https://bugs.winehq.org/show_bug.cgi?id=57377
Bug ID: 57377
Summary: Microsoft Office 2010 won't get installed
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnmagdy437(a)yahoo.com
Distribution: ---
Created attachment 77347
--> https://bugs.winehq.org/attachment.cgi?id=77347
the logs
Microsoft Office 2010 won't get installed... (i got it from
https://archive.org/details/microsoft-office-2010-professional-plus-64bit)
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https://bugs.winehq.org/show_bug.cgi?id=55325
Bug ID: 55325
Summary: msiexec.exe office 2016 on manjaro
Product: Wine
Version: 8.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juanpablocacioli(a)gmail.com
Distribution: ---
Created attachment 74922
--> https://bugs.winehq.org/attachment.cgi?id=74922
This is the report of the errror
Try installing office 2016 and 2010 on manjaro linux gnome. During the
installation process this error appears, I send an attached file with the
error.
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http://bugs.winehq.org/show_bug.cgi?id=58303
Bug ID: 58303
Summary: make install for arm-linux-gnueabihf on
aarch64-linux-gnu host fails at libaclui.a
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex(a)alexrp.com
Distribution: ---
I did the following:
git clone https://gitlab.winehq.org/wine/wine.git
cd wine
mkdir build32 build64
cd build64
../configure --enable-win64
make -j$(nproc)
cd ../build32
PKG_CONFIG_PATH=/usr/lib/arm-linux-gnueabihf ../configure
--with-wine64=../build64 --host=arm-linux-gnueabihf
make -j$(nproc)
That all succeeds. However, when I try to `make install` in `build32`, I
eventually get:
../build64/tools/winebuild/winebuild -w --implib -o dlls/aclui/libaclui.a
-b arm-linux-gnueabihf --export \
../dlls/aclui/aclui.spec
tmp68634c48/libaclui-00000000.s: Assembler messages:
tmp68634c48/libaclui-00000000.s:2: Error: unrecognized symbol type ""
tmp68634c48/libaclui-00000000.s:9: Error: junk at end of line, first
unrecognized character is `,'
winebuild: /usr/bin/arm-linux-gnueabihf-as failed with status 1
make: *** [Makefile:1602: dlls/aclui/libaclui.a] Error 1
Unfortunately, I'm not familiar enough with the build system to know how to get
at that temporary file to try to diagnose the problem.
This is on a Ubuntu 25.04 machine, FWIW.
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https://bugs.winehq.org/show_bug.cgi?id=40436
Bug ID: 40436
Summary: huge sound latency delay in some games
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: validemail(a)mailinator.com
Distribution: ---
Games such as Spooky's House of Jump Scares and Barkley, Shut Up and Jam:
Gaiden have a huge sound delay of nearly a second when using either the alsa
driver or the pulseaudio driver.
dsound and directmusic are installed as components in order to ensure that
every single sound from the game actually plays.
The bug does not appear to affect an rpgmaker game called Space Funeral,
however the above titles have it very noticeably.
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https://bugs.winehq.org/show_bug.cgi?id=52959
Bug ID: 52959
Summary: Some games are rendered in square instead fullscreen
Product: Wine
Version: 7.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: slawek(a)lach.art.pl
Distribution: ---
Some games (like Empire Earth: Gold, Commandos: Behind Enemy Lines) do not
render property. It renders only in top-left square (full game frame). Rest of
screen is black.
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http://bugs.winehq.org/show_bug.cgi?id=58280
Bug ID: 58280
Summary: ME: Andromeda (Steam) graphics are barely drawn
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/1238000/Mass_Effect
_Andromeda_Deluxe_Edition/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78627
--> http://bugs.winehq.org/attachment.cgi?id=78627
Wine 10.8 screenshot
The graphics for Mass Effect: Andromeda on Steam are barely drawn. Screenshot
attached.
It should look like this:
https://www.reddit.com/r/masseffect/comments/5wkze2/spoilers_all_andromeda_…
Workarounds:
- arial (Bug 32342 for Steam & EA App)
- virtual desktop (Bug 58279)
Steam launches the EA App with launches the game.
$ wine 'c:\program files (x86)\steam\steam.exe' -applaunch 1238000
I cannot find a demo to test.
VGA compatible controller: NVIDIA Corporation GK104GL [Quadro K5000] (rev a1)
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http://bugs.winehq.org/show_bug.cgi?id=58279
Bug ID: 58279
Summary: ME: Andromeda (Steam) will not start without virtual
desktop
Product: Wine
Version: 10.8
Hardware: x86-64
URL: https://store.steampowered.com/app/1238000/Mass_Effect
_Andromeda_Deluxe_Edition/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 78626
--> http://bugs.winehq.org/attachment.cgi?id=78626
Wine 10.8 console log
When launching Mass Effect: Andromeda for Steam, it first launches the EA App,
which then launches the game. Steam and the EA App work (with workarounds) but
there appears (via htop) to be no attempt to actually load the game.
Running in a virtual desktop allows the game to launch. The graphics are
terrible but that's another issue.
Workarounds:
- arial (Bug 32342) [for Steam & EA App - both CEF]
$ wine 'c:\program files (x86)\steam\steam.exe' -applaunch 1238000
I couldn't find a demo to test.
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http://bugs.winehq.org/show_bug.cgi?id=58302
Bug ID: 58302
Summary: winedmo deprecation warnings during compilation
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
/home/test/wine-git/dlls/winedmo/unix_media_type.c: In function
‘wave_format_ex_init’:
/home/test/wine-git/dlls/winedmo/unix_media_type.c:84:5: warning: ‘channels’ is
deprecated [-Wdeprecated-declarations]
84 | format->nChannels = params->channels;
| ^~~~~~
In file included from /usr/include/i386-linux-gnu/libavformat/avformat.h:314,
from /home/test/wine-git/dlls/winedmo/unix_private.h:28,
from /home/test/wine-git/dlls/winedmo/unix_media_type.c:26:
/usr/include/i386-linux-gnu/libavcodec/codec_par.h:172:14: note: declared here
172 | int channels;
| ^~~~~~~~
/home/test/wine-git/dlls/winedmo/unix_media_type.c: In function
‘audio_format_from_codec_params’:
/home/test/wine-git/dlls/winedmo/unix_media_type.c:183:5: warning: ‘channels’
is deprecated [-Wdeprecated-declarations]
183 | if (!(channels = params->channels)) channels = 1;
| ^~
/usr/include/i386-linux-gnu/libavcodec/codec_par.h:172:14: note: declared here
172 | int channels;
| ^~~~~~~~
/home/test/wine-git/dlls/winedmo/unix_media_type.c:184:5: warning:
‘channel_layout’ is deprecated [-Wdeprecated-declarations]
184 | channel_mask = params->channel_layout;
| ^~~~~~~~~~~~
/usr/include/i386-linux-gnu/libavcodec/codec_par.h:166:14: note: declared here
166 | uint64_t channel_layout;
| ^~~~~~~~~~~~~~
I don't see these on Ubuntu Jammy but I do on Debian Stable, the latter having
newer relevant libraries.
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https://bugs.winehq.org/show_bug.cgi?id=56014
Bug ID: 56014
Summary: Steam app displays a black screen on the Wayland
driver with the new wow64 mode but not x11
Product: Wine
Version: 0.9-pre
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
*with dxvk if I remember correctly steam doesn't work on the new wow64 mode
without it
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