http://bugs.winehq.org/show_bug.cgi?id=58217
Bug ID: 58217
Summary: The Journeyman Project 3 doesn't work in virtual
desktop mode
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8
Distribution: ArchLinux
This is an old game from 1998 and is currently available only on GOG.com.
The problem occurs in virtual desktop mode but not in fullscreen.
After the main menu loaded an error window appears with the cryptic
message:'LOT System OSError: -209'
Dismissing the message just respawns another instance of it. This is repeated
about 10 times then the game can no longer be interacted with.
Reverting
commit 3ae66c75cf443c0be403d9fe4e4da3c19b3ad9a8
fixes the problem for me.
wine-10.7-73-gf9741837a3b
XFCE/XFWM 4.20
X.Org X Server 1.21.1.16
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http://bugs.winehq.org/show_bug.cgi?id=21666
Summary: Heavy Metal Pro fails to print Record Sheet
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
All other print options work fine, but the record sheet fails with "Error
Number 6: Overflow". No suspicious console log.
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https://bugs.winehq.org/show_bug.cgi?id=54899
Bug ID: 54899
Summary: EA app launcher problem with text display
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: igor.bz(a)list.ru
Distribution: ---
Created attachment 74401
--> https://bugs.winehq.org/attachment.cgi?id=74401
Wine log
Distro: Ubuntu 20.04 x64
CPU: Ryzen 7 1700
GPU: Radeon RX 580 8 Gb
Mesa: 23.0.3 (Kisak PPA)
EA app installer:
https://origin-a.akamaihd.net/EA-Desktop-Client-Download/installer-releases…
Steps to reproduce:
- Running the installation file (EAappInstaller.exe).
- Fonts are displayed as placeholder.
Installing corefonts using winetricks does not solve the problem.
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http://bugs.winehq.org/show_bug.cgi?id=22018
Summary: No MIDI music in Alonix
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://www.axysoft.com/alonix/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26766)
--> (http://bugs.winehq.org/attachment.cgi?id=26766)
Terminal output
The summary pretty much describes the problem: the background music (MIDI) in
Alonix doesn't play. These are the minimum tweaks required to get it working at
present:
DLL overrides from winetricks directx9:
dmband
dmime
dmsynth
dmusic
File copied from Windows:
C:\windows\system32\drivers\gm.dls
Take away any one of these, and there's no background music in-game.
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http://bugs.winehq.org/show_bug.cgi?id=58285
Bug ID: 58285
Summary: Crystal of Atlan - Hard crash after server selection
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reelix(a)gmail.com
Distribution: ---
Created attachment 78633
--> http://bugs.winehq.org/attachment.cgi?id=78633
CoA Wine Log
1.) Launch game
2.) On server selection screen, click play
3.) Receiving loading
4.) Game hard-crashes to Desktop
Wine Log attached.
Most notable seems to be
wine: Call from 00006FFFFF3ED127 to unimplemented function
pdh.dll.PdhGetRawCounterArrayW, aborting
However, my knowledge is extremely limited in this regards.
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https://bugs.winehq.org/show_bug.cgi?id=56068
Bug ID: 56068
Summary: No "Timeout" command
Product: Wine
Version: 9.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: frauguelle(a)gmail.com
Distribution: ---
On windows exists a "timeout" command in cmd.
On Wine, there don't exists a "timeout" command.
The "timeout" command is needed by several BAT programms so it needs to be
fixed.
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https://bugs.winehq.org/show_bug.cgi?id=51644
Bug ID: 51644
Summary: Implementation of wsplitpath_s required for The Legend
of Heroes: Trails of Cold Steel
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ramchyld(a)gmail.com
Distribution: ---
I came across a upstream bug where The Legend of Heroes: Trails of Cold Steel
could not play FMV and crashes on load. Upon consideration of the error, I
decided that the problem is a upstream one and thus I should report to Wine
developers.
Wine was crashing because the game was calling an unimplemented function called
_wsplitpath_s from ntdll.dll. This call was not made if the option to skip all
FMVs are selected in the game's configuration utility, and thus I have reason
to believe that the game uses this for FMV playback.
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https://bugs.winehq.org/show_bug.cgi?id=57178
Bug ID: 57178
Summary: toolbar control doesn't forward WM_NOTIFY to it's
original parent
Product: Wine
Version: 9.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: alanas.00(a)mail.ru
Distribution: Debian
Created attachment 77077
--> https://bugs.winehq.org/attachment.cgi?id=77077
foo2.c — test program, compile `x86_64-w64-mingw32-gcc-13 -std=c11 -Wall
-Wextra -Wpedantic -Wno-unused-parameter -O3 -o foo2.exe foo2.c -lcomctl32`
in windows xp professional x64 edition service pack 2 and windows 7 ultimate
service pack 1 and maybe other windowses that I didn't test but not wine
NMDDR nmhdr={
.hwndFrom=NULL,
.idFrom=0xfedcba9876543210,
.code=0xabc
};
SendMessageA(
toolbar,
WM_NOTIFY,
0x4444444444444444,
(LPARAM)nmhdr
);
does something similar to
NMDDR nmhdr={
.hwndFrom=NULL,
.idFrom=0xfedcba9876543210,
.code=0xabc
};
SendMessageA(
toolbar_original_parent,
WM_NOTIFY,
0xfedcba9876543210,
(LPARAM)nmhdr
);
except if nmhdr.code is one of 0xfffffc4a, 0xfffffc4b, 0xfffffc4c, 0xfffffc4d,
0xfffffc4e, 0xfffffc4f, 0xfffffc50, 0xfffffc51, 0xfffffc52, 0xfffffc53,
0xfffffc54, 0xfffffc55, 0xfffffc56, 0xfffffc57, 0xfffffc58, 0xfffffc59,
0xfffffc5a, 0xfffffc5b, 0xfffffc5c, 0xfffffc5d, 0xfffffc5e, 0xfffffc5f,
0xfffffc60, 0xfffffc61, 0xfffffc62, 0xfffffc63, 0xfffffc64, 0xfffffc65,
0xfffffc66, 0xfffffc67, 0xfffffc68, 0xfffffc69, 0xfffffc6a, 0xfffffc6b,
0xfffffc6c, 0xfffffc6d, 0xfffffc6e, 0xfffffc6f, 0xfffffc70, 0xfffffc71,
0xfffffc72, 0xfffffc73, 0xfffffc74, 0xfffffc75, 0xfffffc76, 0xfffffc77,
0xfffffc78, 0xfffffc79, 0xfffffc7a, 0xfffffc7b, 0xfffffc7c, 0xfffffcd7,
0xfffffcda, 0xfffffdee
nmhdr.hwndFrom is not accessed and can be inside PAGE_NOACCESS page except if
nmhdr.code is one of 0xfffffcd7, 0xfffffcda (didn't test what happens if
nmhdr.hwndFrom is readable)
nmhdr.code gets overwritten if nhmdr.code is one of 0xfffffcd9, 0xfffffd17,
0xfffffd18, 0xfffffd19, 0xfffffd1a, 0xfffffd30, 0xfffffd31, 0xfffffe34,
0xfffffe35, 0xfffffe36, 0xfffffe37, 0xfffffe38, 0xfffffe39, 0xfffffe3a,
0xfffffe3b, 0xfffffe3c, 0xfffffe3d, 0xfffffe3e, 0xfffffe62, 0xfffffeb7,
0xfffffeb8, 0xfffffeb9, 0xfffffeba, 0xfffffebb, 0xfffffebd, 0xfffffebe,
0xfffffebf, 0xfffffec0, 0xffffff4d, 0xffffff4e, 0xffffff4f, 0xffffff50,
0xffffff51, 0xffffff5d, 0xffffff5f, 0xffffff62 (see foo2.txt)
(toolbar_original_parent gets the message after overwriting nmhdr.code)
note: 0xfedcba9876543210, 0xabc, 0x4444444444444444 are arbitrary garbage
numbers
note: foo2.c code is not very good because I didn't care about non-x64
windowses and first time using windows-specific api
note: toolbar_original_parent is called h1 in foo2.c
I think this bug is reason why pressing enter in 7-zip file manager path input
doesn't work in wine and reactos (
https://old.reddit.com/r/winehq/comments/16ah3ze )
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http://bugs.winehq.org/show_bug.cgi?id=58309
Bug ID: 58309
Summary: unable to select sound driver
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thegamers906(a)gmail.com
Distribution: ---
Created attachment 78663
--> http://bugs.winehq.org/attachment.cgi?id=78663
winecfg output with arch wine package
I'm unable to select audio devices or select a sound driver in any way.
I tried on Arch wine package 10.8, wine tkg 10.2, 10.5, 10.8 and even
configured the tkg build with --with-pulse so it has to be build with pulse
available but every time I go into winecfg's audio settings it says "Selectred
driver: (none)" and I'm unable to select devices.
the sound is still working tho so some kind of driver is loaded and selected.
also I can select the audio devices useing proton tricks and proton
(GE-Proton-27) so it's also not an issue with my system.
If you need any more information please let me know
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