52466
Bug ID: 52466
Summary: Toolbar: Wrong size returned by TB_GETMAXSIZE message
for toolbars with TBSTYLE_WRAPABLE style
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: yal(a)csoftcom.com
Distribution: ---
Under Windows (I've tested Win10/11) TB_GETMAXSIZE always returns size for
single row of buttons regardless of wrapped it or not. WINE calculates size for
current wrapping. For example: under Win toolbar with initial size (0,0) and 2
buttons (20,20) TB_GETMAXSIZE always returns(40,20), WINE returns (20,40) - 2
rows wrapping.
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https://bugs.winehq.org/show_bug.cgi?id=52465
Bug ID: 52465
Summary: Toolbar: Wrong TB_GETBUTTON message processing,
returns (-1) instead of separator width in TBBUTTON
structure
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: yal(a)csoftcom.com
Distribution: ---
>From MSDN documents about TB_GETBUTTON : If the button is a separator, that is,
if fsStyle is set to BTNS_SEP, iBitmap determines the width of the separator,
in pixels.
So, this code needs to change:
/wine/dlls/comctl32/toolbar.c:3373
static LRESULT
TOOLBAR_GetButton (const TOOLBAR_INFO *infoPtr, INT nIndex, TBBUTTON *lpTbb)
{
---------------------------<cut>------------------------
/*From MSDN documents: If the button is a separator, that is, if fsStyle is
set to BTNS_SEP,
iBitmap determines the width of the separator, in pixels*/
lpTbb->iBitmap = (btnPtr->fsStyle & BTNS_SEP) ? SEPARATOR_WIDTH :
btnPtr->iBitmap;
---------------------------<cut>------------------------
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http://bugs.winehq.org/show_bug.cgi?id=23077
Summary: UltraEdit 16.10: Plus sign doesn't appear in directory
tree
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28652)
--> (http://bugs.winehq.org/attachment.cgi?id=28652)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) install UltraEdit
3) wine Uedit32.exe
4) close all popup windows (buy now, tip of the day etc.)
5) In "File View" Window click on plus sign of "C" then "Program Files"
6) Click on plus sign of "Internet Explorer" branch will unfold, plus sign
changes to minus sign
7) Click on minus sign of "Internet Explorer" branch will fold
Behaviour:
After seventh step minus sign of "Internet Explorer" stays minus sign and I
cannot unfold that branch anymore
Expected behaviour:
After seventh step minus sign of "Internet Explorer" should convert itself into
plus sign and I should have ability to unfold the branch
In terminal I get only
fixme:win:LockWindowUpdate (0x100a0), partial stub!
fixme:win:LockWindowUpdate ((nil)), partial stub!
for every successful fold/unfold operation
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http://bugs.winehq.org/show_bug.cgi?id=58186
Bug ID: 58186
Summary: EdrawMax : when open this application, it hangs there
until not responding
Product: Wine
Version: 10.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 531573964(a)qq.com
Distribution: ---
I build wine from source code (branch master).
Then install this application by url
https://cc-download.edrawsoft.cn/edraw-max_cn_64bit_14.2.2_full5374.exe?_gl….
Then run this application, it hangs all time.
I install wine-stable by command "apt install wine-stable". It work. I dont
know how to resolve this proble.
Please help me, thanks very much.
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http://bugs.winehq.org/show_bug.cgi?id=58177
Bug ID: 58177
Summary: BarnHam Junction crashes with stack overflow when run
in wow64 mode.
Product: Wine
Version: 10.6
Hardware: x86-64
URL: https://web.archive.org/web/20160618223223if_/http://b
lockpostsoftware.co.uk/files/Barnham_Version_R1_setup.
exe
OS: Linux
Status: NEW
Keywords: download, wow64
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Starts fine in with a none-wow64 build, but with wow64-build:
0024:err:environ:init_peb starting L"C:\\Program Files (x86)\\Block Post
Software\\Barnham Junction Simulation\\Barnham Junction.exe" in experimental
wow64 mode
0150:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59
(SPI_SETSTICKYKEYS)
0150:err:virtual:virtual_setup_exception stack overflow 384 bytes addr
0x6ffffff51b37 stack 0x7ffffe300e80
(0x7ffffe300000-0x7ffffe301000-0x7ffffe3ffd20)
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https://bugs.winehq.org/show_bug.cgi?id=49280
Bug ID: 49280
Summary: Possible usage of null pointer line_def in edit.c
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
`line_def` may be null(based on condition on while loop) but is used later
`line_def->width`
```
while (line_def && line_idx)
{
line_def = line_def->next;
line_idx--;
}
w = es->format_rect.right - es->format_rect.left;
lw = line_def->width;
```
https://github.com/wine-mirror/wine/blob/f0ad5b5c546d17b281aef13fde996cda08…
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http://bugs.winehq.org/show_bug.cgi?id=15741
Summary: Emule: Configuration asistant window is not repainted
correctly
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.emule-project.net
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16836)
--> (http://bugs.winehq.org/attachment.cgi?id=16836)
Screenshot in WinXP
The first time you run eMule, a configuration window will appear and after you
pass to the second step, the background of the first window will still remain
in the back. Check the screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=15743
Summary: eMule: Misplaced info in the widgets
Product: Wine
Version: 0.9.16.
Platform: PC
URL: http://www.emule-project.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16841)
--> (http://bugs.winehq.org/attachment.cgi?id=16841)
Screenshot in WinXP
Looks like the info in the tabs is around 1 o 2 pixels lower than they should.
Check the screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=40416
Bug ID: 40416
Summary: Attempts to open some dialogs causing programs to
softlock
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hagepri2013(a)gmail.com
In some programs, attempting to open certain dialogs causes the program to
freeze without responding. This behavior can be observed in the most recent
version of 0CC-Famitracker, found here: http://hertzdevil.info/programs/
Attempting to open the configuration dialog (marked by a hammer in the top bar)
will cause the program to hang. The program will also hang when attempting to
modify any new instrument.
Is there some bug with Wine dispatching Windows dialogs? This program is
developed in Visual Studio 2015.
http://prntscr.com/ao0x5n
This screenshot depicts the button which will cause the hang. The program will
continue to produce sound and the oscilloscope will continue to move as well,
but the rest of the program will freeze.
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http://bugs.winehq.org/show_bug.cgi?id=23225
Summary: Cyberboard Player: missing control buttons
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://cyberboard.brainiac.com/cyberboardv310.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Created an attachment (id=28904)
--> (http://bugs.winehq.org/attachment.cgi?id=28904)
Wine vs WinXP
There are at least 3 missing control buttons in Cyberboard Player. Attachment
shows that better. I tried many wine versions since 0.9.49 till
1.2-rc3, but it probably never worked correctly.
To reproduce: "File" -> "Open" -> "GenericGame.gam"
I left this in UNCONFIRMED, but someones confirmation is welcomed ;)
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http://bugs.winehq.org/show_bug.cgi?id=58102
Bug ID: 58102
Summary: Anarch: Regression in wine-devel 10.3 (21 Mar 2025
repack): game crashes on startup
Product: Wine
Version: 10.3
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
The game Anarch crashes on startup since the wine-devel 10.3 (21 Mar 2025
repack) for macOS. It will load the fullscreen game window and play the
background music for around 1 second before crashing.
The last lines in the macOS Terminal before the crash with wine-devel 10.3 (21
Mar 2025 repack) are:
0124:err:d3d:wined3d_swapchain_resize_buffers Something's still holding back
buffer 0 (00014AA0).
0124:fixme:vulkan:wine_vkAllocateMemory Using VK_EXT_external_memory_host
0140:fixme:d3d:wined3d_sampler_vk_cs_init Unhandled srgb_decode 0.
[mvk-warn] VK_ERROR_FEATURE_NOT_PRESENT: Metal does not support disabling
primitive restart.
[mvk-info] Created 2 swapchain images with size (1440, 900) and contents scale
1.0 in layer CAMetalLayer: WineMetalView (0x20a61cb80) on screen Main Screen.
0140:err:msvcrt:_wassert (L"!status &&
\"vkQueueSubmit\"",L"/tmp/wine-devel-10.3/dlls/winevulkan/loader_thunks.c",6260)
Assertion failed: !status && "vkQueueSubmit", file
/tmp/wine-devel-10.3/dlls/win
evulkan/loader_thunks.c, line 6260
It appears Vulkan was updated to version 1.1.0 with the wine-devel 10.3 (21 Mar
2025 repack) compared to the original wine-devel 10.3 release
game: Anarch v1-01 (Anarch_winshitxp_sdl_1-1.exe)
download link:
https://gitlab.com/drummyfish/anarch/-/raw/master/bin/Anarch_winshitxp_sdl_…
sha256: b8d109102e7cd012f34ba59ef4a89f07e6db9e5edfe9ed476b63158b19141a67
Wine downloaded from Homebrew sources, with GStreamer 1.26.0 installed.
Wine versions tested working (macOS):
- wine CrossOverFOSS 23.7.1-1 (based on wine 8.0.1)
- wine-stable 10.0
- wine-devel 10.3 (original release - now renamed
"wine-devel-10.3-osx64_20240320.tar.xz")
download link:
https://github.com/Gcenx/macOS_Wine_builds/releases/download/10.3/wine-deve…
sha256: aa7016e7e2461e2357e42526554fea03a745ee6cc71f8401351e47c0367ea709
Wine versions tested broken (macOS):
- wine-devel 10.3 (21 Mar 2025 repack)
download link:
https://github.com/Gcenx/macOS_Wine_builds/releases/download/10.3/wine-deve…
sha256: 0f3f75dce91f189ae0125cd7dcd5a2adc633330f03fb5bf231b92b44835ea884
- wine-devel 10.4
- wine-devel 10.5
- wine-staging 10.5
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https://bugs.winehq.org/show_bug.cgi?id=45769
Bug ID: 45769
Summary: 0CC-FamiTracker etc. crashes after saving, due to
AfxFormatString1(out=in)
Product: Wine
Version: 3.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jimbo1qaz(a)gmail.com
Distribution: ---
0CC-FamiTracker 0.3.14.5 (http://hertzdevil.info/programs/0CCft_v0314r5.7z )
and my j0CC fork
(https://github.com/jimbo1qaz/j0CC-FamiTracker/releases/download/j0.6.0a/j0C…
) crash after saving.
Confirmed on multiple machines including Ubuntu with 3.14 and 3.15, and a
Debian x64 VM with a .wine created under Debian version, and upgraded to 3.0.2.
Instructions:
- Open 0CC (and optionally open an existing file.
- Press Space (to enable editing) and mash the keyboard a bit to enter notes.
- Press Ctrl+S and specify a filename.
- Mash a few keys and press Ctrl+S a few times.
At this point 0CC will usually crash with an assertion error in CString, often
with a backtrace consisting of a single entry of 0x0. One time I got a
backtrace pointing to MFC UI code.
------------
I think this is a memory corruption issue arising from calling
`AfxFormatString1(text, IDS_FILE_SAVED, text);` with the same input and output
=
https://github.com/HertzDevil/0CC-FamiTracker/blob/v0.3.14.5/Source/FamiTra…
But it doesn't crash on Windows. Is that a program bug or Wine bug?
- I think MFC is statically linked.
I thought it was a regression from some unknown earlier revision, but I
installed a Debian Stretch 64 VM, `apt-get install wine wine32`
(https://packages.debian.org/stretch/wine = 1.8.7-2), and `wine
0CC-FamiTracker.exe` experiences the same issue. Maybe the crash doesn't
manifest on Wine 32? IDK.
-----------
The code in question has been removed from 0CC, and I will be including a
workaround (don't call AfxFormatString1(out=in)) into j0CC soon.
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http://bugs.winehq.org/show_bug.cgi?id=35274
Bug ID: 35274
Summary: Heavy Metal Pro page faults when using "open from"
Product: Wine
Version: 1.7.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: liquitsnake(a)gmx.net
Classification: Unclassified
This seems similar to bug 21665, but is not the same bug (as it has been fixed
long ago)
When using "open from" to load a file in Heavy Metal, the program will page
fault as soon as the "open" button is pressed. Similarily, it will page fault
when using "save to" most of the time. That makes it impossible to use these
functions.
It doesn't appear to be a regression (I have witnessed this on all versions
from 1.3.7 to 1.7.9).
Using native comctl32.dll solves the crashing. The native DLL used in my
testing has the MD5 2f0680d0ac7b37cd5f3b118024ad0f0d.
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