https://bugs.winehq.org/show_bug.cgi?id=57713
Bug ID: 57713
Summary: Tom Clancy's Rainbow Six: Lockdown leads to a black
screen on launch
Product: vkd3d
Version: 1.14
Hardware: x86-64
URL: https://www.moddb.com/games/tom-clancys-rainbow-six-lo
ckdown/downloads/rainbow-six-lockdown-demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: hlsl
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Continuation of bug 56855.
0024:err:d3dcompiler:D3DCompile2 c:/program files/ubisoft/red storm
entertainment/rainbow six lockdown
demo/data/shaders/vsdiffusepmsmsemdynlit.hlsl:499:20: W5300: Implicit
truncation of vector type.
0024:err:d3dcompiler:D3DCompile2 c:/program files/ubisoft/red storm
entertainment/rainbow six lockdown
demo/data/shaders/vsdiffusepmsmsemdynlit.hlsl:549:25: W5300: Implicit
truncation of vector type.
0024:err:d3dcompiler:D3DCompile2 c:/program files/ubisoft/red storm
entertainment/rainbow six lockdown
demo/data/shaders/vsdiffusepmsmsemdynlit.hlsl:550:25: W5300: Implicit
truncation of vector type.
0024:err:d3dcompiler:D3DCompile2
...
0024:err:d3dcompiler:D3DCompile2 c:/program files/ubisoft/red storm
entertainment/rainbow six lockdown demo/data/shaders/skinfragments.hlsl:510:20:
W5300: Implicit truncation of vector type.
0024:err:d3dcompiler:D3DCompile2 c:/program files/ubisoft/red storm
entertainment/rainbow six lockdown demo/data/shaders/skinfragments.hlsl:632:6:
W5300: Implicit truncation of vector type.
0024:err:d3dcompiler:D3DCompile2 c:/program files/ubisoft/red storm
entertainment/rainbow six lockdown demo/data/shaders/skinfragments.hlsl:666:22:
W5300: Implicit truncation of vector type.
0024:err:d3dcompiler:D3DCompile2
vkd3d:0024:fixme:fold_cast Cast from float to float4.
vkd3d:0024:fixme:fold_cast Cast from float to float3.
1.14-325-g5bfcd811
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https://bugs.winehq.org/show_bug.cgi?id=58073
Bug ID: 58073
Summary: Pager: Incorrect PGM_RECALCSIZE behaviour
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78327
--> https://bugs.winehq.org/attachment.cgi?id=78327
Win11 Correct rendering
See https://jira.reactos.org/browse/CORE-7017
App tested: https://github.com/katahiromz/BeginBar/releases/tag/1.0
Code of the app: https://github.com/katahiromz/BeginBar
After installing, run the app, it will create a Taskbar. It begins in
"Horizontal" mode.
Right click on it, change it to "Vertical" mode.
In Windows, changing to "Vertical" mode means that the Taskbar has now a width
equal to button "Begin" width and a new height based on Desktop height.
In Ubuntu/Wine, when changing to "Vertical" mode a problem happens:
1)The new width is equal to the Horizontal width. -->Bug
2)The height is correctly calculated. --->Correct
Proposal fix: https://github.com/reactos/reactos/pull/7875
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https://bugs.winehq.org/show_bug.cgi?id=58072
Bug ID: 58072
Summary: LVSCW_AUTOSIZE does not include the size of the state
imagelist
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78326
--> https://bugs.winehq.org/attachment.cgi?id=78326
TweakUI Wine 10.5
See:
https://jira.reactos.org/browse/CORE-20080https://jira.reactos.org/browse/CORE-15423
TweakUI v2 sets LVS_NOCOLUMNHEADER and uses a custom state image list and a
normal image list causing the text of items to be cut off with no way to adjust
it.
Size calculation checks for LVS_EX_CHECKBOXES instead of the size of the state
imagelist when calculating the size of column 0.
Fix proposal: https://github.com/reactos/reactos/pull/7873
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https://bugs.winehq.org/show_bug.cgi?id=49802
Bug ID: 49802
Summary: Crash at AfxBeginThread of x64 apps on macOS when
built with VS2019
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Created attachment 68117
--> https://bugs.winehq.org/attachment.cgi?id=68117
Samples to demonstrate the issue
Our x64 apps built with Visual Studio 2010 (VS2010) run on macOS for a long
time. We recently have started a project to move to Visual Studion 2019
(VS2019). The same x64 app which works fine when built with VS2010 crashes on
macOS when it is built with VS2019. The crash occurs when the MFC function
AfxBeginThread is called. Static linking is used for linking the MFC and other
libs.
After a very painful research we identified that a simular report has been made
in Nov. 2019 in the Wineskin area
(see https://github.com/Gcenx/WineskinServer/issues/22).
The reporter said "I ended up replacing the AfxBeginThread call with a call to
CreateThread which works fine on all versions." We did the same thing with the
same result. Replacing AfxBeginThread by CreateThread works fine with VS2019.
However, according to
https://stackoverflow.com/questions/21718674/difference-between-afxbeginthr…
a replacement of AfxBeginThread by CreateThread is not really recommended when
MFC is used.
The crash happens on all macOS versions with Wine 5.4, 5.7 and 5.16 (we took
5.16 from Gcenx (https://github.com/Gcenx/macOS_Wine_builds)). On Windows and
Linux the VS2019 app runs fine. Further, the Win32 equivalent app runs fine on
macOS.
In summary:
A crash happens for AfxbeginThread in an x64 app on macOS with Wine 5.4, 5.7,
5.16.
We did a deeper dive and found that the crash happens inside AfxbeginThread,
module Thread.cpp inside the function __acrt_get_begin_thread_init_policy.
See address:
0001:001ab7cc __acrt_get_begin_thread_init_policy 00000001401ac7cc f
libucrt:win_policies.obj
According to the backtrace.txt (attached) the exception happens when reading
from a 32 bit address. This sounds strange to me for a x64 app.
Any help is highly appreciated.
Reinhold
==========================================================================
As a C++ sample I have compiled a trivial app which AfxBeginThread which
demonstrate the problem.
In the attached zip file you can find
backtrace.txt
Test_of_AfxBeginThread_VS2019.exe
Test_of_AfxBeginThread_VS2010.exe
The code and project files for VS2010 and VS2019 can be downloaded from
www.notation.com/download/Wine/Bugzilla/Project_Files_AfxBeginThread_sample…
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https://bugs.winehq.org/show_bug.cgi?id=51575
Bug ID: 51575
Summary: Texconv fails with mipmap error unless "-nowic" is
supplied to disable WIC use
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)63bit.net
Distribution: ---
Texconv.exe returns mysterious errors about mipmaps if "-nowic" is not passed.
This appears to be some problem in the interaction between windowscodecs.dll
and texconv mipmap level detection.
Example (probably any DDS will work to repro):
Texconv.exe -nologo -y -sepalpha -f BC7_UNORM -bc q -o "C:\blah\out"
"C:\blah\TamrielTreeLod.dds"
returns FAILED [mipmaps] (80070057: Invalid parameter.)
Source for texconv is here:
https://github.com/microsoft/DirectXTex/blob/54ce2c8da97c3508899c31f80bfb1e…
Binary is available here:
https://github.com/microsoft/DirectXTex/releases/tag/aug2021
Passing "-nowic" parameter succeeds, causing me to suspect windowscodecs.dll
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https://bugs.winehq.org/show_bug.cgi?id=39453
Bug ID: 39453
Summary: Graphs not rendering using gdiplus
Product: Wine
Version: 1.7.52
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: ldv1452(a)gmail.com
Created attachment 52566
--> https://bugs.winehq.org/attachment.cgi?id=52566
Comparison builtin gdiplus vs native gdiplus
Certain graphs (e.g. box plots) and graph components (e.g. axes) are not
rendered while using builtin gdiplus. This happens irrespective of the OS and
is solved when using native gdiplus (see attached examples).
The problem can be observed using this software:
https://sourceforge.net/projects/fruits/files/FRUITS2_installer.msi/download
a file needs to be loaded and run (by pressing Estimate in the software) to
generate the graphs:
https://sourceforge.net/projects/fruits/files/simple_CN_model.frt/download
I created the software (using Visual Studio). If requested I can provide the
source code.
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http://bugs.winehq.org/show_bug.cgi?id=36917
Bug ID: 36917
Summary: Synthmasters fails to draw correctly
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: bique.alexandre(a)gmail.com
Created attachment 49028
--> http://bugs.winehq.org/attachment.cgi?id=49028
Screenshot
Synthmaster is a Windows VST (synthesizer).
I use it along with vst-bridge and renoise.
https://github.com/abique/vst-bridgehttp://renoise.com/
It fails to render correctly, and I think that it is related to the following
lines:
fixme:wincodecs:PngDecoder_Block_GetCount stub
fixme:gdiplus:GdipGetLineSpacing ignoring style
fixme:gdiplus:GdipDrawPath graphics object has no HDC
fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 7
Is it an issue coming from wine or SynthMaster?
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=57239
Bug ID: 57239
Summary: Tearing doesn't work when the window is in full screen
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: artewar6767(a)gmail.com
Distribution: ---
If run the application in full screen with wayland driver then the screen
tearing rule is not accepted by the window.
I tested on Hyprland and KDE Plasma.
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https://bugs.winehq.org/show_bug.cgi?id=58067
Bug ID: 58067
Summary: [Regression] comctl32/edit: Unable to enter values in
Adobe Lightroom Classic 10.4
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)bzatek.net
CC: bunglehead(a)gmail.com
Regression SHA1: d18a1fded2e2024ae2c8cdc4235654ff2d8dd5e9
Distribution: ---
Created attachment 78320
--> https://bugs.winehq.org/attachment.cgi?id=78320
the tool on mouseover
bug 56108 resp. https://gitlab.winehq.org/wine/wine/-/merge_requests/7606 has
broken ability to enter values in some of the edit boxes in Adobe Lightroom
Classic 10.4. Reverting the two mentioned changes fixes the issue.
FWIW, Adobe often modifies widget look and behaviour. In this case the
particular tool's value looks like a label, clicking and dragging the label
will change value of the slider on the left. Single click will turn the label
into an edit, which then acts normally - enter letters and numbers, either
confirm by the Enter key or cancel by the Escape key.
Tested against wine-10.5
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https://bugs.winehq.org/show_bug.cgi?id=57954
Bug ID: 57954
Summary: Watch_Dogs black splash screen 10.3
rawinput:add_device Failed to open device
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zlice(a)crtdrift.us
Distribution: ---
Created attachment 78201
--> https://bugs.winehq.org/attachment.cgi?id=78201
wd-winedbg
10.2 seems to work fine, 10.3 gives an error about rawinput and the splash
screen that should have the main character and game title is a black box and
hangs
using wow64 build, other 32bit games seem to work fine.
running with WINEDBEUG ends in multiple varying lines of
`0158:warn:rawinput:add_device Failed to open device file
L"\\??\\HID#some-device-name#{hex-hash-id}", status 0xc0000034.`
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